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VoltageHero

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Everything posted by VoltageHero

  1. That necro-bump, yo.
  2. Now, if I'm reading this correctly, you were an Assistant, and wanted to be promoted to Security Officer? I believe I've seen Paul a few times ICly, but this what I want to know. Does he records reflect any skills or training in Security? If you're falling back on other characters having played with Uaekis, or you personally knowing Security OOCly, that doesn't hold much weight. That said, while it is kinda rude, the HoS (or any Head, for that matter) is in their full rights to deny a new member on their team, for various reasons. I don't think medical would want some random doctor walking in, not knowing what at was going on, during an emergency. Although extra hands are good, they're not always coming at a good time. That said, when are you seeing these events happen round-after-round? Provided I took a good sized break for a month or two, I have only seen the HoS get an "intern" a handful of times. There did used to be a character who would, every round be promoted as the Captain's bodyguard. I don't see this kind of stuff happening very often, and nowhere close to "round-after-round". That said, I could be wrong, and if it actually is happening a lot more than I believe, then I would admit my wrong.
  3. Welcome to the UES Contact Light. It looks like your ship is crashing, because some dude is wrecking it from the cargo bay. Better deploy that escape-pod. Looks like you crashed on a strange planet, and everything is trying to kill you. Great. At least they drop coins, and you can buy these coins for some nice items. Maybe get back to your ship, even? Our friend the Commando, the starting character. The Enforcer and the Bandit drop in next. These are only three of the twelve characters of course, and happen to be also some of the easiest to get to. _________________________________________________________ Discuss Risk of Rain, a rogue-like indie-platformer. You got yourself a small array of twelve characters, and quite a bit of random item drops, which can be good and bad.
  4. As I've said before, people deserve second chances. Not third. If this would be his second chance, give it to him. If he messes up again, there isn't a "I'm sorry let me try again" at that point. So, I'd +1 this, if it hasn't already been passed.
  5. This would need to be said to Xander too, if we don't want individual threads popping up.
  6. Only one of of those three is anything but "extended with antags". An event should be more than "here is somebody trying to kill you, fight them".
  7. (( Yep. I dunno if I made the values wrong for each skill, because I may have. ))
  8. A/N: I've always been a huge fan of books that look into the actions of people trapped in a life-or-death situation with other people. Battle Royale still remains one of my favorite novels, along with movies and books of it's nature. I decided to take the general idea of these, and make it a lot less time-restrained. I also hope to make this a lot more player-run than GM-run. This will be done a few ways, as you'll see in the later OOC notes. _________________________________________________________________________________________________________________________ You awake rather suddenly, sitting down on your rear. You're outside. Why are you outside? You barely have enough time to sit up and think, before you notice one of the nearby buildings. On it's windows, a screen soon overtakes it, and you're staring at a few men Or, at least you think the person in the middle is a man. Whoever it is, is wearing a mask that is a solid white color. It doesn't even seem to have holes for a nose or eyes, as if they were just wearing a plain sheet or such on their face. Seated at a rather comfy looking brown-leather chair, behind a sleek, matte black table, the figure seems to be staring straight ahead at you (if the mask is proves where they're looking), as do the three armed men in front of them. The figure behind the mask seems to know that you're awake at least though, and speaks. The voice proves that the mask-wearer is male, with a tone that seems to be a baritone. "I'm glad to see you're all awake. You're probably asking yourself how you got here, and who I am. Both good questions. Both without answers. The man pauses for a second, before speaking again, laying his white-gloved hands onto the table. For a second, he leans for a tad bit, and you are able to notice a rather short-cut head of brown hair. "I can tell you why you're here though. You're here to kill each other, plain and simple. You may notice that it looks like you're just in any average city. Believe though, you're not. This city has been carefully arranged so that you have the ability to grab whatever you need, to survive. Oh, and to hunt, of course. You don't have to kill each other right now, but if you feel like you need to hit somebody, feel free. I have all the time in world though. A week? A month? A year? It doesn't matter to me. Only one, or two if you put on a good show, will survive. Search your pockets, search the buildings. There are no phones, anywhere. No internet access. Nobody knows where this city is, and nobody will be here to save you. Once again, the figure pauses, glancing at the three men in front of him. "No. By the end of your stay here at Sacrifice City, you will not be the same person you once were. You'll sacrifice something, should it be your humanity, your innocence, or your life. From today on, you will pray to no God, salute no flag, and praise no celebrity. You can call me Hades, and these men, are my Cerberus. We're here to make sure you enjoy your stay at Sacrifice City. So go, talk to each other. Make some new friends. Then kill them. The screen flashes off, and you're left with a lot of information that you didn't have before. You're in Sacrifice City, supposedly, and you've just been told you had to kill each other to survive. Great. ______________________________________________________________________________________________________________________ OOC Notes: Sacrifice City has a pre-made map, so that you know where everything is, and what buildings have what. The distances are in miles, and are a bit wonky. The distances primary purpose is to make sure a player knows they're not directly on-top of another building. Map: (Link: http://i.imgur.com/h4CuP1R.png) Supplies in Buildings: Police Station: Grocery Store: School: Dentist Office: Small Pharmacy: Hardware Store: Notes About Buildings: The apartment building has only two apartments, which can both be barricaded. The only items inside, is a twin-sized bed, a couch, a toilet, and a sink (both with running water). Item Breakdown: Building Effects: _________________________ Only the trailer, city hall, and dentist office (and two apartment rooms) can be barricaded. Barricading costs five nails, and two uncut planks of wood, and one turn. To fully barricade a building, you must barricade both the door and window (one door and one window required, only). Non-fully barricaded rooms still have effects, but are lower than fully barricaded. _________________________ Characters: Your character should be as unknown OOCly to the other players, as they are ICly. When you make a character, do not post their backstories on the thread, but add them in a PM to myself. If you are seen using an action that requires a skill, without that skill, you will be asked to revise the turn. If you do not, either I will have to do it myself, or your turn will be ignored. Skills work on a negative, positive basis. To have one perk, you must also have a negative one. Positive: Negative: ________________________________________________________________________ Base Stats: Every player starts of with five points in three stats. Strength, perception, and speed. Strength also includes the endurance stat, and determines how much damage you can take, and deal out. Countered with Speed. Strength Items Effected With Strength: Perception determines how well you can see something, or somebody. It also determines how well you can hit your target. A higher perception, means you're more likely to hit somebody. Perception: Speed should be kinda obvious. It determines how fast you're able to move, and dodge attacks. You can't dodge bullets, for obvious reasons. Countered with Strength. Speed: _________________________________________________________________________ Turns: You have turns. This is to avoid one player doing twenty actions, and killing everybody, overnight. A turn is over when everybody completes a turn ending action. If a player fails to complete a turn in a certain time period, their turn will be skipped, unless they have a valid reason. Turn Ending Actions: __________________________________________________________________________ Food and Water: Food and water supplies are something that need to be used. You must drink every two turns, and eat every three. If you do not eat and drink after five turns, you will take a -2 to each stat. When your stats each zero due to this, you will die. Water can be obtained from sinks and toilets, but after a certain amount of turns, the water supply will be shut off. (Food and water may possibly be 'shipped' in, in case of emergencies. Unknown at the time). _______________________________________________________________________ Character Sheet: Name: Age: Skills: Stats: Backstory (PM to me, do not post on here:) __________________________________________________________________________ When you join, you will be randomly assigned a spawn. You don't pick your own. I believe I got most of the stuff covered that I want. It will be looked over, and more may be added, to make more sense.
  9. Necrobumping with some electropop and trap.
  10. Furries and scalies, is the reason. On a more serious note, it would be kinda cool to see more characters being racist. Dunno how well it'd be played, though.
  11. > Friday the 14th. The 17th, scrub. But, thanks guiz.
  12. I am the NSA.
  13. If spiders are ignored, the "giant spiders" can easily kill crew members. In large numbers, they are a pretty big hassle. Don't think more is really needed tacked onto them. Them being easy to kill as spider-lings, is there to give people a chance.
  14. This is probably your best bet.
  15. Ana has been an HoS before, that said, so it's not as if the job and role was something new to her. As stated by Jack, this would have been a great incident report, instead of a character complaint. I believe it would have made more sense in the context, as well.
  16. In cases like this, yeah. That makes sense to have something that everybody can jump into.
  17. This. People would find it more simple to go over Skype or the Pager to RP, for out-of-work stuff. Not saying it can't happen, but just saying that there are more practical ways to RP out-of-work things, without adding it to the forums.
  18. Yes, it would include me as well. That said I don't believe a mod can actually ban themselves (I could be wrong), so I would have to rely upon other moderators for the act itself. Unless I am wrong, and mods can ban themselves. In that case, my point still stands though, and I would still be guilty of any rules I broke while as a mod.
  19. I would try my best to keep that promise. Staff shouldn't really be exempt from the rules, just because they're the ones enforcing them.
  20. If I'm recalling correctly, what was said was more or less "dirty infidels" and "praise Allah", at least over the comms. More may have been said in person, but I'm not sure. While I can't speak for everybody, I don't think there was much complaint, OOCly, about this character, at first. I didn't really see many people voicing their dislike for them, at least. As well, Allah is Islam's God, so I don't see why a non-mockery of the word Allah would be rude. As a note about real religions, why? It's a thing that's coded into the game (both in character setup, and when you join as a Chaplain). As a Christian, why should I not be able to make a Preacher who does stereotypical Southern Baptist services? Even some religions make jokes about themselves in real life, so you can't say it's something too rare.
  21. This has been a thread I've been meaning to make, but got too lazy. Basically, what do you guys do, pertaining to the outdoors? I've always enjoyed camping ( real camping, mind you ), in general. Backpacking is just something that has always gone hand-in-hand with that, as well. Having the ability to be just in the middle of nowhere, in a tent is always fun, to me. I've done very little rock climbing, but that's still something under my belt, as well. What do you guys like to do, when it comes to actual outdoorsy type things?
  22. It would also depend on the situation. If something pretty bad went down, then yeah, that'd be a pretty bad time to drop a remark like that. That said, I'd attempt not to do that as much, if you believe that it could make people nervous, or just uneasy, which is understandable. Nobody would really want a mod to say "I'm going to ban you", after they do something silly. So, to answer your question more clearly, yes. At the very least, I would do my best to avoid the behavior.
  23. (( Jade is number one. ))
  24. I recall Lk pretty well. The shift from chair-RP is, in my opinion, something that really needed to happen. You got a lot of people sitting in their groups of 3-4 other people, and ignoring everybody else. That said, as Frances states, chair-RP isn't really being 'banned' or destroyed, but it's just not as common as it used to be.
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