ryog Posted June 10, 2020 Posted June 10, 2020 BYOND Key: Ryog Character Names: Lyhia Kyousa - cargo Shou Tarouhi - forensics Species you are applying to play: Diona Have you read our lore section's page on this species?: Yes :^) Why do you wish to play this specific race: After much deliberation, I wasn’t really sure if I vibed with any of the races and I was almost content with just playing human, but taking a look at diona lore on a whim has admittedly gotten me fairly invested. I really envy the naming structure of diona, which is the main factor that prompted me to dig deeper. It feels like an effective way to communicate a motive, a backstory, or some other aspect of your character’s personality without having to lore-dump on people. I feel like it can allow a unique flexibility in handling the character’s development, both OOC (relating aspects to your chosen name) and IC (sharing of experiences between nymphs). Conceptually, the idea of a “legion” comprised in one character can provide some interesting internal conflict given the nature of the hivemind. Finally, I think the fact that their MO of “learning from hosts” grants a lot of diversity when it comes to diona of different backgrounds or heritage. Identify what makes role-playing this species different than role-playing a Human: I feel like a key difference in playing a diona versus a human is the concept of self-preservation. Obviously- every sentient will want to keep themselves alive, but the unique experience of a diona requires a bit more nuance in dealing with hazardous situations. A human or otherwise, for example, won’t suddenly forget how to use their hands or lose bits of who they are when in physical danger. A simple trip to medbay for another species can be a much more harrowing situation if their memories or their personality are at risk. Other sentients may be able to forgo dangerous situations with the knowledge that they can recover safely, where diona cannot necessarily have that same privilege. Aside from the lore-related implications, having to mechanically adjust for diona quirks like light level, speed, inflection, etc, can provide a significant amount of depth to roleplay. Character Name: Fleeting Wishes Upon Errant Winds, Engineering Apprentice /Station Engineer ‘Fleet’ (as henceforth named in this backstory) is a gestalt originating from a Clan Ozeuoi village, raised amongst their Unathi youth. Arriving initially as an unintentional ‘jump start’ in this sect of the Moghes Wastelands, reception may have been apprehensive at first, but it was surely not denied. Exposure to the clan’s ingenuity and resourcefulness amidst a hostile environment showed this one that adversity is overcome with a creative mind and swift action. The struggles resulting from Clan Ozeuoi’s more insular ideology shared many parallels with the now partially formed gestalt and its component nymphs. To further this newfound ambition, Fleet pursued an interest in engineering, fueled by a deep desire to understand what makes a given concept become reality. Going forward, Fleet would assist Clan Ozeuoi’s endeavors in both defending its territory and providing agricultural assistance, up until the village was deemed stable enough and left behind with a number of nymphs, with Fleet free to pursue grander ideas. To further these goals, Fleet would go on a pilgrimage of sorts through Moghes, finding itself accepting odd jobs within the Hegemony’s reach, gradually acquiring a reasonable sum of eight nymphs by its time of acquiring citizenship. What do you like about this character? While I already conceptually adore the fact that diona are a race of learning entities, I feel like engineering is a solid direction in terms of pursuing that goal. Writing the backstory and thinking about how to make it cohesive also gave me the opportunity to dive deeper into Unathi lore (which would have been my second option going for a whitelist) and is probably likely to get me invested enough to apply again soon. How would you rate your role-playing ability? I would probably put myself at a 6/10, maybe 7 on a really good day. I find myself struggling occasionally with furthering compelling narratives as a human, and I hope that maybe a different perspective from diona might aid in that. Notes: i am incredibly nervous but please roast the shit out of me so i can l e a r n
Zundy Posted June 10, 2020 Posted June 10, 2020 It's all pretty solid @ryog and I appreciate there's not much lore to work with regarding many of the clusters in lore, Moghes Wasteland cluster included. Well done. Questions from me are: What do you mean by 'an unintentional ‘jump start’? What was the 'insular idology' the experienced and how does that effect fleet? Why did fleet decide to leave moghes and work at the Aurora? Going forward we're thinking of making the wasteland cluster dionae a bit more spiritual, how spirtual would you say Fleet is if at all and why? (They don't have to be spirtual)
ryog Posted June 10, 2020 Author Posted June 10, 2020 5 minutes ago, Zundy said: It's all pretty solid @ryog and I appreciate there's not much lore to work with regarding many of the clusters in lore, Moghes Wasteland cluster included. Well done. Questions from me are: What do you mean by 'an unintentional ‘jump start’? What was the 'insular idology' the experienced and how does that effect fleet? Why did fleet decide to leave moghes and work at the Aurora? Going forward we're thinking of making the wasteland cluster dionae a bit more spiritual, how spirtual would you say Fleet is if at all and why? (They don't have to be spirtual) Hi! Thanks for the feedback ;w; 1) I intended this to relate to the fact that while the diona are pretty buddy-buddy with Clan Dorviza unathi, maybe it hadn't /quite/ gotten to the other parts of the wasteland, by way of migration, spores, etc. For the purposes of re-naturalizing the wasteland, the relationship was definitely mutual for both Fleet and their clan. 2) I was pretty focused on the engineering aspect of the wasteland clan I picked out, but I did also notice that they're kind of secluded compared to the rest, which I feel can be related to diona physiology in a way (close knit clan loses a member, it's a huge blow to the community, to an extent) 3) I feel like through the supposed pilgrimage they'd probably have found a chance to expand their outlooks further. With the technological depth in the wasteland, it's likely that there could have been an upper limit to knowledge and they simply wanted to see more of the world. 4) Not something I have initially considered, but I feel like with the relation of diona - hegemony they'd probably pick up on some spiritual following. I think it'll have to be an IC thing developed if it turns out to be more than just a belief. Hope this answers! Happy to answer more if necessary :3
Estoytrucha Posted June 10, 2020 Posted June 10, 2020 I would put Ryog's roleplaying ability as closer to an 8.5 out of ten average, and heaven knows we need more engineers. That's a plus one from me.
Sycmos Posted June 11, 2020 Posted June 11, 2020 Every interaction I've had with Ryog has been enjoyable, and this would definitely give her more opportunity to do what she's already doing well. +1!
Melariara Posted June 11, 2020 Posted June 11, 2020 (edited) I loved reading about Fleet's little story. Ryog is a blast to RP with and I think I'd enjoy sticking them in the SM so they get stronk RPing with them in the future as a tallboy. +1 Edited June 11, 2020 by Melariara I am not very smart.
Caelphon Posted June 11, 2020 Posted June 11, 2020 (edited) Hi there! Zundy has asked most of what I was gonna, but I do still have some. 1. A Dionae name is essentially a 'window' into their personality - I've found you can relate deeper to your Dionae character if you choose a name that reflects their personality. May I ask how you came up with such a name? (There are no wrong answers, haha). 2. Dionae in the Wasteland are essentially viewed as 'saviours' - to a degree of course. How does Fleet view Unathi that come from other clans? 3. The Wasteland is ... very unforgiving. There are suicidal warriors trudging through the Wasteland until they meet their match - did Fleet encounter a Guwandi? Did they perhaps fight with one and win? Did they win honorably? Thank you so much for applying! Please, head over to our discord if you want to contact us on anything! https://discord.gg/jnc3dAy Edited June 11, 2020 by Caelphon
ryog Posted June 11, 2020 Author Posted June 11, 2020 7 hours ago, Caelphon said: Hi there! Zundy has asked most of what I was gonna, but I do still have some. 1. A Dionae name is essentially a 'window' into their personality - I've found you can relate deeper to your Dionae character if you choose a name that reflects their personality. May I ask how you came up with such a name? (There are no wrong answers, haha). 2. Dionae in the Wasteland are essentially viewed as 'saviours' - to a degree of course. How does Fleet view Unathi that come from other clans? 3. The Wasteland is ... very unforgiving. There are suicidal warriors trudging through the Wasteland until they meet their match - did Fleet encounter a Guwandi? Did they perhaps fight with one and win? Did they win honorably? Thank you so much for applying! Please, head over to our discord if you want to contact us on anything! https://discord.gg/jnc3dAy Hi! Thanks for the questions, sorry for late, I fell asleep like right as this posted LMAO 1) When designing Fleet, my original concept was actually the name! So, in my head I was thinking about an ambitious, adventure-seeking little fella. 2) Overall disposition is probably friendly, and it's very likely that Fleet had an opportunity to commune with diona nymph raised in other clans (at least Dorviza) before settling its time aboard the Aurora. For being an active defensive measure in their own settlement, is for the most part, negatively receptive but interested in the more aggressive raider-types. 3) Another interesting one I didn't consider. I will go ahead and say this is /possibly/ a yes. Fleet has integrated enough into clan society to understand the concept of Unathi honor but that comes in direct conflict with their inherent need for preservation as a diona. The way I see it: the Wastelands are vast, and the opportunity to get into a scrap is pretty likely, so there's very likely been an encounter and Fleet would have had to survive to find aboard the Aurora. If blood was drawn (very likely), then this could also be a very powerful piece of RP when interacting with Guwan on the station. Hope these are sufficient, and thanks again! Happy to talk about my tree child.
Caelphon Posted June 11, 2020 Posted June 11, 2020 Thanks for the reply! This application has my support.
Zundy Posted June 11, 2020 Posted June 11, 2020 (edited) Likewise, thanks for answering our questions. Edited June 11, 2020 by Zundy
Yonnimer Posted June 12, 2020 Posted June 12, 2020 Hello! After some discussion, we've decided to go ahead and accept your application.
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