Jump to content

[Accepted] Promanguy1223's Head of Staff Application


Recommended Posts

BYOND key: Promanguy1223

Character names: Opamator-2.0



How long have you been playing on Aurora?: About 2 years? Rough estimate, on and off. I play for a month or two, then I quit, and It cycles.

Why do you wish to be on the whitelist?: I always wanted to be a Head of Staff, especially Head Of Security, since I play Security all the time. I also want to work my character out and develop him more as a leader. I find the position of Head of Security, extremely challenging and I wish to accept it and conquer it. I also would like to help other players as player, make sure they know how to play Security or play the game in-general, and to help other develop their characters story. I also was just asked recently by player Captain if I was white-listed as head because of the promotion to HoS. I also feel I can be a unique player, as different people play differently. As an Robotic HoS certain things can be a unqiue experience with the station because of my character and how he is develope. I wish not to cause trouble and help players resolve in-character issues or simply teach new players how to play the game.

Why did you come to Aurora?: I came to Aurora along time ago, to Role-play in space on a space station. This server is a Heavy Serious Role-play which I favor more. I have had some rough times in the past, because I was indeed younger, and less experience. Now that I am Older and love Role-playing on this server, I will gladly stay on Aurora and recommend others to play.

Have you read the Aurora wiki on the head roles and qualifications you plan on playing?: Yes, I have read the rules of the Head of Security, as I am planning out this Character step by step. He is an Industrial IPC, so this may be hard to do.



Please provide well articulated answers to the following questions in a paragraph each.


Give a definition of what you think roleplay is, and should be about:

Role-play is where a person boy or girl can act as someone else, and play a role as another character. Role-play should be taken serious, because you do not want to ruin the immersion that gets the player thinking they are actually there. Ruining the immersion can also ruin the players ability to Role-play the character. It should mainly be about developing your character, and creating lore and history for the character. It takes time and dedication to role-play a good character, a lot of development. It could also mean they do not have to Ahelp, as this could be solved ICly rather then making a large complaint.


What do you think the OOC purpose of a Head of Staff is, ingame?: The OOC purpose of a Head of Staff, in-game is to lead in something that your character can be successful in. It could also allow them to feel as if they are important in the server, to watch over the other players and make sure they don't do anything bad, that can ruin immersion for others. Such as Power-Gaming and Meta-Gaming, these things can be caught and then redirected for the Administrators to handle. It could also lead into practicing for an Administrative role, keeping and eye on the others. Its to also help communicate within game, and distribute information to each department depending of the type of crime currently going on. Communication is key in all aspects.


What do you think the OOC responsibilities of White-listed players are to other players, and how would you strive to uphold them?: I would uphold these OOC responsibilities so that I do not ruin peoples representation as a player and a character. They would want a white-listed player able to keep in character, not break rules or become a hypocrite about something. They would want a white-listed player to become a role model for other players, to teach them how they should play the game. A player willing to help out whenever they can with anything, game mechanics, resolving issues, rules, etc.



Please pick one of your characters for this section, and provide well articulated responses to the following questions.


Character name: Opamator-2.0

Character age: 15

Please provide a short biography of this character (approx 2 paragraphs):

Opamator-2.0 is an I.P.C built for Security use. He was built to replace the Generation One Opamator after a fatal error, in which caused its destruction. These new Second Generation Opamator-2.0 is an Industrial Frame, I.P.C. Opamator-2.0 was built by Secure-Protect-Industries, a company designed for the making of Security technology and distributing it to Nano-Trasen Corporation and Hephaustus Industries. Opamator-2.0 lacks emotion than that of his old model Opamator, he is better and improved more, then the Generation One. His Industrial shell allows for him to take more damage than the average I.P.C or Organic Security Officer.


Opamator-2.0 is obviously built for Security and Industrial use. He can withstand the vacuum of space with in assistance of a suit cooling unit. 80% Accuracy in firing the Laser Rifle. Opamator-2.0 is constantly updated, reprogrammed, upgraded and repaired after shifts. The current Second Generation Opamator is stationed on various stations throughout Sol and Tau Ceti. Opamator-2.0 is controlled via chip, no complex or brain. He originated out of Sol, that's the reason why he does not have the ability to freely think and make his own decisions. All his decisions are based on the programmed security algorithms based on Stations laws.


In recent events, Opamator-2.0 has gotten referred to Central Command for Head of Security, even though this is against Nano-Trasen Regulation. Opamator-2.0 is top of the line Security Tech, and does not malfunction. The Generation One Opamator has also been referred to Central Command for Head of Security in the past. Opamator-2.0 has never had bad representation. He often takes temporary command of Security while a Captain/Warden/HoS is not present. Opamator-2.0 has survived many fights, and can be rebuilt easily or replaced, by another unit. Upgrades are always happening, so he always improves, at all times.


What do you like about this character?: He is my most developed character, he is Militaristic, his personality is actually inspired from Fallout 3, that of Mr.Gutsy, and the voice of Liberty Prime. He does not cause trouble and gets work done. I have gone to creating back stories, origin stories, and lots of lore for this character, including the company he was made by and who made him. I love that he can handle many events, because of his durability. Opamator-2.0 only plays Security as either a Security Officer or a Warden. He often take command when HoS or Warden or Captain is not around, trying to keep Security in check. He will take care of his fellow crew members if in need of medical assistance and does not dis-obey orders when given. He can communicate fast and well, he will try his best to distribute information if needed to anyone who requires said information.

I also like that he has this creepy robotic feel, this synthetic nature of his. His lawful evil alignment against his prisoners, and lawful good against his fellow staff.


What do you dislike about this character?:

Sometimes -- SOMETIMES, he can be a bit "pushy" "upset" about certain events and he will argue with other Officers. To others, he can seem to be a bit of a dick, lacking emotion, not caring, and sometime admitting to kill, just to scare them to stop. I also dislike how slow he is, but then again, that is the game, he is slow do to his Industrial shell, so responding gets hard as he is not always the first one to respond, or if someone was endangered/about to die, he wont make it in time.

To tell in full honest truth it's hard to come up with dislikes for a character you created to be the perfect character for you. So sometimes you must understand that people have different views and you must view yourself from a different view to really see what you dislike about your "perfect" character. Because in reality, no character is perfect and has its downsides.

What do you think makes this character fit to be a head of staff?:

He is strong in leadership, that is his original goal, he has gotten previous awards, twice now, and a recommendation to CC. I also don't have any preferences set for Opamator-2.0 to become an Antagonist, so he never will. Therefore he follows the law strict, and that no one is above the law, including himself. He has pride in what he does, supporting the company he was built for, and protecting the people, to do amazing research for Nano-Trasen.

He has full honest respect for his fellow staff members but those who betray are considered enemies/untrustworthy for that shift. As grudges and past threats are not carried over from shift to shift. What happens in a shift stays in the shift.

 



Please provide well articulated answers to the following questions.


How would you rate your own role-playing?:

I would rate my role-playing as a 7 out of 10, because of grammar, and attempting to keep the "lack of personality" As that is hard sometimes, when your being chased, and must respond fast. But I am improving as I watch others role-play. I know I am not the best or robust. But I am learning and getting there. Sometimes its hard to stay IC, it doesnt help whenever I need to go to the bathroom or go eat, when I have to AFK. All in all I believe I could be a good Head of Security if it allows me.



Extra notes:

Im constantly updating this and making it better.

Another note, Im willing to upgrade to Shell if thats what it requires, or downgrade to Baseline, whatever. I favor the Industrial though.

Just to be on the same page if I'm asked. Opamator units are NT owned.

Edited by Guest
Link to comment

Well, i've been around Opamator while working through my shifts at ISD. He's a decent officer, i didn't really interact with him that much but he's always there at the background doing what a good officer does. The only rp highlight involving Opamator was positive. It was a training sparring where he tried to explain how to defat an IPC, while subtly hinting in the midst of it at his clearly synthetic nature, so by the end of the scene, which i initiated to find out how to go hand to hand with IPC i knew clear as day the the answer to my question is "you don't and" and that if i ever get myself into a CQC with Opamator while tagged as a criminal by his algorythms, i'll get my puny human head crushed GoT style, although it was not stated to me directly. So yeah, it was terrifying in a good way, so it's a cautious +1 from me. Although i would like to have more interactions with Opamator 2.0 to get a better feel of what he's like and to solidify this vote.

Link to comment

As a Security Officer who serves under Opamator when he's Warden a lot, I would say he is extremely good at efficient distribution of equipment and keeping his brig in order. They are exactly what Security needs more of at every level of at every level of the department. He's definately- in my humble opinion- a good candidate for Head.

Link to comment

Opamator is one of the VERY few officers i can put my trust into 100% of the time. He can handle the stress, he can handle the responsibility, and he can handle himself to make the right, or atleast best choice in any situation. Opamator is a fine character, and one that has room to expand on his already grounded roots. +1

Link to comment

"Say, Bobby weren't IPCs unsuitable for leadership positions?"

"They were Billy, but Papa Dorn said they could be in charge of peoples after a bunch of them fought in a battle that benefited his goals."

"Gee, Bobby. Synthetic rights sure are confusing and flipflop a lot. Why can't they just be happy we let em have free will?"

"I reckon you're right, Billy. Can't trust a synth farther than ye can lawset it."


I don't really want a robot HoS. I was under the impression IPCs couldn't be heads, but from what I hear, some random people won some most kills antag contest and got to force this policy change into the game because of it? That's a load of crock, as far as I'm concerned.


If Opamator was built to be a security robot, then he needs to be a security robot. As far as I'm aware, lore has not yet changed to make IPCs people instead of station property, so the idea that we would give a glorified toaster that cannot even be loyalty implanted control over the station security department is ludicrous to me. Presumably there is some vague lore reason why it makes sense I haven't been able to find.


"He is robust" seems to be a running theme here for approvals. A head of security has more implicit responsibilities than 'being robust'. If you want to be in firefights with him, he can do that as an officer. HoS aren't really supposed to be acting like frontline fighters, anyway (even though a lot of them do)


Additionally, if he is effective at distributing equipment, he can do that just fine as a warden. He doesn't need to be a Head of Security to do that.


I also feel I should point out that by current legal system, I could execute Head of Security Opamator as a an antagonist. or even member of the security team, and my legal sentence would be about a half hour (sabotage and assault on a head of staff). Possibly less if I turned myself in afterwards. At least being a head of a non-aggressive department (i.e. anything but security) doesn't put you in the cross-hairs for any anti-synth individual who wants to make a point about the irrelevancy of your authority and existence. Your position is a liability to the company more than a benefit in such a situation.


-1

Link to comment

"Say, Bobby weren't IPCs unsuitable for leadership positions?"

"They were Billy, but Papa Dorn said they could be in charge of peoples after a bunch of them fought in a battle that benefited his goals."

"Gee, Bobby. Synthetic rights sure are confusing and flipflop a lot. Why can't they just be happy we let em have free will?"

"I reckon you're right, Billy. Can't trust a synth farther than ye can lawset it."


I don't really want a robot HoS. I was under the impression IPCs couldn't be heads, but from what I hear, some random people won some most kills antag contest and got to force this policy change into the game because of it? That's a load of crock, as far as I'm concerned.


If Opamator was built to be a security robot, then he needs to be a security robot. As far as I'm aware, lore has not yet changed to make IPCs people instead of station property, so the idea that we would give a glorified toaster that cannot even be loyalty implanted control over the station security department is ludicrous to me. Presumably there is some vague lore reason why it makes sense I haven't been able to find.


"He is robust" seems to be a running theme here for approvals. A head of security has more implicit responsibilities than 'being robust'. If you want to be in firefights with him, he can do that as an officer. HoS aren't really supposed to be acting like frontline fighters, anyway (even though a lot of them do)


Additionally, if he is effective at distributing equipment, he can do that just fine as a warden. He doesn't need to be a Head of Security to do that.


I also feel I should point out that by current legal system, I could execute Head of Security Opamator as a an antagonist. or even member of the security team, and my legal sentence would be about a half hour (sabotage and assault on a head of staff). Possibly less if I turned myself in afterwards. At least being a head of a non-aggressive department (i.e. anything but security) doesn't put you in the cross-hairs for any anti-synth individual who wants to make a point about the irrelevancy of your authority and existence. Your position is a liability to the company more than a benefit in such a situation.


-1

 

Well thanks for your input, I can see that from your side. But there is no need, to brag about being able to take down anyone as an Antagonist. Yes, Opamator was built for Security. He was built and programmed for ALL Security positions. But the goal was to reach the position of Head of Security. Opamator in-character does not know that he will be a target. Unlike I the player, knows. And I honestly didn't think I was robust either, because I was a slow Industrial IPC, but if approval happens, he will be upgraded to a Shell IPC, like regulations say. Not a Glorified toaster, he will look like any other human. And sure I can distribute equipment fine as a warden. But I also wont be distributing stuff while I'm Head of Security, that's for Wardens. And what if a Warden isn't there, and the Security team needed weapons? Thats where Head of Security comes in, he takes care of his team, while others are away. Not to mention, Toronto-88 is an IPC Head of Security who plays every now and then. So you have already had one at one point. I'm truly sorry if I caused anything between us that I don't know/remember, no hard feelings. Any feedback on this Application will, no matter what, help me improve. And this helps. Thank you. I will reflect on this in the future.

Link to comment

Well thanks for your input, I can see that from your side. But there is no need, to brag about being able to take down anyone as an Antagonist. Yes, Opamator was built for Security. He was built and programmed for ALL Security positions. But the goal was to reach the position of Head of Security. Opamator in-character does not know that he will be a target. Unlike I the player, knows. And I honestly didn't think I was robust either, because I was a slow Industrial IPC, but if approval happens, he will be upgraded to a Shell IPC, like regulations say. Not a Glorified toaster, he will look like any other human. And sure I can distribute equipment fine as a warden. But I also wont be distributing stuff while I'm Head of Security, that's for Wardens. And what if a Warden isn't there, and the Security team needed weapons? Thats where Head of Security comes in, he takes care of his team, while others are away. Not to mention, Toronto-88 is an IPC Head of Security who plays every now and then. So you have already had one at one point. I'm truly sorry if I caused anything between us that I don't know/remember, no hard feelings. Any feedback on this Application will, no matter what, help me improve. And this helps. Thank you. I will reflect on this in the future.

 

I know Opamator exists, and I've seen him... in rounds. But we have never interacted that I recall. I've also never seen this Toronto-88, but if I had, I would feel equally as antipathic towards them if they were a HoS. So I'm not really targeting you specifically, and in fact I have no positive or negative bias towards you as a player due to my lack of interaction. This is entirely based on my feelings about an IPC being an HoS


I'm not really sure of your argument about a HoS being a replacement warden. You could just... be a warden, instead. And then we would have a warden.


I feel like you are somewhat missing my point, however. I'm not bragging that I could take anyone down. In fact, you would probably win unless I ganked you with emps or an ion rifle, I'm horrendous at combat. This was more an expression of the tenuous nature of your desired position, and how untenable it is. If the consequences for removing the Head of Security from the round via violence are legally barely more than a firm slap on the wrist because they aren't a person, it creates an unstable position of authority. Unlike with other departments where an IPC head can just be considered an advisory position there to help the department function to its best, the security department's culture is rooted in combat. Many antagonists are also capable of combat and it forwards their goals. The consequences of a murder charge and a HuT are a powerful deterrent for nor casually killing someone who is in your way.


It's difficult to recognize the superiority of an individual who is legally your inferior, much less spiritually or ideologically. Unathi, for instance, generally do not believe that synthetics have souls and would have some difficulty bending knee to them, authority wise. I know mine would, anyway.


And a head of security is, in the viewpoint of the crew, basically just below the captain in terms of authority during a crisis. Possibly during other times, too, regardless of the command standard that 'all heads are technically equal', people will be people and defer authority to certain roles in certain situations. It's one thing to work alongside a synthetic, it's entirely another to be told you are their subordinate.


I'm aware this is delving far more into sociopolitical concepts than most of the other comments, which mostly amount to 'yeah he's a pretty good roleplayer +1", but these are the things I actually think and care about in my spacemen simulator, even if other people don't.

Link to comment

Well thanks for your input, I can see that from your side. But there is no need, to brag about being able to take down anyone as an Antagonist. Yes, Opamator was built for Security. He was built and programmed for ALL Security positions. But the goal was to reach the position of Head of Security. Opamator in-character does not know that he will be a target. Unlike I the player, knows. And I honestly didn't think I was robust either, because I was a slow Industrial IPC, but if approval happens, he will be upgraded to a Shell IPC, like regulations say. Not a Glorified toaster, he will look like any other human. And sure I can distribute equipment fine as a warden. But I also wont be distributing stuff while I'm Head of Security, that's for Wardens. And what if a Warden isn't there, and the Security team needed weapons? Thats where Head of Security comes in, he takes care of his team, while others are away. Not to mention, Toronto-88 is an IPC Head of Security who plays every now and then. So you have already had one at one point. I'm truly sorry if I caused anything between us that I don't know/remember, no hard feelings. Any feedback on this Application will, no matter what, help me improve. And this helps. Thank you. I will reflect on this in the future.

 

I know Opamator exists, and I've seen him... in rounds. But we have never interacted that I recall. I've also never seen this Toronto-88, but if I had, I would feel equally as antipathic towards them if they were a HoS. So I'm not really targeting you specifically, and in fact I have no positive or negative bias towards you as a player due to my lack of interaction. This is entirely based on my feelings about an IPC being an HoS


I'm not really sure of your argument about a HoS being a replacement warden. You could just... be a warden, instead. And then we would have a warden.


I feel like you are somewhat missing my point, however. I'm not bragging that I could take anyone down. In fact, you would probably win unless I ganked you with emps or an ion rifle, I'm horrendous at combat. This was more an expression of the tenuous nature of your desired position, and how untenable it is. If the consequences for removing the Head of Security from the round via violence are legally barely more than a firm slap on the wrist because they aren't a person, it creates an unstable position of authority. Unlike with other departments where an IPC head can just be considered an advisory position there to help the department function to its best, the security department's culture is rooted in combat. Many antagonists are also capable of combat and it forwards their goals. The consequences of a murder charge and a HuT are a powerful deterrent for nor casually killing someone who is in your way.


It's difficult to recognize the superiority of an individual who is legally your inferior, much less spiritually or ideologically. Unathi, for instance, generally do not believe that synthetics have souls and would have some difficulty bending knee to them, authority wise. I know mine would, anyway.


And a head of security is, in the viewpoint of the crew, basically just below the captain in terms of authority during a crisis. Possibly during other times, too, regardless of the command standard that 'all heads are technically equal', people will be people and defer authority to certain roles in certain situations. It's one thing to work alongside a synthetic, it's entirely another to be told you are their subordinate.


I'm aware this is delving far more into sociopolitical concepts than most of the other comments, which mostly amount to 'yeah he's a pretty good roleplayer +1", but these are the things I actually think and care about in my spacemen simulator, even if other people don't.

 

I see, I can sometimes be defensive. I'm glad you are going deeper than the others as a character/player. I admire it indeed. And again, this feedback helps me, more than vague short responses.


But this is what I wish. I wish that you as a player and this goes for anyone. Would keep an open mind for new things to happen. This could be very new for some players, and in fact upset them. But me as a player and others are interested in seeing how the Roleplay between our characters will play out, relationship wise. It adds new concepts and new Roleplay, that you sometimes can't make again.


I fully understand your opinion on my application. I'm glad you took the time to write a opinion about it. We will see how this application turns out. Eitherway, I accept the outcome.

Link to comment

You do know that HoS IPCs have some very high restrictions right?

first, you will need a recommendation from a captain faxed to CCIA. (In round)

secondly, HoS and HoP spots can only be staffed with shell frames. (can't circumvent)

thirdly, NT will only hire IPCs it owns, or "free" IPCs that get shackled with debts for the new shell frame. (can't circumvent)


I like opamator, he is a good security robot, but only a security robot, a head of security has other duties that require more social skills than a military battle drone can deliver.


+1 for the player, but -1 for Opamator being a HoS, I honestly don't think he's a good fit for the job with his current character.

Link to comment

You do know that HoS IPCs have some very high restrictions right?

first, you will need a recommendation from a captain faxed to CCIA. (In round)

secondly, HoS and HoP spots can only be staffed with shell frames. (can't circumvent)

thirdly, NT will only hire IPCs it owns, or "free" IPCs that get shackled with debts for the new shell frame. (can't circumvent)


I like opamator, he is a good security robot, but only a security robot, a head of security has other duties that require more social skills than a military battle drone can deliver.


+1 for the player, but -1 for Opamator being a HoS, I honestly don't think he's a good fit for the job with his current character.

 

I know of the restrictions, I already have a confirmed Faxed Synthetic Recommendation from Captain Eleanor Shen. CCIA should be adding it to my records soon anyways.

I'm also fine with being a shell. He can handle the upgrades, and yes, he's basically a military combat machine. But he was meant to eventually do HoS as I planned.

Also Opamator is indeed NT company owned. I simply want to see how this will work out. I understand I won't be the best the first week of playing. But I can learn.


Thanks for your feedback.

Link to comment
Guest
This topic is now closed to further replies.
×
×
  • Create New...