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Everything posted by Skull132
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This discussion is ultimately about the Admins and myself. You and your friends will thus no longer be mentioned. 3 hours until I can give this my full attention (am home)
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They ultimately care because they choose to, Kerbal. You are not required to be invested in this discussion, nor is your server. If you wish to draw the line, then please, stick to your side of it, and allow those who choose to stick to mine. And might I note one thing. This choice is important. And Sam, back off.
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I have a quote to bring up here. Slightly modified, but fitting. What are these words? The words of an old mentor of mine. I'll see to upholding his advice once I get home from work, or if I have enough time during lunch. Please don't burn down the thread in the mean time.
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Alrighty! This has been merged and is currently live on the server. If you have any bugs or stuff with it, please report them on github and we'll try to manage them! https://github.com/Aurorastation/Aurora/issues
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Xelnagahunter's Server Moderator Application
Skull132 replied to Xelnagahunter's topic in Moderator Applications Archives
Conducted an interview with the applicant. I found them rather reasonable and capable of explaining their point of view, principles and holdings. All in all, from what I've seen thus far, a well mannered, reasonable and tempered applicant. -
Cliques, groups, etcetera are something that cannot really be done away with (in my mind, feel free to point out an environment where they don't exist, and how to emulate it) on Aurora. It's just a matter of making sure the situation doesn't get too idiotic, and then letting the people manage themselves. Ultimately, my preference has been, is, and probably will remain to stay the fuck out of it, unless I see something super ridiculous. Minus the one violation of that rule yesterday, of course. Heck, even in the ArmA unit, a closed, application based group of no more than 50 players, we had groups internally. We even had internal groups on the warpath with eachother, it was a lot of fun (mind you, a competitive mindset in that group actually helped foster improvement).
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What is the right way to eat cereal?
Skull132 replied to Jboy2000000's topic in Off Topic Discussion
I have never had to drink cereal. -
Too many stickies!
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Nobody expects the Auroran Inquisition(Star wars MMO)
Skull132 replied to mrimatool's topic in Other Games
Wrooong server ._. I'm in Ebon Hawk. Fnrg. -
Old topic repurposed because PHPBB is retarded with merging. Since the old one is ancient as fuck, and probably not relevant anymore, I think it's time to start a new one. I'll be merging all of the, "What do you..." threads into here. Because, too many similar ones ;-;
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I think the only reason I issued you a permanent antagonist ban is because you logged on me. Your friend, who stayed and with whom I could actually discuss the issue, received a warning or a temporary antag ban (like a week, and I forget which it was). Well, let's do a quick bit of dialogue: since the issue was a lack of RP with targets, what are your thoughts on how you could do better? Specially as a changeling.
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Altairboy was never on our staff roster. The name is familiar, but I cannot place it.
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Unban Request - Belphegor / Lucifers son
Skull132 replied to Belphegor's topic in Unban Requests Archive
....Okay, you can start by using the format: http://aurorastation.org/forums/viewtopic.php?f=38&t=15 Edit your post to match. -
Hi, merged with an already existent thread, as these two serve exactly the same purpose and are built up in a similar fashion.
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They're not enslaved, so they're not property of NT. Ergo, assault. At least, that's what my mind thinks. I can get a lore person to look over this.
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Okay. This is getting silly, stupid and unnecessary. If you have an issue regarding the present, ongoing round, in which you are actively participating, and you spot something that is, or may classify as a violation of the rules, then please, adminhelp the issue, and seek to solve it with the active involvement of a Moderator or an Administrator. Recently, over the past month, I've been seeing a stupid increase of situations where someone feels wronged, and their immediate course of action is to get the offending party's ckey, and write a complaint about them. This is wrong. Why is it wrong? Because you are contributing towards prolonging "due process" and towards a mentality of, "I don't like something, so I'm going to bitch someone out over it." I have seen multiple cases over the last two weeks (consider: I haven't actually been on the server for this week, and I still perceive this as an issue), where even if the rule violation is, as initially perceived, anyways, clear and simple, the offended party chooses to simply acquire a ckey to write a complaint later about. We even have a rule nearly forbidding this line of though, and yet it still exists! If you adminhelp a case, then it is also easier for the admins to solve it. We have logs more easily accessible (tied to mobs, ckeys, etcetera), we have the people involved present and immediately at our disposal, making contact faster and more immediate, and we have immediate access to the notes of the individuals, their warnings, etcetera. Our ability to assess is usually more immediate than it is with a complaint, and so a solution can be drafted up faster. And hey, you're not dragging anyone into a silly slugfest! Nor getting yourself involved in one! It' just a matter of answering a few questions, listening to the admin's assessment, and moving on with your day! You may even get a respawn or other shit, depending on the situation. Neat, right? Oh, and if you're displeased about the admin's solution to a given issue, then you can raise it for review in the staff complaints board. But Skull! When do I submit an actual player complaint?! The most classic complaints of player complaints revolve around actions over a prolonged length of time (let's say, a player's conduct being constantly shit), a series of borderline cases, situations that you weren't originally sure about, but in retrospect, wish evaluated. Obviously, also cases where no staff received the adminhelp.
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Honestly, the EFTPOS system is arse. It's not intuitive enough to be of widespread use. A vending machine with custom prices is actually an interesting idea, albeit there is no way it could lean on the present vending machine design. But it is something to look at.
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Pretty much that. We've been burned by going off of people's word on pull reqs working a good few times, so the standard protocol is to DNM any and all community pulls until they're tested. Team coders (right now, only me and Scopes) get to bypass this. Although, if their stuff doesn't work regularly, they'll most likely be dropped. Oh, and we'll most likely test it today or tomorrow, and run an update around Monday/Tuesday, when a few other bits are prepared as well.
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The better alternative is to go to this thread: http://aurorastation.org/forums/viewtopic.php?f=64&t=50 and to press the "Subscribe topic" button at the very bottom. You'll be pinged via email once a reply (usually a status update on the server's status) is posted.
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I'd argue that it stunted RP because Security chose the lamest way to go about conducting its business.
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It does. Keep pressing ctrl-z (use), and you're basically looking very menacing in a cheesy fashion.
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Basically! I'm on ME2 now, as said.
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Let me just. Here's my question. You lot are trying to argue that these people were considered dangerous, to the point where the usage of lethal force was debated here. And yet, your answer is to just... Send one man? Without backup? What? Oh, and. No, but I sure as fuck don't want to see what happened here again. This is a creative solution, yes. But it is tactically unsound, speaks hypocritical against the perception of threat, and is just, completely idiotic. Hilarious and creative, yes. But the rest, no. I would like Security to think. To act in a manner befitting a team of organized individuals. The easiest answers, unfortunately, tend to work in this game. But they work not by the virtue perceived, but by the virtue of the fact that people got lucky. The perceived virtue with this plan would be the element of surprise. Frankly, the HoS was lucky in that: A cultist opened the locker They weren't armed with armour and arms The plan would have catastrophically backfired had either of those conditions been false. So, yeah. Please actually think. Oh, and how about you's all start listening to yourselves! I would like to point out again, that you cannot send one man to clean up a group of hostiles, and then argue that they were considered dangerous! Had you actually considered them dangerous, you would have respected their god damned presence. So no, they weren't dangerous. Or you all just made a big mistake.
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I play 3D spessmen (TOR or ME2)! Or just stare at the forums.
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Those are just hilariously (and motherfucker, I mean hilarious: shoving yourself or an officer down into a locker, and through disposals, is amazing in the worst way imaginable) bad cases of Sec being legitimately overzealous and shit, provided the information provided matches objectively. Like, okay, Jboy. We can argue about sec having the authority to arrest people who are a proven threat all day long. All of that goes out of the window if one bright fellow gets an idea similar to what's denoted above. At this point, the means do not justify the end -- the means are simply ridiculous. Also, please re-read the context of the complaint and what it's being assessed on. It is not Security's authority to arrest people that's under scrutiny, it is the command and decisions of this one individual that are under scrutiny.