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AmoryBlaine

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Everything posted by AmoryBlaine

  1. I'm not going to make changes, if you're going to act like a prick.
  2. I dislike your attitude.
  3. New thread rule, we just list what changes we want me to make, and I either say yes, or no to them, without responding. This way, we all get what we want, except for the people who I say no to. It's a different coloured shirt, it's also got breast pockets, hence the heavy shading to help make it mesh with the rest of the shirt. The one on the left has, uh, a very defined chest. It looks fine at a distance, but I much prefer mine, for getting rid of the heavy contrast. I'll make it darker, but not to the same extent as the left one.
  4. Variety can come after I've dealt with the current sprites. This is the difference between the HoS uniforms. Mine is right, the current is left. I like Sue's work, and I intend to keep with it, for the most part.
  5. I'm still going to resprite those, just no intent on keeping them all available. How exactly could I make the replacement navy blue 'better'?
  6. Believe it or not, being purple doesn't mean you glow. They need to be shining a light on you. The rock is grey. Your suit, no matter what, will be contrasting with this background. A giant brown/orange blob is as visible as a purple one. If you're too blind to tell the difference between a brown/orange voidsuit and a orange/yellow voidsuit, maybe the problem is with you. It's black! Black is a tactical colour! And there's a leg thing! This means it's militaristic! Right, if it were purple and yellow, it'd not be militaristic, if the leg guard wasn't on, it'd not be militaristic. Right, well, I suppose that sucks then, because it's staying black, with the future addition of orange/brown accents. It's whatever state you want it to be. With the jacket on, jacket around the waist, or sleeves rolled up. As for regulations, literally just change the wording, like we have for Security awhile back. Personnel should be reminded that regulation requires [Medical, Science Division, Service, Command and Security] uniform jumpsuits to be worn rolled up. Tajaran crew members are excepted from this requirement, but are required to wear a non-revealing undershirt or tank top that does not bare the chest. Uniformed security employees are to wear only standard equipment provided by NanoTrasen. Security uniforms do not include personal clothing, or items that would significantly impact the crew's ability to immediately identify security personnel. Minor alterations to uniform equipment are permitted in order to accommodate non-human species. Personnel failing to meet these requirements are in violation of regulations, and are subject to fines, detention, or other applicable penalties. See? Done. Now anyone from Botany, Cargo, Mining, Engineering, Atmospherics can wear their jumpsuits down, comfortably, without being hassled- not that Security is known for actively trying to fuck with anyone but shitters who have no undershirts.
  7. See, this would be why I made a suggestion thread. So you can comment on my suggested overhaul. That doesn't mean anything you suggest for my suggestion will be added, because it's mine. I am taking in feedback and making changes, but there are some things I have no intention on editing- the main one being mining losing the colour purple. And what have you said? "Wow, if you remove purple, why not every other colour? You must hate purple!" Other than this, the only defense for muh purple mining is MUH VISIBILITY. Yeah, believe it or not, being a giant brown/grey/orange blob is gonna stick out as much as purple when the background is grey.
  8. Yeah but see, I don't think your jumpsuit has anything to do with standing out among ash and rock. Maybe I'm doing mining wrong though. If it's about visibility concerning the Voidsuit, why does it matter that it has yellow/orange, rather than purple? "OH NO, I'VE MISTAKE A MINER FOR AN ENGINEER. THIS HAS BROUGHT ABOUT GRAVE CONSEQUENCES." I don't think so. So, yeah. Unless I'm forced, there's not gonna be any purple mining.
  9. @Conspiir If there is, it'll be changed, if it isn't, we'll need more people to comment on them. We'll find out soon enough, though- as per usual, I'm quite sure this is only being thought, because you're looking at them blown up, rather than at the size they would be. Yes, this is actually because I was whined at that they looked too much like 'formal uniforms'. So, it'll go either way, depending on what people thing. I may change it back to being a jacket, and an undersuit, or I may keep it this way. Could go either way. I'm grouping uniforms by job 'type'. Utility jobs have utility jumpsuits, MedSci have a fancy chemical resistant uniform, Security have shirts, ties and pants. I want Engineering, Atmospherics and Janitorial to look similar, because they're all working on station maintenance. The atmospherics uniform is not anything a Captain would wear, because you're making an assumption that the Captain's uniforms will remain the same. I can tell you right now, that's not the case. I'm still thinking over what they'll get, so I'm open to suggestions, same goes with HOP. That would be why I made their uniform a very basic khaki coloured jumpsuit, while still looking better than the current one. Mind you, rolling the 'sleeves' up rolls up the pantlegs, or cuts them off. It's up for interpretation. I dislike mining having purple. They're getting black, dark brown and orange. If your issue is visibility, bring a light. I think it's a bit funny to pull out a slippery slope on a perceived hatred I have for purple. I dislike mining having purple. As for Captains having blue. I do intend to resprite their items as well- as I prior said. A black jacket, black pants with suspenders. This equates to combat gear (Hint- it does not.) As for 'tacticool turtlenecks', those won't be what mercs use. I'm changing their gear as well. Yeah, but. I'm the one doing the spriting. @Flamingo I'll probably add a bit more teal/aqua. I was told to lose the colours, actually, by others. So, that's why they're grey-cyan. @FreshRefreshments Dunno about you, but I prefer mine. And, this is what the BioChem suit looks like.
  10. I don't entertain this supposed inability to see people if there isn't an ugly colour plastered over them. So, sorry, but I'm really not that interested in trying to preserve it. But, I do have to question- if visibility is an issue, why is the industrial hardsuit so popular?
  11. I'll add some brown or orange highlights. Mind you, I didn't post the rolled down version, which is the intended use of the uniform. The jacket tied around the waist, wahtever else the individual wishes to wear, visible. As for the utility jumpsuit that Eng, Atm, and Jnt use, did you have any suggestions on it? @VTCobaltblood I must drive home that I am intentionally removing high contrasts, because I dislike how high contrast our current sprites are. I also don't forsee any issues with them becoming a slush of undefinable colours. I've had pushback to make the outlines less harsh on some, even. Why revamp everything? Because we've got someone willing to try and pursue a unique aesthetic identity for Aurorastation. Plus, nearly all the current jumpsuits are ancient and ugly. Much like our human sprites- it is sad that the project to revamp it, was killed. Either or, you should have read what I said concerning the mining uniform. I'll likely remove the legbrace when I'm done being lazy.
  12. Yeah, most every uniform prior has just been a crude repaint of the standard grey uniform. With the exception of a select few, that is. Sue did an amazing job bringing Security out of the age of RedSec, so that is what is emboldened me to try and go even further by breaking down the OOC uniformity of every single jumpsuit sprite. NO MORE WEIRD BELTS ON EVERYTHING.
  13. I intend to remake every single uniform and a lot of the other clothing (jackets, hats, ect) in my own image. This means a lot of work, but I'm willing to do it at a reasonable pace, if people want it. Below is a version of most every departmental uniform. Security standard uniform. This is just a revamped 'Navyblue variant', but I intend to have security ONLY use this from now on. No more three option selection. In exchange, you get room to add a tie. Engineering standard uniform. A lot less fleshy than the current one. Don't try to argue that you need more visibility, you have a helmet, a vest, and if you're EVA, you have a bright yellow-orange voidsuit. Atmospherics standard uniform. Follows the same design as the Engineering uniform, but with an alternate colour pattern. Janitorial standard uniform. Same as above, but with janitorial colours. MedSci standard uniform. Expect shoulder colours to change for each sub department. -RnD: Purple -Medical: Green -Virology: All-Green -Chem: Orange -Chief Medical Officer: Green/Blue - Research Director: All-Tan/Brown. I have no intention of removing scrubs, so you're still free to wear those, or anything else. This is just a replacement for the default spawn jumpsuits. Mining standard uniform. This is a light jacket, with a pair of overalls. I'm debating whether they'll remain overalls, though. If people like how it looks. Also unsure about the legbrace thing. Might remove it. I was fucking around, is why it's there. Oh, as a foreword- this uniform will also result in having all the purple in mining being removed. Cargo standard uniform. Not much to say, it's a jumpsuit. Thinking of making a jacket similar to the one featured in image 1. Command uniforms are not yet done, with the exception of RD, CMO, HOS and, likely CE, if I get around to it tomorrow. But, I intend to post each uniform here to be viewed. Once again, expect a lot of liberal changes on my part. I don't intend for departmental jackets to remain as they are currently, either. This is where many other sprites will be posted, that don't entirely correlate with Departmental uniforms.
  14. Great roleplayer, unsure of knowledge on Unathi. But, if it checks out, give this to them. I'd love to see more Rose characters.
  15. Support this entirely. Natcula is probably one of the best players in Security that is around regularly. Character has a lot of personality. It's reasonable progression for them to reach Command status. I've only been in a single round with her so far, as HoS, but it was quite enjoyable. No issues with equipment, breakdowns, ect- as one would expect, they are doing well as HoS. +1
  16. Busy bee. Busy bee. Busy bee.
  17. CCIAA uniform revamp, soon.
  18. Revamped Security uniform. Coming soon.
  19. Makes the hip holster black, rather than dark brown. holster hip.dmi
  20. Fixed the corp hat to actually fit your head, and also not look retarded when put on backwards.
  21. corpsoft flipped.dmi corpsoft.dmi corpsoft flipped object.dmi corpsoft object.dmi
  22. Fixed the Sec duffel bag to have the correct shade of blue. duffel sec.dmi
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