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Player Complaint - Alberyk


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BYOND Key: OneOneThreeEight

Player Byond Key: Alberyk

Staff involved: I adminhelped in both instances, and IncognitoJesus insisted I take this to the forums.

Reason for complaint: Ramboing into a hostage situation as security, executing unconscious and detained downed antagonists without giving any consideration to alternative means of dealing with an antag. Generally just acting like shitcurity.


Right, first incident. It was a raider round, our apparent objective as raiders was to take high-value hostages and bring them back to our skipjack. GMR25 as Jack Carver opted to kidnap the Skrell research director that I had pointed through a wall no small part due to the combo of an LWAP and thermal scanners. Of course, there was another person, Phoebe Essel that was also present with the Director. The kidnapping was rather simple and it initially went without a single fuss until the AI caught notice of the RD's headset on the floor, this was long after we left into maintenance, however.


We moved the director + short blonde lab assistant to the airlock, in which the RD was transferred to the skipjack with the sole emergency space suit. So our current raider leader left at the time with the RD in tow, and I, pump and some other raider who got cornered in a maintenance shaft. Admittedly, we were in a shitty spot and we weren't getting out of it. We decided to opt for buying time by creating a hostage situation in which we were willing to execute a hostage if the security forward position didn't back off.


Pump and I emote how close we're to pulling the trigger on Phoebe, yet much to our dismay, Sslazhir Yinzr decides to pop out their flash from their pocket, rushes forward, gets into spitting distance of a gun and breathing distance of Phoebe. Yinzr flashes Phoebe and fails to pull them away in time from the clutches of the hostage taker. I respond by putting 100 brute increments into the unarmored skull of Phoebe, which ends up killing her.


Because of this shitty display of both ramboing and a blatant attempt to ignore any sense of roleplay from the antagonists that were actually trying to be really reasonable and avoid conflict, a security player and moderator who should know better than this got an innocent person killed as a result of their lack of empathy for hostages or any level of caring at all for the civilians in danger.


Incident two. Yet another raider round. I get caught in a maintenance shaft, I get point-blanked by a bunch of rubber bullets and I sink into unconsciousness almost instantaneously, I wasn't going to be getting up for several minutes because of the amount of rubber rounds that plinked the side of my skull. Add onto the fact that non-taser halloss doesn't heal all that quickly in combination to actual pain from my burns, I think it was safe to say that even if I were to get from that, there was a good possibility I was going to surrender so I wouldn't die.


Since the brave Unathi warlord noticed that they couldn't handcuff me due to my industrial hardsuit gauntlets, they decided the best possible decision for me to ensure I was kept under wraps was -

 

6214a9aa38.png

 

Oh.


I mean, not that I couldn't be neckgrabbed and dragged all the way to the brig to be questioned about my raider antics or be allowed to roleplay in some capacity despite if they thought I actually killed anybody. Which I didn't, this time around. Guilty until proven innocent, that was evidently the line of thought. Especially since you need a neckgrab in order to perform throatslitting, but executions are far more entertaining for the security officers that consistently "strike first, strike hard and with a reckoning" against any and/or all antagonists that pose even the slightest threat. Even when I questioned this line of force in order to detain me, the excuse was "I couldn't handcuff you, so I slit your throat instead."


Like, wow, I'd love to be told that by a cop.


I'm fairly certain we removed the ability to officially execute because of these exact instances that would pop up. Being security does not give you an excuse to be this guy, but I guess this is something that has long since been forgotten since the last golden age of a-list sec players.

Approximate Date/Time: Sometime during the evening yesterday, Feb 9th, and today around 2-3PM.


Final note, so we can better define what 'shitcurity' means and how to better avoid becoming it. https://wiki.baystation12.net/Shitcurity

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The hostage situation;


I did back off and called for back up from security, which arrived another officer and an android. I didn't rushed into the situation when I meet it, I did explain it over radio and called for help, besides a fight between the raiders just happened before myself. And a traitor raider told us that they had access to our channels, so, I sent a pda message to Lyar about my plans that was stunning Essel with the flash and dragging her away. But, I was not fast enough to click drag her away and a fight happened between security and the raiders, which ended with the hostage being killed. It was not rushed, neither rambo, I had a plan that I did relay to the only security member that was able to help me in that situation.


Having hostages should not mean that security should just let antags do anything they wish, we did rp before, we did talk, the plan didn't work. Rp did happen due to security failing in dealing with a hostage situation. We all had lethals weapons and we had a number advantage, we tried to reason with the raiders, and we had a plan.


The other heist round;


So, the heister crew breaks into the brig, firing against security personnel without prior warning or interactiong, I believe, which ended with one cadet dying due to the pressure later and one having a foot turned into dust by laser. We fall back, gather at the bridge and arm up, I go back to the brig and fight against two raiders. We still hold at the brigde, with the brig being vented and looted, and engineering didn't seems to move to deal with the issue. So, watching the alert console due to the explosion, I head out to the eva maint because of the probably breach there, which I find a raider trying to break into the vault, I yell my position over the radio, which ends with Kanza charging against me firing with a laser rifle for whatever reason, we trade blows with the antag and they run.


So, I move foward in the tunnels, to be fired with lasers, I discharge my laser weapon several against the hostiles while holding the cutlass in the other hand, Kanza open the tunnels that leads to the tool storage and fires against the raider using the smg. I move against the heist, which I did believe that was on crit due to fight, then I find out that you can't cuff people wearing hardsuits, it shows a text saying that the cuffs won't fit around the gauntlets of the suit. Since even neck grabs can be resist in the new code and I was unable to cuff you, and taking in mind that I did think you were pretty much faded to die, I killed you, because you could be still a threat due to the nature of how the hardsuits work and I did believe that we would be unable to contain you in that situation, in a vented tunnel and with medical being flooded with hurt people and loose slimes.


Due to the nature of how non-lethals works at bay, it is really hard to take antags alive, since it is possible to resist out of neck grabs and how robust a hardsuit can make someone be. I may have been too harsh and rasty in killing you there, but as I said, this code will shift confronts to be far more lethal, with the non-lethals take downs being really hard or risky or pretty much reserved to unarmored people.

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Luckily I took logs. In chronological order, this is how the firefight in the first incident started.

1) http://prntscr.com/a1njvv

2) http://prntscr.com/a1nk72

3) http://prntscr.com/a1nkhj


Followed by shitstorm of murder kill death.


Considering Delta had been hit multiple times in the head, as well as fired on us before even turning the gun on Phoebe, Alberyk's plan of flashing Phoebe to drop her to the floor and get her out of harm's way almost worked. It was a shitty plan, one that a few security officers who aren't trained to handle hostage negotiations, and are willing to do whatever is in their power to deescalate a situation would do.


I for one think this worked out fine, considering I got to see Mrychny break down from his own error in judgement that cost Phoebe her life. From what I saw afterward, Pump (the other person involved as a hostage taker) loved it. He saw no objections, and had a lot of fun with what happened.

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Luckily I took logs. In chronological order, this is how the firefight in the first incident started.

1) http://prntscr.com/a1njvv

2) http://prntscr.com/a1nk72

3) http://prntscr.com/a1nkhj


Followed by shitstorm of murder kill death.


Considering Delta had been hit multiple times in the head, as well as fired on us before even turning the gun on Phoebe, Alberyk's plan of flashing Phoebe to drop her to the floor and get her out of harm's way almost worked. It was a shitty plan, one that a few security officers who aren't trained to handle hostage negotiations, and are willing to do whatever is in their power to deescalate a situation would do.


I for one think this worked out fine, considering I got to see Mrychny break down from his own error in judgement that cost Phoebe her life. From what I saw afterward, Pump (the other person involved as a hostage taker) loved it. He saw no objections, and had a lot of fun with what happened.

 

In addition to this, it really did almost work. The hostiles and Sslazhir were dropped when Myrncvhsy dragged Phoebe out of the viscera, and had enough time to attempt CPR before she actually died.

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UH. SO.


What does that mean, exactly? I'm 99.9% sure that still means it failed and he got hostages killed.


Thus I think this player complaint is still valid. :Y

 

I don't like this mindset, as it implies that it's only okay to throw character complaints if the plan doesn't work, which goes against the whole mentality that, 'Hey, we're not playing to win here.'

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UH. SO.


What does that mean, exactly? I'm 99.9% sure that still means it failed and he got hostages killed.


Thus I think this player complaint is still valid. :Y

 

I don't like this mindset, as it implies that it's only okay to throw character complaints if the plan doesn't work, which goes against the whole mentality that, 'Hey, we're not playing to win here.'

 

I'm trying to say that it doesn't matter if it had succeeded or not. But I'm also pointing out that it failed along the way, to defuse the thought that "hey, it nearly worked, why get mad at him?"

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Im inclined to side with hive a bit here honestly (Wtf). The plan was to...run up and flash a hostage and then try to take them away? That seems.....really dumb to me :C

 

We were in the maint under the toxins launch room, so, all of us were in a really small closed space, the raiders were in the space before the airlock and the solars. As I said, I didn't rushed the situation, I told security about it and asked for help, which ended with more two member arriving and then I explained my plan, I did speak to them about my intentions. Security was crippled due to the assault on the armory, so we had the options to just let them go or try something, we decided to try something. If the plan did work or not, I do believe that it should matter little, because I was not trying win, I do tried to drag Essel away, and since she was stunned I could be above her to take the hits, but I was not fast enough and it ended in a shootout, if I didn't really care about her, I would have ignored all the situation since the very own start and rushed the antagonists.

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Luckily I took logs. In chronological order, this is how the firefight in the first incident started.

1) http://prntscr.com/a1njvv

2) http://prntscr.com/a1nk72

3) http://prntscr.com/a1nkhj


Followed by shitstorm of murder kill death.


Considering Delta had been hit multiple times in the head, as well as fired on us before even turning the gun on Phoebe, Alberyk's plan of flashing Phoebe to drop her to the floor and get her out of harm's way almost worked. It was a shitty plan, one that a few security officers who aren't trained to handle hostage negotiations, and are willing to do whatever is in their power to deescalate a situation would do.


I for one think this worked out fine, considering I got to see Mrychny break down from his own error in judgement that cost Phoebe her life. From what I saw afterward, Pump (the other person involved as a hostage taker) loved it. He saw no objections, and had a lot of fun with what happened.

 

My armor either absorbed or ignored a good deal of the damage from 80% of the bullets. Rather than being prepared and using lasers to burn through layer after layer of heavy metal, they brought ballistics against folks in hardsuits. The security force that responded was barely even equipped properly to deal with us diplomatically, and I was only killed because of the harmbaton to my legs applying ridiculous stuns on top of egregious amounts of halloss. Whatever Meow had fired upon me, it didn't matter at all.


Whether Pump thought the massacre was okay or not does not change officers mounting retarded rescue attempts that amount to nothing better than "run up to hostage, flash hostage and hope we pull them out in time." Not even John Rambo is this ridiculous in the movies.


Here's the question I want to pose on this matter. Alberyk, Meowy, would it have felt good to have been the hero? If this plan had actually worked, do you think my case would've been any different, or more/less valid than it already is?


Naturally, you can just treat it as rhetorical and not bother, given I still need to drive my case home for the other instance.

 

So, I move foward in the tunnels, to be fired with lasers, I discharge my laser weapon several against the hostiles while holding the cutlass in the other hand, Kanza open the tunnels that leads to the tool storage and fires against the raider using the smg. I move against the heist, which I did believe that was on crit due to fight, then I find out that you can't cuff people wearing hardsuits, it shows a text saying that the cuffs won't fit around the gauntlets of the suit. Since even neck grabs can be resist in the new code and I was unable to cuff you, and taking in mind that I did think you were pretty much faded to die, I killed you, because you could be still a threat due to the nature of how the hardsuits work and I did believe that we would be unable to contain you in that situation, in a vented tunnel and with medical being flooded with hurt people and loose slimes.

 

"I executed an unconscious terrorist by brutally plunging an energy cutlass from one of their fallen comrades into their throat and making a wide gap from-ear-to-ear, that took the full brunt of point-blank rubber bullets to their head, because I couldn't fit the handcuffs around their hands."


Is no one questioning this? Does this image not look bad to the average security officer nowanights? Have any sort of morals been flushed down the toilet, or was this only okay because the perpetrator was Unathi? Because while I could go on for days about dindu muffins, we still need to focus on the issue at hand.


There are ALWAYS alternatives to wantonly carrying out murder, even if the criminal is a piece of shit murderboner. Well okay, maybe not, but in both of these situations my team/myself did nothing to deserve having our throats slit by a green Unathi that screams about honor and culture every 5 seconds with a shitty hero complex in combination to an insatiable bloodthirst. As someone who mains the head of security role, I have preached this proverb time and time again and I can't tell you how disappointed I am (yet not surprised) each time one of the supposedly "A-list" security officers executes a nuke op or an antag "because they could" and not "because the situation required that they should." It's worse yet that it's not damning enough to make an OOC complaint on officers going full commissar on any sort of antag, and that it's too involved with actual antags to make an IC report on the matter.


If I have to cite what makes shitcurity, shitcurity and it ends up being relevant in a complaint against a security regular, something is really fucking wrong here.

 

If the plan did work or not, I do believe we should matter little, because I was not trying win, because I do tried to drag Essel away, but I was not fast enough and it ended in a shootout, if I didn't really care about her, I would have ignore all the situation since the very own start and rushed the antagonists.

 

Bull. If you really cared about the hostage, you would've made an attempt to roleplay the situation out and to prevent any casualties.


But you did not. You stated to the both of us, "Surrender", while we were the ones with a seemingly important hostage that could just as easily die if any of you fucked up. Provided we actually, oh I don't know, followed general roleplay standards and expectations, I'd say we had control of the situation. We were in a place to make demands, and you were only in a place to try and make deals.


Apparently not though, but since Phoebe could be cloned, overall the situation was a win-win. Hope you're satisfied with how that turned out!

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Here's the question I want to pose on this matter. Alberyk, Meowy, would it have felt good to have been the hero? If this plan had actually worked, do you think my case would've been any different, or more/less valid than it already is?

 

Whether or not it worked or not, it wouldn't have mattered. Both sides to this conflict lost. One, we didn't get Essel out safely, and two, we somehow managed to get the upper hand (because we knew we had it, that's why we acted) on you two, causing your loss. It was a no-win ending, that I feel brought more RP through the way it ended, than it would have you slinking out of the airlock and sitting with Essel on the skipjack until the round ended.


You're placing the blame on us because we, against the odds of ballistics vs hardsuits, managed to beat you. This happens very often with many nuke/merc rounds. The dynamic between normal antag rounds and these team-based ones is incredibly different, because arguably they're not about roleplay, they're about the game itself. Whether you can outplay your enemy, basically.

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You're placing the blame on us because we, against the odds of ballistics vs hardsuits, managed to beat you. This happens very often with many nuke/merc rounds. The dynamic between normal antag rounds and these team-based ones is incredibly different, because arguably they're not about roleplay, they're about the game itself. Whether you can outplay your enemy, basically.

 

I'm placing the blame on the both of you for not being able to see what's wrong with running up to a hostage, flashing them and trying to pull them away from the grip of a goddamn pirate with a fucking gun to the hostage's head. Whether I got robusted or not isn't relevant. You got a hostage killed over a shitty attempt to be a hero.

 

The dynamic between normal antag rounds and these team-based ones is incredibly different, because arguably they're not about roleplay, they're about the game itself. Whether you can outplay your enemy, basically.

 

Aurora has truly fallen if anyone is legitimately convinced from this statement. All that effort I put into maining security and trying to make a good example, all those sacrifices I made either for the crew or for the antags, flushed down the shitter. If we are now in a meta that prioritizes the flow of combat and murder over using the Say function and articulation, then everything really has gone to shit.

Edited by Guest
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Rome has truly fallen.

No idea what this is supposed to mean, or how it's even relevant.


Your demands were moot. Essel offered you money, and you refused it. You wanted to take her. That was your demand. We weren't letting you leave with her, so we acted. You try taking hostages, the police won't let you take them. They'll let you walk outside, then put a bullet in your skull with a marksman. We had you cornered, so we felt we had the upper hand. We had a terrible plan, and attempted it. We probably should have just let you kidnap the woman, because apparently that's reasonable.

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Aurora has truly fallen if anyone is legitimately convinced from this statement. All that effort I put into maining security and trying to make a good example, all those sacrifices I made either for the crew or for the antags, flushed down the shitter. If we are now in a meta that prioritizes the flow of combat and murder over using the Say function and articulation, then everything really has gone to shit.

 

Combat is RP. Not all RP is about emoting out everything you do, or stopping to talk. The countless times I've been mowed down by nuke ops, or the random happy cultist that decides to cut me down has taught me that. Hell, I remember a complaint in the past where you shot me from the end of a hallway with a LWAP, when I had no idea you were even there. Would that not be considered flow of combat and murder? Or does that double-standard only exist for security.

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Rome has truly fallen.

No idea what this is supposed to mean, or how it's even relevant.


Your demands were moot. Essel offered you money, and you refused it. You wanted to take her. That was your demand. We weren't letting you leave with her, so we acted. You try taking hostages, the police won't let you take them. They'll let you walk outside, then put a bullet in your skull with a marksman. We had you cornered, so we felt we had the upper hand. We had a terrible plan, and attempted it. We probably should have just let you kidnap the woman, because apparently that's reasonable.

 

You didn't even try to talk to us. You both screamed like idiots for us to "SURRRRRENDERRRR" when you were clearly not in the position to make demands. We told you, that we were going to leave, but I recall saying for you to back off, otherwise we'd shoot her. I mean, I'm fairly certain you were wearing mesons underneath that hardsuit helmet anyway, so I know for certain that you could see us emoting and saying, "Hey, uh, stop, guys, because, you know, the hostage uh, has both a um, shotgun to her, er, gut? Yeah, and an SMG to her skull, too. Fuuuun."


Clearly, our interpretations of logic and reason differ. If it wasn't a reasonable decision in your OOC state of mind, why were my decisions made in IC reasonable in any sense?


What do you seek to prove here? I've already shown that one of you tried to rambo into a hostage situation in order to stage a heroic and cheerful rescue gone wrong.


I'm fairly tempted to add your name to the complaint already given you stated your own involvement and compliance with Yinzr's plan to be a lizard superhero, but I'm trying hard to refuse that you're part of the problem, Meow.

 

Hell, I remember a complaint in the past where you shot me from the end of a hallway with a LWAP, when I had no idea you were even there. Would that not be considered flow of combat and murder? Or does that double-standard only exist for security.

 

Why does this justify your own actions, exactly?


Where were your marksmen? Where were your attack dogs? Where were your landmines conveniently placed in the suspect's path in order to blow them and the hostage sky high? Where was the conveniently placed one-liner "WE CAN REBUILD THEM" in reference to the hostage?

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Here's the question I want to pose on this matter. Alberyk, Meowy, would it have felt good to have been the hero? If this plan had actually worked, do you think my case would've been any different, or more/less valid than it already is?

 

 

No, as I said, I was not aiming to win or defeat the antags. I don't really care if I go in a situation and I "lose" or I "win", still, we had options to try something or not, we did make our decision. Rp was created of the failure of security, which was probably better than if we managed to drag her away. I don't believe I rushed into it, it was a closed space and we had the advantage of numbers and probably gear. And still, having hostages don't mean that antags should get a free pass to everything, people are still allowed to try things, even if that means failure.


And I do recognize that killing you there was a premature action, carried out by the possible threat that you could pose by being unable to be cuffed, because people can slip out of neck grabs and I do see that happen. And due to the robustness that an exosuit can provide. Also, I don't deal with all antags in that manner, I do try to get in dialogue with them, still, such is hard in a vented tunnels while being fired by both security and hostiles.

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You didn't even try to talk to us. You both screamed like idiots for us to "SURRRRRENDERRRR" when you were clearly not in the position to make demands. We told you, that we were going to leave, but I recall saying for you to back off, otherwise we'd shoot her. I mean, I'm fairly certain you were wearing mesons underneath that hardsuit helmet anyway, so I know for certain that you could see us emoting and saying, "Hey, uh, stop, guys, because, you know, the hostage uh, has both a um, shotgun to her, er, gut? Yeah, and an SMG to her skull, too. Fuuuun."


Clearly, our interpretations of logic and reason differ. If it wasn't a reasonable decision in your OOC state of mind, why were my decisions made in IC reasonable in any sense?


What do you seek to prove here? I've already shown that one of you tried to rambo into a hostage situation in order to stage a heroic and cheerful rescue gone wrong.


I'm fairly tempted to add your name to the complaint already given you stated your own involvement and compliance with Yinzr's plan to be a lizard superhero, but I'm trying hard to refuse that you're part of the problem, Meow.

 

Hell, I remember a complaint in the past where you shot me from the end of a hallway with a LWAP, when I had no idea you were even there. Would that not be considered flow of combat and murder? Or does that double-standard only exist for security.

 

Why does this justify your own actions, exactly?


Where were your marksmen? Where were your attack dogs? Where were your landmines conveniently placed in the suspect's path in order to blow them and the hostage sky high? Where was the conveniently placed one-liner "WE CAN REBUILD THEM" in reference to the hostage?

 

I never once told you to surrender. Mrychny was in the process of dying due to an infection, and hallucinating on and off. I didn't have any hardsuit on, and I didn't have meson scanners. You're free to check the log of the round I took, because the second I was PM'd about what happened during the firefight, I knew you'd be making a complaint. You're free to see everything I was wearing, everything that happened, ect. https://www.dropbox.com/s/un51vs42bv1ld2s/log%202016-02-09%20%286%2016%20pm%29.htm?dl=0


As for your sarcastic statements, we didn't have marksmen, attack dogs, or explosives. We had ourselves, and we had what we used. I'm very sorry that we ruined your round. But the double standard exists in that nuke ops can escalate conflict because they want. But security does it once, and they get called rambo, even when they lose. I RP'd the loss, and my character coming to terms with the fact that their mistake got one of their friends killed. Is that not enough for you?

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Security officers have been job-banned for less, btw. :)

 

Your off hand remarks aren't very helpful to anything. I know they have, and I haven't played security since any of this happened, so I'm fully expecting to be job banned for all of this. Maybe then you'll be happy, right?

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Security officers have been job-banned for less, btw. :)

 

Your off hand remarks aren't very helpful to anything. I know they have, and I haven't played security since any of this happened, so I'm fully expecting to be job banned for all of this. Maybe then you'll be happy, right?

 

I'm going to point to who I'm actually complaining about. I'm not seeking action against you, the only fault I place on you is complacency, and even then the situation didn't allow for much critical thinking given a potential friend was on the verge of dying.


But the entire crux of this issue is that Alberyk/Yinzr, no matter where they go, get innocent characters killed for ridiculous reasons on the basis of the 'muh honor' approach to his Unathi. Especially if their dealings relate to antagonists in any capacity. And as a security officer, whose job is to protect the crew, ends up failing at that (and not even just from an honest mistake), then there is a problem.


What you did was amazing. You actually gave more of a large shit for the hostage and spent more time attempting to revive Phoebe while Yinzr was attempting to kick my shit in. In vain, of course, due to her fractured skull and heavy bleeding, but not directly your fault.

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Righto lets all ease up a bit ok? We all just want to have fun playing a game, no need to sling shit at each other in a complaint. I think the criticism delta levies against yinzr is worth discussing. Would the better option have been to do nothing and let you walk out?


Also i haven't spoken on the second issue yet because I want to test some mechanics/verify exactly how robust they are. Even still a throat slit I agree was too far. Is it possible to cut of limbs while wearing one? What could he have done differently delta?

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But the entire crux of this issue is that Alberyk/Yinzr, no matter where they go, get innocent characters killed for ridiculous reasons on the basis of the 'muh honor' approach to his Unathi. Especially if their dealings relate to antagonists in any capacity. And as a security officer, whose job is to protect the crew, ends up failing at that (and not even just from an honest mistake), then there is a problem.


What you did was amazing. You actually gave more of a large shit for the hostage and spent more time attempting to revive Phoebe while Yinzr was attempting to kick my shit in. In vain, of course, due to her fractured skull and heavy bleeding, but not directly your fault.

 

I would like to see another examples rather than this one. Besides, there is little I could do while in pain crit and inside a hardsuit that bring a lot of slowdown. As I said, I do reason with antags and rp with them, I don't just walk towards them stunning without a word so I can be the hero of the day. I could just cite the wizard round we had in the same day, which when the wizard wanted to speak with security, and take in note he was been hunted by the officers, I did speak to them and didn't just tried to kill them in the hope of being the hero.

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Is this instance not enough to convince you there's a problem, Alberyk? Well, drat, you got me there, I don't seem to have any other specific examples save for the times I've seen/heard of you gearing in an EVA suit and a jetpack to hunt ops on your lonesome. Still, point being, calling into question the behavior displayed in the two rounds I had the misfortune of being on the other side of the baton with.


Courtesy of a good lad, actually.

 

Would the better option have been to do nothing and let you walk out?

 

We were open to negotiation or for making deals, but I do not believe it crossed the minds of the officers present. I don't know what Yinzr's problem was, but Lyar was hallucinating all round due to an infection.

 

Also i haven't spoken on the second issue yet because I want to test some mechanics/verify exactly how robust they are. Even still a throat slit I agree was too far. Is it possible to cut of limbs while wearing one? What could he have done differently delta?

 

Neckgrab me and drag me all the way to safety then get my suit off. My hardsuit wasn't locked on my person to begin with. I was already planning on surrendering when I regained consciousness but I didn't exactly get that option given that my carotid was torn open by the equivalent of an energy scimitar before I could wake up.

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Alright so I would like to add on to this.


It is a raiders round. We are raiding the brig and everything is going fine, security has backed off, and we were going to get out of there shortly.


We see that a cadet is trapped inside security due to the lack of pressure, one of us decided to go back to the ship and get her a suit and make her a extra bonus to the weapons we stole.


Then (Oh lord) one single lizard came to the brig, armed with the CAPTAINS LASER. (I do not even know how or why he had this, but it gets better) So my comrad (Not the smartest of bunch) started opining fire on (me) after giving him a lashing in pirate chat. This lizard starts shooting me with a hostage in hand! The lizard hit me only...once or twice, but the hostage did not die due to pressure, the lizard man killed her.


After being really fucking wounded and retreating into the communal area of the brig, I laying on the floor in the brig. (Mind you, he saw my collapse.) The lizard man smashes the windows with A AXE (Also, have no fucking idea where he got that) and executes me on the fucking spot, chopping my head off.


All in All, a dick move.


Edit: Sadly I do not have logs or screens of this, but deadchat was also complaining, I would love some logs.

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(...) It is a raiders round. We are raiding the brig and everything is going fine, security has backed off, and we were going to get out of there shortly. (...)

You mean (AFAIK), my Skrellian officer ran the fuck out of the brig after the first show you fired, with the cadets and Yinzr staying.


So, the lizarman's Yinzr (obviously). There was also Analytyst's (I think) Vaurca Officer, Voyd's catcadet, some human officer whose name I forgot, and, also human, russian cadet talking like zis. I've been playing Yvette, Skrellofficer that did absolutely nothing to stop the heisters. Yinzr is the one man army here, after you attacked the brig, Yinzr (with me trying to tag along) broke into the bridge, took the axe, broke into captain's office, stole his guns and the ID. He also told me to order some weapons from cargo.


Later, after combating you, he returned to the bridge with a locker full of heisters' and armoury's weapons.



I, too, would appreciate it if Alberyk could tone down Yinzr's robustness, desire to die a warrior's death and "much unathi honours".

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