Colfer Posted December 1, 2021 Posted December 1, 2021 (edited) So hear me out right? Let me propose some balance changes that I've been thinking about that you can take for however you want, but I didnt want to make a suggestion for 1. The AI no longer uses cameras as usual, the AI is instead given a new color overlay to the map and can see everything except for mobs and items (They can also use things outside of camera range), the AI can still interact with machines as normal except for a new colorblind-ish vision overlay, the AI's new overlay would be a configurable color, but is by default green. (macro would be something like Set-Vision-Color "6600FF) The AI must now click on a camera to have it show what is in the area, the AI can only have 10 cameras active at a time and cameras gain a flashing red light on them when in use, people entering your camera are given a message in chat that says "The camera swivels and seems to lock onto you." in big bold letters, if they fail to leave within 3 seconds then the AI is alerted in their chat with a link to jump to the camera in question. The AI is still able to interact with machines if they are outside its camera range. Additionally, camera alarms only trigger 1 minute after they are broken instead of instantly, making breaking cameras a useful thing instead of a one way ticket to pain town, cameras and machines are also highlighted for ease of finding and use 2. Robotics can now make robotic arms, robotic arms allow the AI to click on nearby objects and pick them up and use them on nearby things/people/machines. 2 start in technical storage but the rest must be made at a mechatronic fabricator called "AI connected arm", emagging an AI connected arm will allow it to use and charge weaponry, throw grenades and more. If the arm is more than 2 tiles away from the intended target it cannot grab it, more than 7 and it doesnt act. Priority of grabbing is assorted by closeness to the target. You can also click drag the arm to an object to manually grab it with that arm. Go, be the da vinci surgical system you've always wanted to be. You can also turn them off by clicking them if you just want to use the nearby machines Edited December 1, 2021 by Colfer added a thing that says cameras are easy to find (also I didnt want to make this a suggestion) Quote
Butterrobber202 Posted December 1, 2021 Posted December 1, 2021 why is this in off topic, it's not a bad idea. Quote
Colfer Posted December 1, 2021 Author Posted December 1, 2021 (edited) I waz 2 lasy to look in sugmgestions if it had been sugmagested before 6 minutes ago, Butterrobber202 said: why is this in off topic, it's not a bad idea. Also because I think it would be too hard to actually code Edited December 1, 2021 by Colfer coding hard :( Quote
KingOfThePing Posted December 2, 2021 Posted December 2, 2021 have you ever thought about asking a coder if it is hard or not? Quote
geeves Posted December 7, 2021 Posted December 7, 2021 16 hours ago, Skull132 said: Here's my proposition: we remove AI. +1 Quote
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