BurgerBB Posted April 11, 2018 Posted April 11, 2018 (edited) https://github.com/Aurorastation/Aurora.3/pull/4593 I found the overall design of Hydroponics to be lacking in efficiency and design. This PR changes those aspects so gardening becomes a more pleasant experience. Also included in the redesign is: An empty chem dispenser Reagent Grinder Chemmaster 3000 Plastic containers for storing chems in Box of pill bottles, spray bottles, and vials Spray Tank A drying rack, finally I want hydroponics to contribute to the station more instead of providing food solely for the cook. I want hydroponics to grow chemicals for medical, juices for bartending, materials for engineering, and fun stuff like cigarettes for the crew. I mean, they can do some of this already but this process makes it more easier with the new equipment. Edited April 13, 2018 by Guest
Bygonehero Posted April 11, 2018 Posted April 11, 2018 It looks wonderful, just make sure to include the cargo transponder nodes for the pathfinding units at the loading area, most of the map has them forgotten about right now.
Guest Marlon Phoenix Posted April 11, 2018 Posted April 11, 2018 Yaaaaaaaas queen YAAAAAAAAAAAAAAAAAAAAAAAAAAASS
Asheram Posted April 11, 2018 Posted April 11, 2018 +1 This looks lovely. it has a lovely aesthetic design. Everything is easily accessible. Looks pretty as F. Though may I suggest that the vent and scrubber in the enclosure be removed so that you can safely keep bees in there?
BurgerBB Posted April 11, 2018 Author Posted April 11, 2018 +1 This looks lovely. it has a lovely aesthetic design. Everything is easily accessible. Looks pretty as F. Though may I suggest that the vent and scrubber in the enclosure be removed so that you can safely keep bees in there? Can bees crawl through vents or are you worried about scrubbers?
Asheram Posted April 11, 2018 Posted April 11, 2018 Can bees crawl through vents or are you worried about scrubbers? I thought they could move through vents and scrubbers. Might be mistaken though.
HunterRS Posted April 11, 2018 Posted April 11, 2018 why chem dispenser and chemmaster, though ^ Xenobotany is here for a reason
Asheram Posted April 11, 2018 Posted April 11, 2018 Can't speak to OP's intentions but there are plenty of chemicals other than those enabling mutations which are useful in botany. Anti-toxins, weedkillers, pestkillers, fertilizers, plant healers.
BurgerBB Posted April 12, 2018 Author Posted April 12, 2018 why chem dispenser and chemmaster, though Chem dispenser is empty, see my explanation above. Chemaster is for the easier filtering of chemicals like the chef has.
Eve Posted April 12, 2018 Posted April 12, 2018 makes sense, if you put some empty cartridges in the room that'd be amazing
BurgerBB Posted April 12, 2018 Author Posted April 12, 2018 makes sense, if you put some empty cartridges in the room that'd be amazing Yes, they're already in there, one one of the tables.
BurgerBB Posted April 12, 2018 Author Posted April 12, 2018 Map is pretty much done unless people have more feedback to give.
ferner Posted April 13, 2018 Posted April 13, 2018 Looks like a fine addition. An idea I had for more equipment was maybe giving hydro 1-2 weedkiller grenades. They can be ordered from cargo but I've never seen them used outside of admemes.
Arrow768 Posted April 15, 2018 Posted April 15, 2018 Imho that would be powercreep. As you said, they can be ordered from cargo.
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