Sebbe Posted November 29, 2017 Posted November 29, 2017 So before we get into the controversial thread i would like to preface this by making it known I DO NOT PLAY ROBOTICIST, I will probably make a character in the near future for it, but at the current moment i do not know much about their work and regulations. I just noticed this during a round last night. With that out of the way let's begin shall we? So last night we had a round where i am 90% sure it was a ling round where the ling was forced into borgification by the security/whoever controlls that. Being the nice 800 something year old medical Diona i noticed that the brain extraction was to be done by a roboticist, which i found strange as extracting a brain and then attaching it to a nerve interface seemed a bit to advanced for what a person who works with robot's and their brains (cant remember name) I asked in OOC after the round and [mention]Menown[/mention] I believe answered me and we sort of came to a grey area where we were not sure who was in the right(as far as i know, OOC went a bit out of hand) I am willing to believe this can be possible, if either the person doing this has both the education of a surgeon and the education of a roboticist, but as it stands i am not willing to believe a roboticist, specialised in working with IPC's and Borgs/AI (Positronic brains, thats what it was called) can successfully detach a brain from a spinal chord, preserving all needed nerve endings and then re-attaching the brain and nerve endings to a MMI sucessfully. I feel a surgeon should do the operation of the brain and reattachment to the MMI, then hand that to the roboticist so he/she can borgify or IPCify the brain. I might be 100% wrong here but i had to get answers for this as it makes no sense in my head. -Sebbe Quote
Munks Posted November 29, 2017 Posted November 29, 2017 So basically just make it so that a Roboticist's entire job is just printing things out of a fabricator. Quote
Zundy Posted November 29, 2017 Posted November 29, 2017 So basically just make it so that a Roboticist's entire job is just printing things out of a fabricator. Just like R&D. *Canned laughter* I'm all for cross department interaction. It'd be good to make it a rule (and therefore influence the robotics culture) to see out a medical professional to do the brain bits BUT if one isn't on then just being able to do it themselves. Thoughts? Quote
Munks Posted November 29, 2017 Posted November 29, 2017 Scientists have more to do than RnD and scientists that exist solely to farm out RnD levels are bad, we should be pushing to move away from that, not using it as an example to move another job towards it. Cross department interaction is fine, shoehorning it in where it doesn't belong, sacrificing convenience for literally everyone involved, is not how it should be done. By OPs admission they haven't even played Roboticist so they shouldn't be suggesting a change like this that will gimp the role even further. It's giving one undertasked job even less to do, and another relatively heavily burdened job even more. The expectation should be that Nanotrasen brand roboticists do, in fact, have the applicable skillset to prepare a brain for MMI insertion. In fact, they should know it even more than a Surgeon should know it. Surgeons shouldn't be trained in lobotomy, nor should general med school prepare you for interfacing with Nanotrasen-brand MMIs. Nanotrasen's own in-house training, or the education roboticists take to specialize in robotics in the first place, should be more geared for working with their MMIs. Quote
Sebbe Posted November 29, 2017 Author Posted November 29, 2017 So basically just make it so that a Roboticist's entire job is just printing things out of a fabricator. Just like R&D. *Canned laughter* I'm all for cross department interaction. It'd be good to make it a rule (and therefore influence the robotics culture) to see out a medical professional to do the brain bits BUT if one isn't on then just being able to do it themselves. Thoughts? I think this is another gray area on our server "If the person who's job this is is not on station, you may do so" we see this in the medical rewamp thing with the "virologist may not do anything except virology, unless no other staff are present" but nontheless I personally think a Borgification must be done with the assistance of a trained medical surgeon with experience on cutting sensitive nerve tissue no matter what, if no surgeon is present, bring the dude to the Odin and let the staff there deal with it. But nontheless It's a gray area, i think it falls to the lore guys, if not actual server staff. Quote
Mrdarklord965 Posted November 29, 2017 Posted November 29, 2017 I think this is where those flavor job titles like 'biomechanical engineer' should come into play. As a biomech engi you should know all the ins and outs of augmenting organic tissue or using a real brain for cyborgs. A non-specialized roboticists should be encouraged to seek the aid of a surgeon to, if not preform the procedure, be on hand to assist and oversee. If there is no surgeon available at least make sure some kind of medical professional is there to help, the actually in game application of the 'assistance' is not really necessary it could probably be more for show. Quote
Guest Menown Posted November 30, 2017 Posted November 30, 2017 Well, since I was mentioned here, I suppose I'll talk. I feel Roboticists would be okay doing cyborgifications as it's likely a trained specialized field, like immunology or microbiology. Just part of their training. Removing this, something that's rarely done anyway, seems like a bit of a stretch. Quote
Brutishcrab51 Posted November 30, 2017 Posted November 30, 2017 Personally, I agree with Zundy's line of thinking. Allow Roboticists to carry out the procedure if there is no Surgeon available, but heavily encourage that they seek out a Surgeon first. Could be enforced as a wiki guideline for Roboticists. Quote
MorrisLmao Posted November 30, 2017 Posted November 30, 2017 Having played a bunch of robotics recently, and it being the field of my second most played character, these changes are not necessary. If you've ever played roboticist, it's kinda boring unless you get to use those shiny tools up in the OR. Why would that room even be there if you didn't know how to use it? Should the roboticist be doing internal organ surgery? No, not at all. But should they be allowed to amputate limbs and remove someone's brain, absolutely. It's not gamebreaking, unbalanced, or even an issue. It'd make robotics tedious and remove the little agency that the roboticist has. -1 Quote
Azande Posted December 1, 2017 Posted December 1, 2017 90% of a roboticists job is making robotic things, I'd say at least 45% of robots are cyborgs, it's only logical they can do a brain transplant into an MMI. We have always left it up to the roboticist for the most part on whether they can do so or not, but the title 'Biomechanical Engineer' should definitely know how. I see no reason to enforce changes. Quote
Butterrobber202 Posted December 1, 2017 Posted December 1, 2017 Technically Roboticists would need to know about brains since alot of Station-Bounds use organic brains as processors. No reason that I can see for this. Quote
Brutishcrab51 Posted December 1, 2017 Posted December 1, 2017 I'd like to reiterate my belief that this could be acceptable, if it was a wiki suggestion, not a set-in-stone requirement. Quote
Sebbe Posted December 1, 2017 Author Posted December 1, 2017 I'd like to reiterate my belief that this could be acceptable, if it was a wiki suggestion, not a set-in-stone requirement. Then maybe we should go with this instead. Quote
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