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ERT should have some counter to the heister's shuttle


Nanako

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Posted

It seems really odd that heist rounds almost always end in evacuation, bcause the raiders are just an uncatchable entity. Knowing where they are is difficult, but even if you do, they can just jump away. We never get to see the ERT mount an assault on their shuttle to forcibly rescue the hostages. Usually the round goes on in an eternal stalemate without resolution, until the ERT or command staff order an evacuation out of boredom


The ERT are part of the Nanotrasen Navy, right? They should have, or have access to, some advanced anti-ship tools, to deal with this kind of threat.


I propose three things:


1. A ship Radar. When used, it would take a few minutes to pinpoint the exact location of all ships and shuttles near the station or asteroid


2. A gravity well. When used, it would immediately prevent all bluespace jumps

(including shuttles) from any ship around the station or asteroid, for some time period. say 10 minutes. This prevents the raiders jumping away, and allows the ERT to assault their ship. Would have a 5-10 minute cooldown between uses (starting after it expires)


3. Naval fire support. The ERT can pinpoint a location, to call a long range shot from a destroyer a long distance away, down on that spot. Could be targeted anywhere. If used on the raider ship it might cripple it, but it might also breach it and/or kill hostages. Cooldown between uses.



Careful use of these three tools would allow an ERT to effectively and permanantly deal with a raider threat, if they persist in attacking the station. Instead of running around being annoying, the arrival of the ERT would force them either into conflict, or into fleeing fully away. The raiders could try to destroy the ERT shuttle, or kill them to prevent it being used. They could even hijack these machines from the ERT shuttle themselves, and start calling artillery onto the station which would give them great leverage for hostage demands.

Guest Complete Garbage
Posted

I like the idea of antiship measures, but the naval support should be an adminspawn item, or one of the items behind blast doors in the ERT prep, because it seems like something that could be very easily abused.

Posted
Nope! Changing locations is part of Heist Strategy, you can just nerf that because the Emergency Salt Team can't catch'em

 

It's a strategy that prolongs the round into boredom, though. There's no adequate counter to that. In heist round the ERT is almost always summoned, and they just flail around being no more useful than security, there's nothing they can do

Posted

You're forgetting the fact that the heister's main tactics revolve around their speed. Gimping them like this will just fuck them over. Plus, even if it was a admin thing, admins can already just BSA the heist shuttle if they want.

Posted

Take in mind that you can track people, if you have their dna code, certain items and etc using the advanced pin pointer that only the ert has access.

Posted
Take in mind that you can track people, if you have their dna code, certain items and etc using the advanced pin pointer that only the ert has access.

 

wait what, you can actually do that? damn, we should give ERT leader a hunting hardsuit module, that you can use to scan DNA and pinpoint people with, a swab/DNA analyzer and pinpointer in one, could take alot of power from the suit to balance it

Posted

I don't know if the pinpointer is still around, but it was pretty great for hunting ops. Any important items, hostage crew, etc, could all be tracked to them or their ship. If it's not still available to ERT, it should be added back in.

Posted

I also like the idea of the DNA pinpointer as a countermeasure to heisters, as it gives the detective something to do in a heist round where he or she would usually end up just helping the Warden guard the brig and armory.

  • 4 weeks later...
Posted

Oh Common, the idea is shit. It is better when navy-based guys cannot kill some poor shamcks from space piracy who look for small loots. Like Really, big corporation that has Icarus with drones cannot ask for support such as radar or even small gunship?

Posted
Nope! Changing locations is part of Heist Strategy, you can just nerf that because the Emergency Salt Team can't catch'em

This about sums up my opinion on this whole thing.

Posted
Nope! Changing locations is part of Heist Strategy, you can just nerf that because the Emergency Salt Team can't catch'em

This about sums up my opinion on this whole thing.

Well... Lets see. Have you ever seen Somali pirates raiding some top outpost of navy? The answer is no, because it is suicide.


Luckly in ss13 mechanics shuttles are structures or sets of objects so moving them would require special function that basically teleport stuff from one location to another saving properties. Now implementing that is not hard, buT ERT are literally stuck because of the mechanics. In real life that wouldn't happened, they would fly their shuttle seeking for raider's vessel or asking navy's help.

Posted
Well... Lets see. Have you ever seen Somali pirates raiding some top outpost of navy? The answer is no, because it is suicide.

No, because this is a corporate station, not a navy outpost. BgwYkyt.png?1

 

In real life that wouldn't happened, they would fly their shuttle seeking for raider's vessel or asking navy's help.

The heister shuttle has a cloaking mechanism anyways. It's not exactly a difficult concept to fathom that they use it when their shuttle is moving.

Posted
Well... Lets see. Have you ever seen Somali pirates raiding some top outpost of navy? The answer is no, because it is suicide.

No, because this is a corporate station, not a navy outpost. BgwYkyt.png?1

Yea right, attacking the major profitable-scientific mining station of the biggest corporation in the human world, it is like trying to attack Microsoft, the SWAT and military would already have been called from Microsoft. Because even if Microsoft is a private corporation it is involved into country's security and software, and attack on that corporation is a national threat.

 

In real life that wouldn't happened, they would fly their shuttle seeking for raider's vessel or asking navy's help.

The heister shuttle has a cloaking mechanism anyways. It's not exactly a difficult concept to fathom that they use it when their shuttle is moving.

Nobody asks to make decloacking device. Just allow ERT shuttle move too, to try catch them.

Posted
Nobody asks to make decloakcing device. Just allow ERT shuttle move too, to try catch them.

The ERT shuttle is not meant for chasing, it's a transport vessel to bring the lads in and the prisoners out, similar to the emergency shuttle. I don't really see how it could catch a vessel that cloaks itself during transit either.

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