Rabid Animal Posted November 13, 2021 Posted November 13, 2021 I’m sure plenty of people have never touched recreational drugs in life, and aren’t sure what to expect out of getting high in game - which results in some “dude drugs lmao” moments. Adding more 'subtle messages,' in the same vein as how alcohol makes you feel tipsy, would help immensely with roleplaying actually using those substances, and would make individual substances more unique from one another (that is, beyond the rainbow vision). All drug effects should last slightly longer, in the same way the alcohol drunkenness was extended. I'd also like to see long term after effects for most drugs, think a hangover, as a consequence for using them. This is mostly fluff, and shouldn't have mechanical impact beyond what already exists. Alcohol; Mostly the same, though with headaches and persistent nausea (though not vomiting) as an after effect to actually reaching “drunk” levels of intoxication. Hyperzine; Low dose; 5u “You feel full of energy” Med dose; 10u Heart palpitations - “It feels like your heart is beating out of your chest.” High dose; 15u Chest pain - “Your heart feels like it’s being crushed!” Overdose remains the same, long term effects include muscle aches, though can turn to muscle cramps at higher doses. Space Drugs; Low dose; 5u “You feel relaxed,” “You are comfortable,” “Everything is okay,” “Your anxieties are reduced to a second thought,” Med dose; 10u “Your mouth feels dry,” “Your eyes feel dry,” “The world feels more colourful,” “You could go for a nap,” “You could go for a snack,” “You are extremely comfortable,” High dose; 20u “You can’t focus,” “Are you forgetting something?” “Your anxieties are forgotten,” “The world is vibrant,” “Were you doing something?” Overdose; >20u “Someone is watching you,” “Your skin is too sensitive!” “You can’t figure out what, but something is wrong,” “It’s too loud!” “What was that?” If overdosed, a feeling of paranoia lingers long after the drug has worn off. Otherwise there is no hangover effect. Psilocybin; Low dose; 5u “You feel giddy!” “You can’t put your finger on it, but whatever it is, it’s really funny,” “You’re full of energy,” “Everything is amazing!” Med dose; 10u “The world is vibrant,” “You’re overwhelmed with awe,” “You feel euphoric.” High dose; 20u “You can see sounds,” “You can feel the colours,” “Shapes dance across your vision,” “You feel like you’re in a kaleidoscope” Overdose; >30u Ego death - “You can’t feel your body,” “You feel as if you have left your body,” “The world, and yourself, are the same,” “You are dying, but that’s okay,” “You’re at total peace with the universe,” “You are in a white room,” “You have no concept of yourself.” High doses cause a serotonin crash after the effects wear off, this can make someone feel tired, irritable, or anxious. Wulumunusha; Low dose; 5u “You feel relaxed,” “You’re comfortable,” “Your mind feels more open,” “You’re more open to suggestion,” “You feel empathetic,” “Your throat feels tight,” Med dose; 10u “You feel psychically sensitive,” “You feel connected with those around you,” “Colours bleed together,” “You can see air currents,” “Your throat feels extremely tight.” High dose; 20u “You’re very open to suggestion,” “You feel connected to the Srom,” “You feel as if your mind has opened,” “Your thoughts impact the material world,” “The idea of language feels alien to you,” In non-skrell, wulu causes a sore throat and a headache after medium doses. Skrell do not experience after effects. Obviously there's much more than just these, and I focused on the common ones you’d encounter. If anyone has something to add/change or other comments - hit me.
ImmortalRedshirt Posted November 13, 2021 Posted November 13, 2021 Honestly a pretty good, low-impact idea. I'm not sure how spammy it could become, but I'm sure it won't take much tweaking to fix. This would help greatly, especially when it comes to the more fictional substances.
Butterrobber202 Posted November 13, 2021 Posted November 13, 2021 I like this idea alot, hope a dev picks it up.
Carver Posted November 14, 2021 Posted November 14, 2021 I have little to say but that this suggestion is fantastic. Might make these substances more appealing for RP use in general.
SleepyWolf Posted January 14, 2022 Posted January 14, 2022 this'd be so yummy and really add a lot to roleplay, especially in helping other people roleplay drug effects..
DekserBecauseILostMyAccoun Posted January 14, 2022 Posted January 14, 2022 I often just use this post when my character is on drugs so I know how to react anyway, would be cool if it got added.
Captain Gecko Posted January 14, 2022 Posted January 14, 2022 I agree, I'd like to see this in game. Such an effect, although at a much lighter scale, could also be applied to the sort of fluff medecine we have, like the antidepressantants we can get in our loadouts.
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