Haydizzle Posted September 9, 2020 Posted September 9, 2020 BYOND Key: HaydizzleGame ID: b84-aFHLPlayer Byond Key/Character name: Lordnesh as BrandStaff involved: N/AReason for complaint: Overall, the antag gimmick from what I stepped in on at the start of the round was interesting. It was interactive and enjoyable, and I think it was the cause of some good RP overall near the start of the round. However, that is where my praise ends, and later into the round as escalation ensued, things devolved into being a gankfest featuring a lichwiz that abused mechanics and punched people while they were down. I was playing my head of personnel that round, so I did my best to assist security and stay out of their way, yet escalate as appropriate by changing the alerts, calling for an emergency response team, and keeping the station informed. I never once drew my weapon first, even after the wizard attacked me the first time (without provocation, I should add--simply sucked out my blood and some gibs without any roleplay); I opted to run instead of try to fight the threat. The second time around, I was quite literally cornered with nowhere to go as I went into my office. The command blast doors came down, and the wizard proceeded to go on the offensive again without me having drawn my weapon yet aka without provocation again. Logs for quick ease: I didn't think this problematic at the time as it could've been a solo experience I faced, but other people were privy to this same ganking method that did nothing to tell a story, only add to the chaos and simply powergame summoning more skeletons, which is why I assume I was stabbed until dead and not left alone, even as the ERT were breaking down the walls. I heard anecdotally after dying that I was not the only one to experience this, but I will opt against putting words in other people's mouths and instead see if there are comments on this going forward.Did you attempt to adminhelp the issue at the time? If so, what was the known action taken by administration/moderation? I did not, the decision to make this complaint came after the round, in which I realized this might be an issue worthy of being looked at. Apologies for the inconvenience.Approximate Date/Time: September 8th, a little before 11 pm. Note: this is my first complaint done on the forums, so if I missed anything/something else is required of me, don't hesitate to ask.
Lordnesh Posted September 9, 2020 Posted September 9, 2020 (edited) I did not realize you were the HoP at the time. I had two teams of Kataphracts trying to make their way into command (I had the scrying orb), and I had been focusing on them for the most part. When I saw you in the HoP's office, I assumed you were another powergaming drill tech or something, trying to get access. I had to deal with two earlier, so I just reacted. I didn't realize you were the HoP, and just assumed you were someone that was somewhere they weren't supposed to be, and for that I apologize. It was a fun round overall, and I regret that it got as messy as it did. But I just stuck to my gimmick. I started out trying to peacefully convert people to undeath, and received nothing but bigotry and insults. Then I made several attempts on the life of the chaplain that had set me on fire and repeatedly called me evil. It only took repeated attempts, because both times Mako Wu decided to play hero and ignore the real and present danger I posed. And both times I had to fight off security as well as attempt to achieve my revenge. Screenshots of the long running gimmick. It was a steady progression from peaceful religious practice, to vengeful skeleton wizard fed up with being insulted and maligned. https://docs.google.com/document/d/11qzBhYXw5nPgkEtbGjrit3ncj4wxR_M0DR8Yus2madg/edit?usp=sharing Edit: As an extra note, I had become used to command being empty. I'd had free reign in it for most of the shift, so that contributed to why I just assumed you weren't supposed to be there. Edited September 9, 2020 by Lordnesh
niennab Posted September 9, 2020 Posted September 9, 2020 (edited) I cryoed about one four and forty minutes into the round for external reasons but decided to aimlessly ghost a few people. During which, I witnessed blatant ganking from Lordnesh. Although I do not have visual screenshots from the encounter, I have a few log screenshots. I will detail the two encounters below. After Lordnesh armed himself with (I believe) both a laser rifle and ion rifle from the Armory he was confronted by Kazika Leazi, armed with a diamond pickaxe. Although the unathi is armed and standing outside the armory doors, there could have been a dialogue here, but there wasn't. Instead, Lordnesh wordlessly fired upon Leazi upon exiting and proceeded with the following violence. I will concede this isn’t as bad as the other scenarios but an indication of repeated disregard to roleplay as an antagonist. Screenshot 1: Spoiler The next scenario was once Lordnesh made his way to medical. During which, he passed Dalask Caladius in the hallway. Once more Lordnesh, without roleplay, casted the bleeding spell against Caladius, who was unarmed (or at least without his weapon drawn) and merely walking by. Afterwards, Lordnesh walked into medical and, immediately shot a rifle blast at the Medical Resident Otter Stockton with again, no roleplay. It was only through sheer luck that the blast hit a wall, the Medical Resident begged and the Kataphracts arrived that they were spared. Screenshot 2: Spoiler Personally I do not agree with murdering non-Security and Non-Kataphract crew who are otherwise unable to truly defend themselves. Without, I should add, a word of dialogue to either prompt roleplay or escape. It should be noted from the size of the logs, both against Leazi and Caladius (in the original post) that Lordnesh didn’t give the two a chance to survive, striking at them long after they were on the ground. Edited September 9, 2020 by niennab
Lordnesh Posted September 9, 2020 Posted September 9, 2020 2 minutes ago, niennab said: After Lordnesh armed himself with (I believe) both a laser rifle and ion rifle from the Armory he was confronted by Kazika Leazi, armed with a diamond pickaxe. Although the unathi is armed and standing outside the armory doors, there could have been a dialogue here, but there wasn't. Instead, Lordnesh wordlessly fired upon Leazi upon exiting and proceeded with the following violence. I will concede this isn’t as bad as the other scenarios but an indication of repeated disregard to roleplay as an antagonist. https://docs.google.com/drawings/d/197XiqBzQcETZGM-LytZCGnp95zJa45OIMAtwhJa0Lyc/edit?usp=sharing I approach medical lobby to find a mech and someone in a fancy hardsuit/voidsuit. I warned them off, but they didn't listen, and instead decided to take the corpse I wanted. I attempted to scare them off by casting siphon life, but the one in the suit took that as an excuse to charge into medical, and begin valid hunting me. I tossed a fireball at the retreating mech with the corpse inside. At no point did I attempt to stop the one in the suit from leaving, nor could I most likely. They chose to remain in medical and fight. That's on them. 10 minutes ago, niennab said: The next scenario was once Lordnesh made his way to medical. During which, he passed Dalask Caladius in the hallway. Once more Lordnesh, without roleplay, casted the bleeding spell against Caladius, who was unarmed (or at least without his weapon drawn) and merely walking by. Afterwards, Lordnesh walked into medical and, immediately shot a rifle blast at the Medical Resident Otter Stockton with again, no roleplay. It was only through sheer luck that the blast hit a wall, the Medical Resident begged and the Kataphracts arrived that they were spared. That was a missclick. And, as your own image proves, I stopped and allowed them to leave after some roleplay. I had no intention of ganking them, and aside from the HoP, my actions that entire round support my disinclination for randomly ganking people that weren't a threat to me, or hadn't already done so. 14 minutes ago, niennab said: It should be noted from the size of the logs, both against Leazi and Caladius (in the original post) Who were those two?
niennab Posted September 9, 2020 Posted September 9, 2020 I will also add this short dialogue near the end of the round (shuttle was about to arrive) that confirms their intent to murder for murder-sake. I do not have a screenshot, however once resurrecting a skeleton to do their bidding: [F] Pained Fetch asks, "What is thy bidding?"[F] Unknown says, "Let's go kill the invaders, and any more people at red dock."
Cnaym Posted September 9, 2020 Posted September 9, 2020 Player of Leazi here, I was bashing my way (without much success) against the armory wall and had no clue the skeleton was in there. Door next to me opens and I get blasted, so there was not really much to answer from my end. I hesitated a bit, typing in the little "shit" before I planned to run, but seeing how the shooting just kept comming I decided to bonk them at least once or twice, since I had not much of a way out of there anyway. At one point there was the hur dur I'm going to kill everyone now over the radio and that was pretty much my antag interaction for the round. Ahelped it, but no staff around, just another lich round in my book.
Lordnesh Posted September 9, 2020 Posted September 9, 2020 2 minutes ago, niennab said: I will also add this short dialogue near the end of the round (shuttle was about to arrive) that confirms their intent to murder for murder-sake. I do not have a screenshot, however once resurrecting a skeleton to do their bidding: [F] Pained Fetch asks, "What is thy bidding?"[F] Unknown says, "Let's go kill the invaders, and any more people at red dock." Yes, because by that point I had been attacked repeatedly, despite leaving people alone. And at that point everyone already believed I was some sort of murdering monster. So I merely became the thing they believed me to be. I didn't go through with it though. I just turned around, unprompted by any admin I might add.
Lordnesh Posted September 9, 2020 Posted September 9, 2020 1 minute ago, Cnaym said: I was bashing my way (without much success) against the armory wall Alright. I'll admit to that. However, I will speak in my defense. You were attempting to break into a restricted area with weapons inside (there weren't many left at that point, but that's irrelevant, since you presumably couldn't have known that IC'ly). And for most of the later part of the round I was attacked on sight. At that point in the round, I wasn't going to take the risk of getting robusted just to give someone, that may or may not actually want to roleplay, a chance. I'm sorry for not giving you that chance, but you have to also see it from my perspective as well. The perspective of an antag that was being attacked on sight after receiving multiple threats and insults. At that point, it was open season on me, so it isn't fair for you to complain when I return the favor. Particularly when you were attempting to enter an area that had weapons you could use against me.
Haydizzle Posted September 9, 2020 Author Posted September 9, 2020 I was told the image I posted was too blurry. Apologies oof here's some better ones
Karhast Posted September 9, 2020 Posted September 9, 2020 1 hour ago, niennab said: I will also add this short dialogue near the end of the round (shuttle was about to arrive) that confirms their intent to murder for murder-sake. I do not have a screenshot, however once resurrecting a skeleton to do their bidding: [F] Pained Fetch asks, "What is thy bidding?"[F] Unknown says, "Let's go kill the invaders, and any more people at red dock." I was the skeleton in that scene, and you will thank both Lordnesh and I for emphatically not killing anyone but the Kataphracts out to kill him. This includes an elevator trip with an IPC and us entering the shuttle to check for hostiles. Killing people for the hell of it would've been exceedingly easy, so I can assure you that some restraint was indeed there.
CampinKiller Posted September 9, 2020 Posted September 9, 2020 (edited) I was observing for the first part of this round and can attest to a couple things: 1. I watched poor Ian White get essentially ganked by the wizard, as he was promised some sort of "escape" in a 30 second conversation, only to follow the wizard to the holodeck and be suddenly choked to death. At least he was then revived as a skeleton 2. Re: abusing mechanics, all of dchat watched as the wizard placed their heart in a maintenance locker, then move the locker to a different place away from the gibs, in some secluded maint room that very few can access (to my knowledge), which would show up as Operating Room 2 on the announcements as opposed to Medical Maintenance. Oh and they also stole the spare, and (I believe) a gun from the HoP's locker prior to their arrival. Edited September 9, 2020 by CampinKiller
Lordnesh Posted September 9, 2020 Posted September 9, 2020 7 minutes ago, CampinKiller said: 1. I watched poor Ian White get essentially ganked by the wizard, as he was promised some sort of "escape" in a 30 second conversation, only to follow the wizard to the holodeck and be suddenly choked to death. At least he was then revived as a skeleton They did not get ganked. I asked them if they wanted to receive immortality, and they followed me into the holodeck. Where I then proceeded to perform my religious ceremony (ie, killing them and reviving them). 8 minutes ago, CampinKiller said: 2. Re: abusing mechanics, all of dchat watched as the wizard placed their heart in a maintenance locker, then move the locker to a different place away from the gibs, in some secluded maint room that very few can access (to my knowledge), which would show up as Operating Room 2 on the announcements as opposed to Medical Maintenance. Oh and they also stole the spare, and (I believe) a gun from the HoP's locker prior to their arrival. That's not abusing game mechanics, there's nothing in the rules (not that I know of at least) that says what you have to do with your phylactery. As the one way in which I can truly die, it's just a smart thing to do when the source of your power is compromised, both IC'ly and OOC'ly. I didn't steal the spare, I borrowed it and used it to make spare IDs. And, as a nice antag, I even put it back. I also put the gun back. Which, might I add, is not something I had to do. There is no rule stating I have to put the spare ID back, or the gun. I don't even know why you brought it up. It hardly has any relevance to anything that occurred during the round. Your comments seem largely irrelevant, and I'm not sure why you even made them. Neither of the points you made demonstrate that I violated any rules.
Haydizzle Posted September 10, 2020 Author Posted September 10, 2020 16 hours ago, Karhast said: you will thank both Lordnesh and I for emphatically not killing anyone but the Kataphracts out to kill him Sure, but I shouldn't be thanking people for not committing to exceedingly poor play; it's the equivalent of thanking a cop for not beating the snot out of me for no reason, because they shouldn't be doing it anyway, that's not their job. Nonetheless the quote doesn't shed any good light on the situation. I can understand an accident or two, but everything feels awfully too convenient for all of it to be largely a misunderstanding or gaff on part of the antag. 18 hours ago, Lordnesh said: I did not realize you were the HoP at the time. Yet before this, he was attacked with the blood drain spell outside of medical. The sprite was seen: how was the connection never made? I had many announcements in round, had a large presence over the common radio, and had been in the antag's general vicinity multiple times (the holodeck and kitchen to name a couple examples. Especially when security was fighting the wiz in medical when trying to kill the chaplain; I was there watching the fight too, without a weapon drawn I should add). 18 hours ago, Lordnesh said: That was a missclick. Both against the HoP and the resident? The lichwiz attacked the head of personnel without any provocation, him talking into a headset, or even just a threat. Overall, there are a lot of issues with this idea of "sticking to the gimmick." It was largely inconsistent and rather vengeful; Mako Wu never tried a weapon on you, and given the chaplain's critical state you could have just killed them then and there in the surgery room rather than attacking the surgeon. Ganking him along with Riu was unfair--yes, an antag should drive a story, but taking people out of the round is unfun unless it's near the end anyway. Killing those two was unfair and unfounded in my eyes. "I received nothing but bigotry and insults"--probably happened after this lich made themselves known as an active threat to the station. My announcement about the antags was largely taken out of context, this was after I was told by security that the lich had assaulted the chaplain for lighting them on fire. My suggestion to security was charging anyone involved they deemed appropriate (including the chaplain, but since I didn't witness the event nor was I HoS I usually refrain from putting too much stake in bossing security around).
Haydizzle Posted September 10, 2020 Author Posted September 10, 2020 (edited) 5 hours ago, Lordnesh said: As the one way in which I can truly die, it's just a smart thing to do when the source of your power is compromised, both IC'ly and OOC'ly. There was no indication the antag could be killed; they just kept respawning seemingly from nowhere. Sure, it is "smart" to play to win, but that isn't the goal of the antag: it's to help drive the round and create a narrative. Giving no signs or anything away about the source of your power keeping a lich alive isn't fun, it just allows the antag to go on a kill spree. In the end, it feels more like the antag played to win rather than to create fun for others. Edited September 10, 2020 by Haydizzle Chunk got deleted oof
Lordnesh Posted September 10, 2020 Posted September 10, 2020 2 hours ago, Haydizzle said: Yet before this, he was attacked with the blood drain spell outside of medical. The sprite was seen: how was the connection never made? I had many announcements in round, had a large presence over the common radio, and had been in the antag's general vicinity multiple times (the holodeck and kitchen to name a couple examples. Especially when security was fighting the wiz in medical when trying to kill the chaplain; I was there watching the fight too, without a weapon drawn I should add). I don't make a habit of examining and remembering every single sprite, or even remembering the names for that matter. I had no idea who you were. At all. For the entire round. I only found out after the fact, through this post. There are a lot of people playing, with all kinds of different names and appearances. It's a bit ridiculous for you to expect me to remember every single one of them, when I have more important things to worry about. Unless you're directly engaging with me, chances are I don't even know who you are. 2 hours ago, Haydizzle said: Both against the HoP and the resident? The lichwiz attacked the head of personnel without any provocation, him talking into a headset, or even just a threat. Only the resident. I intended to kill you, because, again, I didn't know who you were. I thought you were just another valid hunting crewmember looking to get access they shouldn't have. 2 hours ago, Haydizzle said: Mako Wu never tried a weapon on you, and given the chaplain's critical state you could have just killed them then and there in the surgery room rather than attacking the surgeon. Except Mako Wu decided it would be a good idea to ignore the scary skeleton trying to kill the Chaplain, and escape with them. If they had just left, I would've let them go. There was an example of that earlier with another doctor. They, smartly, left when I told them to. Mako, however, decided to be a hero. I didn't attack him until after he'd refused to leave and attempted to take my target with them. 2 hours ago, Haydizzle said: "I received nothing but bigotry and insults"--probably happened after this lich made themselves known as an active threat to the station. No. This happened before. Practically from the start of the round, and was the whole reason I was going after the chaplain in the first place. 2 hours ago, Haydizzle said: There was no indication the antag could be killed; they just kept respawning seemingly from nowhere. Sure, it is "smart" to play to win, but that isn't the goal of the antag: it's to help drive the round and create a narrative. Giving no signs or anything away about the source of your power keeping a lich alive isn't fun, it just allows the antag to go on a kill spree. In the end, it feels more like the antag played to win rather than to create fun for others. Except I'm unrobust and have to rely on crutches while I figure things out. This was my second time as wizard. And the whole immortal thing kinda requires that I don't.. you know.. die? Of the two instances I've admitted to, the one in the HoP's office, and the one in Security, both involved people in places that I deemed a threat to my safety. There are multiple other instances where I could have ganked random people, and did not. It's a bit unfair of you to judge me for these, when for the entire rest of the round I didn't go around randomly ganking people like everyone seems to be implying. And no, casting a single spell to scare someone off, is not ganking. Just like butt-stroking a hostage means you're intending to kill them. It's not my fault the crew on Aurora are psychos that decide to fight the magic skeleton when being near it causes their flesh to explode, or flings fucking fireballs. I'm pretty sure there's a rule about believable characters, and quite a lot of people seem to ignore that particular rule without any consequences. Doctor refusing to run away from scary skeleton when they've personally witness it's dark powers, not very believable. Not to me at least. And I don't play to win. I'm the one that called the fucking shuttle for you all. I don't enjoy going around killing people randomly, but if you're gonna start shit I will fight back. ERT wanted a fight, not my fault they lost. They were the ones that decided it'd be a good idea to continue attempting to break into command, while their flesh was exploding. They could have broken off and changed tactics, but they didn't. Hell, probably the only reason I was able to win was because I was able to attack them from the other side of the walls. Not like I stood a chance when they did get to me. I couldn't go head to head with them, so I used guerrilla tactics. Death by a thousand cuts.
niennab Posted September 10, 2020 Posted September 10, 2020 2 minutes ago, Lordnesh said: I intended to kill you, because, again, I didn't know who you were. I thought you were just another valid hunting crewmember looking to get access they shouldn't have. Had you shift-clicked him or even paused to roleplay you could have avoided this. This is not a valid excuse. 4 minutes ago, Lordnesh said: And the whole immortal thing kinda requires that I don't.. you know.. die? 4 minutes ago, Lordnesh said: Of the two instances I've admitted to, the one in the HoP's office, and the one in Security, both involved people in places that I deemed a threat to my safety. If you cannot die then you cannot claim that they were a threat to your safety. Especially when killing two characters, vastly weaker than yourself, without an inkling of dialogue.
Haydizzle Posted September 10, 2020 Author Posted September 10, 2020 (edited) This entire thing still leaves a really bad taste in my mouth. Even on this thread, there are a lot of notable comments that strike me as bad faith due to the claim issued versus the behavior being displayed. 34 minutes ago, Lordnesh said: I don't make a habit of examining and remembering every single sprite, or even remembering the names for that matter. I had no idea who you were. At all. For the entire round. 34 minutes ago, Lordnesh said: I intended to kill you, because, again, I didn't know who you were. Not knowing who the only acting command member was is definitely concerning. Command, like antags, exist to help drive the narrative; I was your narrative foil for the round, someone who helped arm the station, keep them safe, inform them of the antag's wearabouts. Knowing of command, especially during low pop and there is only one command member, is not hard. A simple shift-click or pausing to interact with people can help with this awareness. Even then this doesn't make sense- I was able to open and close the HoP office door and run inside before the blood drain spell could finish casting. The antag just beat me until I was dead, and there was no effort put into trying to figure out who I was, even after I was horizontal. Just kept on attacking until I was dead. I ended up a dead "validhunter" that was figured to be just trying to kill the antag. 34 minutes ago, Lordnesh said: I'm pretty sure there's a rule about believable characters, and quite a lot of people seem to ignore that particular rule without any consequences. Doctor refusing to run away from scary skeleton when they've personally witness it's dark powers, not very believable. Not to me at least. This is whataboutism and not relevant to the heart of the complaint. 34 minutes ago, Lordnesh said: And I don't play to win. I'm the one that called the fucking shuttle for you all. I don't enjoy going around killing people randomly, but if you're gonna start shit I will fight back. Except again, I never fought back. Ironically enough too, I was on my way to the HoP office to call the shuttle. Yet, even though the antag was immortal and more powerful than the HoP, there was still a procession to kill when the antag wasn't really in danger, and they didn't start anything. 34 minutes ago, Lordnesh said: And I don't play to win. 34 minutes ago, Lordnesh said: probably the only reason I was able to win Claiming you don't play to win then turning around and claiming "you won" seems to me like bad mouthfeel. This is a roleplaying game, not Call of Duty 17. I apologize, I don't think I can believe that these were unavoidable accents. A particular mindset was framed for the round--the reason I'm making this complaint--a mindset that ultimately could be changed to avoid stuff like this in the future. I'm definitely not trying to claim the entire round was awful; however, there were many concerning moments of antag play from the middle to the end that I felt were warranted for a warning. It's not a singular incident of "well I died at the end so I'm going to report it." It was the end of the round anyway, at which point I wasn't really being removed from the round. Matter of fact-ly, all these "accidents" were why I wanted to put in this complaint. Edited September 10, 2020 by Haydizzle Whoops added some sentences
Haydizzle Posted September 10, 2020 Author Posted September 10, 2020 In any regard, that is probably the last thing I have to post to explain my points. I'll answer more if asked to by staff, but I don't want to clog up the thread.
SampleTex Posted September 10, 2020 Posted September 10, 2020 Hello! Normally I wouldn't comment on this kind of thing, but considering how this thread has been going, along with a recent round I was involved with you where you shot at a security officer and cadet for being at the wrong place at the wrong time, specifically round b85-ar14, shortly after the mercenaries docked, I've decided Ill throw in my two cents. I play Slhaik Riu, I absolutely would say you the way you played wasn't acceptable. When I was looking in maintenance for the bluespace abnormality and encountered you, you asked if I wanted immortality, and considering how I was aware that it entailed you murdering me just to add another skeleton into the round, I told you no. When you didn't like my answers even after you continued to press, in an interaction that wasn't even 30 seconds long, you proceeded to spam me with spells as quickly as possible with the intent to knock me over and kill me. I tried to run away, and as a unathi, I could have very easily pulled a knife out on you and killed you, but that would have broken several rules, ones that I'm supposed to be enforcing, about believable/sane characters, avoid pain, and to a lesser degree, escalation. The screenshots you included in your document even show that you put the bare minimum in to kill me for the sake of killing me (and I will be including at the bottom of my post for record keeping) Now, onto the mindset of playing to win. This isn't inherently good or bad, it has its (albeit small) place, even in a HRP server, however when you hop onto a hrp server, you aren't looking to play to win, that's what mrp and lrp servers exist for. A HRP server comes with the risk of things such as dying slowly and alone in a somewhat unsatisfactory way at the expense of driving everyone else's round because you didn't play to win and be the most robust person you possibly could be, which is fine. The only time playing to win can really be any good is when you're in an even fight against another player, similar skill level and equipment, etc, it would make sense that your character is fighting their damn hardest to win that fight, especially when their life is on the line, but against someone actively trying to flee for their life and not retaliating with physical harm until its their only option, that's not a good place to have the "play to win" mindset; keep that only to an actual fight for your life, and nothing else. Being barely not ganked in maintenance by a lich who has no threat to their safety at any given point with no real reason other than "More skeletons!" or any drive to the story, is absolutely terrible. I was so angry that there wasn't anything I could do at that moment about it because you technically didn't break any rules, that I had to step away to avoid the risk of an administrative action being wrongfully applied. I wouldn't be nearly as mad if it was any other wizard outside of lich, and wouldn't even comment, however lich is the salt in the wound, because its only used to avoid death and go on a murder spree, as many other people have said, so I wont beat a death horse by continuing an already exhausted point. Lich is being removed for a reason, enough said. If I had been playing to win, I would have taken your phylactory, which I found in maintenance in a locker but left alone because ICly Riu wouldn't have known what it was or that it was the source of the bluespace abnormalities, and crushed it in the compactor or incinerated it in a crematorium. A play to win mindset being used there, or even me just trying to say "I win" at the end of the round, would have allowed me to end yours right there and then in a rather boring and sudden way, much like you did with me by spamming spells at me in maintenance and then beating me until I could not wake up to fight back against you strangling me. As Haydizzle has said, you claiming you don't play to win, and then that you won, screams to me low effort lie, and gives me the impression that your playstyle for antag would be more suited for a MRP server at best, as HRP is not a server where play to win is a mindset you should have every time you play. You even showed that you have a play to win mindset in the mercenary round that I just finished earlier with you and mentioned above. I overheard on the radio from you something about two officers in the checkpoint. They attempted to flee since they knew they were outmatched and you fired at them wordlessly as they ran, without taking any of the time they actually did sit there to try and talk to them. You knew they were there, we had just arrived, and you had been presented with a great opportunity to drive story for the round. You instead shot at them in an attempt to take them out of the round as quickly as possible presumably to reduce how many people we would have to fight later on. Throughout the round during negotiations instead of actually negotiating you either antagonized security or threatened to shoot people, and tried to put yourself in the best possible position to kill security officers. Overall from my perspective and experiences as a staff member, you're playing to win, getting upset when people try to call you out on it, and making passive aggressive remarks to defend yourself (such as with the title of the screenshot document) in an attempt to make yourself look better or put sensitive cards/topics on the debate table in hopes people stop bothering you. You have an aggressive attitude on the forums, have consistently done poor antag play by toeing the line to avoid more notes/warnings, and to some degree, don't give off the impression you plan to improve these things any time in the future. I'd recommend you do, otherwise you will find yourself at odds with the community. Screenshots below.
Tomixcomics Posted September 18, 2020 Posted September 18, 2020 Hey! Sorry for being late to the party, happened to be looking up Mako's name and came across this thread. I didn't look into everything ELSE that was discussed, just wanted to add my two cents specifically about the matter with Mako in the surgery room, since other people seemed to be discussing it: I had no real issue with it, personally. There wasn't MUCH RP but there still was at least some, and I definitely got the impression that I am getting the choice of leaving and not being hurt, or staying and risking it. I also told the admins as much when they BWOINKED me. I didn't feel like he just popped outta nowhere and ganked me without giving me a chance. I felt like I had a choice, and picked what felt right for Mako (he's worked here a while, he's seen some WILD, borderline supernatural shit, learned to be cool under pressure, and has a strong sense of responsibility for what goes on in the OR, which explains why he wouldn't just freak out and run away screaming at the sight of a skeleton, even if he is afraid, especially since, if I remember correctly, he still needed to stop the patient's bleeding from the incision he just caused himself). I could've, theoretically, had him run out when told to, and survived. It just didn't feel right for his character so I *chose* to stay. So as far as Mako's death that round goes - I have no issues with it! More RP would've been ENJOYABLE but I don't feel it was NECESSARY for the purpose of having RP and also giving me a choice, because I did get that. Having said that, I'm not sure the same can be said for an unconscious person who is currently sedated on a surgery table, but, that would also involve RP that happened prior to the surgery scene, I'm assuming, which I was not part of. So I might not be the best person to ask about that, specifically.
Flamingo Posted September 19, 2020 Posted September 19, 2020 I will be handling this. Please give me some time to go over everything. There is quite a bit to process here.
Flamingo Posted October 4, 2020 Posted October 4, 2020 Alright I apologize for the long delay. There was a lot to process here and frankly, huge walls of text make it more difficult to distill things down to just the relevant bits. Regardless, @MattAtlas and I have returned with a verdict. I will keep things concise and simply say that after reviewing all of the testimonies and confirming with the logs, we've determined the killings of Dalask Cladius (Head of Personnel) and Kazika Leazi (person by the armory) to be gank. While @Lordnesh you do not have a lot of notes, you do have some somewhat recent ones that were for similar reasons. As a result, we feel that a 3-day antagonist ban will be sufficient here. We recommend you be more careful about jumping the gun and killing people quickly because you assume they are validhunting. If there are no further questions, we will lock and archive this thread in 24 hours.
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