Gamegod12 Posted November 26, 2014 Posted November 26, 2014 (edited) BYOND Key:Gamegod12 Player Byond Key:Swat43 Reason for complaint: Powergames as antag, participates in borderline server grief, takes traitoring to the extreme. I'll start off by saying I've been back to the server exactly once before posting this complaint, and it was on this round that I was randomly murdered by Fortune Bloise and her gang of rampaging borgs (all sec borgs and hacked by herself to have lasers), and the AI, which was again hacked by her after she built an upload console within robotics. Jennifer (who I was playing as) ran into science, assuming they all had gone away, was promptly gunned down by the borgs, without any words or actions to prompt this. I left for a short while only to come back to a bigger shit storm, it seems they had broken into the medbay to clone the HoS who they had also killed. Multiple clusterfucks ensured and it ended up with most of the crew injured or stuck, most of which seemed to not be security. This sounds like a player complaint but seemingly is common across all of Swat's chars. Fortune's skills also add up to near thirty: Skill Level: Exceptional (22) A small skirmish involving some of the crew Shortly after having being gunned down, the one near the entrance is Jennifer Note: Apparantly the borgs themselves were told off, but no mention was made of Swat. Edited November 26, 2014 by Guest
Gollee Posted November 26, 2014 Posted November 26, 2014 I am in full agreement with this, everytime I have seen Swat play as antag, it always ends up with mass produced weapons or combat mechs, lots of crew deaths, and ganking for the sheer hell of it. During one round where Fortune was a traitor, nothing was done all round, and at the transfer, they showed up at the pods in a lethally armed exoskeleton, when ordered to get out of it, she and the other roboticist opened fire, killing the captain and a security officer without warning.
Frances Posted November 26, 2014 Posted November 26, 2014 This is the kind of behavior I absolutely despise from antags. I actually don't mind if you try to go on a rampage and kill half of the station, but at least make it interesting. If you're going to mass-produce weapons or generally start a shitstorm, by god, come up with some rationale behind it. And /interact/ with other players. Set yourself as a villain, give your antagonist an interesting persona. Trouble can be fun, yes, but there's a way to create it. If you play your cards right, you can make half of the station die, and get them to enjoy it. (Well, not all of them, people will always complain). But unless you're 100% sure of what you're doing, don't take the risk. Start small, and expand with experience of what works as an antag and what doesn't. Have not observed myself, so will not be intervening, except possibly to pass judgement later and close the discussion (if no one else is willing to).
Gollee Posted November 26, 2014 Posted November 26, 2014 As a note, I asked for, and was given her skill list, so we can see what that exceptional rating is made from: Skills: Weapons Expertise - Amateur EVA - Trained Electrical Engineering - Trained Heavy Machinery Operation - Professional Complex Devices - Trained IT - Trained Science - Trained Medicine - Amateur Anatomy - Amateur There isn't Genetics in here for one, so Fortune should not have been cloning the HoS; as she has no idea how to.
Guest Posted November 26, 2014 Posted November 26, 2014 I was involved in this great and terrible murdermaggedon as one of Swat's trusty deathborgs, thus I feel like I should give my side of the story. This will seem rude but - most of this was the fault of the people who got gunned down. See, you're not security right?You're not superman, you're not trying to be rambo and all that.So here's a question - why enter the place where a murderous cyborg army is being kept?What do you seek to acomplish?The AI was broadcasting Swat's location over the radio constantly and people had winessed me running trough the halls lasering people off the AI core in broad daylight.Why did you think it was a good idea to just jump in there?You didnt even try to escape when you saw us, you just kept walking forward.Later on a goddamn chemist ran in and started banging the windows with a fucking metal rod or something with a ripley following her.What the hell is this, you're assaulting the borg army with a metal rod? Obviously, the chemist was killed. Then came medbay - medic attacked me and the other borg with the defib.Then came the even bigger medbay massacre in which the whole mining and engineering department had the brilliant idea of advancing toward us completely unarmed save for one flash, so they could possibly wrangle us to death. The borgsquad only left research once so they can go into the medbay - trough research. There werent borgs running trough the hallways gunning people on sight, there was a threat in research which everyone decided to collectively run into.At no point did the actual sec crew come to help, only the HoS the detective and later the ERT bothered to actually put up a fight.Everyone else was just a civillian suicidally atacking us, often unarmed.Or a civillian who mistakenly decided to run right into our murdernest. My points being - 1.If you run up to an Antag you're putting yourself under the danger of being hurt. 2.If you want to Rambo an Antag you should probably at least get yourself armed instead of trying to punch his robot army to death. 3.If you try to Rambo an antag down and get blown the fuck out, you probably should not whine about it. 4.If you get robusted by an Antag for casually running up to him, you probably should not whine about it. 5.If you RP being completely unaware of your surroundings so much that you ignore the obvious round antag and get robusted by him as a result - this is not the Antag being bad at RP, its you being bad at adapting your RP to the present situation. 6.If security doesnt feel like hunting down the borg army, unarmed civillians probably shouldnt too. 7.If you hit the antag, they will probably hurt you. This whole round was one endless wave of random people suicidally throwing themselves at the borgsquad and bloise, and getting killed for it.At no point did this endless wave of cannon fodder stop - please mind that we weren't moving at the time, we occupied medbay for a time, and research for the majority of the round.Anyone who didnt feel like getting involved could simply avoid the area and never hear one single bit of gunfire. What I noticed was a complete lack of interest in the Antag, ranging from sec and everyone ignoring us and casually continuing their work while there were deathborgs in their department, or just not bothering us at all, and a complete lack of fear from the antag as everyone seemed to casually ignore the laser fire hitting them. If Swat gets the blame for this, so should all the Silvester Stallones trough the round. I do not deny I am biased in his favour, tho.
swat43 Posted November 27, 2014 Posted November 27, 2014 Allrighty, before this even goes to any deeper shenanigans and more duller before people spout stuff that everyone will accept later (because that's how humans work). Time to bring some light in. Let's see with what should i start explaining or talk about through. Yes the skills on Fortune. 22 skill points as exceptional, sure okay. It can seem a lot, and can be tweaked, but here's a thing. As a Roboticist, it is reasonable they know how to do IT, electrical, and complex devices (Look at the description once in a time when you're in the lobby on what they are about) As for the EVA, i put it because Fortune needs to sometimes do repairs on Ripley, or cyborgs if something has ever happened. Medicine, and anatomy due to fact she has to know first aid and how to cut brains out. So..Next point, the ranged weaponry skill, fine, sure, i can remove it, since i haven't used the weapon in the round we had. And since it is a bit tad to much knowledge. So...Now that skill BS is gone and out of the way, let's start with the round itself! Technically speaking, i didn't killed you, but my cyborgs did, and they had a simple objective to clean out RnD, and then you just came and you got your brains splattered the floor. So, on one side, it was your own fault in getting such situation. So it's "Wrong time, wrong place" Situation for you. Sure, fine, you got killed, shit happens. Next stop! The people themselves! So.. We have a station with a hacked AI and three lethal and fully armed Cyborgs that can make you into a swiss cheese. What do people do? Go and pretend to be heroes and try killing them! Everyone is now a f*cking Hero and thinks they can take things into their own hands while at the same time there is a thing called Security. Guess we forgot about it, but ghosts knew the HoS was killed twice, and there was only a detective at the time who was active. As for the engineering and medical crew (Chemists) Everyone came to Cyborgs with bloody baseball bats! And EMP mixtures! And then they had them selves f*cked over the fact that Fortune wanted to Clone Syrus and go away, while others tried to stop the "maniacal b*tch" while having their asses lasered. Now for the Genetical part about cloning Syrus. Let's head back to the SKILL list. And Information skill. Describes your understanding of computers, software and communication. Not a requirement for using computers, but definitely helps. Used in telecommunications and programming of computers and AIs. So a person knows how to assemble computers and use them doesnt know how to do cloning things? Sure maybe my medical skill was low and i may have powergamed there, so that's a thing im willing to take in mind. But now knowing how to use a simple console and figure simple stuff? Then i must say this is like some sort of Caveman poking through cave with a stick waiting for miracles. Also as for me playing as an antag. Here's a thing. Most rounds, i am always quiet and do non sensical things, that doesn't include murder and alot of chaos (EXCEPT as changelings with tons of hallucination stings, which is fun). Power gaming? Maybe, but i at least knew my limits that round, and only did things that i knew were in my limits. For the end game time where half the station was injured or dead? I truthfully blame them, because of doing non-logical things and not imagining this wasn't a real life and acted like heroes and throwing their lives away. Of course, it may have been my fault for not being to much RP interacted with things that happened, but then again, MOST OF THE TIME PEOPLE CANNOT RP NORMALY ON ANTAG ROUNDS WHEN PEOPLE ARE DYING IN THE MIDDLE OF ACTION. Let's not brag that some people can can do it, and the whole round was a huge cluster f*ck. As for Golless comment, that happened ages ago when there was greentext's and i am sure i was notified on that thing not to do that in the near future, and there are no more Exoskeletons FYI. Also. Let's not forget something very inportant about this game. The games description sais "Stay alive in Spacestation 13" So here comes a question to all the brave people who died to stop the cyborgs, what went wrong and why. -sighs- Whew..this is a long post i made in a long time. Also FYI i do not make tons of weapons and go around shooting like some sort of COD type game. I could have, but i didn't because of numerous reasons. You want a person who stacks guns sh*t that high, go look to scientists who likes having their guns in bags at the end of the round. Also on the Cyborgs on gunning people down. They followed my orders. They had simple objectives and orders and they obeyed. So even if you died with out a second to Me or Say, sorry, what's done is done.
Gollee Posted November 27, 2014 Posted November 27, 2014 It's difficult to blame the crew for dying when the situation that was created ensured they had no chance of survival, even if they had ran from medbay, by the sounds of it, the borgs would have shot you in the back. People attacking you is not an excuse for failing to fulfil your duties as an antag by removing RP; in the rounds I have played with you as antag, Swat, you have a tendency to set it up in such a way that there is no chance for any defence against you; which isn't fair, ICly and OOCly. If other people are trying to rambo, and kill you, then YOU need to contact the admins, that is what they are there for. As for you ordering the borgs to clear out RnD, why? All it lead to was the ganking of Jennifer, and by the look of that first screenshot, one other person. Ordering them to clear out research, leading directly to ganking, is your fault, not the fault of the people killed. The task of an antag is to make the round fun for the players, not to do it is such a way that they have no chance, and thus, don't have fun. Genetics Implies an understanding of how DNA works and the structure of the human DNA. Cloning someone requires more than pushing the buttons on the OOC interface for it; someone could build a radar, and have no idea how to use it; just because you know how to build something, does not mean you can use it properly, especially as I believe you did it flawlessly? Removing genetic damage and brain damage?
Guest Posted November 27, 2014 Posted November 27, 2014 Your name is Johnathan Doe. You are an engineer. You have the means with which you can construct, deconstruct and tinker with various gadgets around the station. The idea of using your tools and abilities to somehow hinder the movement of the marching death machines passes trough your mind for a brief moment, before you shake your head and scold yourself for even having such stupid ideas. Instead, you raise your wrench over your head and let out a loud screech, alerting your engineer pack that the enemy is upon them.You propell yourself forward, full of unstoppable berserk rage and a thirst for blood, flailing your wrench wildly. Suddenly, everything goes white - you realize you have been shot to death before you could even reach your target - an emotionless murder machine which outdoes you both in armor and weaponry.You quickly contemplate on how you reached this state before the realization hits you. There was absolutely nothing you could do to avoid that situation.At all. This is unfair, why is it that I can not solve all problems by hitting them with my wrench? It baffles me that people would make such half-assed, and plain stupid attempt to oppose the round antag and then complain it was too hard for them. You had EMP mixtures - I counted 4 EMP grenades, You had an Ion gun.You had ALL the means to stop us in combat but failed.You also had all the means to either blow or subvert us by sneaking into research.Instead of doing that the engineers decided their tools are better used as a ritualistic viking berseker weapon. This is the equivalent of smacking a nuke op with your shoes and complaining that it doesnt kill them. As for the robusted scientist  Jennifer (who I was playing as) ran into science, assuming they all had gone away Jennifer took the risk to enter a department full of murderous death robots for some reason.She ignored the AI, and everyone else calling for blood and the massacre at the upload and decided the best course of action was to run into sciense because the deathsquad inside it must have simply decided to pop out of existance This is a complete disregard for round hazzards.Il provide some scenarios to make my point Scenario 1 - Crew member sees carp have breached the chapel in large numbers, decides to enter the chapel for an unknown reason, gets decapitated and eaten by a carp swarm.Makes complaint about carp. Is this player in the wrong? Scenario 2 - There is a plasma leak in Atmospherics - this is known and announced.A disgruntled Atmos tech enters the area and gets irradiated, he dies.Makes complaint about the plasma leak's player. Is this player in the wrong? Scenario 3 - Engineer throws self into singularity, demands containment field and singularity's players banned and the emmiters warned for collaborating with them. Is this player in the wrong? You took a game of chance - you knew there might be killer robots in that area but bravely marched inside. You found the killer robots, you lost the game of chance.If you didnt want to gamble your life you could have avoided going lone wolf and RUNNING INTO A ROOM FULL OF BLOODTHIRSTY BATTLE-BORGS. If people act this bad during any round with a hostile Antag, doing anything besides shooting a revolver into the air once and then going braindead to let security arrest you without difficulties and then pat themselves on the back for their acomplishment will always be considered the most foul form of powergaming.
Gollee Posted November 27, 2014 Posted November 27, 2014 As Fortune and co had taken over research and medical, that puts both chem dispensers out of reach, making EMP mixtures impossible to access. Ion rifles don't work incredibly well, as an engineering borg, I had two unloaded into me, along with a Nuke Op SMG, without repairing myself, and I did not die; unless they have been buffed, one ion rifle and four grenades are going to do pretty much nothing to three borgs armed with laser guns. The first screenshot posted shows that Jennifer didn't make it further than a few tiles from the door into research; it doesn't matter that she was unwise to enter, she looks to have been gunned down immediately, which is gank, there aren't excuses for it, you weren't in immediate danger, she was alone, even Nuke Ops aren't meant to do that; having orders as a borg doesn't excuse you from roleplay, and it is bad as a whole for the server for borgs to act like that, as it means players playing borgs are allowed to powergame without consequence, which is against server rules. I am not excusing the idiots who attacked you, but given that their equipment was almost useless, lots of people were already dead, and research and medical were sealed off with lethally armed, instant attacking borgs; I don't entirely blame them for using everything they had.
Serveris Posted November 27, 2014 Posted November 27, 2014 Hi there. HoS player here. It's true,I died twice, nearly three times, due to crew shenanigans with atmospherics.once in the AI core, and once-more in robotics. I died several times, but as a victim in this, I wouldn't go as far to call it a gankfest. There was RP to those crew that didn't rush into research murder in mind. I walked into research (armed to the teeth, mind you,), intent on arresting Fortune Bloise. Let it be noted that everyone in security, bar a CSI, was inactive. It was only us two. I armed her, and ordered her to remain in the AI core, so that she could continue to reset Bloise's law uploads. Well. I expected the cyborgs to be around the AI core, looking for a way to drive the impromptu militia of mining/engineering. Boy, was I wrong, and probably should have seen it coming. I kick down the door to the mech bay, and immediately notice Bloise standing in robotics, with three subverted cyborgs. I immediately knew this wasn't going to be easy, and probably wouldn't play out well for me. Needless to say, it didn't. RP was held for a moment, with Syrus demanding she put an end to this. Fortune demanded that he drop his weapons and surrender peacefully. What happened next, I assume full responsibility for, as it was my decision to put myself into the red zone, where I knew I was most likely going to die. Other people on this thread need to realize they got killed because they entered a known war zone, and paid the price. After knocking Fortune into near death, and badly damaging most of her army, nearly putting one out of service, they got me, and I died a second time. I ghosted, and watched Fortune mend her cyborgs, and the mining militia charge into research, and get slaughtered, despite Fortune's suggestion for them to back off. They ignored her warning, and breached robotics, attacking the antag force. They got killed for it, as expected. Their fault. They could have listened to reason, and not rushed the murdersquad with oxygen tanks. Then Jennifer walks into research, against the many warnings by crew, the AI, and Fortune herself over the radio. Did the player listen? No. Why would they do that?They walked right in, and were detained immediately, as expected, and following an exchange of words, was killed off, execution style(which admittedly, was roleplayed, but it could have been roleplayed MORE). Regarding the skillsets. 1. I believe it was long ago agreed that antags be allowed to work slightly outside their defined skill chart, for the sake of keeping things interesting. 2. Regarding the cloning machine. The cyborgs were assisting Fortune in operating the machinery, from what I saw, Fortune was only contributing her hands, whilst the synthetics were interfacing with the APC re-powering genetics, beginning the cloning process, and manipulating the cryo tubes, as quite a few ghosts mentioned also mentioned this in dsay. I would like to see players hone up and admit they made mistakes in the future. There was no way pouring a dozen unarmed civilians into a jaws of hell was going to turn out well. You lot should have realized going through with this wasn't going to turn out good.
Gollee Posted November 27, 2014 Posted November 27, 2014 Right from my perspective now: That round: Most deaths: People attempting to rambo, agreed on from both sides, resolved in my eyes; but, for the love of all that is holy, if people try and rambo, report it, it is grief and should be treated as such, the more it is reported, the less we will have to deal with as players. Jennifer: Unresolved, Swat, Game and Serveris have given different accounts of what happened; in any case, that Game was angry about it enough to post a complaint means that something went wrong there. Skills: Borgs did the genetics things, Skills reduced to not be excessive, resolved in my eyes. However, the fact that I have seen this sort of thing happen often when Swat antags signals to me that somewhere, there is a problem, whether it is in community ramboing, or in Swat's actions, something is flawed, and needs fixing.
Rusty Shackleford Posted November 27, 2014 Posted November 27, 2014 I support an antag ban here. I've only seen Swat antag once as far as I know, but the way he did it was extremely powergamey. I was playing Janet, and Swat was in the round as Fortune. She had an objective to kill Janet, and there was some attempt at some sort of RP, asking Janet how long she'd been married, etc. But then out of nowhere she runs into genetics in a full security hardsuit and a couple of laser rifles she made in R&D. A couple of officers were already there in the medbay, and ran over, while Skull, who was Erec, pulled Janet out and ran. A shootout between the officers and Fortune ensued, where I'm pretty sure that at least one was killed and several more injured. Janet and Erec went to the outpost with one security officer who'd escaped and Jennifer, being played by Gamegod. While we were there at the outpost, Swat immediately tried shoot-on-sight tactics, and critically injured the security officer, and moderately injured everyone else. Then Fortune got stungloved and beaten to death by Erec and Jennifer.
Gamegod12 Posted November 27, 2014 Author Posted November 27, 2014 Then Jennifer walks into research, against the many warnings by crew, the AI, and Fortune herself over the radio. Did the player listen? No. Why would they do that?They walked right in, and were detained immediately, as expected, and following an exchange of words, was killed off, execution style(which admittedly, was roleplayed, but it could have been roleplayed MORE). Warnings? I witnessed the AI be reset, in fact Jennifer was THERE when it went on (reset by the detective somehow). There was no exchange of words when I walked into R&D, I saw the borgs, and a second later was gunned down to a state where it was impossible to fight back, I did not have any form of weaponry. And instead of subduing me and taking me hostage (Which would have been FAR more intresting.) I was simply shot and beaten to death without words, only a "Sorry." I was not detained, that is an utter falsehood.
Valkrae Posted November 27, 2014 Posted November 27, 2014 I see that we've deviated from what Frances said, so allow me to post my opinion on the matter. The whole point of antags even being on the server is to cause roleplay, and fun. It isn't fun to sit in a dark corner, completely still, and quiet, while 5 players rampage around the station, killing anything on sight. I haven't been on during any of Swats antagonist rounds, but from merely /skimming/ this thread, I can verily tell that something is very wrong with the way they play antagonists. Going along with what Frances said, If you're going to go on a mass killing spree across the station, Give it some pizzazz. Some flare. Make it interesting, and /fun/ to play along with. Don't just hide in the Robotics bay, emag all of the borgs, and then kill everything. I've seen this from other Roboticists, and I don't think it's a very fun roleplay scenario for everyone involved on the server.
Guest Posted November 27, 2014 Posted November 27, 2014 But the killing spree wasn't across the station, that's the whole reason my buttcheeks are so sore about this. The borgs and Swat stood in research, briefly going to the medbay trough research.Anyone who didnt feel like getting involved might as well have went and had casual ChaiRP in the bar and they wouldn't notice anything wrong. Nobody was forced to enter the research division (Which infact was under lockdown for most of the round so you had to actually make effort to get inside and try to challenge the borgs.)
swat43 Posted November 27, 2014 Posted November 27, 2014 So okay. I may not be the most creative antag since there is no objectives given anymore due to objectiveless antags, so stuff like this is nothing common now a days. Hell, if there was even a worse antag then me the whole station would have been swissed cheese in lock downs and bombs. So im going to go steps by steps through these comments. So first things first, we all know of a magical button F1! Do we? Yup! And i hope i do not need to remind you of what that button does on such occasions. Ahelps are really,really really really usefull when such situations happen and ADMINS get on my ass during the rounds if something if literaly f*cked up and needs fixin and in need to contact the antag (for example me). If i did had recieved the Ahelps i would have halted and talked through the situations as to why such cluster f*ck was made in the first place. Don't forget, everyone on coms were all "Fuck you Bloise" or "Bloise you BITCH" and Everoyne came down barging to death borgs. As for your situation as you stated your self, you were quote "Jennifer (who I was playing as) ran into science, assuming they all had gone away" as mentioned, you took trial and error situation because of DOUBT. Okay, you got ganked and you got pissed, but don't forget it was half your problem for not letting Admins know and half the problem was due to your lack of interest on what was going on around and lack of information if the place was completely safe or not. On that, i cannot help you and you ended up dead. Borgs came into RnD to clear it out from everyone so no one disturbs my forward base of operation and possibility to repair my borgs. Onto next subject. Onto Rusty's one. That round was months ago, and i can barely even remember the details. But i know that all it takes is one person for everyone to flip shit up, and that round was actually interesting. People were dealing with one crazy person who all wanted to do is to kill Jennifer Bellard. The whole situation was hecktick but people some how kept on. And when i got killed everyone started to go and at atleast safely return to central command, after experiencing one of dramatic situations. Everyone was involved, and everyone RP'd from my knowledge, of course i had to kill some people due to fact they could have posed danger to me. As i mentioned again, this is a game. It is hard to make both parties to have fun, for the preys and the ones who prey on weak. If you can do it, i might as well give you a medal, literaly, but i have my own playstyle, and i see game from my perspective, of course trying my best to follow all rules.
Crezilin Posted November 28, 2014 Posted November 28, 2014 This is another death-borg here and I did feel that about 90% of the injuries/deaths were basically asked for by the crew. Since Security wasn't incredibly active there were a bunch of people who shouldn't really be involved like Cargo personnel in Ripleys trying to break into the AI core (and then one of the comments said something about Engineers attacking us) and so it was fairly justified. I really tried not to kill people even when lethal force was authorized, I tried to stun/cuff/RP as much as possible. I believe I'm the one who said something like "Sorry" to the poor girl who walked into R&D after we got the order to exterminate all crew within R&D and I felt really really bad for her. We only ever got execution orders for people breaking into the AI core, people in R&D, and people in areas by Genetics (And even then we didn't kill anyone until a mob showed up.) Also, power was failing (Maybe all of the Engineers suicided against us?) and there was disorder in other places that had nothing to do with us, I still don't know what happened elsewhere but it was very very chaotic.
Skull132 Posted November 28, 2014 Posted November 28, 2014 I observed, I want to say, a good 50-75% of the round actively. And helped handle adminning it. From my perspective, there are two issues that are worth looking at. Note that I have not yet had the time to read any of the responses, nor the official complaint, so below are just my notes and comments regarding the round and the actions of the people involved. The first is the actions of the borgs and AI. Their actions resulted in a good amount of dead players, however, I would say that just about most of those kills were justified. Yes, there was an incident where Inverted went out against someone he really shouldn't have (they were posing no threat, and just happened to be close to RnD, not in it, at the wrong time). However, this was resolved and was most likely caused by excitement or related mechanics. Now, why do I suggest that most of these kills were justified? Because people were not evacuating areas of obvious combat, or were seeking to be a hero. The AI core should have been clear of anyone but an armed and organized response team after the lasers started flying, it was not. Instead, everyone stuck around and tried to do shit, and then got lasered to death or severely wounded. The second instance of this was people breaking into science and trying to attack the borgs. Personally, I have nothing against the deaths of the characters whose actions I described above. The borgs gave enough blatant warning (honestly, you get shot in the head with a laser, and you think it's a good idea to stick around...?) to anyone looking to enter those two areas. And people still did, people still chose to pick up a fight, and people died in the process. Now, here's the other end of the story: the actual story. Why were these things being committed? That is the one thing I saw lacking: direction. And if you have the AI + two sec borgs subverted, lacking direction is a pretty major flaw, and the responsibility for providing direction, in this instance, falls unto Swat.
swat43 Posted November 28, 2014 Posted November 28, 2014 Now, here's the other end of the story: the actual story. Why were these things being committed? That is the one thing I saw lacking: direction. And if you have the AI + two sec borgs subverted, lacking direction is a pretty major flaw, and the responsibility for providing direction, in this instance, falls unto Swat. Â This was the main problem which i found on the server. Everyone got blood boiled and didn't even asked why i did such actions. And the idea of my actions was simple. Control or sabotage the station for the other syndicate operators to come aboard and acquire the research, tools, and resources from this station and then move unto further objectives and station Fortune to other station to stand by and wait for further objectives there. And what really really irritates me, people ask questions "Why?" only on brig, by security force, but that round it was nigh imposible, and everyone was focusing being heroes and rush to the main villain unprepared or hot headed, or just being dumb.
Skull132 Posted November 28, 2014 Posted November 28, 2014 This was the main problem which i found on the server. Everyone got blood boiled and didn't even asked why i did such actions.And the idea of my actions was simple. Control or sabotage the station for the other syndicate operators to come aboard and acquire the research, tools, and resources from this station and then move unto further objectives and station Fortune to other station to stand by and wait for further objectives there. And what really really irritates me, people ask questions "Why?" only on brig, by security force, but that round it was nigh imposible, and everyone was focusing being heroes and rush to the main villain unprepared or hot headed, or just being dumb. Â But. The issue is, from my observation I was not able to perceive this motion. You occupied the AI upload, then the RnD department. Your borgs were with you, instead of trying to deal with the situation. Heck, you even cloned the HoS, surely him being dead is vital for attaining control over the station? Sure, you had the intent. But did you actually showcase and execute that intent?
Gamegod12 Posted November 30, 2014 Author Posted November 30, 2014 I'd just like to add in that when I arrived on station, R&D was actually maxed out (without materials), with the only people being there being a xenobiologist, and Fortune herself, infact she openly admitted to finishing science herself. Without that, she could have never produced the circuit board required to build an upload console without breaking into tech storage or something. Note that Fortune lacks a science skill all together.
Guest Posted December 4, 2014 Posted December 4, 2014 Hi. Please don't bump threads on the serious boards (applications/complaints). If there is no active response from staff then please pm a staff member or send an adminhelp in regards to the topic. Thank you.
Jakers457 Posted December 12, 2014 Posted December 12, 2014 In regards to the borgs ganking people, I feel.that's the borg players at fault as they are the ones actually murderlising people. If anything, objectiveless antags doesn't seem like a practical idea. The objectives would cause the antaggery to 'focus' on a particular thing rather than the absolute freedom to use dangerous gear as one sees fit
Tenenza Posted December 12, 2014 Posted December 12, 2014 In regards to the borgs ganking people, I feel.that's the borg players at fault as they are the ones actually murderlising people. If anything, objectiveless antags doesn't seem like a practical idea. The objectives would cause the antaggery to 'focus' on a particular thing rather than the absolute freedom to use dangerous gear as one sees fit  Re-adding objectives seems fundamentally flawed to me. The point of having objective less antags is to have more creative, unique, interesting, and less powergamey antags, among other things.
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