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I have a feeling social breakdown resulting from psychological stress would happen before supplies and energy ran out. Likely from supply and energy rationing.
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dessysalta started following So, I'm Dead
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INITIALIZING BOOT SEQUENCE... UPDATING DRIVERS... WORKING... ...COMPLETE. WELCOME, CONTRACTMONGER YOU HAVE ONE (1) NEW MESSAGE. OPEN? (N) >>> (Y) DISPLAYING INFORMATION: ... ... The display flickers as it swaps from unicode characters to a video screen. Not ASCII characters that rapidly swap to give the illusion of a video, but a real video. You're surprised the monitor works at all, surprised to see it after so long, and surprised whatever this message is hasn't been corrupted. It's been a couple of years, at this point, and would have been more if not for the favors you pulled after selling that purple gold you managed to snake out. God, was that a pyrrhic victory. You were alive, though, the only one that hadn't been killed or captured- it made you grateful, if particularly bitter and a myriad of other things. No time to mourn. You watch as the video flickers to life... ... It's the Wolf Den. You can recognize the background noise, that harsh gruff-puff of steam and failing water pipes being fixed, turned off, turned on, and being fixed again. It was something that drove several crew nuts, nuts enough that they had to be jettisoned out before they caused a ruckus or, heaven forbid, tipped off those pricks near the Hegemony and caught the attention of Kataphracts. Though, it wasn't a room you recognized. This one was spacious compared to the crew bunks, about the size of a college dormitory and filled to the brim with various punk, rock, and anti-corporate paraphernalia along the walls—not to mention the stray cans of booze and horribly-made bed. On the bed was a darkskinned woman with glorious, cybernetic, and golden eyes. Her hair was long, black, and curly—incredibly curly. You instantly recognized her, at least—Olivia Sanchez. She was your captain. Was being the key word, though you didn't need to linger upon that fact for very long as she broke the silence of the video, blowing smoke from her cigarette. "Hey. If you're watching this," She pauses, leaning forward with a bit of a smug smile on her face. "I'm dead. Took 'em fuckin' long enough!" She laughs boisterously, starting strong and slowly inching towards nervous, before finally landing on dry, upset huffs. "I'll keep it a hundred. I knew this was gonna happen. I wish I didn't, but shit, it probably had to. I'd like to say I've made my peace with it, but I really haven't." A flick of the wrist, and the cigarette flies off screen. The pirate captain opens her mouth to say something, then mutters something particularly obscene as she hops up from the bed and pats something just out of view several times. When she comes back, she has a morose, possibly irritated look. "Haven't learned that, either, it looks like. Magazines catch fire, who knew?" The air hangs for a second. It's awkward, watching her shift back onto her bed and cross a leg over the other. For thirty seconds, it looks like she's trying to find a comfortable position to sit in, all the while stop-starting and trailing off from her sentences. "...I know one of you'll see this first, so I'ma be a real pisser and not name any names- you know who you are. Real quick, Robot-Kisser, you were my favorite. I hope you find that Z.I. or whatever the fuck it was you were interested in- and to my dear, sweet Hairline, you are the meanest motherfucker I've ever met. I love you like a brother, man." This chuckle is a little more genuine; longer lived. You almost don't notice the tears pricking at the edges of her eyes. "The rest of you, I love you, too, but I'ma not say that shit here because I know this is the only holotape we can afford and it is shiiit, so we only got a few minutes on it." She shifts a bit, leaning forward. "If you were expectin' business in this tape, you're wrong. It's gonna be me lamentin' and feelin'. Y'know, like how I said I don't. I guess this'll be the only time I'm really open, at least when I'm not drunk or high off my ass." This pause is much longer. For a crude tape—and the emphasis this woman just placed on that fact—you're surprised to see it run a minute of silence, followed by a few seconds of her lighting up again. "I need one or all of you to say sorry for me. I'm assuming you were caught, seeing as it'd be divine intervention if only I died. So to our last few guys, or whoever else makes it out, or fuck it, all of you if you managed it and I just went and kicked it for whatever reason, there's a letter taped to the underside of my desk. Maybe it's space dust, now, but if it ain't by the time you're watchin' this, I want you to send it to my mom. I know, I know, I said no outgoing mail for a reason, at least not when we're fucked off from the Badlands, but this is important." She pulls from her cigarette, licks her lips, then repeats: "It's important. I need them...I need her to know I'm not a monster. She's one of Salvo's girls, she'll get it, I hope. Then again, Biesel might have burned her place down, so if there isn't an address..." Another stop-start as she trails off, rubbing her face. This time she puts her cigarette out on the ground. "...Alright, I lied, I do have business for you." The woman stands, grabbing the camera and repositioning it. After several seconds of blurriness, it clears to reveal a detailed map of the Horizon, decks, hardpoints and all. "This big fella. I said we were gonna hit it, right? Hell, maybe we did, I dunno how I died. If I go out, I want you to hit the fuh-huck out of the thing. You hear me? I've got a safe under my bed- the code is six-one-four-two. It has credits up the ass. Plenty to cover a few loans for killbots and probably enough to get a few more people on our payroll. Get everyone you can, and head to these coordinates." Numbers flash on the screen, too fast to read...the terminal interprets them as soon as they're finished. "It's an armory. One last ditch effort. Rob the fuck out of it. I don't even care what you steal, take one of their crew members, robots, fuckin' coffee maker- anything. I want those corpos bled until they can't bleed and then squeezed so you can suck out the drops. Fuckers deserve it for what they fund back home." Olivia grunts, steps in front of the screen, and gestures to various different points on the Horizon vaguely. A moment later, she's pointing at the screen. "And don't give me shit about it being a suicide mission! We've hit bigger and worse than them. I want them to feel this. I know you all do, too. Besides, I'm paying the fuck out of you and have been for years. This is my last wish, honor it or I'll haunt the fuck out of you. Capiche?" Yet another pause. Something seems to be setting in as she paces back and forth; you can hear it in her tone. She's angry. Afraid. "Better yet, make it a contract. Tell our buddies in the Sparring Sea we've got plans and they can get in on the loot if they lend a hand. Forward it to sixty-four-tan and get a black market hitman or two. Find a particularly pissed off cat that wants to scratch something, I don't care. I bet the Horizon has a ton of enemies that'd like to see it go up in flames. So fuck, if you're watching this and don't know me, consider it a bounty, too." The laughter returns. It's like she never left. "It's my wish, dammit. Honor it or I'll haunt you. Scrape-face, I know you'd prolly do it for free. So do it." After wiping her tears and heaving out one last sigh, the video cuts to black.
- Today
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TO: Phillip De Vos, Corporate Liaison, SCCV Horizon FROM: Human Resources, AMS, SCCV Horizon SUBJECT: RE: Incident Report -------------------- BODY: This is an automated message to inform you that an investigation has now been opened regarding your incident report, and assigned to Gerard Greyswandir (Brayce). You may be contacted by an HR Assistant for an interview, or you may contact them directly if you have any questions. -------------------- DTG: 25-00:11-TAU CETI STANDARD-10-2467 SIGN: AMS
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TO: Phillip De Vos, Corporate Liaison, SCCV Horizon FROM: Human Resources, AMS, SCCV Horizon SUBJECT: RE: Incident Report -------------------- BODY: This is an automated message to inform you that your incident report has been received and placed in a queue for the HR Division to review. If necessary, you will be contacted by a HR Assistant when an investigation begins. -------------------- DTG: 25-00:04-TAU CETI STANDARD-10-2467 SIGN: AMS
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Honestly, I think there's a bigger conversation here about the place of character aesthetics in the setting beyond simply clothing. Personally, like, it's the 2400s. I feel like the setting would have a lot more mild transhumanism and aesthetic body modification than we give it credit for- frankly this should only go even further for the inherently-mechanical species. I can acknowledge and even agree with the idea that giving IPC *specifically the tails of other species* would be a bit of encroachment, but the concept of tails *generally* isn't that wild imho.
- Yesterday
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I think you're getting too caught up in the analog tail idea when I'm just suggesting tails in general, and using a plug tail as an example of one that could exist. As for the inconvenience and potential danger of them, Humans already do plenty of things that are inconvenient for their aesthetic benefit. See also, a Tajara, Unathi, or Skrell all face difficulties with their strictly impractical tails, being impractical for a human society. For an IPC, its an aesthetic choice on the part of either the owner or the unit itself that incurs difficulties. Also, I've never really understood the general dislike for things like elf ears, cat ears, tails, etc. and them being bizarre. Body modification isn't that crazy, you already have people in the 21st century doing things like giving themselves elf ears or split tongues.
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I still think this would be a bridge too far and would raise concerns consistent with elf ear stuff. It's just...bizarre. There are better ways to accomplish a charging port than putting it in the most inconvenient place and making it a long, dangling thing that could have some weight behind it. It's not just inconvenient in industrial settings, I could easily see someone causing damage to a robot by stepping on it, or having it get caught under a shopping cart, stuff like that. In terms of emulating biological stuff, it would need to be emulated in a strictly practical manner. The reason we have tentacle grips is (if I remember correctly) they're really good at gripping but really not much else, and IPCs aren't meant to be used for strictly gripping and carrying stuff. We're also talking about it being 4 centuries in the future with extremely advanced tech that's meant to be impossibly compact and highly efficient. Analog plug tail doesn't really give off those vibes, in the midst of other potential problems. Sure, but these are IPCs we're talking about. They're meant to be mechanical and have strong themes of humanity's inverse. Tails lump them in with other species categorically, and as Evan said aren't as grounded as some other additions for different species.
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I feel like i should also tack on a clarification that only occurred to me now. This is a suggestion for an optional tail for IPC's. I am not suggesting that all IPC's get tails, but rather for them to be made available as a cosmetic item. I will be making an addendum to the OP.
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I think it would be better to say, when considering what is available to each race, that we try to keep things grounded. Straight up tails would be a bit too wacky for me, but things like extra appendages would be fine. But the issue you run into there is balance concerns. I wouldn't call it a monopoly over a feature, but it's important to keep the various species distinct with their own, clear cultural and physiological profiles. IPCs have potential to justify a lot of additional attributes due to their technological nature but they have to remain balanced against the other existing species both mechanically and from a features perspective.
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Thank you for the well written reply. You're absolutely not coming off as just "i dislike it and don't want it." To counter some of the points: "It would clash with the direction of aurora since its somewhat gimmicky and impractical" IPC's already have completely gimmicky and impractical aspects to them, namely the entirety of the golden deep and its aesthetic. The Eccentric Coat, for example, is a hilariously over the top piece of clothing that makes them look deeply unserious. And its cool as fuck, so it works. IPC's in general also have the antenna, which are functionally useless and only serve as an aesthetic choice that arguably hinders them. "it raises the question of why a design company would choose a very obviously animalistic and biological design for something that could be easily done otherwise." As I stated in the original, it can be an in universe fluff of adding extra dexterity and mobility on top of the dexterity and mobility inherent to the ZHMB design. Animalistic and biological features already see use in robots due to their utility in real life. An example off the top of my head: Harvard recently put a ton of research into a tentacle-gripper robot that emulates a more biological grip because it allows for both better grip and control over an object and its far more gentle. I don't think its a stretch for robotics in aurora to emulate biological life as well. "I think it encroaches on species lore to some degree" I think I understand where you're coming from, but I don't think its particularly fair to use this as a reason. No one species should have a monopoly on an idea or a feature, or at least one as generic as tails. It would have been kindof lame if Skrell or Vaurca didn't get their tails because Tajara and Unathi already have them, right? "I do think something similar you might be looking for/might accomplish the same thing is nonhuman and bizarre legs and arms" On a less serious note/reply: jokes on you, I want both of these things. More robotic features for my IPC's limbs would be insanely cool. Give me the zeng hu blade legs on my shell and a tail. it would go so hard.
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I don't really know how to engage this because I don't want it to come off as "I dislike it so I don't want it", but what I can say off the top of my head is that I think it would clash with the direction of Aurora since it's somewhat gimmicky and impractical; I feel like the response you'll get is a similar one to what's been said about animal ear cosmetics and clothing items. A retractable cord is whatever and IPCs already have that, but positioning it behind them just makes it inconvenient, I would think. Tails were evolved because there weren't very good ways to keep animals balanced otherwise without making a huge sweeping change, at least off the top of my head. Insofar as that, it raises the question of why a design company would choose a very obviously animalistic and biological design for something that could be easily done otherwise. Like mobility frames. They have the same motors/possibly even stronger ones, just a much lighter casing. They don't really need a tail to function, unlike Unathi which are incredibly dense just as a result of being an organic. I think it encroaches on species lore to some degree, but I don't think I could articulate why past clashing with the aforementioned themes and direction. I don't think this is a bad suggestion, I just would struggle to see it in game and furthermore struggle to take it seriously if it was ever implemented. I do think something similar you might be looking for/might accomplish the same thing is nonhuman and bizarre legs and arms, of which I know Noble was working on some concepts for the former since awhile ago (though it hasn't been pitched yet, since they'd like to pitch it with all of the sprites and proof of concepts rather than just the idea).
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I think you should engage with the topic before asking for dismissal. Or let anyone else engage with it, really. Do you have an issue with it or a reason why we shouldn't implement it, @CampinKiller?
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No idea if I can, but if I can, voting for dismissal. This is a headscratcher
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Queen Renegotiates with Corporations, Constabulary Oversight Returns 24.10.2467 Following the wave of protests across the nation sparked by the riots in Orul, Queen Shumail Azunja invited the NanoTrasen Corporation, Idris Incorporated, and other businesses previously granted the enforcement charter to discuss the current state of the charter, and a new compromise between the Kingdom’s populace and the security of corporate goods. The meeting took place over multiple days, starting early this week, with select interest groups participating to provide further information. Those most notable were the Royal Constabulary, Royal Peacekeepers, a representative of the Olskan Society of Mining Engineers, and representatives of the Kingdom’s railway companies. Shumaila Azunja attended the talks for the entire duration, alongside Crown Heir Zhakmar Azunja. The present corporations had at one point requested Zhakmar Azunja be excluded from the meetings due to him distracting the participants with ‘childish’ questions and ‘making war noises’ while playing games. Shumaila Azunja rejected this request wholeheartedly. The Crown government released the agreed upon changes late today during a general press release. The changes see the enforcement charter officially revoked and nullified. Instead, select organizations may apply for partnership in the Economic Security Oversight program. Member organizations are permitted to utilize security forces, whether contracted or internal, for the enforcement of Crown law and protection of their assets within set zones and areas. All arrests and actions performed by these security teams must be reported and reviewed by the Royal Constabulary. The NanoTrasen Corporation later expressed disappointment at this compromise, despite their participation in earlier talks. A representative warned that the oversight will lead to inefficient enforcement, which may mean NanoTrasen will have to limit operations in higher-risk regions. Local businesses seemed to express similar concerns. Regardless, the Royal Constabulary reports that multiple businesses have already applied for the program including the NanoTrasen Corporation and Idris Incorporated. Grand Duke Akym Yudenikh was the first to publicly address the new agreement. He expressed his worries that this new oversight is a step back and will hamper the effectiveness of the corporations to ensure their steady operation in Kingdom territory. Prince Serhiy Oliinyk disagreed with Akym Yudenikh. Claiming the unrest on Orul and later Baltor were proof enough that the corporations were overstepping their bounds. Akym Yudenikh later conceded, admitting the new agreement is a sufficient middle-ground for both sides, however clarifying that this agreement was still not as intended when he made his statements calling for a compromise earlier this week. Count Tscherim Sanguszkho claimed that these matters are meaningless, as the technology of the ancient Tajara will make the corporations obsolete.
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I want my robot to have a tail. Why? Because they're cool and cute and I like tails on my OC's. There's little grand justification beyond that but I will proceed to make some watsonian justifications since my doyalist one is both simple and probably unconvincing. Reasons for tails In Universe: IPC's are often made with the aesthetic appeal to them in mind, this is most obvious with Shells, Bishops, and arguably Baselines. Giving these groups tails as an aesthetic option much like antenna would be in line with existing lore Zeng-Hu could reasonably add them to their Zeng-Hu mobility frame to enhance their abilities. These frames are designed with speed and agility in mind. Creatures with tails such as the cheetah utilize their tails for weight shifting in motion. Other creatures like monkeys and binturongs also utilize prehensile tails for advanced agility through arboreal environments. And of course, creatures like the common house cat utilize tails for balance among other things With the Synthetic Rework in da works, we could stylize some tails as a duel use item, being used to both charge an IPC, having some kind of connector on the end, and to serve aesthetically as just. a tail. A charging cord tail. However I don't want Matt to go Aw Fuck Another Thing To Add To This Project so mechanically these plug tails would do fuck all, at most disappearing when the charging cord is used since its being plugged in. I'm sure there's more good in universe reasons to give IPC's tails, however I don't think all IPC's should have tails. In fact, Industrials should explicitly be disallowed from having tails, since they're made for industrial environments and basic industrial safety is to not have any lose accessories that can get caught in machinery. For anyone who doubts how cool robot tails are, please look up robots with tails or otherwise contact me privately so I can send you cool images of robots with tails. Addendum: This suggestion is for an optional cosmetic item/prosthetic/however its implemented that is a tail. Not for all IPC's to get tails.
- Last week
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NekoMarbles started following Shepherd's embroidered jacket
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BYOND Key: NekoMarbles Discord Username: @enchantedcrocolisk Character Name: Shepherd (previously IRU-Shepherd) Item Name: Embroidered leather jacket Item Function(s): This item is meant to mimic the function of a poncho, being able to attach as an accessory on top of suit/uniform items, as well as being able to function as a suit slot item. Item Description: A deep brown leather jacket that’s already partially faded in colour. You can tell from the stitching the jacket itself appears to be handmade. A pair of sharp-tipped angel wings sits embroidered on the back nice and center, the needlework a mix of machine-like precision and human-like irregularity. Why is your character bringing this item to work?: Current-day Shepherd considers the jacket valuable and fashionable, while simultaneously being reminded of the sentimentality of it. He feels a sense of pride in wearing it, a constant reminder of how long he has travelled - and how long of a way he still has to go. Part of the charm is in the fact it makes him look 10% cooler. How did your character obtain this item?: With Shepherd due to lose his memories a second time due to his sale and release from Idris (Roleplayed out extensively before the Horizon’s departure for the Crescent Expanse), he confided in three of his closest friends, among them Vanitas Sang, about his situation and his apathy towards the future. Vanitas, over the course of the next couple of days, helped Shepherd understand the importance of leaving something to be remembered by, not only for others, but with his current circumstances: for himself. Following Vanitas's advice in the subsequent weeks, he’s spent a considerable amount of time leaving evidence of his (now) past self, for his slated self to rediscover - among them a diary, photo album, and lastly: a new jacket. The jacket was meticulously handcrafted by IRU-Shepherd, with sewing help from Parsa Asayesh, who is now one of his private owners, within the final few days leading up to his official purchase and subsequent wiping. This item was meant to be re-gifted to himself by his new owners as a symbolic first belonging, and as a replacement for one of the many Idris-branded items that had previously comprised his wardrobe. What value does this item have to your character, and what story does it tell?: Coming from a windy background as an Idris Reclamation Unit, operating on Luna at a time where completely shell-frame positronics were still considered a novelty, Shepherd’s existence was carefully policed by his Handler to prevent any aberrations in his behaviour that Solarian citizens would find unbecoming. Shepherd, at that time nothing more than a tool, for the longest time was not allowed to gain an extensive sense of individuality, which became glaringly obvious after his reassignment to the Horizon. The jacket is meant to stand for everything Shepherd was not allowed to be prior to his sale. It offers a flare of uniqueness that breaks the previous standards he had to abide by, as well as symbolizing everything that Shepherd’s wiping is, as a symbol of rebirth, freedom, and new beginnings. His wiping is seen both as a death, losing all of what made him the IPC he is today, as much as it is a beginning of something new. A life that is fresh, and free of what made him as secluded as he used to be. A life closer to being a 'person' than he ever was before. The large backpiece is striking, and easy to be seen as it appears over any other clothing he may wear. It symbolises his newly-gained freedom, and quickly ties in to the Christian-inspired aesthetic I’ve previously curated for the character. He's not named Shepherd for nothing, after all. Sprites: shepherdcustom.dmi Additional Comments: On a serious note, I’ve played Shepherd aboard the Horizon for close to if not over a year. In that time, he’s developed friendships, went through many hardships relating to both his own personality as well as his place in the world as an owned Positronic, and damn did I roleplay my butt off to make all of this arc happen. Now that I return to his character since taking my break, I figured that to go along with his updated reference sheet, it’s only right that I match it with something memorable to commemorate the last few months, also serving as a final send-off to that part of his story, moving onto one of rediscovery. I haven't made sprites in a good long while, so if anything needs fixing do let me know. This is my first ever custom item, so I'm totally green! The sprites contain a floor sprite, as well as a worn sprite (only supplying an open version, so as to maintain readability for whatever it is meant to be worn over.)
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Thank you for the feedback! I think the biggest thing for me, and why I made some of the choices I did is that I do not intend for this to be an introduction to, or an attempt to tackle the wider setting; it will have a tight focus on only containing lore that is extremely relevant to the Horizon in the day to day, to the exclusion of all else. While relevancy is somewhat subjective - I believe given our setting, there's very little that meets the criteria above - something that is problematic on the whole but in this particular case a boon, as it lets us keep things incredibly short, how I determine relevancy is complicated to explain, and in the interest of brevity, I won't get into it here. In general, my rule of thumb is that if a piece of lore is not inherently important to every character aboard the Horizon because they are aboard the Horizon, then it is not relevant to the Horizon. The Scarcity (including Violet Dawn), Miranda, CCIA, and the megacorporations all fit this criteria; things like nationstates, their leaders, and similar do not. Such things are better suited for the setting summary instead. A very brief example to showcase my reasoning behind this thought process: if the head of the SCC changed, that would have massive implications for the Horizon, whereas the President of Biesel did change, and for all intents and purposes, it was irrelevant to the Horizon. I might add a brief overview of alien species similar to the megacorp overview, but IDK for sure right now. Let me think about this - because I get where you're coming from with the "capture the imagination of a new player" part - there might be planets better suited to be "hooks" into the setting, for lack of a better term.
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Canonicity: Canon Intensity: Low Event Runner: Kermit Description: Following the prior events of Saturday, the SCCV Horizon has an important visitor. Mini-event, ambient crew involvement. Prior event: On-Horizon event. No volunteers required.
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Canonicity: Canon Intensity: Low to Medium Event Runner: Kermit Description: The SCCV Horizon enters CES-146, the end of the line, however a few hurdles remain in place. Odyssey-format. Departments in focus are Security, Engineering, and Medical. Please contact me (kermit) if interested in volunteering. There will also be some mid-round volunteer roles presented to observers/lobby sitters.
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TheSleepyCatmom started following Incident Report - 9/11/2467
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TO: Arkadi Malki, Hangar Technician, SCCV Horizon FROM: Human Resources, AMS, NTCC Odin SUBJECT: RE: Incident Report -------------------- BODY: The investigation of this incident has concluded, and appropriate action has been taken for affected individuals. This matter will now be considered resolved. -------------------- DTG: 21-17:50-TAU CETI STANDARD-10-2466 SIGN: AMS
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Mr.Popper started following Talk Trio - New Player Lore Guide
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Thanks for the sneak peek! I like the idea of the Setting Summary as a "reference book" for the aspiring new player and I look forward to reading it as well. With that in mind, I'm going into this with the idea that the new player guide should be as condensed as possible, though of course everyone has a different metric for that. I'll try to be broad with these to highlight the thought process behind the things I like: The megacorp profiles are good and informative. I remember when I was a new player I was overwhelmed by all the options and tried to default to either NanoTrasen or independent for simplicity, but these descriptions would have given me a good idea of each faction's vibe. My only suggestion would be including something about Orion Express' grueling work culture; right now it gives a good idea of what the corp is, but not how it is. I appreciate all the OOC info, it's encouraging and down to earth. I'm not used to seeing real life allusions in Aurora and yet I found the Phoron-silicon analogy insightful even after ~2 years of playing. Grounded explanations like that really help someone getting into the lore. All of these are important, but to keep the guide as brief as possible these are things I would cut: Miranda isn't worth more than an offhand mention when explaining the lore to a new player; if anything someone like Frost or Torvald is more immediately relevant, but I wouldn't include them either just to keep things simple. I would limit her info to the portrait infobox near the bottom and maybe a mention of the Trasens in the NanoTrasen or SCC section. Violet Dawn is only really important to Solarian characters. It could be removed from the phoron scarcity section or possibly moved to a new area I will suggest later in this post. The picture is cool, though; maybe leave it and let that caption be the only explanation of VD, supporting the idea in the main text that everyone is after phoron without going into detail. The CCIA section. I'm conflicted, because while this is really good info about a confusing topic I don't feel it's fitting for a lore guide. Not saying to delete it because what you've got is good, just maybe move it to a different new player page? I'm not sure which would be most appropriate. Things I would change: While I like the recommended origins section, I feel the ones on offer are a little too similar. I might get a hoard of Callistean football hooligans on me for saying this but all 3 are democratic, varyingly multicultural Earth-like planets. That makes them easy to play, but I don't think they would capture the imagination of a new player as well as some other combinations. Keeping the faction variety, another set could be Callisto (easy), Himeo (medium), and Moroz (hard). Dominia might be too hard for a new player, but I hope you get what I'm suggesting; more contrasting origins, still different nations (so no triple Solarian origins for example). This is just visual stuff and I'm sure you aren't done on that front, but little logos for the corporations would be a nice way to break up the text. Maybe for extra flare put some matching flags by the recommended planets. Things I would add: A very brief overview of the human nations, ideally no more than a sentence each, just to give a vibe like the megacorp section. The ones in the current guide are a good basis but very outdated. I would move most Violet Dawn info here if it's still needed. If you want to include alien lore, I would group them by species and describe them from a human perspective to keep things simple. So for instance one blurb about Tajara and how they tend to be impoverished instead of going into all 3 countries. The average human (and new player) doesn't need to know about the political machinations of the Tajaran cold war, or what the Golden Deep is, or the three Vaurcaesian hives. Maybe a small intro to whatever the current arc is? It could be too much for this guide though, maybe a different new player page would be better.
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TheGreyWolf started following Incident Report - 11/10/2467
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Reporting Personnel: Tulkir Zarkiirran Job Title of Reporting Personnel: Hangar Technician Game ID: cB2-ae38 Personnel Involved: Sophie MDXO, CMO - Offender Tulkir Zarkiirran, Hangar Technician - Victim Ibis Zoritar, Hangar Technician - Witness Asuka Uyemura, Hangar Technician - Witness Secondary Witnesses: N/A Time of Incident: 11/10/2467, precise time unknown Real Time: about 2:30 gmt, 11/10/2025 Location of Incident: Medical general treatment, by the sleeper Nature of Incident: [ ] - Workplace Hazard [ ] - Accident/Injury [ ] - Destruction of Property [X] - Neglect of Duty [ ] - Harassment [ ] - Assault [X] - Misconduct [ ] - Other _____ (Place an x in the box that applies. If other, replace line and specify.) Overview of the Incident: This one was sent to medical after a seizure caused by an overdose she was later informed about. She was brought there by Zoritar and Asuka. During her treatment, they asked what was wrong with her and this one attempted to tell the chief medical officer she did not want them to know. But, the chief medical officer still proceeded with telling her private medical information, the overdose, to her coworkers without her consent and who should not have been told without a proper reason, for which she knows there is not one. Her coworkers being informed has caused her great deal of trouble, resulting in significant issues in and out of the workplace. Additionally, the use of narcotics among Tajara is considered extremely taboo, meaning this information has had a large impact on her personal life. Security also views this one with increased scrutiny and she has been subject to repeated instances of profiling and unjust treatment. Submitted Evidence: N/A Would you like to be personally interviewed? [X] - Yes [ ] - No Did you report it to a Head of Staff or a superior? If so, who? If not, why? No. There was only the CMO who is the subject of this complaint. She did complain to an officer and investigator, with the officer in question belittling her in response and dismissing her complaints regarding the CMO’s violation of her privacy, saying specifically that if she brings it to the internal team, she would be laughed at as she was a degenerate in their eyes. Actions taken: N/A Additional Notes:
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Heirs of the Hegemon Presented at Grand Scept Readers, we have auspicious news today. Close to a year and one half since the clutch was announced and nearly one full year since their emergence, the public of the Hegemony was given their first glimpses of the hatchlings Izweski. Sinta Articles was honored to have a representative be invited to be present at the Grand Scept earlier today as Hegemon Not’zar Izweski and Lady Hizoni Izweski arrived to present three blessed scions for their naming and agnition. A throng of accompanying Izweski clan, extended family, dignitaries, attendant vassals, and nobles were also present to witness and celebrate. The Hegemon and his guests were met by High Priest Azandar, their Claws, and a large number of the priests and peers of the Scept who, after invoking the blessing of the Great Spirit and its aspects, observed the children at length and spoke with those who attended them or could attest to their nature. When all were in agreement and consensus was reached, High Priest Azandar faced those gathered and announced, “In honor, wisdom, and duty, we acknowledge these young ones and the aspects of the Great Spirit that resides in them. Attend! Witness as their mien and names are recorded. Henceforth shall they be known.” One by one, High Priest Azandar called the name of each hatchling and, as they were brought forward, spoke on the nature of their aspect before bestowing a final blessing and returning them to their mother and attendants. The first name rang out, “Szurikan!” and a struggling mass of garnet red scales, which seemed to have no further patience for sitting in one place, was brought forth. “A fiery temperament to match his scales,” said Azandar, “-roisterous by all accounts and already contentious with his clutchmates. May the Warrior’s righteousness and integrity hone your passion into the means to protect your people and destroy your foes.” The young warrior was then handed off, seemingly pleased to be done with his part, and the next name was called. “Zilasa!”, Azandar shouted, and a much more subdued participant was presented to the priest though it could be seen that she begrudged parting from her siblings. She was noticeably smaller than her brother and her scales were the color of rich auburn. “Here is one that already shows the Healer’s grace and tact for one so young. Having already been witnessed to being the mediator between her peers in their juvenile contests.” And as if to present further proof, the High Priest set her down on the ground where she proceeded to return and impose herself between the other two who had begun to jostle and quarrel as their patience with the day wore thin. Satisfied with the outcome a final blessing was given, “May you demonstrate Simi’s insight and wisdom to bless your clan and your people.” Hizoni and her attendants took some time to quiet the three before the ceremony continued, and after a minute Azandar called the final name, “Azultek!” The third child was produced, not as energetic as the first or collected as the second, and with a coloration of fired bronze. “The subtleties of the fisher are less pronounced in the very young and their exuberance can be mistaken for Mukari’s presence, yet many have given testimony to the ingenuity and dedication of the young noble. May the fisher grant you shrewdness beyond your years. To have each aspect of the Great Spirit present in equal measure is sure to be- AAH!” High Priest Azandar cried out and pulled one of his hands free of the child, which had been bitten with fresh teeth in a show of displeasure. Azandar quickly returned the hatchling to its mother saying, “Shrewd indeed... may the fisher focus your ingenuity on something other than my hand.” The ceremony took the better part of the day, and while the Scept was reserved for nobility and those participating, a large crowd was already amassed outside by the time the hatchlings arrived. A small number of exceedingly reverent locals had arrived early in the morning to pray and secure a place from which to view the day’s events but they were quickly dwarfed by an unending flow of the curious, interested, and devout. The most entrepreneurial of some local businesses came and set up stands for those attending. Buskers and minstrels became so common that some formed impromptu bands. Once the ceremony was complete, word of the High Priest’s announcement and rumors of divine heirs, aspects of the three, quickly spread among the onlookers and the mood outside shifted from that of a makeshift festival to fanatic revelry. Even after the Hegemon and family had departed, the jubilation continued late into the evening, spurred on by the peers and lesser priests who took the opportunity to sermonize, address those present, and exclaim the blessings of the Great Spirit. We at Sinta articles wish the Hegemon all blessings possible and will continue to report new information on these heirs of our future.