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Open Drinks Spill When Thrown


Resilynn

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Posted

The title says it all really.

 

It's just super silly that we can toss around these gorgeous handcrafted margaritas and they just always land perfectly.  Or survive explosions.

Thrown bottles should also have a low chance of breaking, even when sealed.

Guest Marlon Phoenix
Posted

This unapologetic chef nerf seems ok.

Posted

I support this, but I also believe this should have an Intent Check. Like, if it's Help Intent, only some of the reagents spill, Disarm has some more, Harm spills all of it, and Grab should spill the least of it as you have a strong grip on it and probably put effort into your throw for that.

Posted

It shouldn't spill (much) if you are sliding it down a table at someone.  I've seen people slide drinks down a bar at customers.

Posted
4 hours ago, Kaed said:

It shouldn't spill (much) if you are sliding it down a table at someone.  I've seen people slide drinks down a bar at customers.

Someone suggested different intents do different things, I think maybe if you did this on grab intent it should not spill- grab because generally you have to think to toggle it so it's not just the default help.

Posted (edited)

Bad idea due to drink temperature currently being broken. Bartenders could easily burn people to death by throwing cocktails. If that's fixed, or chemistry temp is reversed, then the idea makes sense and is good.

Edited by VTCobaltblood
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