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Rev Mode Type Revision


Retro

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Hi, I would like to make a slight tweek to REV, first off certain roles such as Captain, Head of Security, and IAA have loyalty implants https://aurorastation.org/wiki/index.php?title=NanoTrasen_Occupation_Qualifications ((look at tier 9 and 10)) During this game mode i believe it is 2 head loyalist of both sides recruit members on to their side, as we know a loyalty implant and the game is to make someone loyal to Nanotrason, but according to this shouldn't these roles automatically be loyal? That is what i see when i see loyalty implant.


WHAT DO TO:


: Make it so these roles are automatically loyal.


: If doing that remove rev from hidden if not already


: Give a warning to players when rev is confirmed - Joining this will automatically make you a loyalist antag do you wish to proceed?


PLAYERS WHO DON'T SUPPORT THIS BECAUSE THEY PLAY THESE ROLES


If you don't want to be a antag that round don't play as that role that round simple.

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Hm. My post didn't go through last night. I remember this, you requested me to join The Company with no roleplay (UM's Ex. Heil NanoTrasen) and I accidentally clicked yes. Eventually, I asked for admin to drop me out of the loyalty and joined the revolution to meet the issues if I remember right; discrimination on Aliens and too many Sec. Bots (Beepsky is fine).


You're right, they are loyal to the NanoTrasen. The Implanted Loyalty personnel should not always have to join "The Company" and can join the revolution. For example, if I was the Head of Security, I would be following orders, remaining loyal to NanoTrasen, and wanting to make about peaceful change to the NanoTrasen. Hell, he could even arrest his own revolution buddies because they went too far and gotten too violent.

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I am just going to make a quick thing here, Yes, a HoS is allowed to arrest other loyal members if they go violent or to extreme 100% It is stated even in the rules and is punishable, also i forgot who said it about the "flawed train though" or whatever, I'll clarify, If you do not wish to start as a loyalist right away that round do not go these roles,((Captain HoS, IAA) If you want to have more RP and want to join you can pick a different role, if you have a head whitelist you have access to every role, Knocking 3 off a list is not that bad. Also to clarify, All other heads do not require implants so they may be converted. Another thing to prove the point if a CCIA officers and ERT members automatically have loyalty implants. Some how becoming against Nanotrason is impossible you will not see it happen ((unless they are greifing)) It makes 100% these roles cannot betray the company

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What if someone is a Head of Security and wants to bring about a change whilst following the red tapes system and such? What if I want to play as HoS on the Rev's side? Also, ERT members don't have loyalty implants. I checked. Carver said it was "flawed train through".


I want to be HoS and help the Revolution.


EDIT: Two loyal head staffs. Basically, mutiny.

Edited by Guest
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Guest Menown

Whenever I play officer in a rev round, I rarely show absolute loyalty to NanoTrasen. It's literally just a fucking job. I'd rather not be forced into being loyal because I joined as a security role.

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There are a few problems with your train of thought here. The first being rev is a pretty awful gamemode currently. It used to be their where automated CC announcements that gradually escalated in more and more bizarre and increasingly unethical policies. This gave revs a reason to actually revolt and it gave the loyalists a reason to remain steadfast in their loyalty. There is currently no announcements and revs and loyalists are just kinda left to wage war for....reasons?


Secondly, there have been times in the past administration have allowed command roles to seemingly defy their loyalty implant. The guiding principle here has been that your character has to truly believe what they are doing is for the good of the company. I expect this to have /rock solid reasoning/. As an example, we had a rev round earlier today where a CCIA agent (xanderdox) had some pretty awesome announcements spark controversy. This culminated in forced borging of select individuals. I would have understood completely if a captain/HoS said FUCK THAT.


Plus, the lines are meant to be blurry during rev. you dont HAVE to be a "rev" to act like a rev. You can also switch sides at any time for X reason. Thats the point of the round.

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There are a few problems with your train of thought here. The first being rev is a pretty awful gamemode currently. It used to be their where automated CC announcements that gradually escalated in more and more bizarre and increasingly unethical policies. This gave revs a reason to actually revolt and it gave the loyalists a reason to remain steadfast in their loyalty. There is currently no announcements and revs and loyalists are just kinda left to wage war for....reasons?


Secondly, there have been times in the past administration have allowed command roles to seemingly defy their loyalty implant. The guiding principle here has been that your character has to truly believe what they are doing is for the good of the company. I expect this to have /rock solid reasoning/. As an example, we had a rev round earlier today where a CCIA agent (xanderdox) had some pretty awesome announcements spark controversy. This culminated in forced borging of select individuals. I would have understood completely if a captain/HoS said FUCK THAT.


Plus, the lines are meant to be blurry during rev. you dont HAVE to be a "rev" to act like a rev. You can also switch sides at any time for X reason. Thats the point of the round.

This, is the rev (volution) revamp we need.

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