KingOfThePing Posted October 7, 2018 Posted October 7, 2018 Hey, hey, hey, everyone loves more stuff, right? We added a lot of clothing items over the last year, but in my opinion we are missing a very important set of clothing options: Those for members of the Interstellar Aid Corp. I personally have a character that utilized the IAC to a great extend and I see more and more people running around with the armband. Utilizing the lore we have is a great thing to do, having items or customization options to support this lore is even better and makes for great conversation, RP and character backstory options. Now the best part of my suggestion, the clothing items I speak of are already implemented in the game. Behold and see the sprites [mention]Senpai Jackboot[/mention] made. Maybe the helmet is questionable and probably a bit too much. But the suit, the vest and the beret would be fitting. I think they are amazing and it would be a waste to only make them a spawnable item for, e.g. events. So I asked for his permission to suggest this post and here I am. What do you think? Yes? No? And if not, then why not?
Guest Marlon Phoenix Posted October 7, 2018 Posted October 7, 2018 Since the expansion of the custom loadout menu I would love to see these available. They fit the color scheme of medical and still tell a lot about the character in question. It will be great to see more IAC volunteers in medical.
CommanderXor Posted October 8, 2018 Posted October 8, 2018 Could perhaps say the helmet is like, plastic or some other non-bulletproof material? Helps prevent against bumping your head against rubble or the likes but won't help if someone decides to put a bullet/laser in you? Similar to the paramedic helmets in the UK, won't stop a bullet but can help with certain blunt force.
KingOfThePing Posted October 9, 2018 Author Posted October 9, 2018 That's a good idea. The helmet shouldnt give any advantage whatsoever, if you can recieve it through the custom loadout, so stripping all protection from it should be a good compromise.
Kaed Posted October 9, 2018 Posted October 9, 2018 That poncho looks pretty baller, but the rest of it looks like pretty much... not great to me. Pasty blue is a sterile color usually used in hospitals. We see this color scheme even in some of our medical team. It's a medical color. The IAC, from what I read on the wiki, is essentially the Red Cross in Space. The Red Cross goes with a strong, distinct color theme - Red and White. Their eponymous logo features prominently on all of their clothing, and it along with their color scheme distinguishes them from basic medical employees who might be responding to a crisis, as medical professionals usually dress in blue or green. Sometimes, their 'uniform' is just a red and white vest with pockets full of useful supplies worn over regular clothing, rather than a whole outfit. This uniform makes you look like a fancy doctor, and it's got too much blue. It's visually confusing, because the person wearing it need not actually be a doctor, since this is the IAC uniform. Aid Corps do more than help the wounded, they should not just look like fancy doctors. I recommend a more distinct and possibly slightly more complex color scheme, involving at least two core colors that are not shades of each other. Dark green and white, for instance, but something that's not medical scrub pasty blue, please. Or if you MUST have this shade of blue, vary it a bit with more white or dark blues.
KingOfThePing Posted October 9, 2018 Author Posted October 9, 2018 Problem with white uniforms is - medical already has these. The medical doctor's uniform is a white uniform with a green cross on it. I dont see, why the way it's right now makes you look fancy, it looks pretty plain to me, which is not a bad thing. Or is your problem mainly that the problem could be that people that arent (or shouldnt) know how to perform medical actions then look as medically trained personnel?
Guest Marlon Phoenix Posted October 9, 2018 Posted October 9, 2018 Certain outfits have job restrictions such as security HuDs. Making this uniform restricted to medical seems easy to me. More uniforms can come later if spriters are willing - i lost the original dmis in my laptop transfer.
KingOfThePing Posted October 10, 2018 Author Posted October 10, 2018 (edited) After recieving some critique from [mention]Kaed[/mention] and some problems actually getting a hold of the original .dmi files I reached out to [mention]BRAINOS[/mention] so he can make a v2 of the sprites from [mention]Senpai Jackboot[/mention]. The biggest critique was the colour, since it was too close to the medical scrubs blue the medbay already has and after comparing them, I agree. But enough talking, please take a look at the comepletely overhauled sprites for the Interstellar Aid Corp: Top left: Short-sleeved uniform Top right: Long-sleeved variant Bottom left: High visibility vest Bottom right: (Non-protective/non-bulletproof) helmet What actually got changed and why? First, of course, the colours. The choice of colour now matches the colours of the official IAC flag (that can be seen here: https://forums.aurorastation.org/viewtopic.php?f=69&t=1437). Also the cross on the back of the uniform has been replaced by something that resembels the diamond logo from the flag better, so it's easier associated with the IAC, instead of the medbay. Also, the vest is now a high visibility vest with reflective stripes and a darker blue, so it's not just a layer of blue over a layer of the same blue. The helmet got extended to cover the neck now, but still offers no real protection against bullets or anything really. Again, all credits go to BRAINOS for making the overhaul and Jackboot for providing the original sprites. Edited October 10, 2018 by Guest
CanadianDollar Posted October 10, 2018 Posted October 10, 2018 Me like the BRAINOS version, very good yes. Add yes please many thank.
DronzTheWolf Posted October 10, 2018 Posted October 10, 2018 That's a good idea. The helmet shouldnt give any advantage whatsoever, if you can recieve it through the custom loadout, so stripping all protection from it should be a good compromise. Maybe instead of stripping all protection, give it protection on-par with hard hats, since you can spawn with hard hats in the loadout.
Bauser Posted October 10, 2018 Posted October 10, 2018 Can't you only spawn with the hard hat from the loadout if you're an engineer?
KingOfThePing Posted October 10, 2018 Author Posted October 10, 2018 The suggestion to give the helmet the same or similar values like the one the hard hat does is a good idea. Also, like Jackboot already said, these clothing options are supposed to be medical spawn restricted, like many non-civilian items are.
Kaed Posted October 10, 2018 Posted October 10, 2018 This looks much better yes. I can get behind these uniforms, they look distinct from medical scrubs
Lady Fowl Posted October 11, 2018 Posted October 11, 2018 https://github.com/Aurorastation/Aurora.3/pull/5407
Arrow768 Posted October 28, 2018 Posted October 28, 2018 PR has been merged. Will be live with the next devmerge. Moving to completed projects
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