Jump to content

[Accepted]DrHobo2k15's Head Whitelist Application


Recommended Posts

BYOND key: DrHobo2k15

Character names: Joe Anders, Frank Chaplin, Jack Chaplin, Joel Chaplin, Marvin Huey, Muriel Schmidt, Jim Fresco, Bob Dodie, JOEBOT and Ka'Akaix'Ziim Zo'ra



How long have you been playing on Aurora?: 4 months pretty solid as a dedicated Auroran but I've been on and off of SS13 for the past 8+ year though was finishing university and work so didn't really have the time to get into it. Yeah, I was probably banned on another account for being a greytider a long time ago. For 2 years I've played the occasional rounds on my current ckey but never really established a proper character.

Why do you wish to be on the whitelist?: I want to progress Dr Anders to research director and help teach people how to science.

Why did you come to Aurora?: Well I was originally a Yog and TG'er, with occasional forays into Bay and Goon, but I didn't like how such a simulation was just a joke when it could be a lot more serious. This (SS13) is actually one of the finest computational science accomplishments of simulating a space station full of intelligent agent-based cellular automata and chaos, it deserves respect and gives out so much enjoyment in return. One day I decided to move my more serious Yog character over and after a bwoink, had them made into a real character. Joe has been in science ever since.

Have you read the Aurora wiki on the head roles and qualifications you plan on playing?: Absolutely, many many times. It's been a long time debating whether or nae I should actually fill one of these out.



 

Please provide well articulated answers to the following questions in a paragraph each.

Give a definition of what you think roleplay is, and should be about:

Roleplay is assuming the role of a character within a predefined universe and engaging in how that character would behave rationally and emotionally given any given situation they may find themselves. It's also about how these characters develop in the world and the relationships they form, be it bad or good, with other characters. It's fun and keeps the mind occupied in one of the most productive ways.


What do you think the OOC purpose of a Head of Staff is, ingame?:

As a head you take on responsibility of your staff's actions and behaviour, you have to keep tabs on them and make sure the Rules are being abided and most importantly they are behaving as you would working aboard an absolutely amazing spacestation in the year 2459 depending on who they choose to be. Really the head is there to assist their staff as much as they are there to assist the head and ultimately make everyone feel included in the everyday capers aboard Aurora. I do understand the IC command structure of the heads to security as well as when the Internal Affairs should get involved if someone is really be out of line, and also how the moderators and admin come in after all other IC avenues have failed.


What do you think the OOC responsibilities of Whitelisted players are to other players, and how would you strive to uphold them?: As a whitelisted player you should set an example of what is expected by Auroran standards, you are to know the lore and rules and abide by them and not just act like a metapowergamer and focus on just the mechanics. I strive to follow the rules and keep up to date with the lore, teaching or helping others to learn fun new things whenever I'm given even the remotest of chances.



 

Please pick one of your characters for this section, and provide well articulated responses to the following questions.

Character name: Dr Joe Anders BSc MSc PhD PhD

Character age: 74 (but shhh, he's still down with the kids and all hip and cool)

Please provide a short biography of this character (approx 2 paragraphs): (ok, squashed a combination of Joe's employment history and that as best I could into 2 paragraphs, so might seem a bit messy; Joe has a very long life story most ya can find out by asking)

Joe was born in Scotland, Earth, Sol, in the year 2385. He was an early savant and went to a local university at 16 (only a month from his 17th birthday) where he took on multiple degrees in Exobiology, Virology, Genetics, Organic & Biological Chemistry which were completed by the age of 23 which was followed by a masters in Systems Biology and soon a doctorate in Computational Systems & Synthetic Biology. This was followed by a postgraduate in Experimental & Translational Medicine which was completed by the age of 29. He went on to get a scholarship with the New Carnegie Institute working on novel methods of detecting single nucleotide polymorphisms and laid down a groundwork for xenogentic analysis of ribosomal structure and polymerase function. He went to an industrial placement with Zeng-Hu Pharmaceuticals working on neuroprotein plaque formations as a result of the cloning processes, he continued his work at Zeng-Hu on building and upgrading the cloning systems to competitive industry standards for over 14 years. During this time he had a supervisory position in a lunar pharmaceutical lab developing analogues of cryoxadone, peridaxon and some lesser known or failed drugs like Tridexiper and Tramazine. He has claimed that during this time some coworkers infected him with a form of viral progeria which caused him to deteriorate in health, though he was awarded compensation.


He left the pharmaceutical industry to get back to his studies in xenobiology. Dr Anders spent a fair few years researching the emergent glomping order of xenobiotic slimes and published a study on slime ecology and origin for Nanotrassen. This work is considered an esoteric work on the practical origins of life but is contemporary reading for any unfortunate but serious xenobiologists. He never acquired any fame or fortune from his work and took to his own lab back on Earth, funded by his compensation, where he developed hundreds of patents and papers, the vast majority were never brought further than development but few were sold to Nanotrassen and Zeng-Hu. Dr Anders was offered a permanent placement with Nanotrassen to continue his work which of course was accepted, anything to get him out of Sol and off seeing the universe! The rest, I'm sure you know.


What do you like about this character?:

Joe has a fair history aboard the station and has come to know more than a few other characters, I've got Joe's routine down to muscle memory but still every shift is different. He's old and disabled, not the fastest of folks but he doesn't care, though he's still shat his kilt and ran on a fair few odd occasions. He's incredibly intelligent (and horrendously over qualified) but still smokes like a chimney and enjoys a good pint of beer and glass (or pint) of whisky. Very much a friendly dude who's ready to help anyone despite how busy he is with his crazy workload. I've come to love Dr Joe, the auld science bastard.


What do you dislike about this character?:

Well he's no linguist (Scottish accent in Tau Ceti cause ALBA GU BRATH!!) and can often confuse people as much as a Vaurca. To restrict his skills, Joe loses out on telescience, xenoarcheology, complex devices (all this new IE wonders, have to throw that under the bus for balance) and surgery on the living (funny story...), he's no engineer either. He's not a combat character or a weapons expert. Also he's too trusting despite thinking he wasn't born yesterday. He's got 2 incident reports for "Neglect of Duty" and "Infiltration" that are actually ridiculous to have been made IRs but even they are quite funny stories. Actually these dislikes aren't all that bad, I've come to like his flaws and failures. I dislike how he can be disabled by an EMP with all his prosthetics but what can ya do.


What do you think makes this character fit to be a head of staff?:

Joe acts like a RD when there isn't one (or even when there is but they're busy) and has rallied the science department when they need to rally, he's like a glue that can keep the department together and working with the station as a whole. Though he's not exactly a bureaucrat he knows the paperwork (using it rarely to be a bastard), he knows the ins and outs of every science division and has fought and died (and got cloned to fight and died again) countless times to keep it together more like a dysfunctional family/team. He's taught and lectured many assistants how to run the research lab and engage in scientific pursuits (making grenades or machines) and will continue teaching many more regardless. Now don't get me wrong, Joe is not planning to be RD all the time, this is for the rare to occasional times where there isn't one already, it's far too much responsibility all the time and he's still gotta have a chief (Latham, Cortez, Winters, Neba...eh.. you know the female human with the white hair that stands by the window and lets us smoke. Y'all the chiefs <3). As RD I'd be able to co-ordinate some really cool projects across the divisions when folks get bored with that access and actual authority (and an office) I could even interview folks and get to know other characters better, and would also get Lamar out more often to represent Science like the mascot he really is.

 



Please provide well articulated answers to the following questions.

How would you rate your own roleplaying?:

I'd refer to my Vaurca application for a good answer but I'd rate it Straight and not Zap on the Paranoia scale of roleplay, and 3/5 Gary Gygaxes. If my laptop wasn't a slow piece of shit then maybe I'd be better at emoting and the like.

 



Extra notes: Also I have no interest in ever being Captain, HoS or chief engineer, though I would down the line develop Frank Chaplin into a CMO but even that would be months from now because he's a barely developed character (though I am actually fully versed in all the medical game mechanics) that is filled in to be Jack & Joel's father. It's 3am, why am I doing this now. Be gentle. <3

Edited by Guest
Link to comment

Yep, my bad. Sorting it just now! Sorry!


EDIT - So yeah, that happened. It said it was invalid and couldn't post, so I tried clicking it again a few times and turns out they all posted. Dunno what happened there. Anyway, off to a good start! ;)

Link to comment

It should be noted, Anders has already helped me learn science to an acceptable degree. I like the character. He has human failings, and yet excels in what interests him. I could see him being an RD simply for how he's already a force within science that takes the position. And Hobo seems like good people.


+1

Link to comment

DrHobo as a player is an absolute joy to play with and my rounds instantly get better if I see Joe Anders on the roster. He is helpful and quite skilled at teaching new players the ins and outs of Science and I've seen him take an in-character approach to teaching people things outside of his current job (For one instance, helping out a player in Xenobiology understand the mechanics behind it in an IC capacity.)


Anders would make for an awesome Research Director and I think DrHobo as a player would definitely be able to pull off CMO or Head of Personnel if he put his mind to it.

+1 from me.

Link to comment

I'm Director Winters and this is my favourite app on the citadel.


Honestly, though, Anders is one of my favourite characters in the science department (though I love everyone equally, no favouritism). A very down to earth and, more importantly, believable and flawed character. DrHobo would make an excellent headofanything, and Anders would make a great Director.

Link to comment

Omg I can't believe I forgot Summers from the list of great RDs (from Summers to Winters, you've all been amazing to work for, except you ResearchMate 2459 but I still love hating on you as an IPC RD as my character so don't get me wrong, love you as well as you helped shape Joe's character).


Thanks for all your support to help promote Joe, y'all really made my days with your wonderful comments. I was worried that Joe was a bit out there and funny talking but god damn, y'all have been an absolute pleasure playing with. I did used to play RD and CMO on yog but it was far more anti-social and just frustratingly ridiculous trying to wrangle a load of manchildren with dangerous weapons, even as a head it's rare there if people took you seriously or didn't try and outright gank you.


I wouldn't want to let y'all down and been studying rules precedent, regulations and all the wonderful paperwork!

Link to comment
Guest
This topic is now closed to further replies.
×
×
  • Create New...