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Mogelix

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Everything posted by Mogelix

  1. Okay, it can be done in a non silly way by non whitelistees. I'm slightly less hesitant on this. Question. Could we make it part of the cool and sick rad new faction liaison system?
  2. This would be pretty hard to implement I'd imagine, for little payback. And indeed, at the ranges we typically shoot at on this server, the sound of the gunshot would deafen and block out all the nice little bullet whizzing by sounds. I do like punchier noises(where they make sense.) But there's probably a reason nobody has just downloaded a couple stock sounds and just 'done this.'
  3. We should give players the choice to charge or not charge, set their own policies and backgrounds, and enforce misuse of comms and slander if they shittalk the chef for doing something they're allowed to do. How do we charge for wacky foods, like humongous cakes/jelly? Standard prices should just be a suggestion. Infact, that's really all that needs to be done, make people acknowledge that they, the chefs are full in their right to charge, enforcing slander and verbal abuse if necessary. Besides, the conflict of a poor person(s) complaining and confronting a chef about their pricing is more interesting and just more versatile then being told "sorry I literally have to"
  4. I'm just going to stop replying and wait for Garn to finish this. I wrote way too much and overextended it far too much, and I dont want to have another bloated argument. Feel free to post some more but I've tuned out at this point.
  5. Sweet. But this was a dangerous round. You took hostages and that detective made the decision that negotiating with you while you were in such a powerless position was pointless and he might have more luck trying to get you to fearRPing and cough it up, badcop style. It's IC. You made the dangerous round there and security decided they weren't going to negotiate and trust a literal species of backstabbing swashbuckling scumbags, so really, this situation was only as dangerous as you made it. It's the exact thing security is there to do. And there's no way you can change security to not react to a situation like this, when they have the upper hand. Your story is also constantly changing. Apparently you attempted to kill this detective, and as the hyper robust superman you are, I of course expected them to be near dead once you were done with them, but now apparently you only landed a few pecks.  Them in this situation being officers who are more than willing to go crazy at drop of a hat. Oh okay, so basically what your saying is the other officers in this round where mongoloid braindead stunbaton charging assholes who would've beat you to a pulp and ended your round. Spider (Jesse Armstrong), the guy who plays Derrick Mens, they are those terrible big mean strawmen officers, aren't they? I'll make sure to inform them of your opinion. Get over it. We've moved past Nick Volvolaad. And you are full in your power to Ahelp bad officers when they do bad things. It's clear that you have overblown the great terribleness of Sec wordlessly 'gunning down' the janitor when now apparently they survived. This is literal playerbase psuedoscience. I have managed to play as a ambiguous antagonists, to the point of pointing revolvers at security and being able to smoothly recover. Some times I've failed because it's hard for security to be 'just fine' with a armed unknown roaming the halls. Maybe I can give you a story of my own. Some round, a little while ago, I played as a Ninja with a kind of cliche gimmick. Time traveller from World War 2. This man was from a British Intelligence Division during the battle of britain assigned to highly experimental R&D, this time he was timetravelling forward in time to investigate future technologies to beat the bloody huns. I came with multiple inventions + a revolver and dequipped the Ninja tele-suit, which I used to imply that this wasn't the departments first rodeo. I wandered the station, asked about where I am, just time traveller things. I encountered security, explained my predicament, and they quite loudly exclaimed that I must be crazy. With some good RP I managed to put them on the fence. One, who was still not convinced, suggested just shooting me. When I heard this, I pulled my revolver in a dorky and inneffective tommy officer manner and pointed it at the nearest officer, "I beg your pardon?!". In that moment, with your bogeyman sec, I could've been totally crashed down upon. But sec requested I put it down and calm down. At this point I had fully convinced them I was a timetraveller, given my strange mannerisms and actions, and went around RPing with the entire crew, anyone intellectual or armed enough to provide me prototype recovered future equipment and asking for information about the future plans and plots of the germans until I had to go IRL and went SSD, giving my ninja suit away. Despite my ambivalent actions, the round did not go pear-shaped. This might just be one round and a outlier but I have yet to see you bring valid examples of security not acting this way, that were not handled and assessed by staff. And you bet your ass if security escalated, I was not gonna just give in, my pompous british man was going to kill every damn hun sympathiser if he had to. I was able to pull off antaggery that is ambivalent, does not fall in your absurd three plots and very easily could have escalated. I preferred the other stories you told because they are completely believable without game IDs, and aren't vague and just 'I was peaceful' then fast forwarding one hour and fourty minutes and 'oh god, i'm in jail'. There's plenty of reasons, your general behaviour, peaceful though it was, may have aroused suspicion. That and the fact you are armed, and were from a species of unknown alien swashbuckling backstabbing scumbags may have provoked security in drawing the line. If Osama Bin Laden and the taliban showed up at a military base (I know we're not a military base, but still) armed, asked for a nice little tour, then went on said tour, do you think nobody would say, 'alright, get em boys its Osama Bin Laden, he's probably sizing this place up for a raid.' Because this is that. You may be peaceful, but you are a vox raider, and on the suspicion chart, it is IC knowledge and common opinion, you are untrustworthy scum. I am sorry security, but you have reached your maximum daily capacity of 'dealing with armed persons boarding on the station'. Please ignore the armed antagonist parading around the station and instead, hunker down and cry. Of course security interacts with antags, they are equipped, trained and meant to do so. That's not at all a bad thing. Would you prefer antagonists be able to rush the entire station before cargo and science can shit out guns and organize a militia? If they play hostile, they naturally expect a hostile response. The people best equipped to deal with that, by design, in the early game, are security. Nothings wrong with that. You seem to do fine at 'interacting/looting' departments other then security. You have been so rude to pretty much everyone that plays security, and now insinuating that all other HOS's then the precious Khaled are incompetent and cant control their teams. You seem to have something really OOCly out for sec players to talk about them like this. If I was a alien visiting earth, the way you frame the majority of the security playerbase, completely tongue out of cheek, would make me think they were some invading barbaric kingdom, mongol horde. Basically, this post has brought nothing new. I still stand that your attitude regarding security and antaggery should is ridiculous, unhealthy, and disgusting for someone who 'mains antagonist' on a character. I don't think action isn't taken on ideas and attitudes but I don't feel like playing in a server with people that seriously has this mindset, and show such great voiced disdain and rudeness for people who play a certain department from a OOC standpoint that they are fine with taking a attitude of maximum murder upon them because of this strawman in your head.
  6.  My post explained that the detective rp's was valid, as such I didn't lodge any form of formal complaint about it. My post is a little bit salty after - and that's fine. However, why am I being ascribed stupidity for assuming that security wants to get some information out of the vox during interrogation? Why are you complaining or even including it at all then, if you had no problem with it? Because I'm going to assume you're turning it into a counterpoint problem. Okay. Cool. There was no issue here, I'm glad we agree that its a IC issue, I just thought you were insinuating that security had to negotiate with you as a captured and cuffed vox raider. I think I'd also agree with you, that shooting through hostages as sec is a dick move, and I'd agree with you, if you wanted to make a staff complaint about it. However, you have completely focused on this one thing. You still haven't given me any information regarding the actual problem other then this little distracting non-problem. What happened to the ahelp regarding sec shooting the hostage? How many officers was it, just one, the whole department, just one guy of the group that was chasing you? What was the overall context, how desperate was the situation? Me complaining about you bringing up that detective RP I think can really chalked up as me misunderstanding the point of something that really wasn't relevant to this complaint, and I agree I was a little bit dramatic in that post, but I wouldn't like it all to be handwaved off as completely unreasonable. Also, sorry for the overall spike in hostility in that last post, Nae. I'd like to apologize to Garn for making him read all this and hurting his snail brain, but I'm really paranoid and nervous that parts of this may go misunderstood/misread/looked over/forgotten, so I'm sorry for repeating this like a brainlet but I'd really like for this not to be judged as the 'last word' match, but as a round-up of all the points made, everything took into account. Pre-emptive sorry!
  7. The issue isn't a influx of shitters, it's that regulars and HRPers have lost interest and deactivated their antag roles. As my early characters, I had most if not all antags active. As Collins, progressively less and less. As Berko, I started with traitor, head rev and head loy, and ended with none. I have 'carried', organised lots of very new rev teams who often don't even know what the RPS does, but it's just too tiring to do so. You got tired of playing with the same toys, no? The issue isn't anti-antagonistic forces (security) being too strong or restrictive, or some imaginary wave of shitters. It's simple, the percentage of good experienced antags has decreased, and the bad inexperienced antags take up the good antags role. We are a fine, great community. But we are stagnating, because a good amount of people, including me stick around here because of the antagonists and the interest and intrigue in a HRP enviroment, but those same people and others no longer want to play said antagonists, collectively burnt out and tired of the same thing. This could end in alot of ways, including the following: The new players improve and the natural ban filter takes effect. The aforementioned chunk of the intrigue playerbases psyche changes, and we move away from antagonist round types. The server declines to obscurity, as a chainreaction of lower playercounts shoos away the people who don't care that much about antagonists. It might be that I'm overanalysing, I'm just stupid and edgily obsessed with the extreme worst case scenarios/doom and gloom possibilities.
  8. Reading through all you've said in this latest post, its ridiculous how little you understand my problem with Mercer. It actually seems parodic of my arguments more then actually listening and developing, which is extremely frustrating. This is addressing point 1 and 2. I never asked for this. I never actually asked for you to slap on a job for assistant. I want you to stop playing a character who now apparently canonically knows about the syndicate and is a syndicate agent. I want you to stop having such ridiculous MRP characters as the 'Solarian Merc Syndicate Visitor'. In fact, consider the following server rules: Criminal characters are allowed, if they are done in a believable fashion whilst non-antagonists. And all the sub points below that. Characters must be believable, and well-rounded. Your character, in its proposed and current state, shows a disregard for these rules, being a Solarian merc visitor who knows and works for the syndicate. Make your character follow the rules, have a reason to be here above 'im scouting out my next terror attack', which is neither reasonable or realistic/well rounded. Your solution is to follow the rules and stop playing a active terrorist. Your records reflect on your character, not the other way around. Don't place mines in public choke points that are naturally tedious and travelled inattentively, on code green with no real motive or reason. That's what you could have done, to not take out some random guy from the round. Don't surround it with welder tanks to guarantee the gank of this random person. If you just put a mine, maybe it wouldn't be so incredibly toxic. I'm not gonna lie, it's incredibly disappointing how hard your using the old tactical sob stories in this, but I gotta say, reading it, I think it's easy to say that the MASK is OFF. Reading it, I can only really say, two wrongs don't make a right. Its funny as hell to read this. Seeing how you seem to lack any form of self awareness regarding interactions with security, and leave out critically helpful information in these situations? Situation One: You take a hostage, security (The entirety of security or just one officer?) guns them down, you Ahelp (What happens next? Do you get no reply, did the admins somehow think this was justified? Maybe the round was getting long drawn out and less resembling a security situation then a fight for survival?) So, your captured and you are intentionally vague and non-competitive with security. You try to strike a deal with security as a cuffed prisoner and get threatened with violence. So..? That's not bad RP. Your stupid if you think anyone will negotiate with you if you have that little power. Anyway, you escape, kill the detective, then get gunned down. Of course you got gunned down, you killed the detective, and were being dangerous as fuck. Nothing was bad or invalid here other then sec killing a hostage, and you won't even tell us how and if it was handled by staff. Situation two: During a murderboning lich round, you joined as a skalertun and declared your neutrality and pacifism. You then went EVA and encountered the TCFL, who gunned you down because, hint hint, there's a murderboning lich around. I'm sorry you didn't get your Undertale Papyrus ERP but you were in a hectic round, playing as a literal unhuman abomination that the TCFL mostly thought off as hostile and non-human, you were even armed with two weapons, EVA. I don't think there's one person in a murderbony round like that facing possible contact with a ICly disgusting creature that wouldn't have lit you up, buddy. The funniest thing is, you don't even know if that was security. Those could be random medical players who were ganked by the murderbone wizard, then joined as TCFL for revenge. if these are the strongest examples you can think off to justify your disgusting self-admitted attitude regarding security, you need to rethink your entire antaggery. I have experienced lots of shittery from antags yet I still try my hardest to have boundaries and give them space to interact, roleplay, develop, and not totally shut them down. And yet you throw me and all of sec into the gank on sight bin because of some non existant strawman that you don't seem to be willing to speak about beyond one extreme case, and some vague reforms for this said non-existant issue, besides some outliers that literally broke existing server rules and are begging for a player complaint. Seriously, get a load of this, read it, if this was the only thing I had ever read of yours, Nae, I'd think you were delusional and childish. You have admitted to validhunting, ganking, and murderboning security as some weird martyr rebel against a security strawman. You realise you have plenty of non-lethal, RP enabling alternatives to 'oh shit I was caught, time to open uplink and buy gank tools'. And you are the one that escalated this to round ending levels, you bought the E-sword and hacked my face off, when I was giving you the edge. You know why I do that? Because I wanna RP with you, I want to see what you can pull off, I want to let you develop your round while also not just ignoring my job as a officer. As for all this 'ending my round nonsense'.It is a bannable offense for us to metagame you and put you in for super strong charges, you have chosen to put yourself at handicap via your records, it is a bannable offense for us to harmbaton you to death or critical. You escalated this to round ending proportions, and it's rude and insulting to the other officers in that round to insinuate that they would do that. It and alot of what else you have said shows a lack of faith in the rules, the staff and the rest of the playerbase, and is overall arrogant, rude, falseful and disgusting. Honestly, with a attitude like this, I'd encourage Garn to read those segments, because the attitudes you've stated "Security Lives Don't Matter", with that reasoning, and self admitted ganky rounds lead for the sake of validhunting are borderline confessions given this player complaint. I mean literally, this is a confession, a accidental admission of guilt, no tongue of cheek, just giving me material and evidence by your own quotes. I'd encourage that all previous points and ideas stated are reread for the sake of clarity, context, and plain out making sure nothing is missed, for both me and Nae, because alot of what Nae has said is self destructive. It's clear to me that you need to change your character ALOT and change your attitude to antaggery and security. I'm sorry for jumping the gun to demanding punitive action but I don't want to play antag rounds with you or your character and this is severely souring my opinion on you. I only intended to discuss Mercer but it's clear your entire attitude regarding antaggery needs to change, and seeing all of this, I urge the admins to reflect on all these points, and consider action on them. Even with all this text, I do not feel like I have written and voiced enough. I apologize that this is so long-winded and unconcise but this is, 'alot to unpack.'
  9. Doesn't matter. The argument of player choice and versatility over realism has been pulled. And no, if we explicitly state that you are allowed to charge or not charge, people will have to suck it up if the chef decides to charge, they hold all the supply. If five people boycott a charging chef and five people don't, the chef doesn't care because to appease the boycotters he'd have to quit the charging, making the whole ordeal pointless.
  10. "You should also make sure you are setting up proper prices for your meals. Cash or card, it's important to get a revenue coming in so you are always able to afford Cargo orders or, if there's no botany, growing your own produce in the surface garden!" Your right, then, I thought this was just commonly known stuff or unwritten logic. Okay, fine. But all to often I have seen way too many chefs just pocket all the money they get from their payed kitchens and kind of instantly thought of that when the subject was brought up. Going to the civilian account is fine, also, I do not want chefs to be forced to charge, since we have already argued against realism
  11. Karaphact as part of the TCFL, please, maybe just as a badge they wear and a attitude they take to the battlefield. We really don't need regularly occuring ''lol silly knights that have a chance to spawn with no unathi players ready to play instead of a actual ERT/TCFL.''. I'm generally opposed to silly things in general, as much of a hardass that makes me sound like.
  12. The bartender/chef does not buy or personally supply the equipment and foodstuffs used to prepare meals. They belong to NanoTrasen. The cook is merely hired to prepare said foodstuffs with said equipment. None of the food they make is their own, it is merely the crop they are hired to harvest and provide. Contractually, they cook and prepare food. They do not run a restaurant. If you want to run a restaurant, go to those servers that arent set on a space station, and allow you to do so. The solution here isn't to force chefs to charge for their food. The solution is to... suck it up and realise that you don't own a restaurant, your just a chef, because that is the situation and setting of the game. Chefs get wages, not payments
  13. Sorry for the lack of reply yesterday, but my brain was on airplane mode/snail brain How did you reach this conclusion? I think the opposite. Put it in your records but keep it reasonable. If people can't indicate alignment via records, what are they meant to do? What I'm trying to say is that you should not have a Solarian Merc 'all red flags' assistant character at all, indicated in records or not. Then where do we put Naelynn in situations like breaking into EVA and killing a completely passive sec officer. That situation could only end her round if she provoked that officer, and there are plenty of tator items for instant non lethal pacification. She had the edge and initiative in that situation and I was intentially playing slow, yet she still killed me, basically noRP, ridiculously early in the round. And with the caps office, I again gave them the initiative and played stupid and once again she just killed me. And the blames being shifted to me strangely enough, for not metagaming antagonists power. From a IC perspective, there was no way that wasn't the logical solution to that problem. And not responding would only make the situation potentially seven times more irritating (You running around with caps gear and ID). Waiting was accepting defeat and allowing the situation to spin out of control. By the point the AI told me about the backpack I was already practically a rooms away from you. How am I supposed to know you had a E-sword in your pocket? From my knowledge and perspective, the maximum firepower you could have had was the antique, and that's if you were lucky. I was just doing my job and responding to a potentially enabling situation. But despite this mindset, I still gave you wiggle room, which you used to wordlessly kill me. I wouldn't even be that mad if you killing me lead to some interesting plot. But you only seem to kill to empower yourself and line up the next kill. You claim you RP with alot of people throughout multiple departments but the situations you describe are really just perchance encounters that either resulted in you killing and obtaining valids or causing some more meaningless chaos. What RP did you give the random guy who trod on a landmine surrounded by welding tanks, near zero chance of survival? What RP do you actually give the station beyond, 'Hello, I am Casey Mercer, and I am here to steal your stuff.' *steals your stuff*. That's not RP. Interacting with a department and making your existence known to a department is not RP, especially when your just there to further your potential for winning. And they keep fucking over people who don't hold grudges and give them breathing room just so they can grow more powerful and aimlessly minimal RP a chaotic round. I'm not opposed to chaos, it's just that we are a HRP server and even chaos must be measured by that fact. And I agree with most of what Garn has said. But I think it's reasonable to say that the chaos Mercer starts isn't HRP. You can't just have something in your records that allows you to do whatever you want motivationless. You need a motive more than 'grow more powerful becuz im evul!!111!11' Chaos should be developed, grown, escalated, and roleplayer, not just 'hmmm, today I will kill all of security.' The problem isn't that she doesnt exclusively RPs with sec. It's just that she only sees sec as a obstacle in my experience, and minimises RP with sec to when it would be convenient or not at all even when we are actively going out of our way to play dumb and help her get out. And the next point is like the silliest thing I've ever read. It's like the ninja that sets up the engine then subverts AI/does something oocly shitty eg gank. Why bother, that won't make your situation better, ICly or OOCly. "Yeah, I was a shitter, but I set up the engine!" And ive never experienced or watched Mercer do a complex antag RP situation. Even if they're well hidden from security, I usually find they're too busy hacking into the caps office and EVA to do anything interesting like that. (Yes I know I'm pulling from a limited pool of rounds but still.) I never brought that up or suggested that but I too would want to avoid that. That's the thing. They incredibly obviously fish for antag to the point that they have no personality other then 'blank psychopathic slate for antaggery'. Even Butterfill had/has more character development then Mercer. That removes a entire dynamic from traitor on the fact that that traitor is a character with predetermined values, idea, and personality which may be shifted by antaggery'. But Mercer has more in common with a bad ninja char then a actual character. Which isn't good or appropriate for a HRP enviroment. Garn, she wasn't caught with a E-sword, she bought a E-sword, at that moment, just to gank me. Nothing here was round ending until she escalated to gank by buying a E-sword at that very moment. I think some people have even pressured security to stop treating tools like contraband so. You seem very careless and just not showing any regard for consequences. You lay a mine in a frequently travelled poorly lit choke point, maint, and are surprised it was stepped on. That person got no RP and just randomly died, which is 'not fun or fresh', taking someone out of the round with no reason or RP. I never said she did powergame, but she uses not powergaming and handicapping herself equipment and role wise to justify doing shitter things and generally bad roleplay, a excuse to lower her standard in antaggery'. We could also justify the existence of 'randomly detonate welder tanks in maint' antags as distracted and enablers but we don't because a shitter is a shitter. I'd like to encourage Garnascus to read through this and all my previous points from my previous points because I feel some context and points are being lost as this argument progresses, and some points have been misread/misunderstood
  14. I'll try to get it over with to not look like a dickhead.
  15. I didn't really say that, I just don't remember if Mercer was a assistant or visitor so I kind of cover both grounds. But, I think it is obvious that: "People are screened and evaluated before they visit the Aurora." Right, they're evaluated if they're dangerous on station. That doesn't mean anyone can just waltz in as a visitor. If Osama Bin Laden rolled up to a US military base unarmed, you think they're gonna let him in? If the records say they are a 'all red flags solarian merc', and they are screened and evaluated, surely someone would say 'hey wait a minute, that's a potential terrorist who has no important reason to be onboard then to terrorize terroristically!' Also, sorry for not mentioning you Cyanm given that I literally don't know how. I don't care about your reasons. Mercer is not a character. They're a blank slate for terroristic actions. They're MRP/LRP. The main driving force of traitor is, as I've said, previous IC conflicts and relations going to a boiling point. that doesn't happen here. Your character is a ninja without a suit and with a ID, they're not fit for a HRP enviroment. It doesn't matter if that's not the intention, you have through that quote, admitted and shown that you see traitor as a 'race to finish-line' of fucking things up, and are handicapping yourself to flex on sec. That is a good point but in doing that you've basically made your character Osama Bin Laden, invalidating them overall as a character. Which just further shows the problems witha 'traitor character'. You know why people are fine with that? I really doubt the watchlist goes so far to say that Akinyi is a solarian merc with 'all the red flags'. And that character is actually a character. They're not entirely defined by their shady watchlistiness. They don't only play when they roll traitor. They're actually a character. Well, that's honest and I appreciate that. But you just don't gank anyone. And you certainly don't gank people for... doing standard procedure? Security can't just say 'oh, haha, don't worry, I don't care.' You're going to have to take the initiative in RPing with security. Especially with a solo-officer. You can't just put yourself in poor situations and expect security to just act like complete idiots in order to not get ganked. That's stupid. Same here, you can't act this risky and shady and antagonistic and then freak the fuck out when people act like something shady risky and antagonistic is happening. Security lives do matter, people are playing those sec officer, and would rather not die ten to twenty minutes into the round. Again, it's obvious you just see traitor as a race to finish line 'winning' game mode. You severely misunderstand the rule, drive a narrative and story. How stupid do you think I am? Do you seriously expect me to not notice the out-of-place grey backpack sitting in a chokepoint? While typing on my PDA to someone, as if someone with say camera surveillance overwatching me? That just makes it worse. You were seriously trying to click me with your E-sword the second I hopped the desk. That's not necessarily so. Get some friends, actually RP a character then when you get traitor you might have someone willing to bend over backwards in order to heal you. Hell, medbay loves to heal terrorists, friend or not. That's what my training tells me but my experience tells me a whole other story buddy. I didn't hero-charge in. My teammates were just too stupid to improvise and didn't respond to a ongoing situation cause 'oh well we don't have any normal sec eva suits'. And taking a skrell voidsuit isn't against regs. They're for everyone, and fit humans. That voidsuit in particular I'm pretty sure was in sec colours. I'm also not bound to follow nothing. I do what I want, weighing up the consequences, I'm not a stationbound. How about you never operate like that? That sure would make playing as sec against you slightly less toxic and ganky. It's clear when you have operated like that I didn't really have a problem with you. Sick roast but irrelevant. Your actual first reaction to seeing a officer is to go for the E-sword. Please stop overplaying your thought process in this situation. You saw a officer, you went for the gank, you look like a wank. You took me out of the round because you were scared of a squad of officers "killing" you. You verily know that security does not operate like that, given that time to time, you play security. I was indeed going to actually call out the situation on my stationbounced but here's the thing. That's not enough to escalate to murder this early in the round. There's a consistent theme of me giving you breathing room and you just wordlessly ganking me. So you admit it, you do the same old thing as antag doing the same old tricks just to relive the ganking some folks. Also... no. That point is so stupid, it's literally "What, your struggling to fight me as a antag? Just give me no breathing room and metagame my previous non-canon actions." And I've actually adapted. You took secs EVA gear, I took the skrell voidsuit. You gank me. And everytime sec voidsuits are stolen, security is instantly on it. Unless we're immediately distracted. I don't have much experience with you raiding the armoury but I hate you tenfold for admitting you do it. Do you know how typically slow and unresponsive other departments are to security in these antag rounds? That's why we don't reach out to you to get weapons. When we try, it's always a slow fucking slog that might just end with 'ah sorry I can't I gotta do something else'. Not to mention we're often not co-ordinated or backed up by a HOS. I've literally been told to suck it up by gun-making departments when it comes to 'please the armory has been raided'. Also, you steal all of secs EVA suits then vent the armoury. Big brain time. And if I'm not incorrect, you wordlessly shot me after hanging around the vented armoury, to the point where a borg had to run infront of my downed body to absorb the lasers. Might be someone else but then again I think it was you actually. You keep doing it! You keep chaos antagging! What kind of story, motivation, and narrative is driven by making a maint drone act like a shitter and just making the experience unpleasant for everyone, or by dropping mines in maint early in the round? Just... why? Do you ever think that before you play another formulaic antag? There's your explanation. I don't know. Rounds are confusing and at times things can make more sense when your really in the round. As for the third round. In that round, you looted the warehouse, you subverted a drone, you looted the armoury. you framed a miner, you blew up random unprovoked people with landmines, you subverted the AI, giving them vague laws and expecting them not to be misused, you almost prosthetically replaced your shattered foot, self surgery style, then raided the vault. You're doing too much, and too well, you are being a dick to the entire crew and station completely unprovoked at times. This isn't really unenjoyable or a good story, it's just chaotic and meaningless, MRP. Security, namely me, give you alot of breathing room and in exchange you shit on us repeatedly, then get angry when we start to give you less breathing room, in exchange playing even more aggressively and breathingroomless, just spiraling into MRP. And you're the aggressor and causer of this spiral, Mercer needs to go to break it. I can kinda understand kill two since you were clearly displaying your power but they persisted anyway, kill one, why? Why do you do this? What is your motive, your story? I'm not gonna say I expect you to monologue, but the thing is, Mercer only makes small replies. They're completely situationally minded, they don't RP, they don't give motive, they don't give story, it's just all one big race to the finish line competitive round where you do the minimum RP possible. And don't describe you giving a smoke grenade to the miner you impersonated, or the random necro liason as RP. You can't just give stuff with no motivation, acting as a agent of chaos. Getting all the goodies and just causing chaos isn't HRP, that's the problem. Being a active antagonist =/= being a good antagonist. You give no one breathing room and playing to win and stealing from a department does not equal RPing with them I know come off like I want complete ordnung in my antag rounds but really I'm fine with high octane antag rounds. Aslong as they also have RP, and actual interaction beyond 'STEAL ALL THE THINGS, CAUSE CHAOS'. Really? You think that dampens the blow of all the shit you did in that round?
  16. BYOND Key: Mogelix Game ID: I don't remember the rounds. But, I'm sure there are some admins who remember it hopefully maybe possibly. Besides, alot of this is just about the character in general. Player Byond Key/Character name: Naelynn Staff involved: Prate or skull I think, possibly maybe, I might be mixing it up but this is kind of a difficult memory. Namely possibly Prate and Skull. Reason for complaint: Poor antag roleplay and storytelling/direction, gank, ridiculous character and gameplay of that character. Did you attempt to adminhelp the issue at the time? If so, what was the known action taken by administration/moderation? Yes, both times about the gank, and the first time about the aimless antaggery. 'We will have a talk and possibly leave a note about antag direction.' 'It's justified because it's early in the round and you were calling for reinforcements.' Approximate Date/Time: Not too long ago, not too recently. You play a traitor character? So we're a HRP server, right? We encourage well-played, consistent characters because that's heavy roleplay. We love and encourage but strangely do not necessitate some character development. But we know that characters, especially traitors, are all hired and screened employees, or visitors who are allowed into this research station, right? So on the opposite end of the spectrum, we discourage characters that exist with not even the feintest reasoning to be hired, that lack any character development? We discourage characters that exist to maximise conflict, totally unreasonable lore and just general roleplay principle wise. We all frown upon the baldie who rolls traitor, rushes tool storage, gets a e-sword and a emag, and just goes pointlessly crazy on the station. They probably get ahelped, and dunk'd on OOCly, right? Because that's just not cool, your a noRP shitter trying to terrorize the station. But let's get sidetracked, what's some of the most cool and interesting and almost definitive parts of the traitor roundtype? It puts ordinary people in a requirement to do something aggressive, cause conflict. Well, not necessarily, we see people just peace antag, not cause conflict, just some roleplay. I don't like that personally but I always think, well better then a antag that just goes around pointlessly killing people, right? The point of a antag, to quote the rules "to DRIVE A STORY AND TO GENERATE INTERACTION" Let's also keep in mind that Mercer is a employee, yes? A person NanoTrasen has hired and pays to do a job. Assistant of course is kind of vague but it should be understood that someone is a employee! Someone with a contract. NanoTrasen is a big company, they evidently hire alot of bald nitwit but those bald nitwit get taken out usually for y'know, being a bald nitwit on a HRP server. So really, every character on the server that has been played and doesn't result in someone getting banned does their job. Even if they think being a assistant is being a assisting cause to ones suicide, they've gotta do something, right? Which is funny because the only work I've seen Mercer canonically do is test if the cryogenic pods work. Much less have I seen them say, canonically interact with another crewmember. You wanna know why? Whenever Naelynn doesn't get traitor as this meme of a character, they cryo. How ridiculous is that? They know better to design entire characters around this idea... surely? They have some fine characters who I wont mention because they're not relevant to this complaint. But Mercer's not one of them. Mercer is a hired NT employee. Standards are evidently loose but surely NT wouldn't hire say, someone on a watchlist, a registered solarian merc, a oocly self-described 'very dangerous person' and 'someone with all the red flags'? I mean if they did, they'd have to be very important crew members, and not just obvious corporate epsionage incidents waiting to happen. No. This one's a assistant. Who, to bring up the last point, canonically does nothing but cryo at shift-start. Now, I'm pretty sure I wouldn't be able to get away with having a ex-solarian hitman character assistant who terrorizes the station on antag rounds and just fucks off and provides no-rp, and has never developed in a character as he has literally never had, done or said a canonical round, action or, even to my knowledge and experience, word. But let's talk about my admittedly limited and biased experience with them, or should I say, my only possible experiences with them as a sec officer with antag disabled. All of my rounds with her have gone basically this way. Something happens/someone notices stuff is up in EVA. She has bumrushed EVA, hacking it, to steal securities voidsuits. She loots the captains office with this voidsuit, taking the ID. She wanders the station terrorizing it with no real motive, objective, gimmick, or story. One time, she had a note applied to her for doing so. But she still does it and no punitive action is taken. This is based on three (or two, one might just be a strange wish wash fake memory in my head) rounds experience playing as a sec officer opposing her, in which everytime she did the same thing. Round one: I'm a sec officer. I'm patrolling, comms are out, and a officer looks distressed near EVA. It's nothing, I swing by to check EVA, that officer is busy investigating said nothing I don't remember, Spider, Jesse Armstrong might remember. But somehow, in that short time the officer turned his back, Mercer is hacking open sec EVA storage. I catch them in the act but unfortunately, comms are down. I get a solid, groundbreaking bit of RP. Casey Mercer says, "Uhhhhhh." They then draw a E-sword as I reach for a stationbounced, /meing it out, and gank me wordlessly as I try a little fear RP. I ahelp them and are told, 'It's early in the round, they really have to to keep momentum.' Which, sure, but that's really not a rule. I could argue, 'it's early in the round, even if I brigged them they could still recover momentum, or even more interesting, if they roleplayed with me, and even tried something like that, they might have had even less setback in momentum.' With this in mind: No ganking. While antags will sometimes kill, it is expected for you to provide interesting roleplay to your targets first. Only resort to killing if it makes sense or drives a story. However, in certain situations, murder can serve as a tool, if none other applicable. So the round continues. Of course, Naelynn used this liberal judgement and allowance from the admins early on to drive a strong and engaging story that was fun for the entire crew! Just kidding, they rampaged motive and RPless EVA in the captains voidsuit, attacking security time to time. Of course, I ahelped this and after a long wait, the admins agree'd that they are rather aim, RP and storyless, and gave them a talk, which I was told resulted in a note. So I was kind of hopeful that this might be a turning point. Y'know, they'd improve. Unfortunately, they did not. Round two: I'm a sec officer, non-antag. We hear someone's breaking into the caps office, from space. Quick, Robin, to the Bat-voidsuit! Unfortunately, when I get there, I find all of the sec voidsuits are gone and the hacking panel of the sec EVA area is open. Well that sucks, most of the officers just 'give up' there, but I don't. I just go and steal the Skrell voidsuit, and head to the armory for a laser rifle. Geared up, I rush to the bridge alone, with only the AI to guide me. I enter the captains office and are warned in PDA: "The suspect has turned into a grey backpack. The one infront of you. OOCly, I see em. They stick out like a sore thumb. But I decide to just ignore them, since they're a short backpack hidden behind the tall captains desk. I hop the captains desk and land ontop of the backpack! Just then they de-chameleon and... wordlessly gank me with a e-sword in the captains voidsuit. So both rounds I've spent with them I've been ganked by them. I hope you understand why I might sound a bit sour and snide in this complaint. Again, it's justified by a admin as being necessary and valid in that situation, and again they pointlessly crusade against the station in general, not so successfully because I pumped em full of lasers after the first strike from the e-sword. But... was it necessary? I mean, I give them the edge by /meing shit out, signposting, and just doing micro line of sight RP, and both times I'm wordlessly ganked. Dying is part of this game but it is not this game. And they act like and have the psyche of a powergaming Play to win, tryhard. "Heh, yeah, I only take a webbing, cause I'm just that kind of pro-gamer. I can gank all of security and play for objective as just a assistant on a watchlist, that's how little of a powergamer I am." Well, I seem to have noticed the code diving effect because she sure has a formulaic way of antaggery. Raid EVA. Raid captains office, wear caps voidsuit for le epic stats, obtain valids with minimum RP. Everyone seems to be praising her for her amazing antagonist RP on her whitelist but that is just simply not my experience. I disagree. You only play off-station antagonists. Because Mercer is so poorly roleplayed, if ever canonically, and such a terrible character concept (and execution) that serves as nothing but a MRP excuse to terrorize the station, that they go against the very fabric of traitor, the internal threat. Traitors are interesting because the traitors objective may clash with prior relationships and IC fabrics. Your character has neither of those. You play a ninja with a ID and no suit, and that's not a traitor. That's just someone who's bad at antagonistic RP. And, judging from this character alone, RP in general. Not just last round as of this being posted did Casey Mercer randomly appear at basically round end with the captains ID, laser and voidsuit, just to flex on some sec officers who had a report that captains office was looted by a unknown at round-start. No other terrorizing, unless she was the brainlet behind deactivating every light on the station. Which is truly a amazing gimmick. In a long and rambling conclusion. This entire manifestation of a 'traitor character' is ridiculous and not HRP, downright violating rules, and my experience with them does not paint a picture of a good antag RPer.
  17. Fuck you, lock and key head! ... ... I'll show you the boss of this gym... ... Sometimes, I cock my gun so hard, it breaks the slide...
  18. Bit late, but just here to say hi!
  19. I'm currently perma'd and I was forumbanned for a while preventing me from posting. But I'd like to voice my reasoned pposition to Naelynn getting command whitelist. Which is a bit late given the trial, but this really rubs off on me. I know Mercer is just one of your 'characters.' But she is the only character of hers I have ever interacted with as a Officer main. And it has all been negative. I have encountered her thrice doing the exact same Strat. Once, I went to EVA to check on something, I don't quite remember what. But, I encountered Mercer hacking into EVA storage. We stared at eachover for a short while, I tried to use sec headset but commd were down. I try to use a stationbound and /me pulling it out. She pulled out a E-sword after "uhhhh"ing. And then ganked me literally wordlessly. You then went on in that round to terrorize the crew, command, and security with no-rp or reasoning, breaching the captain's office and rampaging and pillaging the station for no voiced or /valid/ implicit reason. I vaguely remember another round where I once again caught them breaking into sec EVA and got away. In that round also, I remember no RP in your antaggery, just more mindless rampaging. And the third round, I checked in on EVA 15 mins in the round, and what do I see? All the sec suits are gone. Then, on cue, the caps office is breached. I steal a skrell voidsuit and Las rifle, then respond to captain's office. The AI informs me 'the intruder has turned into a backpack.' I pretend/RP not seeing the backpack because it was behind the caps desk and it's just a small backpack. I hop over the cap desk and I'm instantly E-sworded to death, not before I can pop some shots on you. But once again, without a word, you have killed me. You then go on to aimlessly terrorize the station. Funny thing is, first time you killed me, you were ahelped for it. You justified it for being early in the round and begrudgingly accepted. But you were then warned for terrorizing the station with no RP, negotiations, or reasoning. Yet you still did and do this shit. And believe me, it's tiring and unfun. It's also not cool. Everyone seems to think their just very robust and a ingenious antag but they just, in my experience, play to win, noRP. And I have a vague unvoiced reason why some people are willing to look past this and say your just robust. Can I also point out how laughable a 'solarian Merc, watchlist, max red flags' assistant is? Why are you hired? What is your chars purpose other then give yourself a MRP reason to terrorize the station? Do you even RP with this character? Why do admins allow this character to exist? Anyway. After this series of rounds, I learned that you only play traitor with this char. And in my experience, your chars and traitors are just powergaming, valid hunting, noRP ganking. Can I say I support and that you deserve command whitelist with this inmind? Hell no. You deserve a player complaint. Even if you say you won't play antag as command, I really don't care, and people love to backpedal on their whitelist promises. I read that you are willing to talk things out with people in DMs, but I doubt you would be willing to talk it out with me.
  20. Well, it's clear the insults aren't the final nail in the coffin in this situation but just insult to injury. Nursie made it clear that they were going to ban me for my action alone. That's what started me off. I'm not blaming them for my own actions, I'm just saying. I have a perfect standard (referring to my RP action) which I can't hope to reach. Then what am I meant to do??? Literally tell me, describe your train of thought of what I'm supposed to do. The shuttle is coming, the CMO is probably sedatives'd to the teeth, medbay is semi-crowded and there's just too much logs and not enough time to hold down a proper coherent RP, and the crew has pissed me off with all its petty squabbling, inaction and general incompetence, not to mention I've lost my job. I'm not one to take that lying down, especially in a antag round. So, my train of thought was to attack the CMO, then rant about this terrible fucking shift and crew on a command communications console. That's RP. That's what my character'd do in this situation. You have to break a few eggs to make a omelette. So I decided to just quickly attack and snatch the CMO's ID to make this command announcement. If I was not interrupted by the winding, I would've been able to make that announcement, and that would've been RP. Every single word I type in broken angry rushed english/'basic' on that console. Even if the escalation and attack itself was a little bit rushed and lacking in RP, the motivation was RP and the pay-off would have been RP. This is RP/IC issue. It was better for the rounds RP for me to attempt my rant then for me to keep my head down and do nothing.
  21. What was I meant to do? Calmly explain this was a stick up during a busy medbay scene to a Solarian CMO who probably ignores all say texts to heal everyone as fast as possible? They got their escalation when I tried to fish the ID off their person without tabling/force via the drag click menu but they moved, very likely consciously due to the big red text. By doing that, they escalated. It is nigh impossible to RP this situation out without it coming off as... really cheesy. If I felt RP wouldn't be cheesy, meaningless, and overly detrimental with this absolute stranger CMO that I was hell-bent on taking the ID off and probably had already gotten a huge stock of sedatives throughout this chaotic round, I would have given them RP. Unfortunately, it just literally wasn't. I mean, hell, if she wanted a couple words of RP, she could have objected or just said anything when the big red texts of 'OH SHIT, YOUR TAKING THIS GUYS STUFF' popped up. Because every single one of those warnings/bans/note has been in someway reasonable and not just randomly winding me in the middle of a round and explaining to me why I need to monologue my backstory to a CMO for a minute before I snatch their ID? Besides. There is like a solid one hell and some swearing that isn't directed at Kitty in terms of rudeness before Kitty basically says 'your reason for attacking this woman was incorrect'. Note that the original Ahelp had nothing to do with the amount of RP provided. It was just the reasoning. And my reasoning was sound, as you've just pointed out yourself, so I exploded at Kitty.
  22. BYOND Key: Mogelix Staff BYOND Key: NursieKitty Game ID: b2e-agpo Reason for complaint: Ban reason being fucking bullshit made up by an incompetent wanker. Evidence/logs/etc: Oh fucking plenty Additional remarks: Let me tell you why this is the biggest fucking bullshit I have ever fucking seen. So. I've just been in a round where I have basically fucking lost my job. Security has been disbanded in place of a citizens militia. Berko doesn't like that. He's just out of a job. And now, we're being boarded by frontiersmen, accusing us, security, and the crew, NT staff in general, of being lii'dra supporters. Indeed, I was simply observing these boarders as an assistant, and I got used as a motherfucking battering ram to open a airlock. They threw me into a airlock repeatedly. Nothing was fucking done about it because security and the crew were squabbling like petty fucking idiots. So I recuperate and the citizens militia is arming itself to deal with the situation. I get a laser rifle and ballistic armour from the armoury, y'know standard stuff. Plenty of personnel is just drunk, shit is just not fucking working, people are gloating about security being gone, me losing my fucking job, and even CHEERING ON THE BOARDERS, even after what happens next, no regs are getting enforced, it's fucking anarchy at this point, mob rule. I approach the frontiersmen and they open fire on me, hitting my ballistic armour. I blindly fire at them with my las rifle. I then spend the next five ten minutes in surgery. What do I wake up to? Everyones screaming 'oh, help, we need to evacuate, the frontiersmen are hostile.' So I've spent my entire round warning bitching and complaining about how we need security to prevent /this/ from happening, and now the very thing I said, the dis-organized militias being fucking useless to stop them, is happening, plus we're evacing. I'm really fucking pissed at the crew for all of the reasons I've just highlighted, so I say, fuck it, if the crews gonna fucking degenerate like this, so will I. I go up to the CMO and slam them onto a table after trying to just whisk their ID sneakily away. I steal their ID and head into their office, some brainlet trying to detain me with a Ion rifle. Note that I took literally nothing else, I just looked around the office for a communications console to rant into. I don't find it, so I head to the bridge. But then the snowflake CMO is upset that theirs conflict in the round, so she ahelps me, I'm winded with no fucking space to explain myself, they allow the crew to just waltz way fucking closer to my winded body, taking any chance of success out if i manage to get up, my main advantage being speed, ruined by being stopped by winding. Then we have the following conversation you can see in the logs area. I'd like to draw attention to this rule right here. Conflict is acceptable, even if you are not an antag, but it needs to be believable, and meet roleplay standards. Yes I know it's not very 'HRP' to just slam someone onto a table. But what do you want me to do? My action was spontaneous from pent up IC rage from how shit this shift has been going. I'm out of a fucking job. We're being boarded. /I nearly died and no one gives a fuck, is actually fucking encouraging me to die./ I have fucking reason to be pissed. So I'm going to do something retarded, in this case, my plan was to get the command ID, and just fucking rant into a command communication console. So why does my ban reason say I wanted to end the round? What the fuck does that mean? The evac was being called, retard. I couldn't do anything to end the round, bar activate the fucking nuke or something. Yes, I shouldn't have called him a fucking wanker in the ahelps, but he is pulling shit out of his ass right now. And he refused to listen to me throughout that entire fucking Ahelp. I'm sorry for the strong language but I am so pissed at this, this is like throwing shit in my face, I hate it, such disrespect for your own playerbase. And to permanently ban me 'because I'm back at my shenanigans?' This is the first time in a while a shift has made me 'crack'. This shift was so shitty and made my character suffer so much, that I had to go sicko mode and tell everyone how much I hate them for putting me to this. But I can't do conflict apparently. I don't even have notes for this kinda crap. My notes are about shooting ninjas too fast. Not cracking and going sicko mode. I also don't know if this round is over when I post this, but I don't know, and can't know. I haven't applied for a discord unban because I still have unresolved beef with Resilynn, that I have tried to reach out to him about, but he just doesn't reply, and I don't feel comfortable having these kinds of metagrudges. So I can't tell if a round is over. I'm assuming the shuttle has left by now but I am trying to end this bullshit metagrudging ban ASAP. Because apparently, any conflict is bannable, what are we, BOAGFBAAICS13, bend over and get fucked by antags and incompetent CrewStation 13, NCASERP station 13 No conflict allowed snowflake ERP station? End this fucking staff complaint fast, please, I don't want to fucking sit here for ten days then fucking apologize for telling them to hurry the fuck in replying. I'm so sorry for going so sicko mode but this is so repulsive I cannot put it more maturely/eloquently. I feel so wronged looking at everything that has just occurred, I almost want Nursie to lose their goddamn staff powers.
  23. Sure, I guess. I still think a warnings kind of light. I'd have thought a ban would be more appropriate for that kind of unreasonable shittery. Do keep in mind that only now has the warning entered the web interface, unlike yesterday where I couldn't find it. So, I'll acknowledge the warning.
  24. Unban Request BYOND Key: Mogelix Total Ban Length: Permanent Banning staff member's Key: Arrow768 Reason of Ban: Asked to be banned after intentionally jumping through a wormhole, shooting himself and ahelping about it. Reason for Appeal: This was really dumb of me, a decision I made at night with little foresight and self-destructive guilt and frustration for previous actions. I don't really remember, just that it was dumb and self-destructive, something I don't want to and won't do again. Ban Request BYOND Key: Mogelix Accused Players Byond Key: Mogelix Time of Act:10:24-8:24 Estimate AEST, Game ID: b18-bFs8] Reason for Ban: I admittedly bullshitted my way out of the Ahelp that resulted from this round, where I suicide bombed the shuttle of the mercs that was full of civilians. I had no clear IC motive and did it mostly because I felt 'burnt out' from the round, bored. I majorly disrupted the flow of the game and escalation in a otherwise flawless round and I shouldn't get just a warning for that. Evidence: The entire scene where I was on the merc shuttle is evidence enough, especially when paired with the RP before that.
  25. I'm sorry to say this, and I know you might've been offline for IRL things, but maybe you should've organised this all in the first ten days of my staff complaint? Or, you know, you could've responded more then once? I don't care. I just told you all the ways it was ICly driven by the round narrative and conflict. I have some complaints about you, and honestly I think how you have been handling this situation is completely inappropriate for a member of the staff team. But I'm not going to push on that and call you incompetent or anything rude like that because I can't be bothered to do the nuclear method right now. I just want my secban removed.
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