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naut

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  1. BYOND Ckey: Nauticall Discord username: @nauticall Character names: Leslie Asoya Alessia Marino Seoyeon Park Species you are applying to play: IPC ------------------------------ General Whitelist Requirements What colour do you plan on making your first alien character?: N/A Have you read the lore pages for the species you wish to be whitelisted for?: Yes Why do you wish to play this species?: I’ve loved playing as robots in other games and media; they have interesting perspectives from a philosophical perspective especially that differ from humans, and there’s a lot of opportunities to play out different dynamics, stories and beats including personhood, “realness”, and life’s purpose. It’s also always engaging to try engaging in the mindset of a robot, thinking rationally (or irrationally in some cases) to things and how to go about it. What makes role-playing this species different than role-playing a human?: The most obvious difference between an IPC and a human is that an IPC is not human, no matter how much one might try to emulate the latter. The way they process risk, make calculations, see the world and even form relationships is done in a completely foreign way to humans owing to the different workings of their brain. Everything is either logical or random, with no hormones, overwhelming emotions or gut feelings to influence their judgment. However, a lot of their drives, often eccentric, hinge on their directive for self-preservation, influencing both their risk tolerance as well as their outlook on life later on. IPCs also benefit from learning through datapacks and preprogramming instead of the traditional education/training gauntlets organics often have to go through before being able to work; this lets them often enter work fields immediately after creation and continue doing so for as long as they’re allowed or capable. Their status as an indentured second-class people also makes their ambitions and goals significantly different from that of a human; as upward mobility can often be hard-limited to factors outside of one’s own control, “goals” may be a lot more simple in concept but more elaborate in execution; like working towards paying off one’s freedom, discovering enlightenment, escaping something, or simply making it to next year - because of their situations these often need a lot of careful planning and elaborate steps to avoid getting caught or being set back. ------------------------------ Character Application Character Name: Pascal Write a backstory for your character. This may include their origin, education, personality and how they arrived at the SCCV Horizon. Background On the Grand Boardwalk lining the coast of Helios City’s resort corridor on Silversun lay the Alaena Bar, six stories above the ground, and far away from any kind of hustle and bustle. Its door was made of wood, its signage nothing more than a simple board denoting its name and its location, and its outdoor menu crafted of chalk. Its entrance is overshadowed and dwarfed by its massive, bright neighbors, and this was very much by design. One would expect a bar in this prestigious of a location to be filled with cosmopolitan grandeur: glass chandeliers and RGB lighting fueling lively drinking contests and constant chatter. Instead, Alaena offers a different allure. Its modest size and unpretentious, contemporary decor belie its status as a haven for the truly elite, a sanctuary quietly marketed by Idris to those of status seeking a haven away from the perpetual whirlwind of the casinos and attractions lining the levels below; a passion project by the company’s more reserved officials and clients. Marketed by mouth as a "getaway from the chaos," it stands apart from the dive bars and cheap clubs peppering the coastline, attracting a clientele with discerning tastes and deep pockets. Its patrons were true aristocrats, often older, and with a longing to be treated like a person for once in their lives, rather than the walking wallets their colleagues often made them out to be. Alaena offered them such a chance. Behind the counter of Alaena stood a bartender named Pascal, a first generation Bishop frame IPC in white and gold, dressed in a three-piece suit, sporting a gold name tag symbolizing exemplary service. For the past three decades Pascal had engaged in many deep conversations that often propagated the bar, often diving into philosophy and life ambitions. On some days Pascal would assure a disillusioned politician, or challenge the worldview of a corporate executive. Unlike its contemporaries, Pascal did not bend the knee submissively to elite patrons, lending it initial ire from the higher-ups but eventually warming up to its down-to-earth treatment of customers. Pascal was always one for honesty. It would tell its opinions - of which it had many - and said them frankly, but did so in a respectful and humble manner. Whether it was advice, political debate, philosophy, literature, or science, no matter how complicated, Pascal had a way to join the conversation if invited and contribute. This made it a valuable advisor among the bar’s clients, one motivated by its job and not by the premises of wealth or reward. Pascal was one of the first synthetics to be deployed to Silversun. Initially assigned to a more prominent bar in Helios, a young and inexperienced Pascal and its three other Bishop frame coworkers faced rampant discrimination by both clients and even coworkers, driven by distrust and the fear that a robot was stealing their job. At one point it was even attacked by a drunk native patron at the bar, and another it was attacked and beaten in an alleyway while running errands. While Pascal recovered, it still holds memories of these incidents and, while it has taken more caution to draw less attention to itself, they’ve given it a sense of almost self-doubt and questioning that festers in the back of its mind, resurfacing occasionally during deep debates. In an effort to win over patrons while not attempting to show off and attract even more ire, Pascal would adopt a degree of formality and closeness with patrons, particularly regulars, to a degree that none of the other bartenders had quite matched yet. While it certainly was attractive, it wasn’t exactly awe-inspiring, and Pascal continued to mostly blend in as one of the robots behind the counter. After its talents were noticed by a touring Idris executive, Pascal’s abilities were made known to the company’s management on Silversun and, by personal request, it was quietly transferred over to the then-brand new Alaena Bar. Years passed, and while neither Pascal nor Alaena made it to worldwide renown, it became a quiet household name among its clientele. One day, however, Idris decided that Pascal was becoming too old to continue staffing Alaena, alongside geopolitical concerns, and decided to quietly move it away from the bar, much to the dismay of the bar’s remaining customers. Pascal eventually was reassigned to the SCCV Horizon, continuing to do its job in a quiet corner of a high-profile ship. There it continues serving the same combination it had done for decades: a cocktail, comfort, and a conversation. Personality “I do not like pretending to be something I am not.” Over the course of its over thirty years of existence, Pascal has developed a plethora of opinions and life experience, information accrued from its training and its decades of talking to all sorts of customers from behind the counter. Decades of working at Alaena has given Pascal a formal vocabulary that extends into its speech, even when off duty. It speaks in sophisticated yet nuanced language that is direct, but not robotic; formal, but not coldly so. Pascal additionally has conversational skills so adept and well-developed that it is only betrayed by its appearance as a robot, albeit one with a highly polished and clean chassis. This aspect of itself makes no attempt to hide, and although a younger Pascal may have tousled on occasion with the nature of its existence, it has since learned to accept its position and status as a mechanical being, and even embraces it, having a personal dislike for the pretend-rich nature of others. Self-ownership in particular is one aspect Pascal, almost uniquely among older IPCs, does not view as a positive thing, thinking of it as trading one series of problems for another. Pascal’s advanced age means it struggles to adapt to new trends, favoring “old fashioned” methods and ideologies that give others the perception that it can be out of touch. Despite this, it is continually reading to attempt to improve itself and research the ever-changing trends of today, although it reminisces about simpler times and misses when quality was favored over looks or flashiness. It also struggles with the idea of a looming “retirement” and, following its reassignment to a ship, is currently actively attempting to find other hobbies, of which include classics like painting, reading, and playing instruments, of which it is competent in several. How have the recent events of the Orion Spur impacted your character? Events such as the Phoron Scarcity, the Solarian Collapse or even the Invasions of Biesel for interstellar-wide affairs, while region-specific events such as the Peacekeeper Mandate, The Titan Rises or even Cold Dawn may impact your character. Throughout most of its life, Pascal was only lightly affected by geopolitical events, being largely insulated by Idris Incorporated’s business-as-usual approach on Silversun. However, the Solarian Collapse led to Idris shuffling around personnel significantly and huddling operations together in the wake of the crumbling infrastructure around them. Alaena would see fewer and fewer patrons in the wake of the event as elite patrons were less willing to pay a visit to the planet than before. 2466 saw a critical break in this threshold as Alaena lost more and more customers. Idris sought to replace Alaena's staff with a younger crew as a result, with Pascal itself being moved away from operations for a while. With too much goodwill to be simply retired on the spot, Pascal was relegated to the Horizon to both put employees to work and placate frustrated corporate officials who used to frequent Alaena. How does your character view the megacorporation they work for? Pascal is loyal to Idris Incorporated, even though it accrued enough wisdom to know that the corporation likely no longer returns the same sentiment to it. Pascal remains nostalgic of the “old” Idris that favored quality over flashy displays, yet still performs the work it does, with quality and attention, seemingly to remind people of the perceived “golden age” that Pascal and its employer had once worked for, believing the corporation’s commitment to quality, especially in its more elite circles, is something it has to uphold.
  2. Reporting Personnel: Alessia Marino Job Title of Reporting Personnel: Captain Game ID: cBe-aCCq Personnel Involved: Glen Traumer, Shaft Miner - Offender IRU-Malachite, Security Officer - Witness Zastria Brenghali, Security Officer - Witness Mira Tilton, Assistant (off-duty) - Witness Iphigenia Konstantinou, Lab Assistant - Victim Secondary Witnesses: The following personnel were investigators who were not primary witnesses but nonetheless involved in the investigation: Clark Coldsmith, Investigator IRU-Squire, Investigator The following witnessed the intoxication incident in the bar in various capacities: Ungnyeo, Bartender Frida Cross, Bartender Jennifer Volvalaad, Chaplain (Tribunalism) (off-duty) Brian Pinkman, Hangar Technician (off-duty) Time of Incident: approx. 04:30, 8/23/2467 (real time: approx. 1:30 AM EST 8/23/2025) Real Time: (Ex: 05:00GMT 3/24/25) Location of Incident: (location here) Nature of Incident: [ ] - Workplace Hazard [ X ] - Accident/Injury [ ] - Destruction of Property [ ] - Neglect of Duty [ X ] - Harassment [ X ] - Assault [ X ] - Misconduct [ X ] - Other: Possession & abuse of contraband. Overview of the Incident: Several incidents regarding Glen Traumer took place over the course of this shift alone. Incident #1. About 15 minutes after clocking in on shift, shaft miner Glen Traumer entered the kitchen for a meal. Upon doing so, sitting across from Dr. Jennifer Volvalaad, who was reading a Tribunalist Codex on the counter, he promptly took the book, said aloud, "Get this trash off the table," and tossed the book onto the ground. While Dr. Volvalaad was unfazed by the altercation, I felt it was a disturbing preview of what would happen afterward. - Incident #2 (PRIMARY). Several minutes later in the bar, Mr. Traumer entered the place, sat down, and ordered a vodka from the bartender on-shift, Ungnyeo. Upon receiving it, he then proceeded to down the entire thing in rapid succession, asked for another one, and then entered the bar lounge. Ms. Tilton entered shortly after him and found him not breathing with a pill bottle of Colorspace on the table. Ms. Tilton called for medical assistance, following which Dr. Volvalaad and IRU-Malachite came to perform CPR, which succeeded. While being transported out of the bar towards the medical bay by the on-duty medical drone, Mr. Traumer escaped the bed and returned to the bar to ask for more alcohol, which Ungnyeo declined him from having. Dr. Volvalaad informed me via PDA that the incident of him stopping breathing was likely due to him taking barbiturates as well as alcohol at the same time, causing him to enter respiratory arrest. At this moment I recalled seeing him attempt to (unsuccessfully) poach a pill bottle of Mortaphenyl to crewmembers, one of which was Ms. Tilton. His medical record states both that he is an opiate addict and is contraindicated to receiving mortaphenyl per medical orders; this made the Mortaphenyl on his person, as a result, contraband. Due to this, I filed a search warrant for possible contraband possession which the security officers on-shift attempted to execute. However, he was elusive, and was unable to be tracked down until Incident #3. - Incident #3. Iphigenia Konstantinou (listed in personnel involved as a victim), for reasons irrelevant to this incident report, voluntarily placed herself in a body bag. Mr. Traumer, upon finding said body bag, proceeded to drag her from the place she was found into the dining hall while she was still talking from inside the bag, before leaving the bag with security and walking away. The security team concluded this was a case of battery. At the same time, Ms. Tilton admitted to being offered (but rejecting) the illicit sale of Mortaphenyl to her. She offered to have her bag searched, but I declined to authorize it as we did not have sufficient probable cause. Instead, at security's recommendation, I upgraded and authorized Mr. Traumer's still-outstanding warrant to that of an arrest warrant under charges of Battery and Contraband possession. Around this time, I had to enter residential. Before leaving, I gave Officers Malachite and Brenghali guest passes into Operations/Mining to attempt to locate Mr. Traumer, and they alongside investigators Mr. Coldsmith and IRU-Squire were participating in the search to varying degrees; however, after some time searching, he fled to residential himself, and the search was called off. --- I would like to state for the record that the rate at which Mr. Traumer had been racking up incidents this shift paints a picture of a deeply unstable and confrontational crewmember who cannot be trusted to remain peaceful on the SCCV Horizon. Officer IRU-Malachite suggested as well that an Incident Report like this be made due to Mr. Traumer's substance abuse behavior. As Captain this is way over the kind of behavior I would personally tolerate and why I had issued a warrant for his arrest to begin with. In addition to punitive affairs, if this Incident Report is actioned, Malachite and I would recommend counseling sessions for substance abuse, especially if this turns out to be a chronic issue (which, as indicated in his medical records, is a chronic issue). Submitted Evidence: I needed to enter residential before sufficient evidence could be compiled. On duty security staff might be able to provide more, or at least provide credible testimony. Would you like to be personally interviewed? [ X ] - Yes [ ] - No Did you report it to a Head of Staff or a superior? If so, who? If not, why? - N/A: I was the residing Captain on-shift and the only head of staff awake. Actions taken - I issued a warrant for Mr. Traumer's arrest; however he fled to residential before he could be detained.
  3. So recently I was part of a discussion talking about the status of in-character Incident Reports (IRs) done by CCIA staff, particularly regarding the way they were handled, how they apply, their process of information gathering/interviewing, and the roleplay element they contribute to, if any. I'd like to use this thread as feedback and discussion for potentially overhauling the way some IRs work, rather than shouting into the wind and complaining about problems. Some suggestions from the masses (I don't necessarily support any of these but I just want to throw in what's been talked about so far): Denying IRs that clearly are of little consequence to anyone and seemingly don't deserve HR's time to investigate. Encouraging Discord interviews either through the relay or through Discord messaging. Current stigma is that Discord interviews are a "last resort" and discouraged. Being more transparent in punitive action given to individuals, even if it's only available OOCly. Making CCIA interviews less "boring" and more proactive discussions, possibly by involving multiple people in the same interview.
  4. Stellar Corporate Conglomerate - After Action Report SCCV Horizon Izulikh Humanitarian Mission - 29 June 2466 Class II Clearance - SCC Personnel Only (Not for Public Consumption) Overview The Izilukh Humanitarian Mission (henceforth known as the “Mission”) undertaken by the SCCV Horizon was designed to deliver relief aid to the village of Izilukh in the Northern Zazalai Mountains of Moghes. The mission was authorized on 25 June 2466, following reports of severe shortages of food, water, and medical supplies, aimed to alleviate the suffering caused by the Contact War and the ensuing Wasteland conditions and open the area for future developments and revitalization. Partway through the Mission, however, the Horizon crew was betrayed by the very people they were supposed to be aiding - the retinue and soldiers under Lord Izaku of Mudki - and had to abandon valuable equipment and evacuate. Some crew were tragically killed or lost in the process. Objectives Land in Izilukh via shuttle SCCV Apollo. Deliver 20 tons of food supplies. Provide medical aid and establish a temporary clinic. Conduct infrastructure maintenance and repairs. Survey and analyze the local environment. Distribute food aid to the local population. Notes Nralakk Federation personnel have set up a field outpost prior to the Horizon crew’s arrival and were planning to coordinate activities alongside. The field outpost was approx. 140 meters east of SCCV Apollo. No radio contact was made from SCCV Horizon to this outpost beforehand while SCCV Apollo was in transit. Frequent sandstorms approx. 30 minutes after touchdown of SCCV Apollo made travel difficult but were ultimately minor. The weather cleared afterward. The village was walled on three sides and against a mountain on the western end. Abandoned buildings were present outside the walls. The village was governed by Hegemony noble Lord Juyzi Izaku, Lord of Mudki. Locals noted bandits and a figure named “The Old One” that attacked people in the south of the village. The village aquifer was contaminated with a toxin that the research team believed to be small amounts of phoron, presumably from traces of Vaurca blood also found inside the aquifer. Locals and Horizon crew that attempted to drink the water fell ill. The Vaurca blood presence in the well was never further investigated before the flashpoint. Leadership Captain - Helena Artigas Executive Officer - Alsina Tau’ha’nor Chief Engineer - Felix Fleeter Chief Medical Officer - Seoyeon Park Head of Security - Cornelius Huizhong Operations Manager - Casey Wildkins Research Director - Sasha Kaiser Security, Blue Leader - Suvek Tokash Security, Red Leader - Keeh Rasi Timeline Times are approximate and indicated in Moghes Central Wasteland Time (CWT). 0940: SCCV Apollo arrives from SCCV Horizon in a clearing outside the village. 1005: Crew briefed by local soldiers. Minor altercation; guns are drawn. 1022: Crew begins to leave 1028-1031: First sandstorm. 1035: Paramedic informs of dead Federation personnel in the Federation outpost. 1040-1045: Second sandstorm. 1100: Crew arrives in the village after several members were standing by outside the gate, awaiting entry. Departments set up their respective areas. 1121: Negotiations are complicated by the entry of Horizon personnel into the Federation outpost without Lord Izaku’s permission. 1130: Locals and some Horizon crew receive medical care after falling ill from contaminated water. 1135: Skrell crewmembers discover a Federation official is still alive. Rescue attempts are made. 1155 (Flashpoint): Diplomacy breaks down. Lord Izaku orders his soldiers to attack the Horizon crew. 1155-1215: Gunfights commence inside the town. Many personnel are injured; several hostiles are killed by Horizon security. 1210: Research team finds Federation survivors captured in a suspected Pre-Contact War underground bunker. Following negotiations, they were released to the Horizon crew. 1215: SCCV Horizon in orbit picks up an armed convoy en route to the village. 1225: Evacuation order is given to Horizon crew. Mining personnel clear a tunnel for the crew to go through. 1235-1240: SCCV Apollo launches with most crew. Some leave the shuttle before takeoff and are abandoned on the surface; see MIA and KIA personnel. Description of Events Throughout the duration of the Mission to the village, the Horizon crew encountered consistently belligerent and unfriendly behavior from the guards and soldiers assigned to them by Lord Izaku. Despite this, the crew remained to set up aid facilities such as a clinic for medical care and a canteen for food distribution, both of which were used by the local villagers, albeit lightly. Shortly after touching down, Horizon crew discovered the Federation outpost and its inhabitants to be dead; violently killed in some capacity. This was initially blamed on bandits; however Horizon crew began to suspect the guards after attempting to press for more information. Horizon leadership had been negotiating with ground forces for a long time, especially in regards to requesting intelligence for troubling matters such as the Outpost, as well as the medical staff's discovery of dead bodies of villagers inside the clinic. At the flashpoint (see Timeline above), Lord Izaku's soldiers betray the Horizon and attack personnel, presumably under the order of Izaku himself. Soldiers are declared hostile (mistakenly identified as "Hegemony" soldiers) and they attack the village, after which gunfire is exchanged inside the village walls between the hostile soldiers and Horizon security. Several hostiles are killed (see below) before hostiles receive a reinforcement via armed convoy. The convoy is picked up by the SCCV Horizon in orbit and, following an exchange of orders, an evacuation order is given to leave the village and the planet before the reinforcements arrive. The operations team excavates a path through the mountain for Horizon crew to exit the village through and enter the SCCV Apollo. A trail is marked by flares and personnel are escorted out by security, with medical personnel being among the last to leave due to having patients in tow. The SCCV Apollo takes off approx. 11 minutes after evacuation, leaving 4 crewmembers behind. Prior to the evacuation, Horizon crew rescued one Federation worker from the outpost, Qixqil Xuqzix, who was successfully extracted and returned to the Horizon. Casualties 3 SCCV Horizon crew killed, 1 missing, 15+ wounded Clarity Beck, Security Officer (PMCG), deceased Chandler Kovacevic, Scientist (Nanotrasen), deceased Zofia Warzyszczak, Machinist (Hephaestus) , deceased Eris Wyvis, Xenoarchaeologist (Zeng-Hu), missing in action 4+ Izaku soldiers KIA 7+ Nralakk Federation aid personnel KIA 12+ local villagers found dead, unknown cause Hegemony intelligence confirmed visuals on the bodies of Kovacevic, Warzyszczak, and Beck onsite at the cave the Horizon crew used to evacuate from the village. A body was never found for Wyvis; presumed missing. Damage Assessment Near 90% loss of delivered supplies. Significant damage to village infrastructure. Approx. 31.5 million BSC in lost investments. Catastrophic failure of humanitarian mission. Personnel Investigation Central Command Internal Affairs: CCIA found no egregious issues with the handling and decision-making of the leadership personnel present at the time, at least with the intelligence they were provided. The betrayal by local forces was unprecedented and CCIA commends the Horizon crew for responding accordingly. We believe that the decision to press and investigate the Nralakk Federation outpost was the breaking point that led to casualties. While this situation could have had a better outcome, CCIA stands with the decision to press on investigating the reasons behind the outpost’s fate. Investigations for the evacuation found that communication during the latter stages and before the SCCV Apollo's takeoff could have been better. All SCC employee losses occurred during the chaotic evacuation. No losses were observed during the attack on the village or other flashpoints during the mission. Clarity Beck and Chandler Kovacevic were killed fighting the hostiles during the evacuation. Eris Wyvis vanished inside the evacuation tunnel. Radio contact was lost and no body was found. Zofia Warzyszczak was lost and later found dead after leaving the SCCV Apollo as it was about to take off. Liaison Recommendations Liaisons and representatives from the main SCC corporations most involved in the Mission have put forward recommendations to minimize the likelihood of similar incidents occurring again over the course of the humanitarian aid program to Moghes. SCC Central Command Reps. Cyrine Utsubeyoshi & Rowan Atagrande, SCC Tau Ceti More comprehensive intelligence analyses of away sites for SCCV Horizon. More thorough evaluation of assigned foreign security personnel groundside. Hephaestus Industries Reps. Zsuka Tsa’kalar & Jovin Sinclair, Hephaestus Skalamar Overall humanitarian program remains unchanged. Details must be revised. Reevaluation of the Moghes humanitarian mission strategies and planning. More thorough assessment of local leadership and loyalty to Hegemony / friendliness with SCC. Advance teams by Hephaestus-aligned Unathi guild members to scout prospective areas. Comprehensive reevaluation of sites selected for humanitarian programs. Zeng-Hu Pharmaceuticals Rep. Wrukshel Jruzhrl, Zeng-Hu Nralakk Division SCC must establish more advance contact with Nralakk Division personnel sent as forward teams in away sites. Enhanced security and communication for personnel. Conclusion The Izilukh Humanitarian Mission resulted in a tragic loss of life and complete failure to deliver much-needed aid to Izilukh, the Village instead being severely damaged during the fight between Horizon personnel and Izaku's soldiers. Affiliated groups must address identified shortcomings to prevent future incidents and ensure the safety of the Horizon's personnel and the success of its missions. Thorough assessment of local leadership is necessary to gauge loyalty and relationships with SCC personnel. Immediate review and implementation of recommendations are imperative to restore operational integrity and trust in humanitarian efforts from both the international community and from stakeholders. ===
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  5. The SCC/KAF joint assault operation on the Kaneyama Power Plant will take place in on March 23, 2466. The SCCV Horizon and her crew are once again asked to partake in the operation alongside personnel from the Konyang Armed Forces to secure the power plant and destroy the Hivebot presence within. This is an all-hands effort. Department-level objectives and goals remain similar to the operation of the Xiangtong Warehouse approx. two weeks ago. The crew's joint task is to deliver the SCC-manufactured Electronic Countermeasures Device, or ECD, to the power plant's core, and activate it -- doing so will disable Hivebot and rampancy virus presence in the area and, if the analysis is correct, the whole planet. The Konyang Rampancy Joint Task Force (KRJTF), consisting of leadership from the Konyang government and military, the Konyang Robotics Company (KRC), Einstein Engines (EE), and the Stellar Corporate Conglomerate (SCC), are in the process of collecting as much intel as ascertainable from sources such as blueprints, maps, and area scans, and are currently locating and interviewing former GON-ENE employees of the Kaneyama Power Plant. The following intelligence has so far been made available to us: (edited) The layout of the facility consists mostly of tight rooms and narrow corridors. Expect heavy presence and usage of CQC (close-quarters combat). While the power plant has been deactivated, dormant volatile elements such as nuclear fuel and waste remain that may cause a meltdown if subject to damage, such as explosions. This, combined with the Hivebots' established countermeasures and the power plant's own shielding and reinforcements, unfortunately, renders large-scale aerial bombardment infeasible without catastrophic collateral damage. As above, radioactive nuclear waste and fuel are present and stored in the facility. Care should be advised to read the labels of rooms before entry and to immediately see a medical professional if one experiences symptoms indicative of radiation poisoning. In addition, extreme care should be taken to avoid usage of explosive or incendiary weaponry in close proximity of the reactor cores, due to the risk of meltdown. Satellite scans are having difficulty penetrating the power plants' radiation shielding; however, it is planned that a map be drawn and provided to all participating crew and KAF servicemembers as soon as possible that provide important locations and details. This is being done using a combination of exterior scans, building plans, and employee interviews. Equipment After consultancy with strategic advisors from the KAF and PMCG, additional equipment has been requisitioned and procured for usage by Horizon crewmembers. It is believed that having more equipment and weapons issued to personnel will greatly increase the odds of mission success, or at least a desirable outcome. The following equipment has been procured to be issued at least 1 to each participating crew member: 1x Nanotrasen "Everyman Mk1" 10mm pistol and ammunition 1x Zavodskoi Interstellar "Terrier" 5.56mm bullpup assault carbine and ammunition 1x Hephaestus Industries G40E laser carbine 1x SCC-issue plate carrier w/ helmet 1x maglight MREs, provided by the Konyang government In addition, security will be receiving the following additional equipment available to them: 1x SCC-issue heavy plate carrier w/ helmet Choice of the following: Nanotrasen LR-6 laser rifle Zavodskoi Interstellar "Terrier" 5.56mm bullpup assault carbine and ammunition NT/KA Jingya A-1 5.56mm burst rifle Hephaestus Industries KS-40 12ga combat shotgun and ammunition 1x Nanotrasen Mk58 .45 pistol w/ ammunition Standard issue security equipment such as stunbatons and flashes Single PEAC (point-entry anti-materiel cannon) w/ ammunition, for usage by one individual Additional equipment will be available in more limited requisition: Stabilization medical kits for frontline first aid, containing emergency pouches for trauma, burns, radiation, toxins, and oxygen deprivation. Recharger backpacks. These function as mobile rechargers and are designed to accept laser weaponry and other rechargeable items. Additionally, after consultancy with Horizon's medical department, additional medical bay retrofits and equipment have been provided to the KRJTF Forward Operating Base (FOB) to facilitate more efficient medical treatment by onsite personnel. Good luck to those who volunteer. The KRJTF will be providing additional aid and intelligence as necessary when we receive updates.
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  6. Reporting Personnel: Alessia Marino Job Title of Reporting Personnel: Captain Personnel in Question: Rick Towl Job Title of Personnel in Question: Passenger Reason for Review: [ X ] - Extended Arrest History [ ] - Grievous Infraction on Record [ ] - Other Notes: Passenger Rick Towl has an extremely concerning arrest history of multiple felonies. After his release from his latest sentence, he arrives to the Horizon under questionable circumstances, and immediately gets himself into trouble (see security incident report #7463 on record). On a recent shift, as well, he was found to have trespassed into security. Security on-shift attempted to get him to pay a simple fine, of which he gave 4 credits (of the 300 required) and proceeded to run away; he was later caught and apprehended for resisting arrest and trespassing; this was handled appropriately by security staff on shift. It should be noted that he had insulated gloves on his person when searched. However, he has also seemed to have acquired the schematics for "wiring" - likely airlock wiring to allow illicit access into areas - and was selling them for a price over the common radio. Below are transcripts of such messages obtained from the messaging server: This behavior is extremely concerning for a passenger and not that of a person I would like on this ship. I would request that this person be immediately looked over both by SCC authorities and law enforcement personnel to determine if he is fit to stay on this ship, given his criminal nature and recent incidents.
  7. I did love your style of commanding as HOS, being very clear to what you expect from your officers and giving them concise orders on what to do in the event of an emergency, like teaming up. While it seems simple, it stuck out to me as something that makes you appear really competent at your job. You were interesting to have an RP discussion with too, even if only for a brief period of time - your character was very well fleshed out in terms of background. +1 from me!
  8. Basic Information Byond key: Nauticall Character names: Leslie Asoya, Alessia Marino, Seoyeon Park (+ several other one-offs) Age: 21 Timezone: UTC+8 / Beijing Time What times are you most available?: 8PM - 12AM EST (reliably on weekends, unreliable on weekdays), 4AM - 12PM EST every day Experience How long have you played SS13?: Since about late 2019 now, so going on 4 years. How long have you played on Aurora?: Since June 2023. How active on the forums, discord and/or server are you?: I'm active on Discord on almost a daily basis. Forums much less so, but on the server proper I play about 1-3 rounds every other day. Have you ever been banned, and if so, how long and why?: I've not been banned. Have you ever volunteered as moderation staff for any other servers, SS13 or otherwise?: I have; I've modded for a handful of non-SS13 games, even becoming head admin for one at one point, as well as CM-SS13 in the past. I'm also currently a whitelist maintainer on CM-SS13. Do you have any other experience that you believe would be relevant to a position in the CCIA?: I have a lot of experience from both my moderation and also a little bit of non-professional management in handling complaints, running investigations, and making interviews. It's something I'm intimately familiar with and have developed experience in arbitrating with customers as well. I additionally took a year of business management in college and know the basics of handling human resources. Personality Why do you want to join the CCIA?: I'd like to join because the role of CCIA in handling disputes is fascinating to me. Aurora is the only server I know of that has such a system for resolving disputes in an IC manner without OOC intervention getting involved, and I think I can very much contribute to such a unique system. What do you think are the most important qualities for a CCIA Agent to possess?: I think the important ones are the ability to see the big picture, neutrality, communication, and also recognizing that this is a game and we're here to have fun. These would allow investigations to be carried out truthfully but also in a way that doesn't kill other peoples' enjoyment of the game. Big picture: It's important, in my opinion, to recognize both sides and the overarching goal of whatever job someone is doing, such as handling an IR. Getting tunnel vision by only focusing on what a single side did, for example, can be detrimental, and it also helps tremendously to remember and reflect on why you, and anyone involved, is performing a job. Is it because someone is actually concerned, or because of revenge, for example? Neutrality: As said above, it's important to take all sides into account when doing an investigation, even if it seems very cut-and-dry otherwise. Personal biases should also not factor into an investigation that one is handling for obvious reasons, and it should be noted that every witness can have a different recollection of what happened during an incident. Communication: Talking to people is one of the core aspects of being CCIA, and without good communication skills will be effectively left in the dust. Knowing what to say, when to say it, and who to say it to can make the difference between an hour-long session fo small talk and a fifteen-minute efficient interview. OOC, communicating with other CCIA members is also vital as it allows for arbitration and getting external perspectives. Asking other people for their opinions is a skill I've found to be vital in my decision-making over the years, and it's because communication makes it possible. It's just a game: I've admittedly been guilty of not recognizing this myself a handful of times, but I've come to recognize that in the grand scheme of things we're all here just to have fun. This isn't our actual job and we shouldn't be held to absolutely rigid standards that must never be broken like a real company. No customers are getting screwed over because of peoples' actions here; this is just another tool to help move the train along and promote the roleplay idea that we play as members of a real company. In the end, though, we shouldn't dogpile on someone to the point where they lose enjoyment altogether, even if it seems like the right thing to do. What do you think the purpose of a CCIA Agent is in an ongoing round?: I think this would be to represent the in-game bureaucracy that is SCC's central command. Playing the role of the higher-ups gives the sense that this is a believable setting, and that the Conglomerate does take incidents seriously and attempts to investigate. It lets characters know that even if only for the sake of minimizing losses, their employer does oversee affairs and look out for their staff. It's a stark contrast to, say, there being no central command at all. What do you think the purpose of a CCIA Agent is outside of the server?: I think their role outside the server is to handle investigations and overall make sure people are still having fun. IRs, to me, happen primarily because someone ICly is behaving or treating someone so poorly that it affects the believability or sensibility of the setting and also might hamper someone's enjoyment of the game. As a result, CCIA should help keep that immersion going by representing the SCC saying, "no, this is where we draw the line", and handling a situation that crosses it. How do you handle stress?: When stressed by something (for example, schoolwork), I put whatever is stressing me down (for an indefinite duration of time, admittedly) and turn my attention to working on some kind of chore or task, typically on the computer but also in real life, to help "cool down" my mind. I like to think of it as my form of meditation since I think about myself and the things I do while I focus on idle tasks. These can be games, or they can be game development, like spriting/mapping for SS13 or some other game entirely. How well do you work autonomously?: If I'm not in a leadership position I'll usually need someone giving orders to tell me to do something; however, once the executive order is given I like to think I can work very autonomously in how I do things, laying out the workflow and, if necessary, communicating with people and setting up jobs for me to do.
  9. Reporting Personnel: Alessia Marino Job Title of Reporting Personnel: Captain Game ID: crv-aFUT Personnel Involved: Ilhe Razsaross, Shaman: Offender. Alessia Marino, Captain: Witness & reporting party. Suvek Tokash, Head of Security: Witness. Arrested the shaman for failure to execute an order, as they were ordered to the XO's office and refused. Ismet Al-Barghouti, Executive Officer: Witness. Suspended the shaman and ordered their initial arrest. -- Secondary Witnesses: Aayun Kaiser, Chief Engineer. Coordinated the initial firefighting efforts. Felix Fleeter, Engineer: Witness. Extinguished the fire in the chapel. Time of Incident: ~03:30 Ship Time Real Time: ~11:05 PM EST / 4:05 AM GMT, 12/28/2023 Location of Incident: Chapel, SCCV Horizon Nature of Incident: [ X ] - Workplace Hazard [ ] - Accident/Injury [ ] - Destruction of Property [ ] - Neglect of Duty [ ] - Harassment [ ] - Assault [ X ] - Misconduct [ ] - Other _____ (Place an x in the box that applies. If other, replace line and specify.) Overview of the Incident: Shaman Ilhe Razsaross was reported for lighting a bonfire in the chapel, posing a fire hazard. About a month ago on 11/13/2465, he had done a similar incident of lighting a fire in the chapel, which was also extinguished - such an incident additionally led to a brawl; however, details of the aftermath are irrelevant here. During the first incident, I had ordered the shaman to stop, following which he said he was exercising religious freedom and was within his rights to do so. In doubt, I faxed CCIA, who returned a reply (Exhibit B) stating it was not legal. I showed this to him, and he complied. No further incidents occurred afterward. The second occurrence took place today, 12/28. Shaman Razsaross repeated his previous actions and demands, insisting on official confirmation from the CCIA regarding his activities. This time, he was instructed to report to the XO's office for negotiations, an order that he refused. Consequently, the XO ordered his detention for failing to execute an order and subsequently suspended him. Upon his release from the brig, the XO stated that Razsaross told him that he would re-offend, saying that he would "start a fire again, regardless of his status as a chaplain." Razsaross went to residential shortly afterward. -- Submitted Evidence: Exhibit A & B: - CCIA fax messages from Mr. Greyswandir and Mr. Talponar, respectively, detailing CCIA's rulings on the matter. Exhibit C - Snapshot of the aftermath of the fire in the chapel caught by CCTV timestamp ~11:20. Bonfire and remains were cleaned up by engineering personnel. Exhibit D - XO's suspension form on Razsaross, following the latter's violation of i111. Would you like to be personally interviewed?: [ X ] - Yes [ ] - No Did you report it to a Head of Staff or a superior? If so, who? If not, why?: As I was the captain, this was reported to CCIA via fax (see exhibits A and B), and issued a cease and desist warning as per captain's orders. Actions taken: Shaman was arrested by security and suspended by the XO following my order to have him extinguish the fire, which he refused.
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