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Books in loadout


Montyfatcat

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Posted

The basic idea:

The item book can be selected in the General section of the loadout screen. It would cost one point.

Once the item is selected, you choose your book by either using a scroll menu of all the ingame literature or by typing the ss13bn number into a box for it to use an SQL query to find.

Bam, you have book. If you put the wrong ss13bn in, either a pop-up would say so, or you just get a blank book, or the wrong book entirely.

Why?:

So characters can read a book without relying on a librarian all the time.

Posted

Likewise. While I would absolutely love this, the problem is that stuffing the entire library into the loadout system would probably be a tedious process if it even is possible... And who knows what it could break.

Although, perhaps we could have an option to include a sort of personal book in the loadout? Like a journal, right? You add your own name to it, a description, and there we go... You could be able to write in it with a pen, in game too, That could work?

Posted (edited)
29 minutes ago, Butterrobber202 said:

Rather than the book having actually content, being able to determine it's look and title is more than enough for me.

This seems doable. I might give it a try later.

Edited by Desven
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