Jump to content

Give 'borgs 'succumb', restart boards call their ghost.


Chada1

Recommended Posts

What it says on the tin. The most awful and agonizing part of playing a Station bound Synth is sitting in perma crit, with the only option out being to ghost, which you can never re-enter your body afterwards. So my solution to this problem is very simple, give 'borgs the ability to Succumb, make emergency restart boards (Roboticist boards that enable robotics to revive 'borgs) call their ghost back to their body akin to Cloning, and make emags do the same thing.

Problem solved, I think?

Also critical to this; Do not expend the board or emag charges if the 'borg doesn't rejoin their body.

Edited by Chada1
Link to comment
1 hour ago, Nantei said:

Honestly borgs should be able to reenter their bodies by default. It's very odd they can't.

No, it makes total sense mechanics wise. They quit from functional body that hasn't died yet.

 

If you are in crit as human and you ghost before dying - you also cannot enter back your body.

 

I would propose few other things:

1. Instead of board make it part of Borg's console, console where you can lock them down.

2. Also add a verb "emergency single" that states over intercomm in general chat that cyborg is critically damaged and their coordinates.

Link to comment
1 hour ago, PoZe said:

If you are in crit as human and you ghost before dying - you also cannot enter back your body.

The difference here PoZe is in the majority of cases You don't die as a 'borg, so this isn't a fair comparison. With humans, you can also succumb.
As for your suggestions, those could work, but do nothing to actually fix the problem, that 'borgs are being stuck in perma crit.

Also! I don't think the roboticist can get to the lockdown console, so only the RD/Captain could revive 'borgs if it was locked to that console. (Also the AI, actually)

The emergency signal while helpful will still leave 'borgs stuck in perma crit for an excessive amount of time.

Continuing on, the emergency restart board already exists and is used to revive actually dead 'borgs. All it needs to do is also call the player back to their body, and preferably not expend its use if they don't come back. Making an emag also do this is also nice since it ensures that Traitors can still subvert 'borgs even if they succumbed, provided that they aren't destroyed and/or have been repaired.

Edited by Chada1
Continuing on.
Link to comment
2 hours ago, Chada1 said:

Also! I don't think the roboticist can get to the lockdown console, so only the RD/Captain could revive 'borgs if it was locked to that console. (Also the AI, actually)

They don't, but they can really easily and should make one. 

Also yeah, it's bizarre that the crit state isn't considered dead. You are basically dead, but you're not. I suppose this would be a fine workaround for it. Although I would prefer borgs could just ghost while they were broken.

Edited by Nantei
Link to comment
  • 2 years later...

I heavily encourage this suggestion. Anytime I lose power or get critically damaged as a borg, I just ghost instantly due to never knowing if you will or wont be subjected to 30 minutes or more of a black screen. I would rather just die instantly when I lose power than the former, this would be a good compromise as you could hold on to life as long as you want, but die immediately when you want to

Link to comment
On 12/08/2019 at 16:42, PoZe said:

No, it makes total sense mechanics wise. They quit from functional body that hasn't died yet.

 

If you are in crit as human and you ghost before dying - you also cannot enter back your body.

 

I would propose few other things:

1. Instead of board make it part of Borg's console, console where you can lock them down.

2. Also add a verb "emergency single" that states over intercomm in general chat that cyborg is critically damaged and their coordinates.

board is already a thing, also machinist can even access that console iirc, and why should we need to give them access to AI upload to revive a borg, and why would it be a network thing in the first place.

Link to comment
  • Gem locked this topic
Guest
This topic is now closed to further replies.
×
×
  • Create New...