Kaed Posted September 20, 2017 Posted September 20, 2017 The chaplain should be able to banish Nar'sie with the Null rod. No, he shouldn't be made immune to being gibbed by Nar'sie's Divine Presence. But if the manages to get in close enough to tap Nar'sie, They should be immediately banished from this world, their works undone. This is a very serious suggestion and not a joke based on a conversation between me and Jackboot.
Guest Marlon Phoenix Posted September 20, 2017 Posted September 20, 2017 I think it would be amusing to watch people sprinting en-masse at Nar'sie to attempt to banish him, only to be gibbed or turned into constructs. There is almost no feasible way for someone to survive the entire cult round up to the point that Nar'sie is summoned, and still deal with all the constructs after he's summoned. Everyone's still going to die, but an ending like this would be the stuff of server legends.
ben10083 Posted September 23, 2017 Posted September 23, 2017 Maybe have the chaplain able to made a big rune trap that if Nar'sie goes ever traps him and banishes him if others dont remove the trap.
Mcspizzy Posted September 23, 2017 Posted September 23, 2017 Stick the rod into the penumatic cannon, easy win.
Skull132 Posted September 24, 2017 Posted September 24, 2017 No. Purely because it'd be great for the one time it happens and then completely useless, anti-climatic, and not conducive to actual RPs. +1 vote for dismissal.
Alberyk Posted September 27, 2017 Posted September 27, 2017 Also against it, because I see little purpose in this besides being some one time thing. The Nar'sie summoning is a really big event and someone just smacking Nar'sie with the null rod should not really deny all the build up and the effects caused by it. +1 vote for dismissal.
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