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Arbiter_Ambrose

Lore Writers
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About Arbiter_Ambrose

  • Birthday April 19

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  • Interests
    Roleplaying (despite being bad at it), H.P Lovecraft, Science and Biology, Religion, AVP, Romance manga and a few other things I guess.
  • Occupation
    Unemployed :P

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Xenobiologist

Xenobiologist (18/37)

  1. I have considered this, I do not have a response I believe you would be appeased by unfortunately, and I am aware of the standing policy, though I was under the impression it was 2 weeks.
  2. I like the prospect of three, it seems a good balance, xenobiology takes too long which is what I was worried this might be akin to.
  3. I greatly miss the old sprites, and I think the new ones do not fit the aurora vibe at all or their inhand sprites, they just feel detached compared to the old ones, and I don't like them, I appreciate the effort that went into procuring them or making them, I assume the former based on what I recall but if not, sorry, but yea. This suggestion is about reverting back to old sprites, does anyone else agree with these opinions? I understand if other people enjoy them.
  4. This is generally the case for all IPCs, as of now, damage has been heavily nerfed.
  5. Doesn't this just sound like EMPs but before the update and in bullet form now? I think it is a interesting concept but it should be made sure that we don't repeat both the mistakes made in the rework and before the rework, where now EMPs are useless, and before EMPs just killed IPCs and their fun in totality. Also, which round? I do agree it feels like if a IPC gets downed, in alot of cases the chassis dies and doom is ensued rather than the proposed, easy to down, hard to kill motto, but this is kind of irrelevant to the ballistics starting gun change, I have noted that security has alot more ballistically, I assume that operations has noticed it with them asking for tons of ammo with the increased need for it, but I am not sure, it definitely feels there is not really any mid lane for any species though.. I just kind of play, though, unless it is blatant I haven't noticed tooo hard the changes that came from it outside windows being less of a issue..? to hide behind.
  6. Idk, it should be fine, unlike command whitelists I don't think we really take them off people, good luck waiting if you want to do that, IPC recently got a rework so there is alot of stuff.
  7. I believe you will have to contact the current loremaster of the species on our discord, or here if you want to wait a bit longer, NM specifically is his name, you might have to reapply but I wouldn't think so, depends on how long ago it was.
  8. I agree with Evandorf, I do not think Borers should really be limited, as a person who has played them your powers are limited fairly well, ignoring them chemicals, and the chance you get like 20 ghosts willing to play them is also slim, it is a existing issue, I do agree however with pricing them like a assault rilfe or something, since they can be a main-ish, weapon in the hands of mercs or a traitor.
  9. Lordnesh, I get where you are coming from here, I get you like treating people, I probably would too if I got into med, but, going SSD to avoid that roleplay is uh, not a rules-legal way to go about it either. I agree mainly with meep and evandorf, though I personally am willing to go through other methods to die than succumbing since I never knew it existed until like, 3 rounds ago? Revenant also makes a very strong point, it does suck if your teammate just dies without confirming anything with you and you wanted to free them, when they COULD have survived.
  10. I think Union would be a great candidate for the diona whitelist, he is capable of roleplaying other species excellently and I have no doubt he would continue to do it with diona, he also showed great interest while we talked in creating his character. Over all a big +1.
  11. EMPs do not do enough damage, Forbearance a HOS took 5 of the EMP grenades with no clear damage at all, with the point of the rework being to make IPCs easy to disable, hard to kill, I feel like even if EMPs were very bad to experience before, this is a bit far in the other direction and against the intent, they are a shell for context, I also agree with what cash says below, organs have never had any effect on my IPC performance, it is normally the limbs being destroyed that impact me.
  12. A1. It is a quite a difficult choice, I have rather close affection to both voidic dionae, the Underhive, and Xrim, but if I had to pick one I would be most excited to help working on? It would probably be Xrim given it shows some of diona's more negative regions and what they are willing to do when differences are unreconcilable, a more direct oppression that is on a wider scale than the narrows, and a history that can be explored regarding that allowing a fairly large wealth of ideas. Also them worshipping glorsh is just somewhat humorous on first thought, not to imply that is my only thought about it, though that is more of a eternal subject, which I also have interest in but not as much as the above. A2. Hm, while I do not think I currently have the creative direction capacity to fulfil such a role if I am frank, perhaps it in future could improve, diona lore probably would go further into voidic dionae though I enjoy the current direction of industrialism so, it would possibly stay fairly same if I understand the current direction. I think I would also look to focus on cultural cues for all the different factions as the narrows with it's different phrases for some things is nice but not as obtrusive as Eridani's, though I am thinking more so in a non-verbal communication sense, since that has been rather interesting to me. I would maybe establish a few COC gestalt groups, however they would probably not be a major each gets their own page thing, just something to establish diona presence in the region connected to the planets rather than the star map region, given skrell and unathi have a similar problem of not a established group or two, even if this would slightly step on the toes of Voidtamer Confluence, I feel it would be helpful as a resource for COC dionae that don't want to be part of that but still want a basis. I hope these answers are satisfactory!
  13. Yes, apologises if utilising the older application was a poor choice, it still had alot of things I agreed with, thank you for the questions, I am happy to answer them! 1A. I would say I am capable of conforming to such a structure though I have not had a direct experience in that way as a writer, there have been times in my life where I must tolerate not getting my way or going half way on things, I also think having to execute a task with parameters is actually something that I can do fairly well and look forward to, so I feel with the elaboration you have given I am out of ten a 7 in how flexible I am, I think while it is not the initial structure I anticipated, I think it will be more conductive to productivity for me. 2A. In the HPS Narrows, HI-KEEPER has been slowly coming to life and integrated in systems, unfortunately in order to properly repair them, new and expensive additions of phoron-based processing were needed from Hephaestus Industries. 3A. Well, I think in terms of what I think is the kind of improvement I have in mind, the new liberty cluster page has three aspects which combine with it's host lore (Tau Ceti System and Biesel as a whole) to make a good in my mind atleast whitelist character as a example of culture that is neat, it is very easy to understand what the page is trying to convey even for those who may need more elaboration with some stuff and it is laid out in a neat and easily read way. It also allows room for alot of different avenues simply by combining all of the different factors that biesel as a origin allows giving players many ways to go in how they create a character while still defining kind of how the origin is supposed to be, and that is pretty easy to see. And in my opinion pretty importantly, alot of the stuff mentioned can very easily be done or displayed in game, while we do not have windchimes or a hoodie with increase storage, you can pretty easily demonstrate certain traits of the culture like the patriotism of a loyalist or the maverick independent streak, aswell as use flavour-text or customised items. Applying my thought process of these aspects from the liberty cluster page to the eternal which I mentioned prior, I would lay out some of the eternal's philosophy in a way that makes it easy to understand how you are supposed to represent it in game, as a example while the orthodox eternal mentions sermons and debates, there is not particularly that much to actually debate about as all the different eternalite beliefs have no grounds to claim which is right, or why exactly they believe all of this (in a fashion that makes a bit more sense) and how you can demonstrate that in a round, I think just a few phrases shared between the sects and the faith as a whole, perhaps integrated into the current prayer songs, aswell as acts like how the trinary faith has could help given the diona culture's nonverbal communication methods being a factor. I think I would start by first adding quotes as those can serve as very clear demonstrations of things and other species pages have them, aswell as adding a bit more explanation on how they came to these thought processes and giving a bit more of a religious feel or zeroing in more completely on what it has now, because while it is a religion it feels more a philosophy with religion tacked on which is good because it makes it unique but it is bad because it is trying to be both in a unclear way for the reader and it makes itself rather difficult for players to use from my experience, given it is a religion it does not particularly need to have that many avenues as the liberty cluster primarily because it is something you place onto a already existing character, and I think it does it fairly well already. I hope the length of this is not a problem, I considered on it for a fair while and settled on this, I hope using a example from a already existing page I like and applying the concepts I have picked from it to the eternal has demonstrated what kind of ideas I have in mind.
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