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Fallout 4 sucks


Guest Bokaza

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I'm finding it very killy. The 'dungeons', especially the one in the first Minuteman quest, are too long. That factory is enormous, convoluted, and your success in that quest is based on killing everyone. I spent a good fifteen minutes just trying to find the last guy because I couldn't figure out how to get to him. It's not a good early quest.


The enormous 'dungeons' also aggravate an issue I noticed in Skyrim. The issue is that the true owners of Skyrim weren't the nords OR the empire, it was the flipping "Bandits." The Bandits and Necromancers outnumbered the entire population of Skyrim. Like, remember the very first town? That town has a smaller population then the mine full of bandits nearby.


In Fallout 4, I can say I've seen easily fifty 'raiders' for each non-raider I've talked too.


The hydroponic robots are great though. Ten points for TV personality robots doing gardening.

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I'm finding it very killy. The 'dungeons', especially the one in the first Minuteman quest, are too long. That factory is enormous, convoluted, and your success in that quest is based on killing everyone. I spent a good fifteen minutes just trying to find the last guy because I couldn't figure out how to get to him. It's not a good early quest.


The enormous 'dungeons' also aggravate an issue I noticed in Skyrim. The issue is that the true owners of Skyrim weren't the nords OR the empire, it was the flipping "Bandits." The Bandits and Necromancers outnumbered the entire population of Skyrim. Like, remember the very first town? That town has a smaller population then the mine full of bandits nearby.

Yeah, same issue. Except I didn't know how to exit my power armor, so I decided to fuck it all and use it until cells are empty. This made the same 'dungeon' considerably easier, but not any less convoluted. Did you clear up the raiders atop the factory? Like, there was a fuck huge industrial platform with every raider being a magical stealth sniper. That's another thing that fucking infuriates me. Enemies are sometimes impossible to see without VATS. It worked well and fine in Skyrim when most of stuff was melee or slow projectile, but here... gunfire from everywhere, with half of it literally moving at the speed of light. Good luck seeing jack shit through shrubery in a fucking fog, with AI having no such issue.


As for the insano population far outnumbering everything else, it's been a common Bethesda problem since Oblivion. Morrowind was fine in that regard since everything was hand-crafted, with little to no random spawns.


Nuff ranting. Despite all the massive issues with it, I'll still probably finish it.

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Ok, so after a good 20+hours in the game, here is my thoughts


-Its actually a decent game; the whole fucking hype train of fan boys swooning every time you said fallout 4 is what makes it seem so bad. if you ignore its hype and focus on its game its actually not bad

-Yes there are a lot of baddies vats can be messy; but remember that this game is based in the Lexington/concord area and its population is easily justified by the density of the population it had pre bombing. VATS does need a better system, but it gets easier to use with time and levels.


MOST Importantly:


-Its a Bethesda game, we all knew it would be buggy. and lets face it, we bought the game because we are all raging fanboys and because the mods will be kickass.


-now lets finish our pure playthroughs and go start modding this shit

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I don't get hype or have stupidly high expectations. I went into the game expecting a new Fallout title with some new things thrown into the mix. I do have some minor issues here and there, but it's mainly to do with the storytelling within the game, yet at the same time there are parts, like the Arlan Glass encounter, that really shined for me.


Sure it's very killy, but wasn't the last two fall out games incredibly killy too? I mean, the polymer labs quest had a puzzle element to it which changed things up a little and the amount of fluff to read is rather enjoyable.


So, really, I'm enjoying the game, it reached my expectations as a /Fallout/ game and I've yet to feel any regrets buying the title.




Mad Max on the otherhand.....

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