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Give the heads of staff RIGs in their lockers


Guest 1138

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See title, though I will clarify that this does not include the CE or the RD, as they already have hardsuit modules.


As for the others, however, it would be nice if the CMO were to receive the rescue hardsuit, the HoS to receive the hazard hardsuit, the captain to receive a special snowflake RIG with modules befitting that of a space station captain (and hopefully replacing the ancient shitty bad spacesuit). Not sure how to go about it for the HoP, really.


Would supply additional incentive for antagonists to try to steal these suits from head of staff lockers, given the general power of these hardsuits already. It would be a welcome challenge, at the very least.

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I don't think the HoP requires a RIG. Unless we're expecting them to chase paperwork that gets disposaled into space, I guess. They don't really have any business going into space, barring emergencies.

 

No one ever said paperpushing was safe or easy.


In space, no one can hear you bawww from a papercut...


I am, however, on board with the idea. Captain already gets their own hardsuit though...so no need to worry about that one. I might even go so far as to say IAA, since it's whitelisted now, should have one too. Internal Affairs can get pretty frikken messy when the station starts to go to Hell.

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As for the others, however, it would be nice if the CMO were to receive the rescue hardsuit, the HoS to receive the hazard hardsuit, the captain to receive a special snowflake RIG with modules befitting that of a space station captain (and hopefully replacing the ancient shitty bad spacesuit). Not sure how to go about it for the HoP, really.

Excuse me but the Captain's space suit is amazing, purely because it doesn't get damaged like the other suits in combat.

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As for the others, however, it would be nice if the CMO were to receive the rescue hardsuit, the HoS to receive the hazard hardsuit, the captain to receive a special snowflake RIG with modules befitting that of a space station captain (and hopefully replacing the ancient shitty bad spacesuit). Not sure how to go about it for the HoP, really.

Excuse me but the Captain's space suit is amazing, purely because it doesn't get damaged like the other suits in combat.

 

That's an oversight. In addition, hardsuits do not puncture, tear or breach. Only voidsuits sustain damage like that.


The only saving grace of that outdated garbage are its incredibly over-the-top armor stats.

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Guest Marlon Phoenix

I never liked the idea of heads of staff running around in rig suits or hardsuits. This would only encourage more attempts by heads of staff to plunge into dangerous situations instead of attempting to delegate their team.


If no one else, the HoP has zero need for any form of hardsuit. A proper HoP shouldn't even be EVA capable. You're the head of HR. You handle accounting, service, grievances, and other aspects of station politics.

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I don't think the HoP requires a RIG. Unless we're expecting them to chase paperwork that gets disposaled into space, I guess. They don't really have any business going into space, barring emergencies.

 

No one ever said paperpushing was safe or easy.


In space, no one can hear you bawww from a papercut...


I am, however, on board with the idea. Captain already gets their own hardsuit though...so no need to worry about that one. I might even go so far as to say IAA, since it's whitelisted now, should have one too. Internal Affairs can get pretty frikken messy when the station starts to go to Hell.

 

As an IAA character the most I'd wish for is a bulletproof vest incase shit hits the fan. After all NanoTrasen needs the IAA incase shit hits the fan. Unfortunately when shit hits the fan there's really only 2 security guards that attempt to get me to safety as a priority.


IAA does not need it's own hardsuit, they should never really be stepping into space.

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I never liked the idea of heads of staff running around in rig suits or hardsuits. This would only encourage more attempts by heads of staff to plunge into dangerous situations instead of attempting to delegate their team.


If no one else, the HoP has zero need for any form of hardsuit. A proper HoP shouldn't even be EVA capable. You're the head of HR. You handle accounting, service, grievances, and other aspects of station politics.

 

I quite agree. The Chief Engineer has one so that he can EVA to fix the station.


The Captain has one... Because they're important(?) and should have basic EVA training.


The Research Director... Maybe for the testing site, other then that why don't they just use a soft suit. The Director doesn't need one.

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I think this is relevant here: http://tvtropes.org/pmwiki/pmwiki.php/Main/AuthorityEqualsAsskicking


Heads may not really need their own special suits, but they're damned fun, you know they WILL be used anyway, and everyone will secretly love them even if they're silly.


Plus, antagonists don't obey the rules, they attack where they feel like. A CMO hardsuit for defending medbay from terrorists might be just what the doctor ordered..

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As for the others, however, it would be nice if the CMO were to receive the rescue hardsuit, the HoS to receive the hazard hardsuit, the captain to receive a special snowflake RIG with modules befitting that of a space station captain (and hopefully replacing the ancient shitty bad spacesuit). Not sure how to go about it for the HoP, really.

Excuse me but the Captain's space suit is amazing, purely because it doesn't get damaged like the other suits in combat.

 

That's an oversight. In addition, hardsuits do not puncture, tear or breach. Only voidsuits sustain damage like that.


The only saving grace of that outdated garbage are its incredibly over-the-top armor stats.

What you call outdated garbage, I call my favourite suit. Speed ain't everything when your suit doesn't get damaged (Yes, hardsuits get damaged believe it or not as their components break down), you're tanky, and you get your own personal laser.

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  • 2 weeks later...

I feel this needs to be bumped.


The CMO really needs their own suit. Yes, Chief Medical Officer. I knpow their job doesn't entail EVA duties, but they nevertheless have a dire need for it.


1. Medical is the highest traffic of the four main departments. Most of its visitors are civilians, and its therefore an easy target for terrorist bombers. We also have fuel tanks in the maintenance ducts. We get bombed a lot,


2. Mediocal has a big U-Shaped hallway and tons of open spaces between rooms, it's quite open-plan compared to most other departments, this means venting spreads fast.


3. We have no front door. the medbay lobby is open to the starboard hallway, when it gets vented, we do. And it gets vented a lot. People also hhave a necessity to come inside when they're hurt, spreading the venting. Basically medbay gets vented a lot, feels like 3-4 times a day on average


4. Also, virology. Viruses, that's totally our department. A suit should protect from them too


The CMO is not a soldier, so their suit shouldn't have much armor, or any kind of mounted weapons. But i think he needs one nevertheless. It should be a lightweight suit that doesn't slow down the wearer much, with a built in fire axe-like thing for opening shutters and getting through windows

Edited by Guest
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