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UncleJo

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About UncleJo

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    Station Engineer

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  1. No idea what the actual name of this inventory menu window is, so bear with me. Preferably this option would go there and allow a quicker, easier way to help someone who's running on fumes and otherwise can't help themselves, as opposed to spending the better half of a century setting their internals while they choke to death on their own bodily fluids. Ditto for doing a quick tank gauge check to see how much air they have if they're otherwise incapacitated, out cold, or in paincrit from their lungs rosebudding up their trachea and into their throat. Quick scenario. A bald man is AFK and hooked up to a pocket tank. He's gasping for air in a perfectly oxygen-rich room. You click a button and after a (comparatively much shorter) timer his mask is tugged down around his neck without dropping it on the floor to be forgotten about. Now he's back on room oxygen and his lungs remain uncollapsed. The only downside I could possibly think would come out of this change would be inevitable weapons-grade mask tugging in depressurized areas.
  2. Add a basic Nanomed vendor in the Medbay lobby. It would be nice to be able to vend a quick roll of gauze so your patient doesn't bleed to death at the front door.
  3. Commumion wafers and wine for Christianity would be cool.
  4. We already just jump the dividing counter anyways.
  5. It's annoying to have to turn your workplace into a minefield whenever mice crop up. What would be nice is the ability to stuff an armed mouse trap into a vent and then have it pop back out whenever one kills a rat similar to how traps under tables work already, with the hide verb, just without having to worry about stepping on them yourself. Alternatively you could screwdriver open the covers like a tiny wall closet, stick a trap in, and screwdriver it again to close up shop. As a neat little side addition traitors could do the same with a few other small items and make a vent stash for their stuff. EMAGs and agent cards and such.
  6. These look like absolute garbage, in a good way. They look like equipment on a construction site. The rusted, rugged, metal-on-metal aesthetic makes them look heavy, barely maintained, and incredibly uncomfortable to work in. Mining now looks like the horrible, exhausting, and all around awful job that it's meant to be. I love it.
  7. It would be nice to see testmerge rounds with damage and halloss/pain values turned up. It's lame having to rest and s-s-st-utt-er beause the game decides your eight gunshots don't hurt enough on their own.
  8. Rats always have been and always will be valid. Crush spamming is doing God's work.
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