IAmCrystalClear Posted February 14, 2019 Posted February 14, 2019 It's a bad meme that Vox are "shitbirds" and 9 times out of ten, their lore is completely and totally ignored. I propose a simple fix; give Vox a whitelist. What will this do? It'll make Vox a race only played by people who are actually interested in playing the race for the lore and actual characters. I'm not saying make Vox a race we see on station, but rather a race that people who want to play Merchant or Raider Vox need a whitelist to prevent people from simply memeing and playing them for the busted weapons, leap, and claws. I can't name the last time I saw a Vox follow the Inviolate.
IAmCrystalClear Posted February 14, 2019 Author Posted February 14, 2019 5 minutes ago, Alberyk said: Kinda hard without a whitelist. I might just be too tired but this response confuses me, what about it is too hard without a whitelist?
LordFowl Posted February 14, 2019 Posted February 14, 2019 It would indeed be pretty difficult to incorporate a whitelist without a whitelist.
KingOfThePing Posted February 14, 2019 Posted February 14, 2019 Kind of overdoing that, with a race that can hardly be played at all. If you see someone break the lore, ahelp it. Whitelist is a bit too much for a basically non-existent race.
AmoryBlaine Posted February 14, 2019 Posted February 14, 2019 Merchants, and raiders. Just have the current rules for Vox pop up when you select to become them. If you fuck around and don't follow it, you're entirely liable because they're in your face the moment you convert to them.
Kaed Posted February 14, 2019 Posted February 14, 2019 (edited) They are primarily an antagonist race. The fact that merchants are given them is really only a nod to options, but there is only minimal enforcement of antagonist roleplay. And I would call merchants a minor sort of antagonist themselves- station regulations on their ship don't exist. Why should anyone care about vox lore? They only really show up as pirates, and why would pirates of any race be beholden to behavior or 'Inviolate' restrictions? The race IS a joke meme. If you want enforcement of lore, advocate for them becoming a playable race, instead of fuming that one off antags are being shit bird goofballs Edited February 14, 2019 by Kaed
KingOfThePing Posted February 14, 2019 Posted February 14, 2019 (edited) The lore itself prevents Vox to become a playable race. It is not deep enough to really build anything around them (Quote Wiki: "[...] little is known about them and most of their history is a mystery to other species."). I wouldn't support the idea to make them a regular, playable race without massive retcons and, well, someone who refines and massively expands and maintains the lore. Edited February 14, 2019 by KingOfThePing
AmoryBlaine Posted February 14, 2019 Posted February 14, 2019 Vox for admin authorization only. Make them only come about during events or well planned gimmicks.
Carver Posted February 14, 2019 Posted February 14, 2019 Surprisingly they have some of the most interesting lore on the server, yet I effectively never see them even among the roles they can show up in. I wouldn't mind seeing a whitelist to up the quality in those odd times I do; Hell, I'd probably even apply for it myself. 1 hour ago, Kaed said: Why should anyone care about vox lore? They only really show up as pirates, and why would pirates of any race be beholden to behavior or 'Inviolate' restrictions? It's almost as if this is an RP server that has somewhat basic expectations of players familiarizing themselves with the setting, especially in regards to playing non-human species. You choose to play the mechanically powerful species with behavioural limitations/traditions, then you should understand and accept those limitations/traditions.
Kaed Posted February 15, 2019 Posted February 15, 2019 (edited) 6 hours ago, Carver said: It's almost as if this is an RP server that has somewhat basic expectations of players familiarizing themselves with the setting, especially in regards to playing non-human species. You choose to play the mechanically powerful species with behavioural limitations/traditions, then you should understand and accept those limitations/traditions. Your expectations are far too high for the current server setup. Antagonists have always been held to very loose standards, because they are not canon. Everyone has different standards of what qualifies as 'Are-Pee', and is it really fair for you to force your expectations on other people who might just want to have some fun as a shitbird? Vox have almost no lore beyond a single page that is periodically revised or updated by whoever happens to give a fuck enough to do it (and looking at this page, most of the updates have been revisions more than new plot content being added). There is no vox loredev. I would not expect people to care enough to sift through the wiki to read about a non-whitelisted character they got largely through looking in a cracked mirror during a raider round. If you want to enforce them, somehow whitelist the race, because that is the expected standard for races you have to study to play first. But I personally think that it's an utter waste of time to do so, given the race exists largely as a legacy option for raider rounds rather than something that is actually important. Edited February 15, 2019 by Kaed
DronzTheWolf Posted February 15, 2019 Posted February 15, 2019 If you want to enforce the Inviolate, play a Vox and punish shitbirds by removing their stacks. If admins try to get you, quote the lore at them and they'll get off your tail. They'll still be around, but they'll learn eventually or exist in perpetual punishment.
Kaed Posted February 16, 2019 Posted February 16, 2019 (edited) What do stacks even do, mechanically. Edit: The code says you have an 80% chance to just die if it's removed, which is not really acceptable as a punitive measure for something as trivial as antags not following lore. You might as well have admins start gibbing any antag who doesn't play the way you want them to. Once again. They are not whitelisted, if you want to enforce anything they must be whitelisted first. You cannot just enforce lore-based roleplay regulations on something any player can play and kill their character if they don't follow it. That is not going to win any points with new players who might be ignorant of your desired elitist vox meta-roleplay requirements. Edited February 16, 2019 by Kaed
Carver Posted February 16, 2019 Posted February 16, 2019 TBH just whitelist them then as suggested. If you need the hardest idiot filter in the game to get it done, so be it.
Kaed Posted February 16, 2019 Posted February 16, 2019 Alternatively, you could just let vox be and unimportant but fun antagonist race instead of fixating on the half a dozen lines of stupid lore that is the 'Inviolate' section of the page, instead of trying to tell people they're playing their antagonist the wrong way and trying to whitelist enforce it. Just saying.
Carver Posted February 16, 2019 Posted February 16, 2019 I'd rather not see one of the (if not the) most interesting species lore-wise be reduced to little but gibbering kobold-tier memes.
DronzTheWolf Posted February 17, 2019 Posted February 17, 2019 On 15/02/2019 at 21:11, Kaed said: You cannot just enforce lore-based roleplay regulations on something any player can play and kill their character if they don't follow it. I can and will, and if I get banned for it, damned be me for daring to improve shitbird murderboner attitude to something with RP standards.
KingOfThePing Posted February 18, 2019 Posted February 18, 2019 I do not want to critisize or attack you, but I think this may not be the best way approach to this problem, due to the state and/or status the race is in right now. Again, if you see people misbehave as a Vox, ahelp it. Not that you see that many Vox anyway. I don't know, I would suggest attacking this problem from the lore. I think that would be more helpful, than what you are suggesting. If that cannot be done, maybe just remove Vox entirely. It is not like that would be a big loss.
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