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Add Sinks to Chemistry Lab


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+1


Let's drain our dangerous chemicals especially sulfuric acid down the drain as it becomes nothing once it enters the sink.

 

Haha, if you're roleplaying as a chemist, or someone who otherwise has an understanding of chemistry, you probably shouldn't be doing that even if there are no mechanical consequences (I suppose some could be added like polytrinic acid perhaps eating away the sink). Being able to get rid of waste chemicals is fine (though it's probably better to pill excess), but I'm primarily interested in being able to access the water.

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It does make sense, imagine if you got your gloves covered in something? You'd have to rush to the Medical break room or bathroom to clean it off. Note: This doesn't happen mechanically, but realistically, it could happen a lot. But! I'd hope to see it on the new map as opposed to the Exodus.

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  • 1 month later...
Eh, it's not needed for excess chemicals, since you can filter those out using the pill machine either way. Also, quite sure water is supposed to be in a limited supply in space? Not sure why sinks are unlimited in the first place, making water tanks a liiittle useless.

 

because plumbing and h2o synthesis

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Guest Marlon Phoenix

On one hand you can always recycle your excess chemicals with the reagent dispenser.


On the other hand, quality of life.

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