Jump to content

dessysalta

Members
  • Posts

    317
  • Joined

  • Last visited

Everything posted by dessysalta

  1. 1. Live dessysalta reaction. 2. I'll reformat this sometime within the next day to be a proposal for a marine division that served with the 1MRB.
  2. Ublicto is easily (sorry, guys) the best writer on Aurora and I will say this with my chest to whoever asks. That out of the way, I have a great relationship with Ublicto as a writer, from gold-standard antagonist gimmicks, to heart to hearts between my Kira and his Elwood, to getting and giving advice to one another on how to properly accomplish certain things in-game or OOCly (from application recommendations to chit-chat about how to write exploitables). I think the best thing I could say about him is how amazingly competent in Aurora's human politics he is; he has an amazing understanding of how things tick and I love his sense of direction. I have questions I'd ask him about things like antagonist factions, more Sol nonsense, etc. but I'm a little afraid of overstepping given the seriousness of a deputy position (not to mention the submissions have already closed, so I want to prevent giving the lore team a headache because of me). Seriously, this dude rocks. Get him on the team ASAP, and I'd like to apologize for not giving a +1 earlier when I noticed people were doing it to the other apps. +1
  3. Lore Impact (Small/Medium/Large): Small-Medium Species: Human Short Description: Introduces a new division of the marines with respect to the 1MRB, changes how the Visegradi NDF incorporated into Szalai's navy, and adds some additional text to the Mandates page regarding these two things (specifically the SSRM). Also gives the Wildlands Squadron a mention on the SSRM page. How will this be reflected on-station?: Expands upon existing SSMD/SSRM/Visegrad (and to a degree the SMC/SAF) concepts and points a little more towards the Wildlands Squadron, and provides greater (and more importantly, relevant) material to pull from for ex-Sol or ex-military characters, or those who would be affected by them. Does this addition do anything not achieved by what already exists?: Most of it was left up to speculation beforehand, and while these things can be inferred it's nice to have them in writing. Also adds yet another place of origin for Squadron PMCs and gives them additional depth past "I was in the 103rd/104th/etc. fleet" or "I'm a political refugee that doesn't really have a choice." Also allows me to solidify Kira Vasquez's battalion without linking an entire document of names and sounding like a crazy person over Discord so people can get in on SSMD action. Do you understand that the project may change over time in ways you may not foresee once it is handed over to the Lore Team? Yup! Long Description: For the Solarian Armed Forces page, another Notable Marine Formation: For Visegrad's Defense & Law Enforcement section; there are a couple takes here in case the lore team prefers one over the other, or both of them. In case of simply replacing the last paragraph of this section: In case of rewriting it altogether: For the SSRM:
  4. Player who wrote the announcement here. In all honesty, I didn't figure there was no such thing as a residential security force prior to being PMed by an admin after the fact to let me know that residential is a grey zone. My intent with the bulletin post was just to add additional depth and show that the events (of which I participated in both, albeit not crew-sided) had more impact than a simple 2 hour gameplay session (and I have no issue with my character not being the "hero" because I never wrote it with that intent or contempt). It felt unreasonable to assume that, in the event the Horizon is being bombarded and boarded by eight ne'er-do-wells, the residential deck is completely unaffected, moreover that a legitimately qualified Head of Security wouldn't try to organize at least a small squad in case things took a turn for the worst, and instead just kick their feet up like nothing's happening. In retrospect I probably should have consulted staff, but there's a good point to be made if I actually had no idea I should have done so in the first place. How about having staff-written announcements directly after the event that details possible damage or conflict that occurred below deck? I.e. Another pirate event occurs with ship combat, and admins mention part of the deck is evacuated and sealed off. Player characters can be chosen individually or not at all to have been affected by this, which solves the problem of characters proclaiming heroic nonsense/wounds/etc whilst also allowing for participation or involvement with those who either couldn't attend or were playing as a different character.
  5. I haven't yet had the pleasure of being directly underneath Burns as a character whilst in command, but I can tell you with absolute certainty he's (both Ublicto and his character) great with antagonist gimmicks. One of the things I noticed during my gimmick (which admittedly revolved around Burns' exploitables) was the fact that Burns was talking constantly over the radio, making effective callouts, asking for check-ins, getting them, and responding with more information or callouts as the situation needed it. Moreover, all of what he said didn't detract from where he was at the time of the callouts, having been a direct witness to a lot of his interactions, Ublicto made sure to balance roleplay and quick, efficient, calculated callouts and never miss a mark. I'll update this if I serve directly under Ublicto as say a HOS or XO, but I felt like I should offer my insight as an antagonist, too. +1, +100 even.
  6. i miss marcus zhao :(

  7. #1 Mictlan fan here. I completely agree with this change considering I already have a character from Nueva Tenochtitlan, which is a city on Mictlan that was settled by Mexicans. There's no reason not to change this given someone might incorrectly assume you can't make a Mexican-rooted character who was born on Mictlan/takes the Mictlani accent.
  8. I have nothing but good words for Ublicto and the characters they've made over their time spent on Aurora. I love their writing style and how well they can coordinate things like antagonist events, players, and I have no doubt they would be a good fit for command. (P.S. Raided by the Southern Military District, you say? 👀)
    It's a Halloween party, simple as. People got drunk, people had fun and socialized. I liked the giant costume area at the start, I was honestly afraid we wouldn't have enough variety, but we had plenty. The "prop guns" were a nice touch. Shout out to Satan (She/her), who threw gang signs up during the group photo and also fake-maimed like three people LMAO. That was hilariously awesome.
  9. Reporting Personnel: GEVURAH (Gebura) Job Title of Reporting Personnel: Bridge Crew Game ID: cqs-bf3N Personnel Involved: CHESED (First Responder, witness) Sebastian Richter (Security Officer, witness) Oke Isonoe (Physician, offender) Secondary Witnesses: N/A Time of Incident: 14:35 GST, 2465-10-25 Real Time: 9:35 EST, 2023-10-25 Location of Incident: Medical bay Nature of Incident: [x] - Workplace Hazard [ ] - Accident/Injury [ ] - Destruction of Property [ ] - Neglect of Duty [ ] - Harassment [ ] - Assault [x] - Misconduct [x] - Other - Potential neglect of duty. Oke knowingly committed all that he did whilst on-duty with the potential to have cost crew their lives in the event he was immediately needed, but none such patients arrived. Overview of the Incident: Oke Isonoe entered the medical bay to perform what I assume is a standard shift. Upon his arrival, he was smoking, which is not permitted within the medical bay proper. Upon being told to stop, he did. However, he would come to return with another cigarette, this time drinking out of a bottle of Qel'Zvol Hospitality's Prestige Beer, and khlibnyz. He was told to discard his cigarette once more, and dispose of his alcohol, as drinking on-duty is poor form at best and incredibly negligent at worst. He then returned with an electronic cigarette, very clearly acting disingenuous and implying there was nothing security (Sebastian) could do despite this case of procedure-skirting. He then produced Xuizi juice and began to drink it, which although it is butanol-based and has little effect on humans, can still lead to intoxication if enough is drank. Shortly thereafter, he returned with a hypospray and began injecting himself under the pretense of it being "burn medication"; none of us (CHESED, Sebastian, and I) were able to discern any visible wounds on his person, and after five or so injections, Oke was slurring his speech and vomiting over himself, falling over and failing basic hand-eye coordination. It was then he was taken into medical for a diagnosis and treatment. I find this blatant disregard for professionalism and workplace safety incompatible with organic life and would like to request action be taken or, if required, submit this employee to a psychological evaluation or review request. Submitted Evidence: Would you like to be personally interviewed?: [x] - Yes [ ] - No Did you report it to a Head of Staff or a superior? If so, who? If not, why?: None were available. However, Officer Richter did conduct and serve an arrest. Actions taken: See above; in addition, Officer Richter tentatively served Isonoe with an i206 - Neglect of Duty charge. Additional Notes: I am unsure and frankly apprehensive about the i206 charge; I do not believe it is sufficient, and as of writing the physician is still dry heaving. In addition, Sebastian Richter and CHESED are open to interviews should the need arise, as I have asked them personally.
  10. Little bit of a different update here, I noticed it's been too long so I'll be releasing this one in parts rather than giving an indefinite "sure I'll totally get around to it." No voting for a bit, sorry storytellers.
  11. Previous I pulled the trigger. ... ... ... - - - - - - - - - - - - - - - - - - - Fill yourself again with hollow words But you should know by now they all have heard So careful what you say When you walk away and haunt the halls again Pain. A very familiar feeling, in a not-so-familiar environment. My arms and legs ached, but most importantly my ribcage, the lower right quadrant of which harboring a sting I recognized as the same aggravating lightning bolt you felt when you crack something you shouldn't. I coughed up spit, and the pain worsened. As my surroundings finally faded into view past the triple-sight I had previously, I recognized the place. I was still at the bar, and I could just barely remember who I was. Kira Vasquez. That's a good name, if not for the heartbreak and hardship attached to it. You know, come to think of it, my dad told me this story of how it was supposed to be Vazquez, with a Z. Turns out my four-great grandfather had misspelt it when he got his name change, which was particularly bizarre given he had a writing major, and a minor in political sciences. What always confused me about Sol was... I shifted my weight onto my hands and knees. Something knocked me out of that looping dead-end thought pattern, but I couldn't tell what. Everything was so muffled and hard to understand, as if coated in thick cotton. My fingers, which were normally hypersensitive tools of constant labor, felt like they were wrapped in duct tape, placed in mittens, then coated with Vaseline. The one persistent feeling was that pain, which was serving more to aggravate me than raise my alarm bells. It had my attention, and shortly thereafter, it had my disinterest. "Kira." That Martian voice again. I had to channel all of my willpower into remembering the name of who it belonged to again. Ethan, again. Of course he let this happen. I shouldn't have expected anything less. "Do you need something?" Is what I tried to say. Instead what came out was, "Duh...mmgh?" I didn't even bother to sign. Then, somewhat relieving me, I felt arms dig under my own and hoist me up. Although in hindsight I realize this was a particularly normal motion, at the time it felt like I was swimming in water, all the while fighting against gravity, which was inverting itself up and down, left and right. I kicked my legs out and locked them in place, standing up shakily. That rib of mine wasn't happy with the commotion, sending bit after bit of that same organic message: hey, fix me! I felt like a child who was being reminded of the bell's timing at school, getting one-two punched by my own ignorance and to a degree my own apathy, manifesting in this quasi-sane bubbling and bellowing of anger and inattention. It was bordering on driving me crazy, the more it went on. Here I was, awakened from a peaceful, if very intoxicated and stress-driven nap and dunked into the waters of reality again. Man, I really do need an outlet. I put my full body into shaking the Martian off me, stumbling forward but catching myself. I swayed deliriously back and forth, the ground beneath me appearing to rise and fall. I knew this feeling. I knew how to combat it. I knew how to ignore it. I waved a hand at Ethan and grumbled words to the effect of, "Shut the fuck up, you Red planet outlaw." and started making my way out. It was surprising to see one leg go in front of the other again and again without tripping up on each other, an act my body is fond of when I'm drunk enough to see stars. Apparently none of my colleagues like that, because somewhere in the middle of the stream of audible vomit I heard one or two more shuffle up from their seats. Just when I thought I had some independence, I saw the bar shift--it turned on its side and then rammed into me. That pain got worse, going from aggravating to excruciating. From my throat came this guttural, visceral squawk of fury and torment helping the alcohol to better clear out of my system, and at the same time making it even harder to focus. "Kira, you're falling!" The Lunar woman called after me. What was her name? Even so, it was a bit late to say that, wasn't it? Fine, then. My thoughts drifted in and out of legibility. Pick me up and drag me out like you always do.
  12. Believe me, I feel you. I hope the lore team reconsiders, but a pirate faction is better than nothing at all.
  13. So, after some conference with Villa and word from Triogenix, this doesn't work out as an antagonist faction (through no fault of my own; word is that antagonist factions often don't exist outside of what they're written in) but could very well be a Unathi-centric pirate faction. I'm currently writing a primer for use on the Unathi Piracy part of the wiki, and you'll see that shortly. Ladies and gentlemen, it's been an honor. This being said, I don't think we'll be losing out on much.
  14. I've too much to write about Pocheto but I'm tired atm (it's 2 AM) and need more coffee (we're out). I'm just gonna keep this simple, +1, I absolutely trust them to play a *chirp.
  15. Same as above! I have no doubts that Ublicto can write and portray an IPC properly, +1!
  16. until

    Review reflects what I said about event 1 of the mini-arc (that of which being solid gameplay, a little less roleplay, decent fun level especially mourning a since-retconned death). Not much else to say, solid event, mass casualties, and I made a mistake by sitting in the bridge (READ: the FIRST PART THAT'S GOING TO BE SHOT) of the freebooter shuttle as the pirate captain. I got bodied really, REALLY quickly, and it was really fun roleplaying that out.
  17. This is a really good idea, actually. I might get on this, but I make no promises because history sections aren't my strong suit--that and I don't want to risk coming up with something otherworldly or inane when it comes to Aut'akh. It's a very valued Unathite faith to me.
  18. until

    Hi, I was the captain of the opposing vessel. There isn't a lot to talk about on my end (it was a lot of "quick, load this, shoot them, murder these fuckers!!") but that's to be expected. I had a lot of fun roleplaying in a command position as an opposing ship without going too overboard or being too antagonistic, and firing the guns alongside helping our 4-man was incredibly dynamic, with our roles shifting to the needs of what was going on. I'll split this into what I think are the most important categories: Gameplay - By this I mean direct mechanics, the fun produced by clicking and doing stuff instead of talking and thinking stuff. The gameplay was very dynamic and our 4-man swapped out as needed, communicated clearly and efficiently, and our pilot (Stev III) was fucking phenomenal. We got told to sandbag a lot, and I have to offer my thanks to our gunners (eddymakaveli and hollyhock) and pilot (again, Stev) because they were just amazing at both staying in-character and giving the Horizon hell. I know that last bit should probably go into the roleplay section, but it's worth mentioning here because it didn't impede gameplay. I think the most fun part of the gameplay was getting told by ReadThisNamePls to "Obliterate the chapel" and "no religion allowed today". Roleplay - Talking and thinking stuff. Honestly, decent enough roleplay despite our whole "just shoot them" thing. It was fun speaking with the Horizon on hailing like "yeah sure just hold on a minute" while we locked onto them and engaged combat, and the after-action RP wasn't too bad either. Not a lot to report on this front, but that's fine. Again, I'm the off-ship conflict-starter, there's not a lot of RP that's going to be happening on my end. General Satisfaction - A myriad of ways to describe why I had fun, final thoughts. I had a lot of fun with this event. From shouting Spanish over hailing comms and pissing the Horizon off, to shooting our Longbow and the rest of our guns like no tomorrow, to hearing the old nuke ops stinger when we got turned into antagonists at the start. I loved every second of it, honestly. A huge improvement from the event before this one (Starship Troopers) and compounded by the fact that it's canon. Hooray, conflict! 5/5 Stars
      • 2
      • Like
      • Thanks
  19. - Reprogrammed by the League, stolen from Zeng - Stolen back by the 104th (that's my baby btw) and treated gratefully, raided the CRZ - Bought their freedom by embezzling NT money and screwing over humans This might just be the best IPC ever made, and I'm not joking. As far as +1s go, Ublicto has shown careful and cognizant thought for each character they play, Elwood Johnson especially. Because this is the place I can tell people to pound sand if they think Elwood is another dime-a-dozen Sol secoff, that's what I'm gonna do. I can't see anything going wrong from Ublicto having the ability to *beep.
  20. First of all, I despise Maglina as a character, and now that I know you play them I can tell you to your face how much I hate them /pos. +1, very well written. Secondly, I feel like you should add a bit more personality to this bug in the background. Why would it choose work aboard a corporate vessel instead of a naval or military one? What does it think of being bred for combat and forced into it most or all of its life? Does it have any goals beyond serving as a premier k'laxan example, like seeking a greater understanding of the world around it?
  21. Ulery, Iota, and Sylv are all interesting characters that I like to see on the manifest from time to time. I've been meaning to play my service characters a bit more anyhow, so +1! I'm interested in seeing a trial.
  22. BYOND Key: Dessysalta Character Names: Species you are applying to play: Dionae What color do you plan on making your first alien character: N/A (Diona) Have you read our lore section's page on this species?: Yup! Why do you wish to play this specific race: After interacting with characters like Hope Burns Brightly, and Blood Soaked Departure From Paradise, I really liked the dynamic that gestalts can have both on their own (with themselves) and the people around them. I think using melodic and metaphorical music terms to describe how they think on a fundamental level is really interesting and poetic, especially Voided Vocals and Mourning Mass mindtypes. I originally wanted to explore something to do with the name "Justice Served Not Through Peace But Violence", but now I really want to do something involving the latter of what I mentioned, the Mourning Mass. Honestly, I just think Dionae have interesting biological traits (like forming into giant spires made of nymphs, or learning just by taking in blood) and the few times I've seen them I've loved interacting with them. I personally want to explore the JSNTPBV idea later, and focus on making a sorrow-ridden gestalt for now. Identify what makes role-playing this species different than role-playing a Human: Dionae behave in strange ways, especially considering they "gain" intelligence by forming up with and communicating with other nymphs in a gestalt, not even counting bloodlearning. It's a little hard for me to describe how their minds work because I think of it like splitting off pieces of yourself, where those pieces take a piece of you with it (and by all means, this is how they work in a lot of respect) and then bring back wholly new experiences or thoughts when they rejoin with you. When it comes to processing situations, most Dionae won't engage in combat unless its strictly defensive in nature, and different mindtypes will interpret it even deeper than that; some won't even consider fighting defensively in cases like a Mourning Mass, where losing a piece of themselves is completely out of the question, or a Chaotic Cacophony, where each nymph might just split and run with a great enough threat to its safety. For mindtypes and views on other species (or even themselves), just one particularly notable experience or case of bloodlearning can be enough to shift how a gestalt operates, what mindtype it can be considered, etc. Mechanically speaking (and biologically too), Dionae need light and radiation to live, and without it they'll die. They can't run, but can reform wounds just by standing in light or radiation for a long enough time, and are unaffected by things like atmosphere and pressure. They're also either more vulnerable to pain or less depending on their classification as either a Coeus or Geras gestalt. Character Name: A Funeral For Yesterday's Promises And Wake For Alliance Anew Please provide a short backstory for this character: Funeral started from humble beginnings, having split from a greater Argus during its first few years in the Sparring Sea, exploring the cosmos and drifting through nothingness while distant starlight kept it nourished and the occasional, but very rare nymph or ship would pass it by and lend it knowledge. For the longest time, roughly ten years, it had gone through variations of names such as "Fluorescence To Drink" to "Quiet Numbness Embodies All" and, eventually, it happened upon one of the first Tarwa ships and chose to integrate itself as a crewman within. It had very little concept of how to assist aside from menial labor and constant bloodlearning, acquiring knowledge of the crew within and shaping itself to be as useful as it could to its brethren that offered it shelter. For the next twenty-five years, Bonds Between Comradery And Need would come to know their scalemates, eventually settling on one in particular: Krou'zo Tarwa, a middle-aged Sinta that aligned himself with the Fang Captain Tarskin Tarwa in support of his cause and thirst for fame. Eventually, on what would be the gestalt's 38th birthday, Krou'zo hit an age where he began slowing down; his early 50s. It was then that he decided the pirate's life wasn't for him, and after having raided one too many ships, he decided he would pursue civilian life come next year. Bonds took interest in this idea, so much so that it asked if it could accompany Krou'zo on his journey, to seek the unknown and be rid of this life even after having learned so much from it. Krou'zo agreed, and for their last year together, they slept in the same bed, worked together far more than previously, and came up with plans and sightseeing spots on their calendars for when they would finally come to depart. ...The Sparring Sea had other plans. A week before what was to be Krou'zo and Bonds' departure, disaster struck. A Hegemony ship had strayed too far from its patrol route, and the ship that housed the gestalt and its lover had been too liberal in its maneuvers. Kataphracts rammed the ship and blew holes through the airlocks; burnt those who stayed inside and cut the many vines of nymphs on the exterior. The attack was ultimately unsuccessful, but that was not to say there weren't casualties. One of them was Krou'zo, mortally wounded even with the help of Bonds' nymphs and what remained of their medical bay. The Sinta had held onto life as best as he could, but his light was fading--something the gestalt had never wanted to experience again. "Bondsss..." He croaked. "Ekssperiensse...what I could not. Pleassse. Go." "We will not leave you again." The gestalt replied. The Sinta bared his teeth akin to a grin. "Then take me with you." Each droplet of blood the gestalt ingested was filled with pain, so much pain that it overran what little agenda it had before. Krou'zo would live on, if not in body, then in spirit. Funeral, wracked with grief and burden, stepped onto an independent shuttle with a new consciousness; and with it, new song. Hear, o' stars, my desperate plea To see my love beside me. Sunk below the Sparring Sea, His anchor weighs upon me. Fasten his tether unto me, For he may rise to sail free. What do you like about this character? I loved coming up with the idea of a Mourning Mass for one of my all-time favorite pirate groups, the Tarwa Conglomerate. A friend of mine helped me name them. I really, really like the idea of a gestalt that wants to spend its time seeing the world for (and "with") its lover, experiencing new things and hopefully achieving some peace and happiness in the long run. It'd be my first passenger character, and I'm excited to see where they go as a person, if they pursue employment, etc. How would you rate your role-playing ability? I usually give this answer an 8/10, so we'll say 8/10. Notes: Just some lore team questions. Also, the above lyrics are shamelessly editorialized from the Hades OST, specifically Lament of Orpheus. It's what gave me the original inspiration for this character.
  23. Gilt is an amazing roleplay whom I've only ever had positive experiences with (especially with Kuri making it her life goal to die constantly). +1, I'd love to see them in command.
×
×
  • Create New...