Aphelion Posted August 14, 2019 Posted August 14, 2019 Alright, so basically a couple of months ago there was a topic around giving antagonists more of a custom approach, where they get access to a gear room and can set themselves up for whatever they wanna make their gimmick or whatever. I'm pretty sure that idea got shot down because it was too big of a change from regular antagonists. Since then I took a sabbatical from SS13, and upon coming back I suddenly had the idea that if we had some sort of whitelist for players who wanna do more gimmicks as their visitor type antags, this wouldn't necessarily be anything too powerful, but just a set of things to make it easier to play with a gimmick or character archetype. The reason I think we may need this is because it's REALLY common for a wizard to immediately go for the captain's ID, and allot of the time they will do this to infiltrate the crew and add themselves to the manifest. I kinda think if someone is doing it to just infiltrate the station and look like a member of crew, the penalty of having their antag round shut down immediately is a little much. So, I think that if there was just an option or whatever, to join the game as a crew member, arriving from ODIN and infiltrating the roster without the risk of being shot down immediately, that'd be neat On top of this, there could be all sorts of just... Nice stuff that antags could get if they prove that they can RP in a way that does the server well. Like more telecrystals for traitor, ninja or merc. But basically yeh... Uh, post here what you think I guess :3
MattAtlas Posted August 14, 2019 Posted August 14, 2019 another whitelist will never work nor will it ever be done because it's the opposite of what should be done - we don't need more whitelists to play antags
VTCobaltblood Posted August 14, 2019 Posted August 14, 2019 I don't understand what this idea even is. What do you want to get whitelisted? Making antag gimmicks? Antags on manifest? Buffed traitors?
Aphelion Posted August 14, 2019 Author Posted August 14, 2019 I feel like I need to clarify after @VTCobaltblood's message. Sorry to not be concise. Basically, the idea is a whitelist that just lets players do more as antags, it wouldn't take away from other people playing those roles, it's just like a reward for being an antag that people like. TLDR; a whitelisted antag would get more options/telecrystals/special stuff
VTCobaltblood Posted August 14, 2019 Posted August 14, 2019 You can already have these options, just ahelp, why is a whitelist needed for this?
Doxxmedearly Posted August 14, 2019 Posted August 14, 2019 5 hours ago, Aphelion said: I'm pretty sure that idea got shot down because it was too big of a change from regular antagonists. I will need Kyres to confirm, but I believe that it is actually in the works, and hasn't been scrapped at all.
Arrow768 Posted August 15, 2019 Posted August 15, 2019 I have to vote for dismissal here. There are already steps in place to deal with the "you are not on the crew, so you must be a antag"-meta, so that should remove the need for the captains spare id. If you want to be added to the crew manifest, you can already ahelp for that and depending on your reasons for it that might or might not happen. In addition, we now have a ghost role that occurs every now and then with a visitor arriving from the odin, that doesnt have any records stationside. -> So having no records is also no reason to immediately valid someone.
Skull132 Posted August 16, 2019 Posted August 16, 2019 To add, Kyres' stuff isn't shot down, and in fact, it'd be very neat to have. It just takes time. Tools like this, to differing degrees, should be available to everyone. And the antag whitelist in question is known as getting banned from being antag.
Recommended Posts