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Killerhurtz

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Everything posted by Killerhurtz

  1. Marking as processing.
  2. NOW question is answered for real. Locking and archiving.
  3. Galaxy Science News Network Source of all science news, everywhere. Venter's Satellite contacted, sheds light on Dionae history - or not Contact was initiated with the Dionae that was discovered yesterday. Samples were taken, and with the help of the gestalt's thin atmosphere, communication was established. While it provided immense amounts of information, most notably on physics and biochemistry, information about the Dionae's evolution still remains elusive. Venter's Star, originally, claims to have drifted in from somewhere else - the exact location unknown due to an indefinite time of hibernation. However this information has revealed itself to be of utmost importance - as it pushes back even the most liberal estimations of how old the Dionae truly is, as a species. Samples taken had shown that the gestalt had been orbiting the star since close to it's birth. This was determined by material analysis on the gestalt - showing that an unknown event estimated to be eight billion years ago at it's earliest caused it to lose large amounts of mass. It is currently thought that the gestalt grew by consolidating an asteroid belt into a small planetoid and feeding off it - however the 'core' of the gestalt could not be accessed. This only sheds more mystery on this peculiar species - where did they come from? How did they begin? Who ARE they? Alfred Hemmer, Journalist, signing off.
  4. Dionaea's weight varies on several factors. Depending on how many nymphs there are and how many body mass they have grown to, a Dionaea Worker can be anywhere from 100 to 240 pounds (with rare exceptions allowing as low as 80 pounds). Any higher mass, however, is unlikely - as it borders their structural strength in regular gravity. However, that only applies to Worker-class. Nymphs are between twenty and forty pounds each, and larger forms have no theoretical mass limit.
  5. Alright, I have a question. Was this made as a direct answer to the Atlas group?
  6. I could have phrased it differently, but I didn't mean it as "you've done this for sure" but "have you done this, that other player was pretty insistent". And for that tone comment - it was about how his immediate thoughts were to claim OOC disliking. I don't like that because I feel it hides things. And I would like to point out that again he's doing the very thing he hates by painting me as emotional. I was not painting anyone anything.
  7. Galaxy Science News Network Source of all science news, everywhere. New Dionae gestalt found, baffles researcher with size Today, a human researcher - Sigourney J. Preston - discovered the largest Dionaea gestalt ever found. Orbiting Gliese 674 (now named Venter's Star by the researcher, after John Craig Venter - a 21st century researcher), this gestalt has 1.8 times the mass of Earth with 3.4 times the circumference - which gives it a gravitational force just above Mars'. This gestalt, nicknamed Venter's Satellite, was thought of as a planet since the early 21st century, as long-range analysis showed it has an atmosphere and significant mass. Dr. Preston plans on initiating contact within three days. More details will follow - with an exclusive interview, right here at Galaxy Science News! Alfred Hemmer, Journalist, signing off.
  8. I absolutely love this. Though personally I would like the suggestive messages better simply for the whole "point-of-view gun" aspect.
  9. It's this time again! -Started Vaurca proofreading and correction -Created the Cargo Technician page -Created the Shaft Miner page -Started working on revamping how paperworks is handled. Expect a massive cut in the number of forms. -Uploaded massive amounts of pictures on the wiki for future use -Collected ALL of the pictures from the Baystation wiki -Various more things to come AND MOST NOTORIOUSLY
  10. My opinion is pretty much the same. It was all fun and games until glass and people started breaking.
  11. Okay I have to say. Richter is a train wreck of a character. But it's SPECIFICALLY for this reason that I'm excited to see Melkior play a warden. It's going to be ~awesome~
  12. I disagree with this. It's not supposed to be some advanced ringtone - it's supposed to be a brief onomatopeia of something, hence why it's always surrounded by **. At most a tiny quippet of sound. Logically speaking, it makes no sense for a long-ass ringing for a single message. Plus it opens up the possibility of griefing.
  13. I'd watch that. SS13 RP Superjail style? Sign me up.
  14. On the computer of everyone who had an eye on Sybil's page, an alert pops up. A brief video message. The room is darker than usual. Things are quiet - the machines are immobile. Sybil appears to bear more scratches and dents than usual. "Special circumstances. To my friends - I will be gone for a while, take care of yourselves. To official - I will have a full report once I return. And to everyone else... I. Am Sybil Rosetta Sigma. And I will be glad to meet you. After my return." The screen goes blank, the message being over.
  15. I love this. It could basically work on a "ticket system". For the door to actually lock, you have to either get the HoS to use his stamp OR to fill out a piece of paperwork. If the paperwork is not completely filled, the door doesn't lock. And so the content of the document is on view in the menu while the prisoner is active, and once the sentence is over BAM the paper pops out with a brig stamp.
  16. ANOTHER MAJOR UPDATE: -Removed all references of Diona being ground-bound, and lore events will define this further (no they're not going back to being terrestrial) -Reworded, as much as possible, to make all of it sound like theoretical talk from information gathered -Modified cultural traits - they're now clearly defined as not having a global culture even so small, but there are pre-defined cultures that players can pull from -Added reference to being everywhere since forever
  17. LordFowl, I know the Dionae had an identity. A very strong one at that. And because it was technically player-created, I feel it may have been TOO strong - in a way, there were so many unwritten restrictions that it may have been prohibitive - I mean, there's only so much people can do when (and someone actually came to me about this) they're afraid to do things that could be described as any way hostile or non-fitting within the "space hippie tree" theme. For instance: diona antagonists were technically going against the lore. Self-defense was an issue - and a Diona player actually got contacted by administration for punching in self defense (it was dropped, but in my opinion the sheer expectation that a Diona player hitting someone is worthy of attention is not good for the species). And it blocks off several options in science. Don't even get me started on security Dionae. Though I see perfectly what you mean by the change of focus. If that's how players feel, I will work towards that goal, as it is a good way to attain the goal I wanted to reach. I already tried to do it via what other species saw (but people saw what I put down as "theoretical" as an absolute for some reason). But I'm already collaborating with all of the community - the lore team AND, as much as the rest of the community will give me, everyone else (though so far it's been less suggestions and more of "bring back old dionae I feel, but meh - I sort of expected that). And I feel that it's essential for the Dionae to have at least known groups so that people at least have the option of coming from somewhere known instead of needing to create something from scratch. But yes - I can definitely work with this, it's clear.
  18. Here goes nothing. Made some more big edits, which I feel brings the Dionaea closer to the old lore and more along expectations. There will be a lore event - either an in-game newsflash or a forum news story (most likely both) - about new developments before Sunday.
  19. It's a very okay place to be. I knew Sam was closer to the real you because of how bubbly he is - but in general, you're putting a healthy amount of distance between you and your characters.
  20. There's a lot of potential, but Seon needs to find ways to create drama without ending up being brigged. ALSO she needs to listen to heads more often. TBH she'd also need to either get older or commit to a job (and list her skills accordingly) because now she's a security officer that also apparently is a geneticist and scientist. And it bugs me. But there's def. a lot of potential to be had.
  21. @Delta - No disrespect taken, I'm always looking for feedback. I understand what you mean by "established identity" - and I know it's a delicate task. I'm not entirely sure why the undoubtable pacifism was such a big part of it - but my plans were to add a dose of ominousness to it, and I can't foresee doing that with a species that is 100% beyond the shadow of a doubt pacifist - and I also felt that the Dionae needed an opportunity to create an antagonist story that didn't pretty much explicitly clash against their species' identity. And again - I'm not telling players how to play. The framework for pacifism is still there - the players can definitely uphold that feel - and I don't plan on approving any warrior-dionae any time soon. And as a final note: I have to ask. How unique were the Dionaea, really, if pretty much their only defining trait was pagan pacifism? @Rusty - That I have to disagree with. While I may have been drastic in my changes, it's a change in progress - I feel that the previous Dionaea lore was pretty much "magical space plants. We know nothing about them. Go nuts but you're pacific". The Dionae needed some definition. On the flipside - I felt that, on the contrary, the vagueness of the actual lore versus the expectations of the players made the Dionae somewhat more restrictive than other species, story-wise - without a drive to anything, without anything to oppose, most players would have to follow a few sets of possible things. And that's to those who actually apply - personally, I never applied to be a Dionae because the old nature - of tiny groups speckling the galaxy - meant that each dionae was almost it's own species and that I had to create something from that without breaking player expectations. The origins I disagree that they should ENTIRELY be a mystery - but I agree that a species like this cannot have an absolutely known, without-a-fail factual origin. I may have presented it wrong - but all I provided, pre-discovery, was a theory (and it's going to change again very soon). The gigantic gestalt element is still very present - and will soon be very much so reinforced. As far as the Singularities go - the Skrell don't want to destroy Dionae. The problem is with intelligence singularities - I felt that it would be completely blind that the Skrell would just ignore an organic intelligence singularity composed of a creature with completely alien thoughts while speaking against AI BECAUSE of that singularity possibility.
  22. @TishinaStalker - I've edited it and removed the main culprit part along with changing a bit of lore. It's still orange/blue morality, though - just agreed to pull back on the fact. The main post now mentions exactly what I meant by that. I DO agree that, at first, I put a too big focus on this - but I've already started revising things to make sure people don't interpret it as a 180 from space hippies to space mongols. @Madpredator - I'm not going to lie. There's some truth in what you say. There WILL be more Dionae in security, most likely - but it's not going to be because they're ready to kill now. It will be because there will be more. I don't plan on dropping the quality of players that play it, either - so hopefully that will keep the trouble down. Hell - for most characters, it won't even apply, because the scale of it means it's mostly an antagonist clause. As for people complaining it's not reason enough - there'll always be people like that. It's going to go up the more Diona players there are - just like the most abundant complaints are about the most played races (I don't remember the last time someone complained about a Skrell). So it's less of a "diona now hate people and people hate diona" and more of an option to do so. @YouJustGotOwened - I understand. I updated the wiki - Dionae now revolutionized grammar. Diona is singular (nymph), Dionae is plural (multiple nymphs or a gestalt - which means by default, Dionae on the station are Dionae) and Dionaea is the plural of plurals, defining multiple gestalts. AS A SIDE NOTE there was much discussion, and it was agreed that not being planet-bound was integral to their identity - and so I'll be rewriting the whole pre-discovery segment again soon as an acceptable option was found. Stay toasty until then.
  23. Where did you get the hate and wars part?
  24. Try to get a bit more feedback, still. Also, I've instated some Diona lore changes: http://aurorastation.org/forums/viewtopic.php?f=17&t=4495 It's going to change up a bit more, but there's a few modifications I've done that you should have a look. Your character is still valid, though.
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