Security
- The Detective and CSI could us a belt to help carry a few things.
- The Forensics Section in Security should allow any security personnel to pass through for RP reasons, to deliver evidence, to chat, and to help out.
- The new Security training section might as well connect to Fornesics Section by a small hallway rather then a maintenance tunnel.
- Security could use a restroom with a shower, especially now that they have a functional gym!
- The old firing range could House the formentioned bathroom and you could expand the security locker room a bit.
Medbay
- The medbay door buttons do not work for non-medbay personnel. You must wait for someone to let you out... which can take a while.
- Chemistry desk is no longer accessible to the public because of the double doors. Might want to just remove those.
- The main medbay enterance area (with the scanners) could probably use a 1-tile extension, this would definately help during emergencies and triage.
- Also, I definately 2nd a defibrillator being added, you should have some chance of recovering a dead player without cloning if you can treat them quickly enough.