GlitterGuts Posted June 20, 2019 Posted June 20, 2019 (edited) Spoiler 1a-Scalpel 2a-Retractor 3a-Bone Saw 1b-Cautery pen 2b-Bone setter 3b-Bone saw (alt1) 1c-Hemostat 2c-Medical Drill 3c-Bone saw(alt2) 5a-Nanopaste 5b-Bone Gel 5c-Health Scanner 6a-Burn Kit 6b-ATK 6c-medkit (basic) 7a-Gauze 7b-Ointment 7c-Syringe This is more of a conceptual drawing rather than a final product. I think some of the medical tools etc could use some touch up and have some things like the current cautery redone to fit the rest of the tools. I also feel that a new set of sprites can refresh some of the monotony of medical by giving us something a little prettier to look at. One of the things I focused on was making (most) of the tools face the same direction, not including the power tools. The ATK and burn kit I was going to redo anyways to make it look more like a "kit" with the bioglue/synthskins/membranes more visually present on the kits somehow. Working on the Fix-O-Vein as well. I also tried to add a little depth to the tools on the right, but I've shared these with some friends before posting here and they think they're a little chunky which I can understand. I'm sure if I had some feedback, I could find a good middle-ground and make some really pretty sprites to give something fresh to look at. (edit: The red parts are meant to be a mask so that they can have a variety of colors the same way screwdrivers and other tools can have different handles. They look fine with just plain silver as well.) Edited June 20, 2019 by GlitterGuts
GreenLightbulb Posted June 20, 2019 Posted June 20, 2019 I have a couple thoughts from inside my brain sphere. Firstly, I honestly really like these sprites. Like a lot. That said, I don't think that they fit the aesthetic we currently have going on right now, but that's mostly my most basic lizard-brain reaction. Nanopaste and bonegel are too visually similar for my taste, even with the guide you provided I had trouble telling them apart. I like the shapes of the surgical tools (and gotta go with classic round blade on the bone saw personally) but I think that the dark red/brown(?) colour should be white or a blue/grey to better match medical.
AmoryBlaine Posted June 20, 2019 Posted June 20, 2019 They're really good, but they don't fall in line with any other items in the game- nor do they really fit with any currently used aesthetics. They're too different to fit into the game without overhauling everything to have a similar look.
SatinsPristOTD Posted June 20, 2019 Posted June 20, 2019 I feel like I'd see these in Stardew Valley, or maybe even Starbound. Both are great games, with beautiful artwork, but they don't fit with ss13's style. These are wonderfully done, but they don't really fit with the gimmick?
Carver Posted June 21, 2019 Posted June 21, 2019 I love the tools in the first three rows, but I don't like rows 5 or 6, and the first two items of rows 7. The surgical tools and syringe are fantastic, the others seem like they'd look absolutely huge on the floor and doesn't quite fit any of the other styles present. In brief summary; Rows 1, 2, 3, as well as 7c = +1
GlitterGuts Posted June 21, 2019 Author Posted June 21, 2019 7 hours ago, GreenLightbulb said: That said, I don't think that they fit the aesthetic we currently have going on right now 6 hours ago, SatinsPristOTD said: they don't fit with ss13's style. Yea, these were more of a conceptual pieces. Im more than happy to go back and make it mend with the current style a bit more. 7 hours ago, GreenLightbulb said: but I think that the dark red/brown(?) colour should be white or a blue/grey to better match medical. That is just a mask to allow different colors to be used (like the screwdriver having different handles). Spoiler 2 hours ago, Carver said: the others seem like they'd look absolutely huge on the floor That's to help them be easier to click on. Current hemostat and retractor kinda blend in wit the table and are kinda hard to click on due to their thin sprites.
Aphelion Posted June 21, 2019 Posted June 21, 2019 I dig them. But yeh. Very... Cartoony? Even though they're not, not really. Maybe pallet swap the red for plasticy white, or medical's department color?
GlitterGuts Posted June 21, 2019 Author Posted June 21, 2019 1 minute ago, Aphelion said: I dig them. But yeh. Very... Cartoony? Even though they're not, not really. Maybe pallet swap the red for plasticy white, or medical's department color? I did, look at the spoiler on the last post.
Aphelion Posted June 21, 2019 Posted June 21, 2019 1 minute ago, GlitterGuts said: I did, look at the spoiler on the last post. Oh. Yes. I like it.
GlitterGuts Posted June 21, 2019 Author Posted June 21, 2019 (edited) Spoiler Here's a redone medkit, ATK, ABK and ointment. (outline is just to help against the forum background) Left the medkit grey so it could be easily recolored for burn/adv/oxy/etc, although, Id like to make unique kit sprites for each one rather than just recolors. Edited June 21, 2019 by GlitterGuts
Carver Posted June 21, 2019 Posted June 21, 2019 (edited) 2 hours ago, GlitterGuts said: That's to help them be easier to click on. Current hemostat and retractor kinda blend in wit the table and are kinda hard to click on due to their thin sprites. Apologies, I was referring to the medkits/analyzer/etc. looking huge. The tools, as I mentioned, look fine. Edited June 21, 2019 by Carver As for the new sprites, I preferred the old syringe you had and still think the others just don't really fit the style.
GlitterGuts Posted June 21, 2019 Author Posted June 21, 2019 1 minute ago, Carver said: Apologies, I was referring to the medkits/analyzer/etc. looking huge. The tools, as I mentioned, look fine. Hopefully I remedied that with my last post so they dont look so CHONKY. It falls in line with current kits a little more now.
Carver Posted June 21, 2019 Posted June 21, 2019 (edited) 42 minutes ago, GlitterGuts said: Reveal hidden contents Here's a redone medkit, ATK, ABK and ointment. (outline is just to help against the forum background) Left the medkit grey so it could be easily recolored for burn/adv/oxy/etc, although, Id like to make unique kit sprites for each one rather than just recolors. These do look better, but I'd have to see them contrasted/placed in the current setting to see how well they'd fit. I still think they potentially won't fit, but, I won't judge further without seeing that. Edited June 21, 2019 by Carver To further clarify, by 'contrasted/placed in the setting', I mean a screenshot of, say, medical's storage room with the sprites replaced.
GlitterGuts Posted June 21, 2019 Author Posted June 21, 2019 Spoiler More kit stuff with the advice of a dev. Working on other stuff like scanners next.
Conspiir Posted June 21, 2019 Posted June 21, 2019 (edited) I think I like a mix of the blue and the silver tools. Like, some tools look a lot alike (even now), so the color would help. For example, use the silver version of the hemostat and blue version of the bone setter, and the silver version of the cautery and blue version of the scalpel. The bone saw we go with should probably still be powered to fit with the current effects (and sound) it has as a violent tool, so perhaps not the middle version. I'd really love to see them spread out on a surgical table. The other things do look quite cartoony. Not wholly sold on them. They just look large, I think. Though I like how it shows how "used up" the kits are. Edited June 21, 2019 by Conspiir it's 3am
SatinsPristOTD Posted June 21, 2019 Posted June 21, 2019 5 hours ago, Conspiir said: I'd really love to see them spread out on a surgical table. Know what? Yeah. Is there a way we can see them put into the ss13 OR scene? Because if they fit there, then I'm all for it. The surgical tools REALLY need to be redone, so I'm excited to see if these work. It should make things look better and be easier to see. (I'm pretty blind. The monotone surgical tools makes it difficult for me to just click and pick up. I have to alt-click the table and pick them by name alone).
GlitterGuts Posted June 21, 2019 Author Posted June 21, 2019 Just now, SatinsPristOTD said: Know what? Yeah. Is there a way we can see them put into the ss13 OR scene? Because if they fit there, then I'm all for it. The surgical tools REALLY need to be redone, so I'm excited to see if these work. It should make things look better and be easier to see. (I'm pretty blind. The monotone surgical tools makes it difficult for me to just click and pick up. I have to alt-click the table and pick them by name alone). Yea, im just gonna scale the ones ive already made down a bit and tweak some things so they dont look too out of place
GlitterGuts Posted June 23, 2019 Author Posted June 23, 2019 (edited) Here's a redone set of surgical tools along with Defib, Medkit subtypes, Reworked ATK and ABK. Health and breath analyzer. (edit, sized down the ATK, ABK and kits) Edited June 23, 2019 by GlitterGuts
KingOfThePing Posted June 23, 2019 Posted June 23, 2019 As a dirty medical main (former some would say) I like them very much. I hope they, or an iteration of them, make it into the game.
GlitterGuts Posted June 23, 2019 Author Posted June 23, 2019 Per dev request, I made the ATK and ABK even smaller
KingOfThePing Posted June 23, 2019 Posted June 23, 2019 As I said on discord, if you're at it, maybe an EMT bag. For balancing reasons give it slots instead of space, for medical items only. I'd be fine with the EMT belt being removed for it.
Carver Posted June 23, 2019 Posted June 23, 2019 (edited) 3 hours ago, GlitterGuts said: Per dev request, I made the ATK and ABK even smaller Now here's a key part of any first aid kit resprites, I have to request that you to resprite the various medibots to now match your first aid kits (and analyzer), so as to maintain a visual 'sense' in the transition of turning each coloured kit into a medibot (They do maintain the colours of the kit used as the base, rarely as you see this utilized). For medibots, the sensor and other accompanying components (robo-limb, health analyzer) should be clearly visible in the sprite. Edited June 23, 2019 by Carver The analyzer probably wouldn't need to be too visible, but the sensor and 'metal bits' are the key components of what makes a medibot visually distinctive from it's base (the medkit).
Fluffy Posted November 10, 2023 Posted November 10, 2023 In the last 5 or so years, the tools were probably resprited at least 5 times over, so this suggestion is considered outdated/implemented. Locking and archiving.
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