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Everything posted by CourierBravo
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Well, then i think that needs to be addressed. Having this hold R being forced isn’t comfortable, and dramatically slows down my gameplay and ability to react. Nevermind the number of times I’ve been accidentally hit by people trying to pass me things just in 1 day. I agree with Arrow that a half assed system that isn’t standardized isn’t a solution. But a problem has been created. Until a developer can or does make our keybinds fully customizable, toggling the preference should be enabled. Ideally, given the context of Arrow’s decision, the outcome here is just, someone going “I’ll bite the bullet and make keybinds customizable.” But that’s a very difficult thing to get done. I’d be happy to offer up some money to encourage any dev who takes the project on though.
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See title. I think hold throw is a great addition for people who don't like toggle throw. However, I really like toggle throw. And having it be all the way on the end key now really messes with me. I use toggle throw a lot, and I would like to have both options be at my disposal. Rather than being forced into one. This is of course unless its already something I can toggle between. Which I cannot figure out if that's the case. I've tried. I've really tried. (I'd like to make a quick addendum to please be respectful about the change, and keep a respectful and polite tone in the thread. Thank you.)
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Absolutely true. Disruptors should still suck against any antag worth their salt. That cannot change, in my opinion. That being said, they suck against even unarmored people. Which I dont think should be the case. I think your average greytider should be manageable to take down with a disruptor, but struggle against anyone with even a bit of prep. In its current state, it really struggles to do that. The idea I'm getting at, is that disruptors should be decently good at taking down unarmored coworkers. A la, a taser. But should just be awful at anything else. That's the direction I'd like to see it go. As it is, I only use disruptors as a backup or a last resort when playing sec. I exclusively use the stun baton, because it does the job infinitely better. And its pretty easy to close the gap between myself and anyone who needs to take a dirtnap lmfao.
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I like disruptors as a weapon, but I do think they need some kind of buff. Maybe making their stun far better, since that's their main intended use, while keeping lethal damage the same? Something like that. I think having them be a worse pistol all around is a good thing. But they still need to be usable as more than a prop for an RP threat.
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Reporting Personnel: Priya Patil Job Title of Reporting Personnel: Security Officer Game ID: cqN-a9yx (I think) Personnel Involved: Priya Patil - Security Officer - (Victim?) Niko Batushansky - Suspended Security Officer - (Offender) Secondary Witnesses: Alyssa Marino - Captain (also a victim but for an unrelated and handled issue involving the same person in the same shift) Clack Coldsmith - Investigator Time of Incident: ~6-7:30am Real Time: ~22:00-23:50 PST (GMT-8) Location of Incident: Deck 3 starboard lounge Nature of Incident: [ ] - Workplace Hazard [ ] - Accident/Injury [ ] - Destruction of Property [ ] - Neglect of Duty [ ] - Harassment [ ] - Assault [x] - Misconduct [x] - Other: Concerning individual and concern for personal safety Overview of the Incident: During my shift, we had this new officer. She had some issues that resulted in her being suspended by Captain Marino regarding talking about Marino's records in front of other crew. She also had gone to medical to ask for crack. Unsure if this was a joke or for ADHD or whatever. Anyway. Apart of the negotiations to get her to surrender her shit without any more effort, I agreed to talk to her 1 on 1. So, after that, we went up to the smoking lounge to talk. In that talk, she told me that I look shockingly like a "fat girl" she had a huge crush on also named Priya that she couldn't have. She talked about how she and a friend broke into this other Priya's apartment and robbed her, and stole her clothes so she could wear them herself. So she could feel pretty like that Priya. I dont know if this was some kinda pity based attempted at romance or flirting but it was horrifically uncomfortable, and I do not feel particularly safe around this person considering how alike she sees me to this other Priya. Submitted Evidence: (attached chat log. Key phrase for start of interaction between characters will be " [Security] Niko Batushansky says, "Uh.." " Would you like to be personally interviewed?: [] - Yes [x] - No Did you report it to a Head of Staff or a superior? If so, who? If not, why?: I told the captain, but after that I just wanted to go back to my dorm. Actions taken: Making this IR at advice of Relay Chat Moderator Evans Additio nal Notes: absolutely insane woman.html
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Add a Cooldown, Remove or Alter Psionic Head Crush
CourierBravo replied to goolie's topic in Suggestions & Ideas
I think this still needs to be addressed in some capacity. People are abusing the hell out of it. Sometimes intentionally, sometimes not. But, it's incredibly frustrating to go from almost full health to dead in a couple seconds. With my only visual cue being the text that I'm taking damage in the message box. Or the sound of my head fracturing after two head crushes. It seriously needs either some kind of adjustment or nerf. -
Very good event, good selection of amenities. Some things were missing, like wardrobes for changing underwear for the sauna. And some missing tiles under stairs. But overall it was a lovely map, and a well run event. Staff did a great job on damage control, and keeping things together after the crash.
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Reporting Personnel: Samga Khulan Job Title of Reporting Personnel: Bridge Crewman (off duty) Game ID: Holiday Party 12/16/2463 Personnel Involved: All individuals are off duty. Samga Khulan - victim Lewis Lapointe - offender Eileen Goldschmidt - witness Kornelija Rigo - witness Secondary Witnesses: Time of Incident: During the party, within the first hour. Real Time: Unsure, during the event, after the crash. Location of Incident: Ski Resort, Xanu Nature of Incident: [ ] - Workplace Hazard [x] - Accident/Injury [ ] - Destruction of Property [ ] - Neglect of Duty [ ] - Harassment [ ] - Assault [ ] - Misconduct [x] - Other- Vehicular negligence Overview of the Incident: While at the ski resort, during the party, I was making my way past the Christmas tree in the center of the grounds. I turned to talk to someone, and Lewis came out from the tree line on a snowmobile, drove onto the foot path, took a left turn, and drove into a crowded area full of people. He hit me, and I was pushed back several feet by the blow. It was damaging enough that it cut my arm open, and has left me with severe and painful bruising. Thankfully, I did not have a broken bone. He jumped off the snow mobile, and attempted to try and put gauze on my wounds. I, angry and upset that I was just hit by a vehicle, began to aggressively try and push him away, until he left. Elieen and Kornelija made sure I was okay, and Eileen took me to the resort medical room. There, I was treated, and released to "enjoy" the rest of the evening. Submitted Evidence: N/A Would you like to be personally interviewed?: [x] - Yes [ ] - No Did you report it to a Head of Staff or a superior? If so, who? If not, why?: I did not, there was no security guard I saw, or heads of staff on duty due to it being an off ship party. Actions taken: N/A Additional Notes: CCIA NOTES: Additional concern was noted, and the following crew member was added as a witness: Ren Hartfort, Surgeon - witness Qiol Nalo-Jrolk, Chief Medical Officer - witness
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I've had a dozen instances of having troubles interacting with off ship characters, because of issues with airlocks. For the sake of smoothing things between bridge crewman (who are often handled the role of "deal with the outsiders"), I suggest we give them airlock access. They're already EVA trained, and it allows things to go smoother.
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Reporting Personnel: Samga Khulan Job Title of Reporting Personnel: Bridge Crewman (Off Duty) Game ID: cqq-bum8 Personnel Involved: Samga Khulan - Bridge Crewman (Off Duty) - victim Reem Faladay - Atmospheric Technician (Off Duty) - victim Kristopher Malahan- Librarian - offender Rosenwyn Edevane - Captain - witness Jacques Beaumont - Engineer - witness Secondary Witnesses: N/A Time of Incident: ~13:20-13:30 Real Time: Roughly 6:40am PST, 10/23/23 Location of Incident: Deck 3 Crew Lounge Nature of Incident: [ ] - Workplace Hazard [ ] - Accident/Injury [ ] - Destruction of Property [ ] - Neglect of Duty [x] - Harassment [ ] - Assault [ ] - Misconduct [ ] - Other _____ (Place an x in the box that applies. If other, replace line and specify.) Overview of the Incident: Mr. Malahan interrupted what was obviously a private dinner in the deck 3 crew lounge. Mr. Malahan was warned by the captain to leave us alone. Mr. Malahan ignored this, and felt the need to insert himself into our room to write, and make us read his political manifesto. He was then escorted out at our request by Captain Edevane. He then later came back, and sat in a nearby room. He made it a point to invite someone up over radio. When he left the area, he then made it a point to stop and inform us of something everyone heard over the radio, before being escorted away by Mr. Beaumont. He then later came back, pressed his face against the door, and asked if he could have our wine. I called for the captain via PDA, at which point he left. The captain came up with a group of other crew to investigate. We were left alone after that, though. No security was on shift at the time. Obviously, this area of the ship is a public area, and I can only expect so much privacy. However, I feel as though this was harassing, as he was informed to leave us alone, and then made multiple efforts to interrupt. To write and make us read his political manifesto. Submitted Evidence: N/A Would you like to be personally interviewed?: [x] - Yes [ ] - No Did you report it to a Head of Staff or a superior? If so, who? If not, why?: Reported to Captain Edevane Actions taken: Captain escorted Malahan out, then filed an injunction. Injunction was ignored. Additional Notes: While I'd rather not be interviewed, I'm also fine with being interviewed. I just have little further to say. Just let me know, please, I can fit an interview in very easily.
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Suit sensors nerfing/adjustment/removal discussion
CourierBravo replied to greenjoe's topic in General
Initially, my gut reaction was “Im not a fan.” For reasons already listed. But after reading a lot of perspectives here, i think removing suit sensors is a good first step. I used to play a lot more medical, and i often found myself getting given shit for wanting to do more than sit and watch suit sensors. Having the program up on my screen was a nice way to not have to be in The Pain Cube. But it took up a lot of valuable screen space. It covers up my entire verbs section. So having it gone would make things harder, but very far from impossible. In the like, 30-40? hours I’ve put into FR, i can count the number of times i saved someone because of suit sensors on one hand. We don’t give our players enough credit, they almost always self report over radio where they are and when they need help. Additionally, dying is just apart of the game. And it’s apart of the story we make. It’s only a 20 minute respawn timer. Whenever i die, i just talk in ghost chat, go get water, and then do something for a little. Usually go for a walk up and down the street, grab a bite to eat, or work on a map i have in the background. There’s always another job that can be done when you respawn. Hell, go play a ghost role if you wanna get funky! There’s a lot of ships now, go have fun! I think we need to take a page out of another classic 2.5d game, Dwarf Fortress, and remember that loosing is fun. -
See title. The idea is this: I'd like to have a practice dummy that can be used for medical training. Why, though? Well, I feel like using monkey cubes is weird and or wrong. And using protohumans is perfectly viable, but cumbersome. So! I'll list some hard requirements from me, and any additional features/suggestions can be brought up by players below. -It must be ordered through cargo, it cannot spawn on the ship normally -It must be movable, and secured to the floor with a wrench. so it would be like, a machine/table setup -it should be functionally identical to a human patient -it must have a self heal function (takes 20-40 seconds or longer, depending on severity of injuries) -it must be able to load preset injury conditions (punctured lungs, arterial bleed, beat up, shot, MSOF, etc) -it should do something fun when emagged edit to title: $20 from myself, $55 from lilahnovi
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Huh. Interesting. It might be an issue of some code not quite working as intended then, and the blaster would be the right fit.
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1. Hanger is largely just because of the shape of the shuttle. I wanted a sideways one in the moment. 2. I'm trying to avoid canisters on ships as much as possible 3. The idea was to give it weapons that matched its job: mining and surveying. I didnt know that the mining blaster is that good. I can pretty easily swap it out for a frankie.
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things wrong: -SMES does not output power without having to change some things -SMES throttles power, charging APC's slowly -cargo hold does not have an APC -airlock doors not facing the correct way -several APC's do not receive charge despite being connected on the same line Changes made currently: -changes to SMES that should fix output issues -APC added to cargo hold I'm also rearranging ship a bit to make RP flow better
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Character Complaint - Solomon Shaw
CourierBravo replied to CourierBravo's topic in Complaints Boards Archive
Hey, no worries! thank you for apologizing : ) That's pretty much my main concern addressed, just toning it back a bit during normal rounds. I think that resolves it. Unless moderation has anything else to add, I'm content with closing the thread out. -
Just starting this thread since I've heard that some things weren't working correctly. Please leave feedback here so we can address it.
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I got to participate in my first event in a good long time, and I did like it! My only feedback isn't really related to the event itself. The low tick rate/lag was hard to deal with, and I think I survived what should have been a fatality because I was able to run away from an explosion well before it could finish and hit me. It also caused issues for loading the guns, printing things with machines, and other problems. I also know this is something the team is aware of, since admins were disabling less important things to improve tick rate. Otherwise, it was fun and I got to LARP as a loader. Good times.
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BYOND Key: CourierBravo Game ID: cpV-aF7J Player Byond Key/Character name: Solomon Shaw Staff involved: N/A Reason for complaint: Concerns of over-abrasiveness Did you attempt to adminhelp the issue at the time? If so, what was the known action taken by administration/moderation? No, in the moment I was busy. I only resolved to after considering how I felt after the round. Approximate Date/Time: During round listed, but also a related instance a few weeks ago. I've played a few rounds with this character, and I keep walking away with them feeling frustrated. I know what the character archetype is supposed to be, the mean boss/executive/observing person who's supposed to make sure everything is being run right. My problem right now is two things. One, the bigger of the two: Several of the nitpicks the character makes are things where belief needs to be suspended. What do I mean by that? When I and my character Samga first met Solomon, the character berated me for being late to work. I had late joined the round. He would not leave me alone about it. I think latejoining is something where the suspension of disbelief needs to exist that the character isnt late. Unless they state themselves they are. I cant revolve my life around Aurora, nor can anyone (sustainably) really. I gotta late join now and then. It didnt feel good to have this brought up in that moment. This was a few weeks ago now, I wish I kept the round ID just for logging sake, but, oh well. To reference the listed round: Solomon berated the commander for a long period for not sending in her officers to just deal with a stowaway that moment, and throw them in the brig or maroon them. The suspension we need to make here is that we're here to roleplay. An antag's job is to facilitate roleplay by being an antagonist. They cant do that if the moment security sees them, they just attack them and arrest them. Security has to walk a line of not just letting antags do whatever they want, but also letting them explore their gimmick. Up to the point where its unavoidably dangerous for the crew. At least to me, thats how I see it. Being belittled and harassed for giving these characters the space to do their thing instead of just robusting them instantly isnt fun. it blows. Additionally, Solomon seemingly suggested that the bridge crewman should be in the bridge unless doing another job function. The character claiming i abandoned my post in the bridge. Unfortunately, the bridge is only accessible to a very short list of characters. I'm here to roleplay. I need to leave the bridge so i can interact with characters beyond talking on the radio or texting. I think its an acceptable suspension of disbelief that in this setting the bridge crew isnt always on the bridge. Yes, in real life, if I was a bridge crewman the expectation would be that I'm always there when on the job. It doenst feel good to have this brought up to my character, when im just trying to roleplay. The smaller of the two points, as mentioned in the first paragraph, is the nature of the character. The way that Solomon gives criticism feels very demeaning and rude. And it always is. To the point that I the player am getting upset with it. The command radio is regularly breaking down into bickering between everyone who wants Solomon to just shut up, and Solomon. I think this needs to get toned back a bit. Jerk characters fundamentally have a place both in roleplay and on our server. But a line needs to we walked with it. And im feeling like it might be over the line, because im just not enjoying the rounds where I work with them. I dont like that the radio is just requests for Solomon to please shut up. It doenst feel good for me to do that, and I cant imagine it feels good for the other player. But I dont wanna engage with that character. I'm gonna close this by saying that I think Solomon as a character has a place, but not in his current form, in my own opinion. Which is why I'm making the complaint. I just think some chill needs to be put on. Pulling it back a bit. Id really like to see a place where I want to engage with this character. We dont have enough corporate liaisons who play these hours, and I like that someone is trying to play a liaison. I especially like that they're playing a liaison that is getting out of their office and poking into the going ons of the round. I just dont like how it currently is.
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Is there more you can expand on this concept with? While Catholicism in Aurora was seemingly canonized (ha) some 5 years ago, its presence today is fairly small. To the point that Catholics are only mentioned for 2 planets. The majority of the religious focus for lore is more towards either the post blue space religions or non human religions. I don't see any reason that you cant have your character be Mormon already. I'd like to point this as well: I think space mormon is already a funny concept I'd like to see. But I think we already see aspects in mormonism already in other religions. Apocalypticism in a sense, or the coming of the final days, already exists in the Republic of the Qar's Great Slug, for example. If we're to add Mormons into Aurora's canon, id like for it to be beyond "it exists." And I'm excited to see what you do with the concept!
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Hi, I am BejewledPot, also known as CourierBravo more commonly. You might know me for such gems as "Stick your head into the ground and ignore your community. I’d be surprised if you’re peaking 10 players by next New Years Eve." among many others. Since the last time I said such inflammatory statements, I've been on an 8 month break to figure some things out. What I figured out after all of that is: mental and social health is incredibly important and should not be ignored. Disclaimer: My topic here is largely an effort to prevent others from making the mistakes I have made. It is not a pity party. I am going to try to remain as objective as possible. I dont want empathy, I want this to not happen again. Especially for myself. Though this is also very much an incomplete set of information, and may not be useful to you. It is also not fully nuanced and complete, as I am only one person and I am not a professional in mental health. When You are the Problem: Often times, problem interactions happen. Obviously, that's why this community has rules and moderation staff. It's when these become commonplace that a problem begins to form, along with a pattern. Sometimes, its a topic that is the problem. Politics, for example, is a section of conversation that people are very emotionally connected with. Though more commonly this might be a set of mechanics or a pattern of play. Other times, its you that is the problem. And the common thread isnt the topic, but the person. The common link between all of these tiffs is you. That happens. But when that happens, you have to step back and start evaluating the situation objectively. And that starts how it started for me: Taking a 1 week break. Which quickly turned into 8 months. Self reflection is a genuine skill that many lack, myself included sometimes. It is also a skill that flies out the window when you're emotional. When you're doing a hobby or playing a game, its important to ask yourself "Am I having fun?", "Is this worth doing?", and "Is this causing me or others distress?" Not asking yourself these questions can lead to feeling a sunk cost or bitterness. Then, that the thing you're enjoying cannot be given up, and must be what you care about. You become irritable, prickly, or outright hostile when you encounter parts of this hobby you dont like. And you lash out at the people around you. This does nothing good for you, and hurts the very community you're supposed to be apart of and supporting. This is where the one week break comes into play. When you start to put time between yourself and the last incident, and let yourself cool down, you can begin to look at things more objectively. If you're still becoming emotional and irrationally angry, a longer term break is likely required. Or seeking help to process these emotions. I stepped back, and realized that I was still emotional about everything. So, I stepped away. Which was the right choice to make. Moving on and Getting Help: After I left, I found new hobbies instead of just the one hobby. I strongly recommend that you, dear reader, to have at least one hobby not remotely Aurora related. Having multiple hobbies is important, especially when one of these hobbies has a serious amount of social interaction and cohesion. Working out, hiking, playing table top board games, collecting a thing, making art. These are a few examples of things that are not Aurora you can do instead of playing Aurora. These are also things that you can do with little money or none at all. Working out and making art are two things you dont even need to leave your room for. Though leave your room, please. Its good for you. Making friends outside of Aurora is also important. I genuinely believe that my current friend group is one of the best things to have had happened to me. Being able to separate yourself from what is causing so much distress is incredibly important for being a happy human. You can join another discord, frequent the same bar, frequent a local games shop, or start a new hobby that has a group element to it. Like a sport, fabric/fiber crafts, or something else. Talk to your doctor. Or get a new doctor. Most of you are adults, or in the USA above the age of 14. Which means you have a large amount of control over your physical and mental healthcare. You absolutely can ask to see a different doctor. Or if you're with a therapist you dont like, get a new therapist. If you think your doctor doesnt care, or their care is subpar, you can leave them. You dont owe them anything. Once you're with a doctor, therapist, or psychiatrist that you feel comfortable with the care of, talk to them. I spent the last several months figuring out that I have some trauma that I've started working through. I found out that my hormones are out of whack from the lifestyle I lead. And I found out that I really need some mood stabilizer medications to feel like my old, normal, pre-covid self. I now sleep at minimum 7 hours a night, or else I feel awful and angry and bad. I now eat way cleaner. Less takeout, more home made food. I drink water, because i was severely dehydrated almost constantly. I make sure I get at least 1 hour of exercise a day, even if its just walking or using a standing desk that I bought for myself. Your physical and mental health effect how you treat people so much. And now, I'm not angry like I used to be. I'm a much better person, I feel completely different. Stepping Back In and Consequences: When you inevitably decide you're ready to embrace your old hobby again, you need to know going back in that not everything will be okay. You should be prepared to notice immediately if what was causing you grief before is making a return. If it is, just walk away. Its okay to just walk away. Hopefully by now you've learned what life is like without this hobby, and you can be fine just never doing it again. And, you've hurt people. Maybe just a couple, maybe a lot. Expect to be given some amount of grief. Expect people to not want to trust you. Expect that all these things you've done are going to bite you in the rear. As they should. You did that. You hurt people, sometimes a lot. You can apologize, and maybe they'll forgive you. Its okay if they dont forgive you. You might not know how to apologize. I dont know how to apologize. You'll have to eventually. But if you're like me, despite it all, you have a deep love for what Aurora is. Love that got corrupted by awful thoughts, shitty takes, and being a bad person. It happens. You have to choose if you're willing to move on and accept it, and learn to live with feeling embarrassed sometimes. Or you cant live with it. And you just have to leave. It sucks. But you can hopefully learn a lot and take that into the next community you join. Almost no one in this world is truly irredeemable. It starts with forgiving yourself, and being okay with people never forgiving you. Finally,: I want to thank you for reading this. If you see yourself in this article, please get help man. For Americans, you can go to Psychology Today to find help, a therapist who can start to guide you down the right paths. You can schedule an appointment with your primary care physician. You have the power to do the things you have to, so you can be happy. And way more importantly, so you can stop hurting people.
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