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[Accepted] Travis Black Wants Lt. Columbo


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BYOND key:TravistyRavage

Character names: Travis Black, Sarah Black, Alicia Black, Leon Black

How long have you been playing on Aurora?: Just came back from a hiatus about two months ago

Why do you wish to be on the whitelist?: Every community I join I usually become extremely involved and absorbed into the community wanting to climb the latter. I've always been drawn to security/police/military roles in RP. I like structure, and protecting people in need. Also, I have seen a lack of Head of Security in times that I play, or just in general.

Why did you come to Aurora?: I came to Aurora after searching for a new SS13 server since the two that I played on religiously ended up going under. I looked for a server that had a decent amount of players but not flooded with Sues or griefers. I also preferred one with a decent map layout, smooth coding as well as a welcoming and nice community. I found Aurora after testing a couple of servers and never looked back.

Have you read the Aurora wiki on the head roles and qualifications you plan on playing?: Yes, I've made sure to put in time and effort into all security branches and am comfortable with SoP.

Have you received any administrative actions? And how serious were they? I've been accidentally banned because of a miscopied CKEY. Personally, I have been spoken with regarding a round where I was a MALF and was working with Ninjas. I didn't do enough as a MALF and a lot of people didn't realize I was MALF.

Please provide well articulated answers to the following questions in a paragraph each.

Give a definition of what you think roleplay is, and should be about: It's hard to give a definition on roleplay as there are so many components. To some it may be a way to relieve stress and just relax while doing monotonous work. However, some may find it as a good way to flex and exercise their creativity. Forming a character, crafting a backstory, making new relationships while maintaining others, all while building their ultimate fable for their character. For me, roleplay is a way to interact and have a good time with countless of interesting characters; and mainly, contribute to the overall story and structure of a community. 

What do you think the OOC purpose of a Head of Staff is, ingame?: A head of staff's main job in my opinion, is to provide structure and assistance throughout the round. A head of staff should be knowledgeable enough about their department to not only help new players, but to help give directives or motivation to hardened experts. A head of staff should also be able to pick up slack in areas that may need some TLC that round. Pretty much, the purpose of a Head of Staff is to help move things along at a good pace, while also keeping things under control.

What do you think the OOC responsibilities of Whitelisted players are to other players, and how would you strive to uphold them?: A whitelisted player has an enormous amount of responsibility. When you think of someone being whitelisted, whether it be as a special race, or a Head of Staff, you expect them to be a role model. This person put in the work and passion to prove they deserved such an important and downright prestigious role. They should be not only professional but also be a good example of what to expect from an HRP server.

Could you give us the gist of what is currently happening in Tau ceti and how it affected your character and their career? I'm not going to lie, I haven't dived deep into the lore, I read the corporation lore, and any other lore that interests me. If lore is like, super important to be a good HoS then point me to what pages I should check on and I'll have them converted to my memory in a couple hours. I put in the main things that Travis has had issues with IC wise, being born under the Sol Alliance he doesn't have many interactions except secondhand racism towards other species/races. Which has been one of the things he has been trying to adapt to. I can go into a little bit more detail about issues that might be prevalent in his growth. Being used to the Sol Alliance way of Galactic Law from both being from Sol, his father advising him of how things are done in his area of security. As well as being temporarily contracted by Zav in the Sol headquarters for training. So getting used to the difference between Sol Galactic law and Republic of Biesel law has also been something he's been working on. The biggest thing that comes to mind when it comes to my character. Is the recent influx of new species/unique humanoids. They all have such different personalities, and customs that you have to be adaptable when it comes to interaction. As a security officer, you have to realize that everyone acts differently of course, but certain species have issues with certain things and you have to stay on your toes and pay attention.

What roles do you plan on playing after the application is accepted? Head of Security is really the only role that catches my interest. I've been HoP, Captain, CMO and HoS in other server whitelists, and HoS has just always been my comfort zone and my favorite role in all to fill.

Characters you intend to use for command or have created for command. Include the job they will be taking.: Travis Black will be my chosen HoS, I have been working on building rapport with the crew as well as getting a hang of how security runs on this server. And I feel as though I have a pretty good handle on things.

How would you rate your own roleplaying?: I am nowhere near the perfect roleplayer, I have trouble being an asshole and my spectrum of character personalities lean on the "Good" side. I have above-average spelling and decent grammar. I prefer to act things out in certain circumstances and am constantly thinking of ways to improve my roleplay and am always down for constructive criticism.

Do you understand your whitelist is not permanent, and may be stripped following continuous administrative action? Of course, if I'm not up to the standards of a Head of Staff, I shouldn't have it.

Have you familiarize yourself with the wiki pages for the command roles? Yes

Extra notes: I know I have only been back for a couple months but as I've stated before, I always throw myself into a community and have loyalty and respect for that community. Thanks for considering me.

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I've interacted more with Travis than Sarah, but both seem to be in their element and know what they're doing. Travis in particular is always on top of things as warden and I always enjoy it when I get the chance to interact with them. The answers they gave in their post pretty much hit the nail on the head imo for what command is about. They also seem to know what's expected of them if/when they get their trial.

 

Definite +1

Edited by WhatsUpBrotendo
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Hello! I'm a bit concerned by a few things here.

1). You want Travis Black to be your head of security, but he's currently a Zavodskoi contractor. Are you aware that only NanoTrasen personnel can be head of staff, and how do you plan to justify somebody switching from Zavodskoi to a fairly high-level NanoTrasen position?

2). Your answer to what's currently happening in Tau Ceti makes me think you aren't that experienced with the lore, and you haven't really answered the question despite writing a few lines. I need to see this expanded before I give you support.

3). You seem to be somewhat aggressive in OOC, particularly after rounds, and I'm concerned this will be a problem in a role as hectic as head of security. How do you plan to deal with this anger?

I look forward to your responses!

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7 minutes ago, NewOriginalSchwann said:

Hello! I'm a bit concerned by a few things here.

1). You want Travis Black to be your head of security, but he's currently a Zavodskoi contractor. Are you aware that only NanoTrasen personnel can be head of staff, and how do you plan to justify somebody switching from Zavodskoi to a fairly high-level NanoTrasen position?

2). Your answer to what's currently happening in Tau Ceti makes me think you aren't that experienced with the lore, and you haven't really answered the question despite writing a few lines. I need to see this expanded before I give you support.

3). You seem to be somewhat aggressive in OOC, particularly after rounds, and I'm concerned this will be a problem in a role as hectic as head of security. How do you plan to deal with this anger?

I look forward to your responses!

Thanks for you questions, I'd be glad to go into some things.
 

  1. He is currently a Zavodskoi contractor, I am aware that non-NT personnel can not be heads of staff, even Interim. Travis Black has wanted nothing more than to be the best security officer he can be, and to follow in his father's footsteps and be a high ranking security command. He joined Zav early in his years because they are the best in Private Security. Contracts have expiration and Travis Black has shown nothing but loyalty towards NT in his days working there. He actually spoke with a Corporate Liaison from NT in character regarding "buying out his contract" or just waiting for it to expire/transfer. Travis Black will do anything in his power to prove he's worth a damn as security and has grown fond of NT. His contract is a temporary contract, he negotiated for a paycut and buyout clause to be able to transfer/change corporations.
     
  2. I'm not going to lie, I haven't dived deep into the lore, I read the corporation lore, and any other lore that interests me. If lore is like, super important to be a good HoS then point me to what pages I should check on and I'll have them converted to my memory in a couple hours. I put in the main things that Travis has had issues with IC wise, being born under the Sol Alliance he doesn't have many interactions except secondhand racism towards other species/races. Which has been one of the things he has been trying to adapt to. I can go into a little bit more detail about issues that might be prevalent in his growth. Being used to the Sol Alliance way of Galactic Law from both being from Sol, his father advising him of how things are done in his area of security. As well as being temporarily contracted by Zav in the Sol headquarters for training. So getting used to the difference between Sol Galactic law and Republic of Biesel law has also been something he's been working on.
     
  3. As far as the OOC thing, OOC and IC are completely different. Anyone who knows Travis Black knows him as a man of few words, and when he does speak it's polite and courteous. He's calm-headed and caring. I have never once been actually angry in this game, it's just not who I am. It takes a lot for me to even get irritated. I have no notes on myself for grudging, griefing, bias, or bringing anything OOC into IC. I've been an admin on dozens of HRP servers across GMoD, ARMA III and SS13, I've been HoS on three other servers and Captain on 1. I might talk shit in OOC for the memes or stuff like that but as I mentioned in my admin application, I'm level-headed and unbiased. I'd love to talk to you in private if something I said in OOC rubbed you the wrong way. Just know for future reference, if I seem aggressive or angry in OOC, it's a meme.

    Thanks for the questions, I'm sure others must have had the same questions; Glad to lay those worries to rest. I'll also add more to the "What's happening in Tau Ceti" section.
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Schwan's third point is also the only real thing I'm concerned about. Travis is usually an okay officer from what I've seen, though It's hard to entirely buy that IC stays IC and that things are still a meme when I see you complaining about being targeted by a clique after triggering a departmental dispute, or deriding others for asking to use a taser first rather than rubbers. Species man bad and variations of sec man bad are what I commonly see in OOC, commonly after interacting with those players in a round too. Feels more like an indicator by the day.  

On the IC side of things, nothing better than a trial to see how things pan out. Most of what I see is when I'm ghost maining, don't have a full picture but I think the character could make for an alright HoS. Perhaps try working the transfer in a bit earlier and going for interim if you don't trial soon.

 

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Heyo. For context I play Evelyn.

 

I'd like to echo what the above of said: HoS is extremely stressful and you're going to be under a lot of scrutiny. There's a reason we don't have many regular HoS players and this is part of it. Whilst it is also very rewarding, it is also infuriating at times and difficult. I would bear this in mind going forward, and recommend you either interim and transfer Travis sooner rather than later, or play a different role like HoP for the first couple of days of your trial and then switch over. Command is hard, often for reasons people don't expect when initially going in. I'd also recommend you play a different initial HoS than Travis to avoid the issues Schwann spoke about, and do a basic reading of each race's lore.

 

That said, Travis is one of the few officers I've not had to ICly/OOCly yell at recently, and is generally reliable. So leaving a +1 either way, but I do agree with the concerns people have previously voiced.

 

Best of luck!

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13 hours ago, WickedCybs said:

Schwan's third point is also the only real thing I'm concerned about. Travis is usually an okay officer from what I've seen, though It's hard to entirely buy that IC stays IC and that things are still a meme when I see you complaining about being targeted by a clique after triggering a departmental dispute, or deriding others for asking to use a taser first rather than rubbers. Species man bad and variations of sec man bad are what I commonly see in OOC, commonly after interacting with those players in a round too. Feels more like an indicator by the day.  

On the IC side of things, nothing better than a trial to see how things pan out. Most of what I see is when I'm ghost maining, don't have a full picture but I think the character could make for an alright HoS. Perhaps try working the transfer in a bit earlier and going for interim if you don't trial soon.

 

Once again, appreciate the feedback. I will stand by the fact that OOC is OOC and I can differentiate between the two. I'm an adult and once again, have been admin and HoS on other servers for several years. I can see how some others might not be able to separate the two and I'm sure the status quo is that it affects IC motivations. On the matter of the working on the transfer early, that's actually a really good idea. The next time I see a NT Rep on station I will speak to them regarding my contract.


Edit: In regards to the OOC, an example of OOC staying OOC. I have sense played with both the "clique" and continued playing security with the same people who I memed about. No issues, no bwoinking.


 

 4 hours ago, Lemei said:

Recommend you either interim and transfer Travis sooner rather than later

I will be looking for a NT Rep today while on station to take care of it IC, since it seems to be a huge deal, if I can't get transferred IC by the end of the day I'll just say it was done off station.

 

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or play a different role like HoP for the first couple of days of your trial and then switch over

That's a really good idea, I will probably dip my toe in by being HoP. Get used to the command role and fill a position that seems to be constantly empty.

Thanks for the feedback and suggestions, I appreciate it and will look into future options.

Edited by TravistyRavage
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I played as a HoP in a round with him. He was a perfectly fine officer, but he just failed at communication. I feel he should take a bit of time to like.. get better at communicating. An RD joined a bit in to the round, and he basically completely ignored them the entire time.

 

Even though, yeah, That's a reasonably large issue, he's still a pretty good HoS, so get's a +1 in my books.

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27 minutes ago, stevIII said:

I played as a HoP in a round with him. He was a perfectly fine officer, but he just failed at communication. I feel he should take a bit of time to like.. get better at communicating. An RD joined a bit in to the round, and he basically completely ignored them the entire time.

 

Even though, yeah, That's a reasonably large issue, he's still a pretty good HoS, so get's a +1 in my books.

Played Captain once and it was kind of hard to keep up with comms when chat moves so quickly, so that is one thing I need to get used to.


However-


The RD was being combative and insisted that I reply immediately while dealing with three HUT inmates, one being suicidal and nonstop attempts at escape, and another who kept escaping and injuring officers.


You'll notice I answered everyone else's comms except the RD's. RD was combative, asking asinine questions or attempting to push themselves into security matters.

Most of the time, while they were asking if inmates were HUT (which they were told they were several times) I was either apprehending someone, in a fight, or delegating to security.


Appreciate the feedback; However, I think I'm fine on communication when it's necessary.

Edited by TravistyRavage
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I can second the communication issue, which was pretty bad from what I noticed. Communication between command is very important - you can't just focus on your own department. Along with that, actively ignoring multiple requests from another command member is very sketchy and will not end well. There was also quite a bit of frontlining, but that isn't necessarily bad, though this was also combined with a generally subpar response time. 

For reference, here are the most damning things I had managed to notice, though I was likely lacking some context (I believe it was about the cyborgification of a traitor for escaping HuT, which is a stated punishment in regulations and definitely the concern of the RD in that case, seeing as each traitor DID attempt to escape.)

Amanda Prince says, "Pay attention to comms for gods sake."

Travis Black says, "I'm too busy for nonsense." 
Ruby Lotami says, "Ah, the director was just asking about you."
Travis Black says, "Don't care 'bout them."

This is really not okay to do. Even if you're busy or preoccupied, unless you are quite literally in an active firefight you can spare the time to dignify a response - especially when there are officers to delegate to. You don't need to do everything yourself.  There is definitely room for improvement, because for the most part your officer play is pretty alright. For the time being, I will give a -1 until I notice a definite improvement, because I don't think that your command play at the moment is at an acceptable level.

-1

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2 minutes ago, Wigglesworth Jones said:

I can second the communication issue, which was pretty bad from what I noticed. Communication between command is very important - you can't just focus on your own department. Along with that, actively ignoring multiple requests from another command member is very sketchy and will not end well. There was also quite a bit of frontlining, but that isn't necessarily bad, though this was also combined with a generally subpar response time. 

For reference, here are the most damning things I had managed to notice, though I was likely lacking some context (I believe it was about the cyborgification of a traitor for escaping HuT, which is a stated punishment in regulations and definitely the concern of the RD in that case, seeing as each traitor DID attempt to escape.)


Amanda Prince says, "Pay attention to comms for gods sake."

Travis Black says, "I'm too busy for nonsense." 

Ruby Lotami says, "Ah, the director was just asking about you."
Travis Black says, "Don't care 'bout them."

This is really not okay to do. Even if you're busy or preoccupied, unless you are quite literally in an active firefight you can spare the time to dignify a response - especially when there are officers to delegate to. You don't need to do everything yourself.  There is definitely room for improvement, because for the most part your officer play is pretty alright. For the time being, I will give a -1 until I notice a definite improvement, because I don't think that your command play at the moment is at an acceptable level.

-1

I will admit I was frontlining a little during that round, people kept escaping and things weren't being done right, so I did have to take things into my own hands. Though other instances I did frontline when I could have let my officers handle it, as there were a couple that were keeping up.

As far as the instance with the RD goes, they weren't concerned with the individual that was "supposed" to be cyborged, they kept asking if a prisoner was HuT which they were told multiple times they were, and even the HoP could have replied that they were, while I was busy delegating and handling a situation between Monday and Medbay about to have a shootout apparently. I do need to work on sitting back and delegating, I will look towards that during my gameplay. Though I stand by the way I handled the RD being combative for no reason as soon as they got on the station, late, and their constant berating that was honestly out of nowhere.

Appreciate the feedback, will work on the delegation and trusting my crew more.

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Though I stand by the way I handled the RD being combative for no reason as soon as they got on the station, late, and their constant berating that was honestly out of nowhere.

hmm, perhaps an improved response to that behavior could be notifying them that you will attempt to get back to them via PDA once you have a moment to spare, and perhaps also mentioning your concerns/apprehensions to a HoP or Captain so they're in the loop about a situation and that they (HoP, etc.) may be acting unreasonable with you despite your best efforts. 

I can see from the points raised by others, being a member of command means there are certain expectations that need to be upheld or else it causes confusion, disorder, difficulty in making sound judgment calls, and misunderstandings; the heads provide a stream of management information between eachother and ignoring someone is considered out of the question, rather communicating about the issue is required, and if one is too busy, then one can say they'll get back to them after they handle a pressing situation. i'd imagine it is not only about being courteous but about being a duty bound professional member that need to live up to expectations while finding a way to handle staff who are tough-pieces-of-work without blowing them off. Atleast, that's my take of the comments above. I hope this provides some insight!

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2 hours ago, CrimsonFig said:

hmm, perhaps an improved response to that behavior could be notifying them that you will attempt to get back to them via PDA once you have a moment to spare, and perhaps also mentioning your concerns/apprehensions to a HoP or Captain so they're in the loop about a situation and that they (HoP, etc.) may be acting unreasonable with you despite your best efforts. 

I can see from the points raised by others, being a member of command means there are certain expectations that need to be upheld or else it causes confusion, disorder, difficulty in making sound judgment calls, and misunderstandings; the heads provide a stream of management information between eachother and ignoring someone is considered out of the question, rather communicating about the issue is required, and if one is too busy, then one can say they'll get back to them after they handle a pressing situation. i'd imagine it is not only about being courteous but about being a duty bound professional member that need to live up to expectations while finding a way to handle staff who are tough-pieces-of-work without blowing them off. Atleast, that's my take of the comments above. I hope this provides some insight!

Yea, honestly it could have been handled differently but it was all within RP, like I hold no actual ill-will towards the RD, I've seen command staff straight up have vendettas against someone or go off, I figured it'd be within RP to just have a little spiff with this RD due to the stress of the round and the amount of things going on, as well as Travis be a fairly new head of staff. After a few rounds more after this I did get some more feedback and tips on what a good way to carry/communicate while being command, and will be working on it. While this situation I stand by there are a few other things within communication that I need to work on and I will be keeping that in mind while working on my command RP.

Thanks for the advice, I will be taking it with me with the ongoing shifts.

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I just finished a round with me being the Captain. A 4 hour long round with me being the captain.

I find that his character Travis Black is really well played in the HOS role regarding orders from up high. If it doesn't break the law or SOP just immediately following it as per the hierarchy and what the loyalty implant demands. A notable example when I wanted to hold a small medal ceremony during a moment where the round was quieter he didn't ask questions, or ask for a reason. Just blind obedience but in a good way. Loyalty to the corporation and the command staff.

Its a breath of fresh air to have a command officer so well played having to deal with a clearly sup par Captain. He only snapped at the end when he refused to call me Captain Goldsniff of the NSS Aurora every time he addressed me.

 

This is why he gets a big fat +1 from me.

 

One thing of note however, security can be pretty hectic but keeping track of comms is super important as a HOS. So try to focus on that going forward as that might be the only point of contension I did find.

Edited by Hesphos
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1 minute ago, Hesphos said:

I just finished a round with me being the Captain. A 4 hour long round with me being the captain.

I find that his character Travis Black is really well played in the HOS role regarding orders from up high. If it doesn't break the law or SOP just immediately following it as per the hierarchy and what the loyalty implant demands. A notable example when I wanted to hold a small medal ceremony during a moment where the round was quieter he didn't ask questions, or ask for a reason. Just blind obedience but in a good way. Loyalty to the corporation and the command staff.

Its a breath of fresh air to have a command officer so well played having to deal with a clearly sup par Captain. He only snapped at the end when he refused to call me Captain Goldsniff of the NSS Aurora every time he addressed me.

 

This is why he gets a big fat +1 from me.

Thanks, 'Cap

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2 minutes ago, TravistyRavage said:

Thanks, 'Cap

whups, I didn't know you would reply so quickly. I did add a little sidenote to my post.

Also that is Senior Captain Jakob Goldsniff of the NSS Aurora for you young man.

Edited by Hesphos
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8 hours ago, Hesphos said:

whups, I didn't know you would reply so quickly. I did add a little sidenote to my post.

Also that is Senior Captain Jakob Goldsniff of the NSS Aurora for you young man.

Quick, make the title longer. Senior administrative officer appointed by nanotrasen Central command to act as captain Jacob Goldsniff aboard the NSS aurora

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I disliked the way you performed as HoS in a round that recently occurred.

For context, a Vaurca was teleporting throughout the station and succing people's blood. One of the victims was the HoS. Now, we get a report that this Vaurca is in the medbay. The HoS comes in. Now, I usually dislike frontlining instantly for no reason as HoS, but other good HoS' do the same, so I won't hold contentions over that. What I dislike is what you did in regards to the Vaurca.

Now, there were three officers (or 4?) just staring at the Vaurca, as it was behind the medbay doors. We allow you to speak. Usually, the play would be to find out motive or try to subdue the hostile. Instead, you tell them to surrender. This is not necessarily wrong, but it's kinda jumping instantly to action. You could actually try talking to them, to discern their motive or to even stop them. Afterwards, we advance as he retreats, and you say again and again to surrender. The Vaurca refuses, so you charge them with the flash.

I do not know if you know this, but flashes are incredibly painful to Vaurcae. They also blind them, dealing serious injury, You essentially took out your gun and shot the Vaurca instead of stunning them with your baton, or aiming your taser at them. Also, you charged in without telling your officers to go in first. You seem to be very gung-ho, which is not something an HoS should be. You should be commanding your officers first, before letting yourself deal with it.

Overall, you could be a fine HoS, if you just laid back and let your officers do the work. I recommend you do that for the remainder of your trial or I'm afraid I would not support you becoming HoS.

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1 hour ago, DeadLantern said:

I disliked the way you performed as HoS in a round that recently occurred.

For context, a Vaurca was teleporting throughout the station and succing people's blood. One of the victims was the HoS. Now, we get a report that this Vaurca is in the medbay. The HoS comes in. Now, I usually dislike frontlining instantly for no reason as HoS, but other good HoS' do the same, so I won't hold contentions over that. What I dislike is what you did in regards to the Vaurca.

Now, there were three officers (or 4?) just staring at the Vaurca, as it was behind the medbay doors. We allow you to speak. Usually, the play would be to find out motive or try to subdue the hostile. Instead, you tell them to surrender. This is not necessarily wrong, but it's kinda jumping instantly to action. You could actually try talking to them, to discern their motive or to even stop them. Afterwards, we advance as he retreats, and you say again and again to surrender. The Vaurca refuses, so you charge them with the flash.

I do not know if you know this, but flashes are incredibly painful to Vaurcae. They also blind them, dealing serious injury, You essentially took out your gun and shot the Vaurca instead of stunning them with your baton, or aiming your taser at them. Also, you charged in without telling your officers to go in first. You seem to be very gung-ho, which is not something an HoS should be. You should be commanding your officers first, before letting yourself deal with it.

Overall, you could be a fine HoS, if you just laid back and let your officers do the work. I recommend you do that for the remainder of your trial or I'm afraid I would not support you becoming HoS.

Travis Black does not know much about Vaurca since they're fairly new to his expertise. The rest of security were just standing there, while the known assailant further advanced on the crew, they were not reacting to anything and when the Vaurca was attempting to lockdown Medbay to keep Security out, I opened the door between lockdowns, as medical was unlocking the shutters. So I sprung into action since everyone was just standing there instead of going for the arrest and protecting the crew. The safety of the crew is always Travis' first priority and after stopping the threat I let the arresting officers finish the rest. I'm not going to allow people to get attacked and injured and just sit back. My officers don't have access to Medbay, so I opened the doors for them, after I stopped the threat I delegated the officers to finish the arrest. They all decided to still stand there instead of taking the suspect to Brig, while others stood around watching, after being told to go back on patrol. It was a split second decision between seeing the Vaurca threat approach the medical staff and attempt to lock us out, to rushing and stopping the threat. I trusted my officers to follow my lead and a couple did. In the amount of time I stop and tell my officers. Okay, so I'm going to open the door, follow me, I'm gonna open this next door and attempt to stop the Vaurca threat. Okay, now you need to cuff them. Okay now pick them up. Okay now take them back to Brig and process them.

No. I'm going to expect my officers to know what to do when a threat shows itself, I opened the doors, stopped the threat since I was already there, and then let them proceed.


As far as "frontlining" I was already at/near Medbay when the call for Security was made. I'm not going to go back to my office and chill while I'm closest. That's neglect of duty as well as idiotic. I delegate the officers when able, and watch instead of acting several times within a shift. The one time I act instead of delegating was because of an active threat that all other officers were either too worried about talking, standing around or just didn't have access to Medbay. As soon as I opened the door at least one officer went through and assisted me with the takedown. I think the incident went extremely well given the circumstances and I commend that one officer who followed my lead and finished the arrest. As far as the flash goes, they were too close in range for a tazer as well as there being too many civilians right behind/in the line of fire. The flash was in my pocket and I had to act fast, Travis Black did not understand the extent of how badly flashes effect Vaurca and thought it was just a mildly more irritant than a normal human's reaction to a flash. After learning that the Vaurca was injured, while in custody, I told Security to get them medical care and then process them.


Let's talk about the arrest. I was first/second on scene and saw the Vaurca behind Medbay doors, with the Captain's ID. I told them to surrender, and they didn't. Then I saw that another officer was talking to them trying to diffuse the situation. I walked behind all the other officers to allow them to take care of the situation. The Vaurca then proceeded to enter the Medical Office north of the lobby where there were civilians. THEN, the Vaurca attempted to lockdown the Medbay so we couldn't get in. Seeing how no one was doing anything, I wasn't going to just sit there and allow harm to come upon the staff inside the office with the assailant. Once the shutters popped back open, I rushed into action, opening the door to allow any other Security to come in with me. Attempted to have them surrender yet again, and they didn't. So I opened the final door, flashed the suspect, made sure the civilians were out of danger and then the Vaurca then summoned bats and we had to deal with that, all while the Vaurca was attacking one of my men. I then brought out my tazer, since all civilians were out of the line of fire and attempted to subdue the Vaurca again. Then everyone was blinded and somehow the Vaurca was disabled and was cuffed by another security member.


I think the situation was handled well within the circumstances, I stayed back and attempted to let the officers handle it when appropriate, and only took action when civilians were in harm or  the situation changed to more drastic measures being required. I have been HoS on several shifts now and have delegated, not frontlined for most of them. I do not believe I need to work on delegation or not "frontlining" as I let officers do their due diligence when there is no harm at stake.


I even spoke with another Head of Staff at the time and they agreed that what I did was no issue and right for the situation at hand. I stand by my actions as I feel stun batons are more 'vicious' than a flash, in most circumstances. Travis Black has now learned however, how flashes affect Vaurca on a larger scale than he previously thought.

Edited by TravistyRavage
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1. As an HoS, you should be aware of the fact that flashes are horrible to Vaurcae. Though, as a player, you may not know that, and that's fine. As long as caution is exercised in the future.

2. It was not the Vaurca constantly doing and undoing the shutters, it was a doctor.

3. When I talk about frontlining, I mean actually carrying out the actions. You can be at the situation's spot and not frontline--when I say Frontline, I mean literally taking matters into your own hands and proceeding with the situation as if you were another officer.

My main issue with this is that, instead of letting your officers go into harms way (in attacking the same Vaurca that has been shown to teleport and just attacked Travis in his office), you took the charge and you arrested the Vaurca. Normally, as HoS, you would tell your officers (there were three on scene) to deal with the threat--not you, even if you were right there. While it wasn't handled terrible and you didn't just rush in, I felt that it could be handled better. When I am HoS, I basically never perform a rest myself, especially with other officers around. Yes, civilians are in danger, but it is the officer's job to actually do the arresting, not yours. Even when civilians are in danger, you have three officers right there, why would you not tell them to go? You are just endangering yourself, and you're more important than just officers.

Additionally, you state stun batons are more vicious than a flash. Even if the suspect was not a Vaurca, they have been shown to teleport. A flash merely blinds someone for a few seconds where they can easily just run around blindly and avoid detainment. A stun baton inflicts temporary damage (if not on harm intent), and is right in your belt. If I was the officer in this situation, I would still use the stun baton, even if it was not a Vaurca, when they're shown to teleport and are not privy to surrendering.

And, to qualm with this line: "I do not believe I need to work on delegation or not "frontlining" as I let officers do their due diligence when there is no harm at stake."

So, you let your officers do what they want, until there are potential risks for the civilians and the station? So, in other words, you're saying you are going to get involved in every situation where people or property is at harm? I am a little confused on that statement.

However, I have seen you play in other rounds, and you seem fine enough. However, I still have problems with this specific situation.

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20 minutes ago, DeadLantern said:

1. As an HoS, you should be aware of the fact that flashes are horrible to Vaurcae. Though, as a player, you may not know that, and that's fine. As long as caution is exercised in the future.

2. It was not the Vaurca constantly doing and undoing the shutters, it was a doctor.

3. When I talk about frontlining, I mean actually carrying out the actions. You can be at the situation's spot and not frontline--when I say Frontline, I mean literally taking matters into your own hands and proceeding with the situation as if you were another officer.

My main issue with this is that, instead of letting your officers go into harms way (in attacking the same Vaurca that has been shown to teleport and just attacked Travis in his office), you took the charge and you arrested the Vaurca. Normally, as HoS, you would tell your officers (there were three on scene) to deal with the threat--not you, even if you were right there. While it wasn't handled terrible and you didn't just rush in, I felt that it could be handled better. When I am HoS, I basically never perform a rest myself, especially with other officers around. Yes, civilians are in danger, but it is the officer's job to actually do the arresting, not yours. Even when civilians are in danger, you have three officers right there, why would you not tell them to go? You are just endangering yourself, and you're more important than just officers.

Additionally, you state stun batons are more vicious than a flash. Even if the suspect was not a Vaurca, they have been shown to teleport. A flash merely blinds someone for a few seconds where they can easily just run around blindly and avoid detainment. A stun baton inflicts temporary damage (if not on harm intent), and is right in your belt. If I was the officer in this situation, I would still use the stun baton, even if it was not a Vaurca, when they're shown to teleport and are not privy to surrendering.

And, to qualm with this line: "I do not believe I need to work on delegation or not "frontlining" as I let officers do their due diligence when there is no harm at stake."

So, you let your officers do what they want, until there are potential risks for the civilians and the station? So, in other words, you're saying you are going to get involved in every situation where people or property is at harm? I am a little confused on that statement.

However, I have seen you play in other rounds, and you seem fine enough. However, I still have problems with this specific situation.

Appreciate the feedback, thank you.

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