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  1. hello i was also herte nnbut i forgot to sign it for foru mn;osrt hello happy 2020 i lovethos poist
  2. BYOND Key: Hocka Character Names: Za'Akaix'Vex Zo'ra, Za'Akaix'Uyek C'thur, Ka'Akaix'Vir Zo'ra, Ka'Akaix'Teth Zo'ra, Edward Beckett, Sqrlesh Wuib-Xrl, Xirvol Quozil, Jeremiah Echard, Ajax, Arbalest, C.L.A.N.K, Jet, Primer, Aleister. Species you are applying to play: Unathi What color do you plan on making your first alien character (Dionaea & IPCs exempt): Light Brown (99, 63, 36) Have you read our lore section's page on this species?: Yes. Please provide well articulated answers to the following questions in a paragraph format. One paragraph minimum per question. Why do you wish to play this specific race: I want to play an Unathi because I've started to take a liking to the culture and religion that Unathi have, especially in regard to the type of roleplay that could be had because of them. I'm also a big fan of the sort of gentle giant type of character which is something I think that, within reason, is best achieved with Unathi. The variety in Unathi is something I think I'd love to experience when roleplaying as well, given that you could be an Unathi from Ouerea who enjoyed the benefits of a democratic Unathi culture or from Moghes, ripe out of a feudal system. Identify what makes role-playing this species different than role-playing a Human: Unathi have a weird blend of newer technology and what can be considered a more dated culture. In a time where there are factions spanning entire solar systems the Unathi, where they aren't trying to re-integrate it, are still in a feudal system which spills over in other regions (namely, Guwans.) That, an Unathi only just recently (compared to Humans or Skrell) became a space-faring species. Character Name: Esslo Ioraks Please provide a short backstory for this character, approximately 2 paragraphs. Esslo was born on the March of 2438 on Moghes where he would, for around a year, grow normally aside from the beginnings of the Contact War. In late September 2439, not long after the atomic bombing had started, he was being taken to Ouerea by his mother along with his sister due to the very justified fear that Moghes was simply not a safe place to remain. In Ouerea, Esslo was able to continue to grow without the threat of atomic annihilation looming over his head. On Ouerea, Esslo lived in the newer slums that started to grow out of the refugees coming from Moghes. By the time Esslo was 5, he began visiting an elderly Th'akh shaman that was somewhat known locally in Esslo's part of the slums not only for his teachings, but for the herbal remedies he also provided. Esslo didn't approach the shaman out of a sense of tradition, but curiosity and he became a regular student of the shaman both for morals and for his limited medical knowledge. As Esslo grew older, he started to attend a school to get a proper education in medicine while combining what he had learned from the old shaman (who he still visited for religious teachings.) By the time he was 20, mid-2458, Esslo elected to leave Ouerea (and the Uueoa-Esa system altogether) in favour of continuing his learning in Tau Ceti, heeding a call from his older brother (who had remained on Moghes during the Contact War and then later found work in Tau Ceti) and being heavily influenced by his time on Ouerea. By late 2460, Esslo began a residency with NanoTrasen, landing him with work on the Aurora. What do you like about this character? I like the idea that they'd have a blend of views on subjects, being a regular student of a Th'akh shaman yet being raised on Ouerea, which is something of a clash in opinions that really look forward to trying out when roleplaying the character. How would you rate your role-playing ability? I'd give myself a 7/10. Notes: As for me using an Ioraks character: https://i.imgur.com/MkdpdHd.png
  3. While I could understand this being problematic from, say, a Security Officer, who'd been dealing with the cultists for most of the round by this point, a Janitor doesn't have much of a real way to know that those runes are able to block them. For all the Janitor knew, they could've been some insane scribblings or something along those lines. While yes, it is true that you're going to die in SS13 at some point, once you had made Iok's intents clear to the Janitor they were already trapped, there wasn't anything they could reasonably do other than wait for you to kill them, which, could arguably be not very compelling Role Play, which is something the antagonist should be aiming for.
  4. I think the point was more that it's only Security who get the interaction because they're the ones who go hunting antags, and everyone else just gets the occasional chatter over Common, and an antag can't generate RP with the other departments because Sec'll constantly hound them.
  5. I actually play Sec fairly often, and I think this sounds like a cool idea. My only question would be about how people who need to be brigged are handled, which there's already decent suggestions for in the thread.
  6. Fair point. I should also point out that I see the point in issuing lethals in order to keep Detectives restrained, I just wanted to ask a few questions.
  7. I've seen an Officer use rubbers in place of a taser, and they got threatened with demotion (or they might've actually been demoted now that I think.) Though I'm going to guess when Detectives had rubbers they were a lot less powerful than they are now?
  8. What situation specifically? Say someone ran off with some low-value materials and was unarmed, but was fleeing. Would you use rubbers to take them down?
  9. Was this sarcastic or serious? As a genuine question.
  10. Basic Information Byond Account: Hocka Character Name(s): Za'Akaix'Vex Zo'ra, Za'Akaix'Uyek C'thur, Ka'Akaix'Vir Zo'ra, Ka'Akaix'Teth Zo'ra, Edward Beckett, Sqrlesh Wuib-Xrl, Xirvol Quozil, Jeremiah Echard, Ajax, Arbalest, C.L.A.N.K, Jet, Primer. AI Name(s): Aleister. Discord username + tag: Hocka#3093 Age: 18. Timezone: GMT (+0) When are you on Aurora?: My sleeping pattern can vary wildly since I'm currently not in education or employment, but by sometime in January/February 2019, I'd imagine I can be on around 12:00 - 22:00 on Sundays, 18:00 - 22:00 Monday-Thursday, and 12:00/13:00 - 23:00 on Fridays (possibly a bit later). Experience How long have you played SS13?: About a year and a month. How long have you played on Aurora: About a year and a month. How much do you know about SS13 (Baystation build) game mechanics?: I think I have a decent grasp on most of how Engineering works. I've also played Security a fair bit. I've dipped into Medical and Science a handful of times, but I won't say my knowledge encompasses the entirety of the department, and mainly applies to Research, Xenobiology and some of Research. I've fiddled with Telecomms a few times and have a basic idea on how to fix most issues. Most Civillian jobs and Cargo are jobs I've barely ever touched. Do you have any experience moderating for an SS13 server?: No. Have you read through the criteria thread; https://forums.aurorastation.org/viewtopic.php?f=27&t=4198 - and believe that you mark off all the criteria?: Yes. Have you ever been banned, and if so, how long and why?: I have never been banned. Personality Why do you play SS13?: Well, like most might do, I play SS13 to have fun and more specifically, for Role Play, since it's one of the only ScI-Fi settings I've been able to stomach and Role Play in. Why do you play on Aurora?: For the roleplay and community, really. It's the only proper RP server (and the only server, really) that I play on and I doubt I'll leaving anytime soon. What do moderators do?: Moderators help with ensuring the rules are followed through the round and, when disputes occur because of a round, try to come to the best solution for all involved parties. What does it mean to be a moderator for our server?: To accept the responsibility associated with the role in order to provide a better experience for the Community. Why do you want to be a moderator?: Because I feel like this is how I can help Aurora. For as long as I've been playing, Aurora's needed more moderators to keep up with higher player counts. I'd love to see Aurora getting to higher regular population and I feel like this is how I can help Aurora achieve that. What qualities do you possess that would make you a good moderator?: I'd like to be able to say that I'm capable of keeping myself from coming to biased solutions to problems. How well do you handle stress, anger, or insults?: In the very few situations I've been in that have been genuinely stressful, I like to think I've been able to hang on just enough to make reasonable enough judgements. I used to have awful anger issues when I was younger, but they have dramatically calmed down over time and I'm finding I'm able to get myself to calm down. When I'm insulted in a critical manner, I sometimes find myself trying to see if there's truth in it and if I can try to improve myself on whatever it was I was insulted on. In the other case, I think I'm capable of shrugging off such insults, namely because I have a habit of thinking they're sarcastic. Anything Else You Want to Add: Nothing as of posting.
  11. On the vein of limiting Security and their armaments, what's supposed to happen when/if antags do decide to go loud and openly lethal? Are ERTs supposed to become more of a common occurence during these rounds or is there a different solution in mind?
  12. -1 geeves actively bullies me in discord
  13. 1) Sqrlesh less chose to join NanoTrasen, and mostly accepted the offer extended to her out of a sense of incredibly opportune timing. At around 2450, umeployment in Tau Ceti hit around 20% since the after-effects of the Second Great Depression were still being felt by the Republic of Biesel. I believe it also ties in well with the idea of NanoTrasen being one of the very few corporations still capable of offering in Tau Ceti in the 2 years following 2450. While it does say she joined up with NanoTrasen in 2448, I'd assume that an event as big as the Second Great Depression was still being felt in Tau Ceti, then there would be more than just a pay-rise to take into account, but job security for the future. Coupled with entering a program that allowed her to do work and get funding towards achieving a doctorate, I would say it would have seemed incredibly beneficial when the offer was extended, and obviously a better choice to remain with the company in the following years. 2) Sqrlesh was born centuries after the events of Glorsh-Omega, so while she had no first-hand experience of the atrocities committed against the Skrell during the time, she is still incredibly wary of Synthetic Intelligence as I doubt there'd be no shortage of the Jargon Federation depicting them as a type of boogie man who's just waiting to prey on the naive minds of the younger races. I'd say it's fair to say that while she wouldn't immediately be lashing out at Synthetics as soon as they approached her, she'd very much treat them like extremely unwelcome house guests, and be very wary about all interaction if not afraid at most times. 3) Knowing something like the events of Glorsh-Omega had occured easily within the reach of a Skrellian lifetime would be terrifying to realise. The Skrell population still has not fully recovered, with the current population of the Jargon Federation landing somewhere around 48 billion, 16 billion off the Skrell population pre-Glorsh. As well as this, you have the threat that it could happen again. Humans employ widespread use of synthetic life in many places (similarly to the Skrell pre-Glorh). Humanity might possibly be seen as a ticking time-bomb by Sqrlesh, just waiting for another singularity to occur. Most Skrell are still affected by the sterilization to this day, managing only around three children at once if they are the lucky minority who are not still completely sterile, where as they could have around eight pre-Glorsh - something that, until scientists can fully reverse the damage done - all Skrell are going to have to live with, almost as a harsh reminder of the dangers of synthetic life. The effects this has Sqrlesh would be mostly fear - it happened once already, so it can happen again.
  14. BYOND Key: Hocka Character Names: https://i.imgur.com/0b0Nx3e.png Species you are applying to play: Skrell What color do you plan on making your first alien character (Dionaea & IPCs exempt): Probably a fairly light blue. Have you read our lore section's page on this species?: Yes. Please provide well articulated answers to the following questions in a paragraph format. One paragraph minimum per question Why do you wish to play this specific race: I can't quite tell specifically, but Skrell in general just seem like a fun race to role play in general. You could argue that compared to the other aliens they have their own uniqueness that the other races don't share - that being the Skrell are seemingly in a good position right now. I'd say that the Skrell having the strongest military and being considered more technologically advanced than Humans are dead give-away signs of this (obvious, I know.) I feel like it'd be something of a refresher to roleplay a Skrell, all in all. Identify what makes role-playing this species different than role-playing a Human: Skrell are amphibious. One of the main stand-out points in my opinion. They ae more than capable of living underwater, as well as their own language that can be perfectly spoken underwater. On the same vein as language, however - Tau Ceti isn't a language that lives up to how Skrell usually speak in Nral'Malic. They find themselves not expressing much emotion in their speak, using very to-the-point sentences, whereas Nral'Malic is capable of allowing Skrell to express themselves in what would seem, in comparison, a myriad of ways. They also have something of a stricter requirement on what food they can eat as they only have hardened gums rather than teeth, limiting them to soft foods and liquid foods. Character Name: Sqrlesh Wuib-Xrl Please provide a short backstory for this character, approximately 2 paragraphs Sqrlesh was born in 2403 on the planet of Aliose. Aliose being a cold planet, she naturally came to posess a bright blue colour. Her mother worked in medical science, trying to research new ways to improve treatment and medicine whereas her father worked with hydroponics, mostly attempting to find new and better ways to safely introduce plants to colonised planets while minimising negative environmental effect. Both followed the ideas of Qeblak which were imparted to Sqrlesh. Throughout her childhood, Sqrlesh had been fascinated with engineering rather than performing studies and research itself. This was met with some disapproval from her parents, who wanted her to pursue a more Scientifically-inclined path. Sqrlesh's pursuit of Engineering would not falter, though she was always looking to try and convince her parents she was still capable of making advancements for Skrellian society. Sqrlesh made an application to enroll at the Gliutip'lyaz after finishing her appropriate schooling. While not the best, she had performed well and believed she had her chances. This was not enough, however, when competing with other eager Skrell across the Jargon Federation for one of the very few positions available, finding her application rejected. This did have a harsh effect on Sqrlesh, but it was something she knew was a very likely chance. Enrolling at a local university on Aliose she chose to try and use this as a drive to help her seek her parent's approval. She passed through the University at the same standards. In line with wanting to find her place among the stars - beyond Aliose - Sqrlesh sought what work she could within the Tau Ceti system. By 2438, she had managed to land herself a job on New Gibson assisting with maintaining the atmospheres of the Biodomes. By 2448, she had moved onto a contract with NanoTrasen. She would work in a NanoTrasen facility, assisting in both structural and atmospheric Engineering while receiving education to achieve a Doctorate in Engineering from a partnered establishment in Biesel. Come 2460, Sqrlesh has finally fulfilled her doctorate and finds herself employed abord the Aurora. What do you like about this character? I'm hoping I can try to catch the idea of the pressure Skrell undergo to make advancements for society (Present in the backstory I've written by the disapproval of Sqrlesh's chosen occupation) while making it something a bit more personal that can motivate the character (seeking approval of her parents.) How would you rate your role-playing ability? I'm likely going to be biased in this rating, but I'd go with a 7/10. I can at least be sure that my role play has been improving gradually over the time I've spent on Aurora. Notes: It was brought up to me that I never mentioned any tie-ins to Glorsh in my backstory. While I'm aware it has a very big impact (pre-Glorsh Skrell were capable of having eight children where-as now they're only capable of three, as an example) I didn't think I'd have to bring it up given that Sqrlesh was born a few centuries after it had happened. She would be incredibly wary of any form of synthetic intelligence, as most (if not all) Skrell would. I'm willing to change my backstory to try and show the impacts of the Glorsh-Omega events, if requested.
  15. I've been playing with Cactus for a while now, and I've seen him play out both his Tajaran and Unathi characters quite well, so I'm confident he can do IPCs just as good. +1.
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