Scheveningen Posted January 5, 2020 Posted January 5, 2020 (edited) So, unforeseen side effect, ranged weapons have difficulty sustaining themselves in combat and people burn through magazines/capacitors like it's nothing at the moment, and often there isn't the "impact" or "reward" of having floored someone with certain weaponry, as some people are still standing up when your weapon goes empty. Burst weapons are king at the moment as they basically output so much damage and also have the highest capacity. But I think that's fine overall, it's just that the difference in capacity between burst-fire weapons and semi-auto is so disproportionate that you are essentially gimping yourself using a semi-auto for anything other than a hold-out weapon to shoot at an attacker and then run away. This makes weapon choice for antags especially problematic, as only a few options are particularly good. Basically, burst-fire weapons aren't OP, semiauto is just painfully underpowered in comparison. The question is, though, do people agree, disagree, or even care? Are things ok as-is or not really? Trying to gauge feedback first. Not asking for super specific feedback but rather whether or not it's a good idea to go along with this. Edited January 5, 2020 by Scheveningen
Roostercat Posted January 5, 2020 Posted January 5, 2020 I think semiauto should do more damage. A gun is a gun, it should still hurt a LOT no matter if it is one bullet or three. I find myself being not as concerned when people pull pistols bc they rarely actually do anything, which in my mind fuckin SUCKS. So big agree.
Hepatica Posted January 5, 2020 Posted January 5, 2020 Agreed completely, I'm pretty dumb when it comes to mechanics and the actual numbering on things in code or w/e, but I DO know that putting an entire taser or magazine of .45 rubbers into someone and STILL having to stunbaton them down is crap, not to mention feeling like you're doing anything against antags with the Laser Rifle, despite the fact that it is an extremely pain in the ass weapon as, while it has 15 shots, it still needs to be recharged via one of the extremely limited chargers around the station. Given that those 15 shots don't do jack most of the time... not good.
AmoryBlaine Posted January 5, 2020 Posted January 5, 2020 Shouldn't we want caliber-based damage, not weapon-based damage?
BurgerBB Posted January 6, 2020 Posted January 6, 2020 the 5.56 weapon ERT get is a fucking meme. it's a 10 round capacity rifle. in 5.56 calibre
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