Skull132 Posted December 8, 2015 Share Posted December 8, 2015 It has been almost a year since the last proper chat like this. But there are matters which require attention. And they require your attention as well. Over the past few months, a certain few people have been discussing and running around with the argument of, "We should be allowed to have fun IC!" And curiously enough, this has been playing havoc with a good few people, and a good few things. Issues relating to this argument were sometimes not dealt with at all, and in other cases, dealt with but too aggressively. Allow me to present my view on this matter, and that of the Staff's, as per a recent discussion: to argue whether or not having fun is allowed IC is pointless. The argument has a very simple answer: having fun is allowed. But it comes with a caveat attached: how are you going about it? Here's the issue. Asking questions like that, that have a binary answer, that set everything in black and white, is wrong and misleading. Asking them solves nothing, and the answers to them are already known. Arguing over them is pointless, and probably all of us are of the same mind. None of us are playing SS13 to simulate full-on spess-workman environments. It's the station where shit goes south, where everything can devolve into chaos in a matter of a few ticks. And that makes the game enjoyable. No, asking whether or not "fun is allowed" is misdirected. The answer will always be "Yes". But what you should look at instead is how we go about doing it. Allow me to pull up two examples. First, we'll look at antagonists. I think that there's a bit of a SNAFU with how the rule is written, but an antagonist is meant to make the round "fun" for everyone. Well, if you die, it's not really "Fun" for you, is it? But it can still be good roleplay. And here is how: by being engaging. And much the same, something that is innately "fun" may not be good roleplay, nor engaging. This is why simply wordlessly killing everyone is punishable. Make sense, right? This is also why being a disruptive bald annoys people: it's not engaging. It's just there for a mocking giggle, and that's it. The issue is not that you're being silly, the issue is with how you're being silly. And I implore people to actually think about the "how", more than the simpler yes-or-no question. So, how about we get off that fucking stone? Quote Link to comment
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