NG+7 Gael Posted November 1, 2021 Posted November 1, 2021 BYOND key: CriticalDuckCharacter names: Currently played - Atiyah Hakim, Yelizaveta Caladius, Ka'Akaix'Miina K'lax How long have you been playing on Aurora?: Nearly 3 years on and off. 2 months for the current period of activity.Have you received any administrative actions? And how serious were they? Sort of, 3 minor warnings from back when I was new to ss13. Nothing else came of them. Can provide more info if needed. Please provide well articulated answers to the following questions in a paragraph each. What do you think the OOC purpose of a Head of Staff is, ingame?: I think the OOC purpose of a Head of Staff in-game depends slightly on the individual role itself, but generally speaking I think their purpose is to primarily, of course, assist in driving good roleplay through use of their position, providing other characters with opportunities to interact with both the command player and other players in ways that would be more difficult, or impossible, without their position. In the case of Head of Personnel, this roleplay involves things such as reassignment and managing the crew, including promotions to interim command positions or demotions to staff who are acting out, as well as making sure to the best of their ability that all departments are functioning without issue, providing what they can to assist when necessary, including filling out empty roles if possible. Aside from this, another important OOC purpose would be helping players learn, whether they are new to ss13, the server, a job, or department. Another important part of command is helping to set the pace of a round, specifically when interacting with antags or events. Basically, their job is to make sure they do their best to help the round run smoothly and get crew involved in whatever roleplay opportunities are present. What do you think the OOC responsibilities of Whitelisted players are to other players, and how would you strive to uphold them?: I think a good part of the answer to this question coincides with the answer to the previous question. Namely, the idea that command players are meant to assist in providing good roleplay for other players and using their position to help drive the round, furthering whatever narrative is being presented, while doing what they can to provide interactions for both crew and non-crew. They should assist other players when they can, providing them with information or helping them learn roles if needed, or getting them set up with a member of their department for learning. As command, these players are also expected to have presence both within and outside of their department. In the case of Head of Personnel, I think this role generally offers the most freedom (aside from captain) to check in on departments and interact with the rest of the crew unhindered. Whitelisted players are also, of course, expected to be responsible with their position and set a good example for other players. Could you give us the gist of what is currently happening in Tau ceti and how it affected your character and their career? There is currently quite a bit happening in Tau Ceti, with the phoron shortage and the formation of the SCC, along with the other events that are being or have been run, including the most recent Ghosts of War event, which while not a major event to the galaxy as a whole, may leave lasting marks on certain characters. The current events revolving around the Vaurca, with the C'thur hive developing the Bulwarks, and the Zo'ra and K'lax hives obtaining their genetic code, is important to Miina, as being part of the K'lax hive means that they would expect more disputes with members of the C'thur than usual, and even possible violence, especially considering recent events in District 9. These events have led to further unrest amongst the hives. For Katya Caladius, as a member of command, she would be expected to help deal with any unrest between Vaurca under her jurisdiction that stem from these disputes. Being a Dominian in a command position also comes with a number of interesting obstacles, such as learning to work with IPCs, xenos, and augment/prosthetic-heavy cultures, which may vary in difficulty based on her individual beliefs. This difficulty is likely to be furthered by the formation of the SCC and eventual switch to a ship for NBT, as she is expected to balance upholding Dominian values and honour with performing the job required of her, and at the same time learning to adapt to cultures that may directly conflict with her own. At the same time, as the Head of Personnel, she would be expected to assist in solving disputes between crew while at least appearing to be as unbiased as possible. What roles do you plan on playing after the application is accepted? ATM just Head of Personnel, swapping to XO when NBT comes around. Maybe a consular. Have you familiarized yourself with the wiki pages for the command roles? Yes Characters you intend to use for command or have created for command. Include the job they will be taking: Katya Caladius - Head of Personnel Do you understand your whitelist is not permanent, and may be stripped following continuous administrative action? Yes Extra notes: GODDESS BLESS DOMINIA!
Lly2 Posted November 2, 2021 Posted November 2, 2021 I'm only familiar with Atiyah, but I find that they do a good job of getting involved with roleplay outside of their direct line of work, and generally try to involve people, which is a great quality to have for a Head of Personnel. +1 from me.
Triogenix Posted November 2, 2021 Posted November 2, 2021 16 hours ago, NG+7 Gael said: As command, these players are also expected to have presence both within and outside of their department. This isn't a -1, but I do have some non-positive feedback for you. I've noticed a lot with Atiyah, possibly just due to the rounds I play, that she can be difficult to find, sometimes in emergencies. I remember several rounds where you were RPing with someone(not a bad thing), and weren't there to do your job such as open the armory, or process a prisoner. While it does suck having to break RP with someone to deal with something, it's a critical part of being a head of staff, and yes while HoP gives the most freedom, there are still times where you may be the only command member, needing to respond to stupid gimmicks or a dumb fight instead of having enjoyable RP. Due to the fact I haven't interacted with your other characters, it may just be Atiyah's personality or the rounds I've played with her that have these issues, so, again, this isn't a -1, just something for you to keep in mind if you get to the trial phase. And good luck
NG+7 Gael Posted November 2, 2021 Author Posted November 2, 2021 (edited) 21 hours ago, Triogenix said: Due to the fact I haven't interacted with your other characters, it may just be Atiyah's personality or the rounds I've played with her that have these issues I'd assume it was the rounds? I don't sit in security, so I have to run up to wherever I'm needed, IE the brig or armoury when I'm playing warden, whenever something is happening. I do try to do my job quickly when needed as well, but it usually requires running across some amount of the station. That being said, Atiyah is also a very non-serious character. Regardless, I'll keep it in mind. Thanks for the feedback. Edited November 3, 2021 by NG+7 Gael
BunkyB Posted November 4, 2021 Posted November 4, 2021 Atiyah Hakim is consistently responsive, indicative of Duck being able to read and comprehend chat and formulate answers to questions quickly. They are able to play a convincing character, I have not had problems with them in the Investigator role. I'd like to see them play as their HoP character if given the opportunity to have a trial, I believe they'd do well in a Command role.
MagmaRam Posted November 5, 2021 Posted November 5, 2021 All my experiences with Hakim have been great. They're a consistently competent investigator with a lot of personality. It's +1 from me.
Faye <3 Posted November 6, 2021 Posted November 6, 2021 I'm sure Duck could do command, but I am worried about their tendency to go do personal RP over performing the functions of their job. Often on Hakim, their warden, there are delays with armory access or disruptor authentication because Hakim is off doing personal RP somewhere and isn't present to perform their duties as Warden. This could be even more of an issue in Command, because if the Command staff is shirking their duties and doing personal RP somewhere, it can negatively impact multiple people. No one likes command who're always off doing personal RP and not in the department.
NG+7 Gael Posted November 6, 2021 Author Posted November 6, 2021 5 hours ago, Faye <3 said: I'm sure Duck could do command, but I am worried about their tendency to go do personal RP over performing the functions of their job. Often on Hakim, their warden, there are delays with armory access or disruptor authentication because Hakim is off doing personal RP somewhere and isn't present to perform their duties as Warden. This could be even more of an issue in Command, because if the Command staff is shirking their duties and doing personal RP somewhere, it can negatively impact multiple people. No one likes command who're always off doing personal RP and not in the department. Fair, though as I mentioned to Triogenix, I really just don't like to sit in security considering there's often nobody else there, which means it's... boring. I know it leads to a delay in response for unlocking disruptors and getting stuff from the armoury, though, which is why I've been going back to investigator recently (plus there's actually other people playing warden recently). Of course, HoP is my main interest here, so I wouldn't have a specific "place" that I would need to be with them, which solves a lot of that. That being said, I know the app is for all of command, and as command (including HoP) I know I'm expected to be available when needed and relatively easy to find, and can say I would prioritize my job as command over other things, both as a character and as a player.
MattAtlas Posted November 7, 2021 Posted November 7, 2021 On 02/11/2021 at 05:58, NG+7 Gael said: That being said, Atiyah is also a very non-serious character With this in mind, and the rest of the feedback given, I am willing to give you a trial under the condition that Atiyah is not made into a head of security for the foreseeable future.
NG+7 Gael Posted November 7, 2021 Author Posted November 7, 2021 (edited) 19 hours ago, MattAtlas said: With this in mind, and the rest of the feedback given, I am willing to give you a trial under the condition that Atiyah is not made into a head of security for the foreseeable future. Oh, that's fine. She wouldn't have been anyways, dreg + way under age requirement. Wasn't a char meant for that kinda stuff. Also just to clarify, as I just realized I may have worded that quote poorly, I meant that the character herself isn't a serious person, not that I'm not playing them seriously. Edited November 8, 2021 by NG+7 Gael
Rushodan Posted November 12, 2021 Posted November 12, 2021 Honestly? End their trial early... Pretty much the gold standard when it comes to command. I've never seen them pull some dumb shit to 'win'. They always take actions to further the story or round engagement. A joy to interact with. They make some people i've seen in command look brand new in comparison. 11/10.
Butterrobber202 Posted November 13, 2021 Posted November 13, 2021 Very good in Command, play with them a variety of times. Their HoP has been more than excellent, and effectively balances the lore/context of their culture and job.
Zer0Winds Posted November 13, 2021 Posted November 13, 2021 I've played both Under Caladius, as Service, and as Captain with Caladius, and honestly, I enjoy their character. I haven't been able to see how they do the Dominian Culture while being HoP but I get the feeling from my interactions with them they are probably pretty good with it.
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