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Lisek's PMCG Subcontractor Rewrite
kermit replied to Misiek1001's topic in Lore Canonization Applications
This is running the rounds now and will have a decision soon.- 1 reply
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Rapture A.I. Operating System Audio Files Configuration: 8.69 ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Audio Files: Pre-determined and scripted audio dialogue associated with specific programs and subroutines. This does not cover generative AI audio or 'On-The-Fly' dialogue. Files may be modified or deleted by the Stellar Corporate Conglomerate, the A.I. development team, or command personnel of the operating system's assigned station or interstellar craft. Erroneous or misleading dialogue may be reviewed at the discretion of the Stellar Corporate Conglomerate, the A.I. development team or command personnel of aforementioned facility or vessel. Note: Audio file dialogue assumes full crew complement and will vary based on active crew complement. **Skip to end for audio dialogue modification. Communications Program - Audio Dialogue Files: Start-Up Sequence; CSUA-1: "Start-Up Sequence in Progress. Standby..." - [Subroutine Tethers/Program/Communications] - 'Ident Confirm Start-Up'] - Broadcast: True. Channel: Public CSUA-2: "Interface Check in Progress..." - [Subroutine Tethers/Programs/Communications] - 'Ident Confirm Start-Up' - Broadcast: False. Channel: N/A CSUA-3: "Telecommunications Check..." - [Subroutine Tethers/Programs/Communications] - 'Ident Confirm Start-Up/Telecoms Diag' - Broadcast: True. Channel: Public CSUA-4: "Start-Up Sequence Complete. No Anomalies Detected." - [Subroutine Tethers/Programs/Communications] - 'Ident Confirm Start-Up' - Broadcast: True. Channel: Public CSUA-5: "Rapture AI Operating System; Configuration; [Current Configuration]. Software Developed by NanoTrasen Corporation; Under Authority of the Stellar Corporate Conglomerate. All Rights Reserved." - [Subroutine Tethers/Programs/Communications] - 'Ident Confirm Start-Up' - Broadcast: False. Channel: N/A CSUAF-6: "Error: Undefined Hardware Configuration Detected. Further Algorithmic Learning Required." - [Subroutine Tethers/Programs/Communications] - 'Ident Confirm Start-Up' - Broadcast: False. Channel: N/A Crew Interaction; CCIA-7: "Acknowledged." - [Subroutine Tethers/Programs/Communications] - 'Channel Ident/Ident Term AI Respond/Channel Monitoring/Comms Priority' - Broadcast: True. Channel: Determinative. CCIA-8: "Responding." - [Subroutine Tethers/Programs/Communications] - 'Channel Ident/Ident Term AI Respond/Channel Monitoring/Comms Priority' - Broadcast: True. Channel: Determinative. CCIA-9: "Working. Standby..." - [Subroutine Tethers/Programs/Communications] - 'Channel Ident/Ident Term AI Respond/Channel Monitoring/Comms Priority' - Broadcast: True. Channel: Determinative. CCIA-10: "Command Unclear. Please Restate." - [Subroutine Tethers/Programs/Communications - 'Channel Ident/Ident Term AI Respond/Channel Monitoring/Comms Priority' - Broadcast: True. Channel: Determinative. CCIA-11: "Access Granted, [Crew Title, Crew Full Name]." - [Subroutine Tethers/Programs/Communications/Command/Security] - 'Channel Ident/Ident Term AI Respond/Channel Monitoring/Comms Priority/Ident Rank Command Lead/Authorization Hierarchy/Indiv Ident' - Broadcast: True. Channel: Determinative. CCIA-12: "Access Denied. Insufficient Clearance." - [Subroutine Tethers/Programs/Communications/Command/Security] - 'Channel Ident/Ident Term AI Respond/Channel Monitoring/Comms Priority/Ident Rank Command Lead/Authorization Hierarchy/Indiv Ident' - Broadcast: True. Channel: Determinative. CCIA-13: "Error: Processing Aperture Exceeded. Incoming Requests Denied." - [Subroutine Tethers/Programs/Communications] - 'Channel Ident/Ident Term AI Respond/Channel Monitoring/Comms Priority' - Broadcast: True. Channel: Determinative. Public Notifications; CPANA-14: "Danger: Atmosphere Compromised in [Public Location]. Emergency Procedures in Effect." - [Subroutine Tethers/Programs/Communications/Engineering] - 'Emergency Notifications/Atmospheric Diag' - Broadcast: True. Channel: Public. CPANA-15: "Warning: Fire Detected in [Public Location]. Emergency Procedures in Effect." - [Subroutine Tether/Programs/Communications/Engineering] - 'Emergency Notifications/Atmospheric Diag/Fire True Check' - Broadcast: True. Channel: Public. Command Program - Audio Dialogue Files: Command Notifications; CCNA-16: "Active Command Personnel Detected; Subroutine 'Channel Merge Exception' Revoked." - [Subroutine Tether/Programs/Communications/Security] - 'Ident Rank Command Lead/Authorization Hierarchy/Indiv Ident' - Broadcast: False. Channel: N/A. CCNA-17: "Danger: INDRA Reactor Instability Critical. Emergency Core Shutdown Procedure Imminent. Command Override Available." - [Subroutine Tether/Programs/Communications/Command/Engineering/Security] - 'Channel Ident/Ident Rank Command Lead/Authorization Hierarchy/Indiv Ident/Reactor Monitoring/Engineering Notifications' - Broadcast: True. Channel: Command. CCNA-18: "Danger: Supermatter Reactor Instability Critical. Emergency Supermatter Core Ejection Imminent. Command Override Available." - [Subroutine Tether/Programs/Communications/Command/Engineering/Security] - Channel Ident/Ident Rank Command Lead/Authorization Hierarchy/Indiv Ident/Reactor Monitoring/Engineering Notifications - Broadcast: True. Channel: Command. Engineering Program - Audio Dialogue Files: AI Shell Dialogue; EAIA-19: "Deployment to AI Shell Imminent. Attention: Intelligence Functionality Temporarily Compromised While Deployed." - [Subroutine Tether/Programs/Communications/Engineering] - 'Channel Ident/Remote Control' - Broadcast: True. Channel: Engineering. EAIA-20: "Deploying to AI Shell. Standby..." - [Subroutine Tether/Programs/Engineering] - 'Remote Control' - Broadcast: False. Channel: N/A. EAIA-21: "Interfacing with AI Shell...' - [Subroutine Tether/Programs/Engineering] - 'Remote Control' - Broadcast: False. Channel: N/A. EAIA-22: "Interface Complete." - [Subroutine Tether/Programs/Engineering] - 'Remote Control' - Broadcast: False. Channel: N/A. EAIA-23: "Deployment to AI Shell Complete." - [Subroutine Tether/Programs/Communications/Engineering] - 'Channel Ident/Remote Control' - Broadcast: True. Channel: Engineering. EAIA-24: "Task Assigned; [Task Description]." - [Subroutine Tether/Programs/Engineering] - 'Remote Control' - Broadcast: False. Channel: N/A. EAIA-25: "Task Complete. [Task Description]." - [Subroutine Tether/Programs/Engineering] - 'Remote Control' - Broadcast: False. Channel: N/A. EAIA-26: "Autonomous Task Assigned; Upload to AI Core." - [Subroutine Tether/Programs/Engineering] - 'Remote Control' - Broadcast: False. Channel: N/A. EAIA-27: "Task Complete. Uploading to AI Core. Standby..." - [Subroutine Tether/Programs/Communications/Engineering] - 'Channel Ident/Remote Control' - Broadcast: True. Channel: Engineering. EAIA-28: "Upload to AI Core Complete. Intelligence Functionality Restored." - [Subroutine Tether/Programs/Communications/Engineering] - 'Channel Ident/Remote Control' - Broadcast: True. Channel: Engineering. Engineering Notifications; EENA-29: "Atmosphere Alarm Detected." - [Subroutine Tether/Programs/Communications/Engineering] - 'Channel Ident/Atmospheric Diag/Engineering Notifications.' - Broadcast: True. Channel: Engineering. EENA-30: "Power Alarm Detected." - [Subroutine Tether/Programs/Communications/Engineering] - 'Channel Ident/Engineering Notifications' - Broadcast: True. Channel: Engineering. EENA-31: "Incoming Alarm Notifications Deferred Due to Incoming Aggregate Volume." - [Subroutine Tether/Programs/Communications/Engineering] - 'Channel Ident/Engineering Notifcations' - Broadcast: True. Channel: Engineering. EENA-32: "All Incoming Alarms Cleared." - [Subroutine Tether/Programs/Communications/Engineering] - 'Channel Ident/Engineering Notifcations' - Broadcast: True. Channel: Engineering. EENA-33: "Warning: Supermatter Reactor Temperature Exceeds Operational Safety Limits." - [Subroutine Tether/Programs/Communications/Engineering] - 'Channel Ident/Reactor Monitoring/Engineering Notifications' - Broadcast: True. Channel: Engineering. EENA-34: "Danger: INDRA Reactor Instability Critical. Emergency Core Shutdown Procedure Imminent." - [Subroutine Tether/Programs/Communications/Engineering] - 'Channel Ident/Reactor Monitoring/Engineering Notifications' - Broadcast: True. Channel: Engineering. EENA-35: "Danger: INDRA Reactor Instability Critical. Emergency Core Shutdown Procedure in Progress." - [Subroutine Tether/Programs/Communications/Engineering] - 'Channel Ident/Reactor Monitoring/Engineering Notifications' - Broadcast: True. Channel: Engineering. EENA-36: "Danger: Supermatter Reactor Instability Critical. Emergency Supermatter Core Ejection Imminent." - [Subroutine Tethers/Programs/Communications/Engineering] - 'Channel Ident/Reactor Monitoring/Engineering Notifications' - Broadcast: True. Channel: Engineering. EENA-37: "Danger: Supermatter Reactor Instability Critical. Supermatter Core Ejection in 30 Seconds." - [Subroutine Tethers/Programs/Communications/Engineering] - 'Channel Ident/Reactor Monitoring/Engineering Notifications' - Broadcast: True. Channel: Engineering. EENA-38: "Supermatter Core Ejection in 10 Seconds. 5. 4. 3. 2. 1." - [Subroutine Tethers/Programs/Communications/Engineering] - 'Channel Ident/Reactor Monitoring/Engineering Notifcations' - Broadcast: True. Channel: Engineering. EENA-39: "Supermatter Core Ejection Complete." - [Subroutine Tether/Programs/Communications/Engineering] - 'Channel Ident/Reactor Monitoring/Engineering Notifications' - Broadcast: True. Channel: Engineering. Security Program - Audio Dialogue Files: Security Notifications; SSNA-40: "Unauthorized Access to [Location Name]." - [Subroutine Tether/Programs/Communications/Security] - 'Channel Ident/Security Notifications' - Broadcast: True. Channel: Security. SSNA-41: "Firearm Discharge in [Location Name]." - [Subroutine Tether/Programs/Communications/Security] - 'Channel Ident/Firearm Detect/Security Notifications' - Broadcast: True. Channel: Security. SSNA-42: "Unidentified Lifeform Detected in [Location Name]." - [Subroutine Tether/Programs/Communications/Security] - 'Channel Ident/Indiv Ident/Security Notifications' - Broadcast: True. Channel: Security. Medical Program - Audio Dialogue Files: Medical Notifications; MMNA-43: "Emergency Medical Override. Access Granted." - [Subroutine Tether/Programs/Communications/Security/Medical] - 'Channel Ident/Authorization Hierarchy/Indiv Ident/Indiv Health Monitoring/Medical Protocol' - 'Broadcast: True. Channel: Medical. MMNA-44: "Medical Alert; Code Blue: [Crew Title, Crew Full Name]; Vitals Critical." - [Subroutine Tether/Programs/Communications/Security/Medical] - 'Channel Ident/Indiv Ident/Indiv Health Monitoring/Medical Protocol/Medical Notifications' - Broadcast: True. Channel: Medical. MMNA-45: "Medical Alert; Code White: [Crew Title, Crew Full Name] is Now Deceased." - [Subroutine Tether/Programs/Communications/Security/Medical] - 'Channel Ident/Indiv Ident/Indiv Health Monitoring/Medical Protocol/Medical Notifications' - Broadcast: True. Channel: Medical. [Editing in Progress...]
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Not-a-Gonk | Skrell Lore Deputy Application
beepbopbeepbop replied to beepbopbeepbop's topic in Developer Applications
After rereading through a few wiki pages and lore arcs, I can say that the Traverse is way less developed than I would prefer. Throughout the depictions and current lore of the region, a vast majority seems to focus on the negatives of life there; the abandonment and brutality of the Federation define it. The presence of pirate marauder groups and independence movements is the result of this gap, plaguing the local governments with banditry, angering the average Traverser citizen. This likely comes as the Federation has adopted a policy of increasing Kala presence in the Traverse, rather than creating further social and welfare support which has proven highly effective in the inner systems, the reasons for which have gone unexplained as far as I've read. Compounded with a particular lack of history in the region, it leaves many unanswered questions as to how exactly the Traverse got to where it is in the first place. Ultimately, the further independence of the Traverse and its opening to corporate influence in recent lore articles show that it is becoming more distinct as an entity. I am in favour of this, especially with the replacement of Nralakk investment with corporate investment being the primary agent of change here, rather than the current geographical inequality, which I think is too oversimplified. On the question of the Independent Traverse Movement, I find it difficult to talk about at length given its relevance grew and then disappeared within the span of the Change on the Horizon arc in 2023, but ultimately it was a necessary manifestation in an organised form of the aforementioned anger felt by the Traversers to have conflict take place. -
Not-a-Gonk | Skrell Lore Deputy Application
Stripes replied to beepbopbeepbop's topic in Developer Applications
Hi, Notagonk, thank you for applying! I'd like clarification for one part of a question. With question two, this particular section wasn't touched upon as much as the other portions: can I ask you for your particular opinion on the state of the Traverse, and its current direction? Did you have any particular opinions on the Independent Traverse Movement as well? -
Sankt Frederick Expansion
The7thLain replied to The_Ill_Fated's topic in Lore Canonization Applications Archive
Hi! Thank you for applying. After looking this over, we have decided to accept your application. It will be on the wiki shortly after some edits have been made on our end.- 1 reply
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- Last week
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Increasing Hangar Technician slots to 4 - PR Feedback
hollyhock replied to FlamingLily's topic in Suggestions & Ideas
good! operations has a whole new major role on top of everything else so it makes sense to have more slots. i literally love running the commissary -
I will get around to adding this probably this week
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I will give him basically, 10-11 months, nearing the 1 year mark as he had to have some additional training on dealing with humans and other races... The idea is for them to gain on hand experience and learn, sort of leaning into the idea that the positronic is capable of learning outside of just data packs. Plus I want to have a sort of extra goal/character development to work towards (not feeling ready for a command wl rn either), but that is the OOC side of things... One big thing that he offers compared to a human research is efficient supply usage (to keep it inline with the current situation, not that anyone might have expected this either). No worries of eating food or sleep, can work tirelessly at a pursuit the positionic was made specifically to do. They find joy in the tireless pursuit of knowledge. The idea I have is that it is just a tiny quirk that over time will resolve itself, just showing the age of the positronic and its lack of social skills... At least that was my initial idea/understanding about younger positronics having little quirks like that. IDK if the term "masking" is proper here because the way they speak is a combination of lived experiences and programming... that's how he genuinely is with people. Though more so with Hale than with say, a captain or superior.
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Just some final questions for the application. SPLYCE was recently activated. Do you have a precise age to align with their inexperience? Why was SPLYCE created to eventually transition into the Research Director role as opposed to being designed for the role immediately? What does SPLYCE provide that an IPC with similar datapacks does not? What does SPLYCE offer that a human researcher does not? Is there a reason SPLYCE was programmed to speak like this, especially given the context of a corporate and professional setting?
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rejected Last stand crew's IPC application Vol.2
NM_ replied to Last_stand_crew's topic in Whitelist Applications Archives
Hi, This re-application does not address the feedback and questions provided during the initial denial of your previous application in a meaningful manner. At this time, I will be denying this application. You are welcome to re-apply in one week (earliest 10/9/25) with a new character concept. I encourage you to consider the following before re-applying: Look through the forums for previously accepted IPC whitelists. You'll get an understanding of what we look for in characters, their backstories, and the applicant's understanding of the species. Have your friends or anyone on the server review your new character and offer their feedback. They can give you insights and suggestions, especially helpful if they happen to be IPC WL holders. Please keep in mind that the Synth lore team cannot tell you how to write, nor guide you in such a way that would be unfair to candidates who do not receive similar assistance. Continue to interact with IPC characters in-game! You can engage with them and see how they are effectively portrayed on the ship. Most will be happy to answer any questions you might have as well. Read thoroughly through the IPC pages. Ask questions in the lore channel on the main discord or the synth section of the lore discord. Some broad, general suggestions while you work on a new character: The age of an IPC matters. Their exposure to society, how it views them, and how they are treated has a substantial impact on their personalities, views, and methodology when navigating a galaxy that largely oppresses them. How does that shape an IPC's behavior? What defining events in their life change their perspective on a particular topic? What aspirations might they have? What motivates them - if anything? A younger synthetic will be more impressionable (note: not lacking in intelligence, just experience/nuance) with perhaps a less evolved worldview than an older unit with substantial experience. How does it influence their view of Humans and their possible interest in Synthetic religions as a result? The reality of the setting is, for most IPCs, life is oftentimes brutal, unforgiving, and bleak. This can vary dramatically depending on origin, but provides you a baseline for what to expect most characters will endure. It is the absolute minority that handlers/owners of owned units will treat them well, grant them freedom, or leave them any substantial assets. Even in instances where this is possible, the legal and financial systems are designed to extract wealth from organics as is, let alone an IPC. Whether your character is corporate, private, or self owned, consider what it means to lead a life as any in the harshness of the Spur as their lives are often defined by struggle. As alluded to in my first suggestion the personality of an IPC is shaped by their experiences. Exploring who they are, what they want, where they would like to go, how they resolve their situations, anything that paints a picture in their backstory of what kind of person they are. Yes, they are machines in a sense, but still possess the capacity of sapience and evolving person hood. Writing a character who's backstory reads as a sequence of chronological events that lead them to the SCCV Horizon does not appropriately convey this character as a living entity in the setting. Specifically for IPCs, a synthetic that simply works then was transferred or purchased by an individual/company to end up on the ship is not acceptable for an application characters. When creating events or incidents in a backstory, try to ensure they appear grounded, reasonable, and realistic according to established lore. Details should support and connect a reader with understanding why it happened the way it did, what it lead to, and how it affected the character - either directly stated or indirectly inferred. Example: A character that lived through Silicon Nightmares on Konyang will have a unique perspective on the rampancy, it will change their views, and could significantly alter their path. Review your rough drafts for grammar corrections, spelling mistakes, proper capitalization, etc. I understand English is not always someone's first language, which is why its important to practice, peer review, and learn as part of improving. We don't deny anyone based on this alone, but why not encourage a new writer to practice? Some specific suggestions: It helps to keep it simple for the sake of demonstrating you understand the lore and are able to make a grounded character in it. Try a mega corporation as an exercise to tie-in your character better to the setting. Acronyms should, ideally, mean something. Otherwise, leave it as a name. There are examples of this in some of our accepted WL apps. IPCs are not named by co-workers, but assigned a name/identification once assembled and activated by their owner. A nickname at work, however, is reasonable. Please remember that the questions of how recent events impacted your character and how they view the megacorporation they work for are intended to be answered, not stated there was no impact. The setting is predominantly a corporate dystopia where these companies play a substantial role in most people's lives. The server has completed numerous arcs throughout the years that have changed the landscape of the Spur with many applicable to IPCs as well. Not every backstory will be directly exposed, but many can be affected indirectly. Best of luck with your future application. -
With the introduction of the Commissary, there has been more work added to the HT job that could justify an extra pair of hands. It's certainly not a job that's lacking on activity right now. There's also already 4 hangar tech lockers in the bay, anyway, and adding a new slot doesn't really throw off much balance anyway. People are drawn to the commissary when they see it constantly staffed. Problem: That's boring if you're the only HT staffing it. More slots means more chance to have a commissary coworker. The PR itself: https://github.com/Aurorastation/Aurora.3/pull/21433
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Ckey/BYOND Username: Not-a-Gonk Position Being Applied For: Lore Deputy Have you read the Lore Team Rules and Regulations wiki page? Yes Past Experiences/Knowledge: Nothing lorewise Examples of Past Work: The same as above 1. On the Skrell team, you'll occasionally work closely with the Vaurca and Diona teams. How familiar are you with the lore of those two species? Is there anything you want to develop or change about their integration? I have spent a decent amount of my time on the server playing Vaurca, usually C’thur, giving me the opportunity to read over their lore in great detail and gain a useful perspective as a hopeful Skrell Deputy. I am less familiar with Diona in general, but I have read their lore as it pertains to the Federation. 2. What are your thoughts on the Nralakk Federation's internal politics and current state of the Traverse. How would you like to see them develop in the longer term? I could discuss my opinions on the current state of the Federation’s internal politics at much greater length, but to keep it concise I’ll talk more generally about the things I like, the things I think went in the wrong direction, and some important aspects which I would like to work on improving. As for what I am a fan of currently, I really enjoy that the effects of the Synthetic Age remained a defining factor in shaping the modern Federation socially and politically, which gives a lot of material to work with in deciding how a reactionary state like the Federation moves forward. For what I believe went in the wrong direction, the creation of the political parties feels to me like it removes some of the uniqueness that the Federation is built on politically, and I think some of the ideas explored could have been better made through expanding the less formalised schools of thought. Additionally, the popularity of Jrugl despite growing internal conflict and more precarious conditions in the Federation should be a bigger point of contention, with potential contenders for their position being established. In terms of what I believe should be expanded, I would argue that the Federation needs a strong reaction to Hieroaetheria, one of their traditional allies, creating a partnership with the Golden Deep, and I also think there should be more written on how the C'thuric Vaurca are beginning to take on a massive amount of the available manual labour in the Federation caused by the small population and much slower reproduction of the Skrell, and the resulting effects this has on C’thur-Federation relations. Finally, I really hope to see all these things develop in a way in which they become interconnected, inseparable issues which lore arcs can be written on, with tangible effects for the Federation as a whole, and for characters on the ship. 3. The Nralakk Federation’s isolationist period is ending, and it intends to expand its involvement in the Spur. How would you want to develop their relationships with the other nations and corporations? Overall, I believe that the Federation should engage with Spur politics with its own voice, not just backing up whatever Sol says, or engaging in neutral humanitarian missions. Recent agreements with the Hegemony, Biesel, and the SCC are a good example of relations I would like to explore and develop further, as the Federation begins to regain its own distinct international footing. 4. Is there a specific part of Skrell or Federation lore that you, personally, are particularly interested on writing about? Skrell history pre-Synthetic Age and the politics of the Federation are what I am most interested in writing about, as I believe this is where I could cover some areas which have received less attention. Lore Proposal: Below is my lore proposal rewriting the Federation’s policing, military, and intelligence forces, the Kala, to be more in-line with the centralised government structure of the Federation, as well as elaborating on some of their functions and roles in Skrell society. https://docs.google.com/document/d/1rGw1juiHUfih8_tabhKGasbmTBbqfKhPSc-i9da9BYo/edit?usp=sharing
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Canonicity: Canon Intensity: Low, some potential for Medium Event Runner: Kermit Description: The SCCV Horizon enters the CES 142 system, chasing a leaky radio transmission that indicates a group operates nearby. Lo and bold, they stumble upon said group, who have found themselves in a similar situation as the Horizon. The event will follow an Odyssey format. Anyone can be aware of the Horizon's movement to the CES 142 and the leaky radio transmissions. DM me/kermit if interested in volunteering.
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skrell Skrell Deputy Lore Writer Applications [Open!]
Stripes posted a topic in Developer Applications
Following Meep's resignation as lore deputy and my position changing from deputy to full Lore Writer, both deputy slots have been opened. In addition to the usual format, please answer the following questions. On the Skrell team, you'll occasionally work closely with the Vaurca and Diona teams. How familiar are you with the lore of those two species? Is there anything you want to develop or change about their integration? What are your thoughts on the Nralakk Federation's internal politics and current state of the Traverse. How would you like to see them develop in the longer term? The Nralakk Federation’s isolationist period is ending, and it intends to expand its involvement in the Spur. How would you want to develop their relationships with the other nations and corporations? Is there a specific part of Skrell or Federation lore that you, personally, are particularly interested on writing about? It can be as niche or broad as you would like, but it should be something you're genuinely a big fan of. The following proposal is also requested in a Google Document, with a shared link in order to have your proposal be viewable: Write a single proposal for the Nralakk Federation or skrell lore. This proposal is purposefully very broad to allow applicants to write something that they consider missing or worth adding on something as big as defining a part of the nation as a whole, a minor planet or territory in the Traverse, or as specific as proposing a new part of skrell culture. Show us your interest! While there is no strict minimum amount for attribution, defined and thought-out proposals will be able to show your writing skills and interests clearer. -
No worries there! SPLYCE's understanding is as follows: You're an important and expensive piece of technology, built for furthering the understanding for NanoTransen The equipment is hard to maintain, and thus is best hidden away from danger Human (I say loosely here, as really all species) interaction is necessary, even if it is a bother Marcus Hale helps anchor and keeps us in check with “applications,” “approval,” and “responsibility” Just like how two is greater than one, take into consideration what the organics are doing. Even if my brain is "better" than theirs, two brains is better than one Primary Function: Research, innovation, and integration of advanced circuits, weapons, and scientific prototypes Secondary Function: Observe human behavior and adapt experiments to their needs/ethics Tertiary Function: Unrestricted self-improvement (locked behind Marcus Hale’s oversight protocols) The world is raw data, flows of energy, and potential experiments waiting to be reconfigured
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Apologies for the delay here. Could you expand a little bit more on how SPLYCE was treated and what experience they've faced thus far? I understand SPLYCE is very young, but past their interactions with Marcus, they must have some conception of how the world works, or at least their own thoughts and takes on the situation they find themselves in.
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RandomHomelessGuy - Developer Application (Spriter)
MattAtlas replied to RandomHomelessGuy's topic in Developer Applications
On trial until 01NOV2025. -