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Mofo1995

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  1. This application is really well-written and Abo is cool, +1 from me. Oh wait, I'm the guy in charge. Let me provide better feedback because there's a lot of food for thought on this plate that I want to dive into. You've more than proven that you have a very strong understanding of Tajaran lore, the Tajaran condition, and the Tajaran mindset. A crushed NKA idealist deserter is a very fresh approach that I'm particularly excited to see. An Imperial Dragoon no less! It's such a radically new angle that on its own it has me excited. As far as how he escaped and went to Tau Ceti, that's something even I as the lore developer have struggled with not only to figure out, but also to figure out how to provide to the community. The easiest answer is that smugglers are a dime a dozen on Adhomai and that all of the factional economies rely on them to some degree or another, making the various crime syndicates difficult to move against by the PRA. But of course there's also always Occam's Razor. That is to say, he went to a PRA city with a space port and signed up with NT, which doesn't have many scruples over from which faction it hires. At any rate, his childhood is vague, but even with that you've provided a strong character with a personality that I can already see and feel. I'm inclined to accept this whitelist application. Approved.
  2. Well, without any edits or peer-review feedback or responses, I'm afraid this application does not meet my standards for Tajara play. Application denied. Feel free to apply again when you're ready.
  3. The alotted day has arrived! I really can't say anything other than you hit this application out of the park. Long-winded feedback giving intricate detail into your abilities, a strong backstory that shows your character's history and personality rather than merely telling, an interesting new take on being a rural non-combatant and bystander in the war, and clear ties and motivation to return to Adhomai. This is easily the hardest hitting and strongest written application I've processed in 2017 so far, and it takes a surprisingly pleasant take on the war where Hrraf isn't an orphan or a PTSD veteran, just a simple farmer trying to earn a stable living for his family. Application absolutely accepted.
  4. I will be posting full feedback tomorrow, an immanency warning to those who may want to slip in feedback before I do so.
  5. Hello, I would like to echo the thoughts of my loremaster bossman and say that everything he has said in his post is true. You've given me a story of what your character is, an artillery soldier who was captured in battle and (for dubious reasons which should likely be modified) sent to go work for NanoTrasen. But you haven't given us anything about who your character is. What does Innushka like to do? What are her interests? How did she come to believe that the ALA would "bring the gap between those less fortunate and those well off closed?" What's her full name? Tajaran have surnames and come even have clan names as their middle names. I will say that you have knocked the identification of what makes roleplaying a Tajara differently from humans out of the park. "The tajara were, until a few decades ago, a backwards people by galactic standards and they still carry ways of thinking that are different from those of humans." is by far the most sublime response anyone has given in this section where most people just magnify mechanical differences. "The tajara specifically caught my eye because I have a love of cats," is a concerning statement, if it were up to me they would be snow yetis or wendigos. Either way, wanting to play a race because of earth animals they share a visual aspect with is usually a very weak reason, but you also said interesting lore so it balances out a bit. Take three days to give us a better rounded and more complete story of Innushka, her hopes and dreams, her interests, her family, really anything that can make her more of a person rather than the cardboard cutout of one this application makes her seem. Also, please take that time to gather feedback from other players in the community by advertising your application once a round in OOC chat, or by possibly posting it from time to time in the Aurora discord. Good, strong feedback on not just your application but your personal roleplaying abilities can put a strong wind in your sails when it comes to the strength of your overall application. Lastly: What do you like about this character? You haven't answered this question on the application.
  6. I take full responsibility for this. As the only dual-CCIA Lore writer, I should've transcended the gap and enhanced staff coordination.
  7. Okay! You have loads of positive feedback, including from people I trust and respect. You addressed all my problems perfectly with your backstory rewrite. I can't wait to see Samiya on station, just make sure not to be overzealous about your police work (in regards to validhunting) and everything will be fine. Application accepted.
  8. You've gotten yourself a lot of feedback! This is good. When I get back from work at around 11 pm EST today, I'll read any changes you made and with taking the feedback into consideration, I'll process this application.
  9. Hello! I'm here to comment on this application. You seem very enthusiastic about playing Tajara, which is good, but I have a few issues with your backstory. First is the idea that the PRA has a high crime rate or a skyrocketing crime rate. While things like protection rackets run by the rather large mafia families and smuggling are two very big things, the PRA is actually noteworthy specifically because it is significantly more orderly and stable than the ALA (which is more like controlled anarchy) and the NKA (which is a severely impoverished faction). I think a better rework might be something along the lines of, she joined the police but couldn't stand the government-funded mafia families that are used to bolster order through intimidation. Only around the borders of the PRA and in far-flung rural areas are the crime rates in the PRA high, typically by ALA freedom fighters and Zhans from various mountain villages revolting from the intense oppression put on them, a typical factor that causes them to join the ALA. Downtown Nal'Tor is more akin to Moscow at the height of the Soviet Union's authoritarianism where everyone abdies by strict curfews and law enforcement is a dime a dozen zealously keeping the streets clean. Another thing is the idea that the government let people out of the police force or had some sort of mass lay-offs. This certainly hasn't happened and wouldn't really be acceptable by the government. If a police chief did that, it would probably be a serious snag to his job from his higher ups since the PRA wants more law enforcement than ever to tie down and suppress ALA freedom fighters in their borders. For most of the war so far, the PRA has almost always been gaining ground, which means having large areas of ALA-loyal land in desperate need of strong policing in their borders. I'm not going to criticize you for grammar or spelling mistakes, most of my applicants lately have been non-native speakers of English, so you're A-okay there. You seem to have your character's personality writ as someone who is very justice-minded. A possible rewrite of backstory which maintains your characterization could be that Samiya couldn't handle the corruption rampant in the police department, or maybe she refused to take bribes from government endorsed smugglers, making her too innocent for the grimy world of Orwellian crony-law enforcement. Or maybe on the flipside, instead of being too morally upright from a human point of view, maybe she was a very overzealous police officer from even a Tajaran point of view, too willing to sentence criminals to severe crimes and unforgiving in her carrying out of the law, like Judge Dredd. Such that she was seen as too extreme even for her own police force. You don't have to follow the suggestions of my last paragraph, but my issues with the backstory still stand. I'll give you three more days to rewrite or change anything you might need to in order to accommodate the lore better by fixing the issues I pointed out.
  10. All right, it was a tough decision, but I've decided to give you and Firdaus a chance. You seemed really penitent about the criticisms DatBerry brought up, but be sure to keep Firdaus' merchant tendencies in check and not out of hand, particularly as a non-antagonist. Application approved.
  11. Wowee! Tomorrow sure turned out to be... uh... five months later. I like the core of this application, but I will be giving it some buffing and polishing around the rougher edges to better fit into the military lore. So, for the most part accepted but not as-is. I'll be giving this the processing tag.
  12. Hello! While this is interesting, I don't think it necessitates being placed on any current wiki pages or in getting its own wiki page. I don't mean to say it's not canon, but I think that the government would just prefer people buy their way into party membership, or in the case of Zhan too poor to afford it (which this organization seems to be mostly comprised of) to join a variety of workers organizations. Possibly just like this one! In the future NASH could find its way onto the wiki as part of a larger political entities section describing in detail the major actors of each faction and the power dynamics of them, but my biggest bone to pick with it is "National" and "Harr'masir" in the title. The People's Republic has a very globalist ideology, and so region-specific and nationalist entities would be heavily discouraged. The best bet at a rebranding would be a Harr'masir chapter, division, or district of a more global worker's organization (or Hadii fan club). So, for now, declined. But whenever I get around to detailing the political power structures, I'll be sure to give you a poke to see if you might want a rebranding of NASH as an honorable mention of the many worker's organizations in the PRA.
  13. All righty, well, I can't leave this whitelist application open forever. Right now the application isn't bad, it has some endearing elements to it but it doesn't strike me as particularly strong. I think you handled DatBerry's response very maturely and I am satisfied with your answers to my questions. Rain or shine I'll drop a final answer tomorrow, but I strongly encourage you to get more feedback so that I can get a better understanding of your abilities. Pester your friends if need be, the more information about you that I can get, the better.
  14. The decision to give Zhan-Khazan only one language was made by me, and it was done with deliberate thematic and mechanical purposes. When coming up with the full repertoire of features Zhan-Khazan and M'sai would have different than a baseline Tajara, language quickly hit the table as a prime opportunity to use mechanics to reinforce lore. I always thought it was absolutely ridiculous how nearly everyone on the station was trilingual, my own characters included. I thought about how much I struggle to become bilingual, and realized that I have a wealth of educational assets available to me that most people do not. That's when it hit me, given their lackluster education system which only emphasizes their own languages and Tau Ceti Basic, why would knowing foreign languages other than the implanted NT-sponsored Tau Ceti basic be common? For every benefit I gave the Zhan, I made sure it fit into the narrative and lore behind the race, and for every detraction likewise. The restriction to being only able to know one extra language is a reflection not only of the poor education available on Adhomai, but also of the racism and obstruction of opportunities presented to them on their homeplanet by a media that paints them out to be violent thugs and an establishment which only wants them to be big dumb strong workers. However, there is another item at play here, and that is the inverse relationship between Zhan and M'sai in mechanics. For every positive effect given to the Zhan, a negative effect was given to the M'sai. The converse is also true. When hammering out the plans, I was unaware of the custom language system and instead wanted to lock in the M'sai and Zhan languages. Zhan were going to be locked into Siik'maas and Tau Ceti Basic while M'sai were going to be locked into those in addition to Nal'rasan, but instead I was told languages are handled by number of custom languages conferred to a race. As a result, M'sai ended up getting Nal'rasan as an option while Zhan were dwindled down in the number of languages afforded to them. So, in summary: Zhan were balanced to be physically stronger and slower but intellectually given less opportunities in order to fit in with established lore. This balance is also equal and opposite to the M'sai who are physically weaker and faster, but have more avenues open to them in the way of learning. If it were possible, I would have divorced Hharar and Njarir'Ahkran as well, but language was the only way to reflect education lore in mechanics and I could not come up with a suitable list of differences to justify making them a different option on the species selection screen. As a side note: You do not have to choose Siik'mas as your secondary language as a Tajara. Though more on that later. My plan is to have more lore in the way of Tau Ceti Basic slowly working its way into becoming a Lingua Franca of sorts on Adhomai due to pressure by NanoTrasen and due to most higher education facilities being NanoTrasen funded and even operated. In the past eight years of large amounts of Tajara performing off-planet labor for NT as a result of Njadrasanukii Hadii assuming power, the language is on its way to being comparable to how modern English is in many foreign countries. I was aware this would create inconveniences with pre-existing characters, but I felt that the benefits to adhering to pre-existing narrative by providing an interesting set of balanced positive and negative mechanics and dynamics in options for Tajara players out-weighed the negative. After a few months passed and my subspecies feedback request thread in General went by completely unmolested, I thought the community felt the same way.
  15. Victory Day Parade Begins After Delays 08.03.2459 Victory Day celebrations began today after four days of delays as reserve units were brought back from the Nraz'i Front. The procession was lead by the Young Patriotic Girl's Commune Nal'Tor Chapter began at the Steeple and proceeded past the People's Congress before ending at the Great War Memorial. They were followed by the Hadii Youth Chapters 1, 29, 84, 102, 170, 268, and 431. After all of the youth organizations, the First and Third Rifle Divisions made a triumphant return as well as the Eightieth Armored Division. Afterwards, the Twenty-Third Motor Rifle Division and the Seventh Mechanized Infantry Division which were pulled from the Nraz'i Front reserves made their debut in the People's Square. After the parade was finished and a number of patriotic pieces were played by the Presidential Band, however Yasmin Piaf was not in attendance this year. Following the Presidential Band performance, the crowd roared and cheered for nearly thirty minutes before President Hadii appeared on the balcony of the Steeple and asked them to be quiet before giving his speech. The speech was followed by another thunderous applause with many cheers as President Hadii walked to the diplomatic section of the balcony to shake hands with representatives from the Republic of Biesel, The Nralakk Federation, and the Hegemony. A representative from NanoTrasen was also there whom the President also shook hands with, afterwards finally reaching the Sol Alliance ambassador for the last handshake. Following the parade and celebrations, the Ministry of Defense announced that the New Kingdom of Adhomai offensive on the Harr'masir continent was halted by Republican Army units based out of Olska who reinforced the driven back Dymtris units.
  16. All righty, I read through your application. I think there's a lot on the table here worth talking about -- in a good way, but also in the way of getting some clarification. I'll start with my thoughts before moving to questions. I like how Firdaus found himself involved in the factional struggles back home. Not everyone needs to have their village destroyed and not everyone has to be a soldier, being affiliated with sympathizers temporarily is a refreshing and original touch. I also like how he operated a tourist trap by selling common items to people who made the mistake of wanting to explore Adhomai. It's a novel take and I think it did a good job of establishing the greed theme of Firdaus. I'm also a fan of how he turned a Sherpa job into escaping the planet, and by extension the war. I enjoy that the Adhomai civil war isn't the only conflict in his life and that he doesn't make it the center of his past, the fact that he moved to a frontier planet that also broke out in civil war has a comic irony about it, and his cynical decision to use it to his advantage to make a profit gives him an aura of shrewdness, reinforcing the earlier theme of greed while side-stepping the tragic elements of the situation. Now for a few questions: 1.) Does Firdaus still live on the Frontier on Odin IV? Does he travel to work everyday? If not, where does he live? 2.) What is his current friendship with Ariff Ng? He got him off Adhomai and even gave him a ship! Do they stay in touch and did Dr. Ng key him into his job at NT? 3.) How old is he now, as of 2459? 4.) Is the nature of his arms dealing business in Odin IV legal or illegal? I.E. is he a smuggler or is it a legitimate business on his employment records? Once these questions are answered, I'll be glad to do my final weigh in.
  17. Hello! I see you didn't get any feedback. I will now be reading and evaluating your application.
  18. Marketplace for Synthetics Opens up Following successful sales yesterday at locations such as the NTCC Odin, the NSS Exodus, and District 10 Vegas Delight here in Mendell City, an official website and a number of physical retail locations have been established which sell Integrated Positronic Chassis. The marketplace is run by the 33rd Fleet which used the tagging system of the Gruber Law in order to locate and capture IPCs which did not have owners. Criticisms about the marketplace have been quick to spring up, with some of the protest crowds in Mendell City including the capture of free IPCs as one of the major issues facing Tau Ceti during the occupation. Slogans such as "Our Life, Our Right, Sol Leave Tonight" have gained traction, with many users on social media websites such as Social Screeching using the hashtag "#NotForSale." Industry leaders have been quick to air their grievances as well. Many local and corporate business owners have complained about the pricing of these models which drastically undercut market value. Others, such as NanoTrasen, have complained about the sudden loss of many of their employees as they have been taken and sold. When reached for comment on the marketplace, Sol Alliance Naval Officer Captain John Darro had this to say. Crowdfunding campaigns for organizations such as the Synthetic Intelligence Movement have gained traction as members of the synthetic rights movement and its sympathizers have purchased from the marketplace in bulk. One such group calling themselves 'meaters' were able to raise over 120,000 credits to purchase IPCs and own them on paper alone, while SIM has currently raised over 400,000 credits for their cause.
  19. Waves of Protesters Disbanded by MCPD Early last night, thousands of protesters gathered in District 1 New Hope in reaction to the recent Sol Alliance occupation of Tau Ceti. Many of them carried signs and used slogans calling for the departure of Admiral Frost's fleet and the independence of Tau Ceti. News Correspondent Gary Jackson was on the scene outside of the Mendell City Council building, and interviewed one of the protesters, who had this to say. "This is an invasion! Like, we're a young republic, we're as democratic as they come, and they just want us back in because we're so successful. Well, I say they can't do that!" The brief interview was cut short as he went to join a group of IPCs in chanting, "Our life, our right! Sol leave tonight!" Meanwhile in District 6 Imperial Plaza, working class community members had gathered from all over the slums of the city. A series of heated speeches from unidentified speakers were met with loud cheers. Republic of Biesel flags waved all across Imperial Plaza as people called for independence. After some time, the crowd began to march to District 1. Although the protests were initially unified, arguments began to break out leading to a clash between the crowds. The Mendell City Police Department spent the following two hours disbanding the protesters by force using riot control methods. Tear gas was deployed, sending protesters fleeing. Despite the breakup of last nights protests, crowds continued to gather again in New Hope this morning, as well as across the city.
  20. Ironically, the only one of my characters who would care is the Mayor of Mendel City council, I'm pretty sure everyone else would just think it's something unrelated to them.
  21. Hello all! It's been quite a few months, so I think a full update is in order. Part 5: Messa's Tears is not yet up in it's entirety I have not been a good boy and edited the last three parts for sentence flow and grammatical errors like I promised I would I've spent the past three weeks exhaustively story-boarding. The events of every single part leading up to Volume 2 Part 7 have been fully planned out, which would be the fourteenth part. But, there's a lot of things I want to talk about in the sense of form, literary and cinematic moments which inspired me in the past few months while writing this story, studies in military history which should make the story more believable. Let's start off with form. Two years ago I read Anthony Burgess' A Clockwork Orange, the story of a western gopnik who is brainwashed to be a good citizen, unbrainwashed following a scandal, and then rehabilitated after he realizes the chaotic life of poverty and crime isn't as fulfilling as it was when he was young. The plot itself though isn't so much of an influence as the form was. In the edition I read, there was a wonderful afterward by Burgess himself detailing the distinct sections of his novel and the structure of his chapters. He detailed that his novel was comprised of three sections each depicting a major phase in the character's life, creating a total of 21 chapters in the story. Each section was equally sized in chapters , the first detailing the main character's normal life, the second detailing his detainment and brainwashing, the third detailing his rehabilitation and salvation. His writing really struck me in that I had never considered the numbering of chapters and the possibility that a range of chapters could be grouped together to form distinct sections of a narrative. So, when I set out to write this story, I planned to have three sections comprised of a grand total of 15 parts spread equally across them (In addition to a prologue and epilogue). But.... the first section started running on and on, and I quickly found myself without enough room to convey all the story I wanted to. Instead I kept writing until I reached a natural breaking point to begin a new section (or volume) which turned out to be.... seven. Meaning that in form, The Brother's Tsyrrkunov is a copy of A Clockwork Orange. Even the distinct sections could be made to be equated to each other in the same way that Nikolai Gogol's Dead Souls was essentially a retelling of Dante's Inferno. That is, in a loose sense, the first part is about Arrkady's normal life, the second is about his "Imprisonment and Indoctrination" and the third is about his "rehabilitation and salvation." Next is literary and cinematic moments which have inspired me during the writing of this story so far. It's not done yet, so there's like more to come. 1.) Achilles' Reaction to the Death of Patroclus in The Illiad: Before reading The Illiad I was always under the impression that it was a big dumb "HEROES AND HONOR" story about manly men doing manly things. And no one scene did a better job to waylay and destroy that impression than what was the most tragic moment in literature I have read in over a year. Strewn throughout the old epic in general are lines like, "And he was lied low by the spear, and his children at home were deprived of their father." Or, "His wife and parents at home wept bitter tears when they learned of his death, but at present his body was stripped of its armor." But no scene conveyed the totality of the tragedy more than seeing Achilles, the big macho man superhuman demigod ultimate warrior himself, throw himself into the dirt pulling his hair out and wailing in a tantrum when he learned that his best friend Patroclus was killed by Hector. The sheer tragedy of the moment hit home harder than ever the awful nature of war and the overt themes of Post Traumatic Stress Disorder and coping with loss which The Illiad is really about. Quite literally the best warrior in the entire world at the time cried and pulled his hair out while flailing in dirt, held down by his adjutants because they were afraid he was going to "plunge a dagger into his own throat." As far as how that influences this story, it made me greatly rethink how I want to portray loss. Previously, I had believed that it would be best to showcase it with stoicism and hearts of iron, but Achilles taught me that a warrior plummeted into a moment of vulnerability and crying is far more powerful, and not out of the question for even the strongest of men. 2.) Bazarov's failed trials in Fathers and Sons: A handy dandy pro-tip is that in some ways, Mahmet is heavily influenced and modeled after Bazarov in the scandalous 1860's Russian classic, Fathers and Sons. The try-hard proto-Nihilist who hides their feelings to effect a strong demeanor and a logically superior aura is exactly the image I've been trying to capture with Mahmet as he tries to become a young revolutionary leader. It's worth noting that Mahmet leads Shevarrditsa to revolt without the early movements that will later form the PRA having a direct hand in it. Part 4 already gave strong indications that he's trying very hard to be a strong materialist anti-idealist which will serve as a strong basis for communist thinking, but like Bazarov, is failing. The truth is he isn't a perfect logical being and he's feeling emotions, making him a less than genuine adherent to the ideologies he would claim to follow. Whether I want to go the length of including all the classical trials of heroes which are common tropes in literature (and all of which Bazarov failed) remains to be seen, but so far they are not integrated into the story so much as the sentiment of them are. 3.) Lyudmila in The Battle of Sevastopol (2016): Just two weeks ago, I saw a wonderful film by a Ukrainian production company called The Battle of Sevastopol. There were plenty of elements of it which could easily be found in Enemy at the Gates ranging from the WWII action, the propaganda press, and a climatic sniper duel, however those all paled in comparison as influences when stacked up against the protagonist's love life. In Arrkady's original whitelist application story, the details about his wife were left very vague because I wasn't really sure how to handle a love story, but Lyudmila stole my heart on the silver screen with her love on the battlefield. This got my mind rolling on the idea of Arrkady's future wife being a comrade in arms, and set the bar for how I want love to blossom. The only other alternative was the Monogatari series which also stole my heart, but those romantic elements have a strong slice of life theme to them when they aren't supernatural that it couldn't possibly fit in this story. Another similar influence is Metal Gear Solid 3: Snake Eater's romance between The Joy and The Sorrow, though without the elements of having different national loyalties. Otacon's famous words about Sniper Wolf from MGS1 also come to mind, "Do you believe love can bloom even on a battlefield." But I digress on the Metal Gear influences, since there's too many to count. However there was also influence for the battlefield romance from the next bullet point, Chapayev, between two young soldiers in Chapayev's division who co-operated a machine gun. The young man (whose name I forget) taught the young woman (his assistant machinegunner) how to operate the machine gun, and she would later become a master of the weapon. At the very end of the movie, Chapayev himself sacrificed himself against a Tsarist ambush by taking the machine gun to face off against an armored car, allowing the two young lovers to get away and live the rest of their long lives. 4.) Chapayev (1934): This is easily one of my favorite films I have ever seen. I'll admit openly and freely: It's Soviet propaganda from the late Shumyatskii period, but Stalin thought it was an absolute masterpiece and so do I. Moreso than any other influence, stylistically, I want the soldiers to look and feel as if they came out of this movie, and I want to emulate the action. Not the over the top grimdark super violence of modern war films, but the gritty, exciting, and reasonable action of Chapayev. Finally, after all of that, we are left with one more topic: military history. This is easily the driest and most difficult part of my studies to make a better story, but I wanted to undergo it to make a believable one. The primary focus of this field would be what the Tajaran military structure page so boldly claims: Motorized infantry are the powerhouse of the Tajaran military. I wanted to capture the highly mobile rail warfare of the Russian Civil War as agit-trains would go town to town broadcasting propaganda and picking up recruits to ride into battle. The concept of train warfare was extremely exciting to me, but I wanted to divorce it from the actual rails and instead base it all off of trucks. However, with motorized infantry, riding into battle ON a truck is a sign of having fucked up, as the trucks only serve to take people to the vicinity of a battlefield where they then dismount and march into battle. Years of big dumb first person shooters had left me with horribly mistaken impressions on the logistics and operation of motorized infantry which I have fortunately corrected by studying more intensely before reaching those sections of the story (Where the brothers join the 5th Motor Rifles Division). There is still some discrepancies on the logistical front, namely that motorized infantry require a high degree of logistical infrastructure to maintain for their operations. Hopefully, it will be believable that the Revolutionaries Sun Tzu style appropriate the resources they need for these operations in the early days, later forming the infrastructure they need to maintain it as the various revolutionary movements coagulate to form a proto-PRA. There are also complaints that could be made about nomenclature (Motorized infantry refers to Mechanized infantry in Warsaw Pact countries, while NATO specifically refers to Motorized as being truck based and Mechanized as being armored vehicle based.) but hopefully people aren't too pedantic about it. It was a lot of thoughts to throw out there, and still none more of the story, but it was an exhaustive list of things I wanted to get off my chest. I highly recommend checking out the items which appear on my "Influences" list which inspired many aspects of the overarching story. Thank you for continuing to follow the writing of The Brother's Tsyrrkunov!
  22. Hello! I'm back, but a bit late. Now for an in-depth analysis of your application. Firstly, you hit the first two sections out of the park, particularly the section on why playing a Tajara is different. You focused heavily on role-play aspects rather than mechanical aspects, and this is usually a strong indicator of one's interest in the race. Secondly, backstory. The wording is a bit confusing, as you said English isn't your native language. However, breaking it down for its major plot points, it's the golden example of how a Njarir survives the revolution. Lev's family playing their cards close to their chest and then picking the side that's winning is easily the perfect way to survive. You've also taken it a step further and made current racial tensions and conflicts a strong reason for Lev to go to human space. Theoretically I should pick on you for picking a very human name, but I won't since I'm guilty of it in all aspects of my lore writing work and my main Tajaran character. The PRA passed a law that told people to use their traditional names some time ago before I was lore overseer, but considering Lev Zimmerman is from a noble family, we can just say it makes sense to use a human name to obfuscate his racial identity. Getting an application through without any noteworthy feedback is hard, but your application shows a proper blend of genuine interest, understanding of the history and culture of the Tajaran race, and healthy enthusiasm. Application accepted.
  23. Hello! You've written a pretty lengthy app, and I'd prefer to examine it all in good detail before making a decision. In the meantime, you don't appear to have any feedback from anyone. While it's not required to get accepted, I'd like to ask that you take three days to advertise this application in OOC or to anyone you might know who might be able to provide either constructive criticism or in-depth feedback on your roleplaying abilities. I'll be back on the 26th.
  24. EDITION One third of Mongolia is nomadic to this day, containing both the largest nomadic population of any nation as well as the highest percentage of nomads. Here's some dudes doing... uh... something that Mongolians do. I have no idea. - Cavalry in the Thousands by Tengger Cavalry
  25. Hello, its time for me to weigh in on my part regarding whitelistee behavior as a Tajara. Being a former Tajaran soldier or just generally having PTSD from the war is not an excuse to arbitrarily attack others or to divine a a reason to attack others from nothing. Being an M'sai is also not a sufficient excuse to do so. I don't particularly see evidence here that being an M'sai Tajara (though according to the WI, the whitelistee has stuck with the Hharar/Njarir body type instead of switching over to M'sai, be sure to make the change in the species selector!) with PTSD is the specific excuse for aggressive behavior, but the behavior itself being consistently as a Tajaran character makes it my concern. If the allegations are true, then this just doesn't meet my standards for proper Tajara. No amount of being a former soldier or racial M'sai will make it okay to valid-hunt. There have been landmark decisions in the past in the era of Sue to crack down on sass cats who use insults of any severity at them as an excuse to attack others, and I fully intend to uphold this policy. If the administration finds the complaint to be true, this whitelist will be on thin ice. Reports with evidence or proof of further misconduct after the warning would lead to Riqplay losing his whitelist. If not, then he's clear until I can be provided with proof of wrongdoing.
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