K0NFL1QT Posted December 30, 2014 Posted December 30, 2014 For those who aren't familiar, consume this trailer and weep in its glory; For those who do play, drop your character names, ranks, factions and servers here. Maybe we can do some Aurora Spec Ops sometime. K0NFL1QT - 91 - TR - Miller A1RK0N - 71 - NC - Miller Quote
Rusty Shackleford Posted December 30, 2014 Posted December 30, 2014 I tried Planetside 2 once. It took 22 hours to install, 3 hours to update the launcher after that, and then I could only run around with my head pointed skyward for a measly 7 frames per second. If I looked down, it lagged so much that it verged on crashing. Quote
Frances Posted December 31, 2014 Posted December 31, 2014 I have played Planetside. I have seen this trailer. Amusingly enough, I just realized the two were related. See, this piece of video doesn't really do the game justice. Every game likes to show overhyped war footage in their trailers. The cool thing about Planetside is that it actually does more than 16v16 or 32v32 battle arenas. You have a continent. 8km x 8km. This is the game map. It is divided in territories, with three factions fighting on it. Factions have roughly a few hundred players fighting on each at any given time. You have infantry, ground vehicles, and air vehicles. That's pretty much it. The rest is for you to figure out what's the most efficient way to take the other two factions' territory, whether that be by grouping up in huge armies, strike teams, tank rushes, whatever. Oh, and there's actually four continents like that. This is where Planetside succeeds, in a way no other game has. The huge rushes of 50 soldiers with a column of 20 tanks, against an opposing force of an equal size? They're all player-controlled. There's a fuckton of missiles and explosions going on all around you, way more than in any other game - yep, all the chaos actually comes from players firing at something with intent. Hear the distant flak of an AA gun somewhere far away? You can be sure that's an actual player, firing at other player piloting actual airplanes. And all of these are not just common, or even daily occurrences. They're just the way the game is played. Planetside gives you a completely unparalleled sense of being part of something bigger. And yeah, it's pretty fun. Edit: Quote
K0NFL1QT Posted December 31, 2014 Author Posted December 31, 2014 I wanted to find some of those cool fan made music trailers that have been coming out lately, to showcase gameplay, but I couldn't remember the name of them. Quote
Chaznoodles Posted December 31, 2014 Posted December 31, 2014 Honklord - NC - Miller (I believe) Quote
Covert0ddity Posted January 1, 2015 Posted January 1, 2015 I've been following this game since initial talk of release, about a year or two ago, back when it was in beta. I've never tried running it due to my poor rig, and when I get a new one, it's going to probably be the game that stress-tests how far my new one can go. It'll be amazing. Quote
Kiwidaninja Posted January 4, 2015 Posted January 4, 2015 Yakasoto - NC - Br17 - US West/Connery Quote
Guest Posted January 8, 2016 Posted January 8, 2016 >not terrible repressors >not team red >not tactless recluses >not transient rascals >not tainted ramblers >not thieving rightwingers >not tawdry resistance >not tragic revisions >not tarnished roses >not tasteless rumors >not terrible remixes >or possibly training restroom-attendants Quote
Guest Posted January 9, 2016 Posted January 9, 2016 This guy in particular taught me how vital the Light Assault class is in neutralizing tank and other vehicle units, and otherwise creating massive amounts of map pressure around your own territory and the territory surrounding your sundies. Barring from when I was new and coming into the game, I've never not played Light Assault. Quote
Guest Posted January 9, 2016 Posted January 9, 2016 I prefer infiltrator. Nothing like nailing a headshot on a moving target at a distance of 500 meters. Quote
Synnono Posted January 9, 2016 Posted January 9, 2016 You are all apparently soulless capitalists. Glory to the Republic. Quote
PoZe Posted January 15, 2016 Posted January 15, 2016 Lasers rule, no recoil. [attachment=0]C__Data_Users_DefApps_AppData_INTERNETEXPLORER_Temp_Saved Images_vanu_sovereignty_by_ziliran-d4uokt1.jpg[/attachment] Quote
Guest Posted January 15, 2016 Posted January 15, 2016 Recoil-less weapons are for cucks. Larger the recoil, the better. Quote
PoZe Posted January 16, 2016 Posted January 16, 2016 Recoil-less weapons are for cucks. Larger the recoil, the better. Well, for me it works absolutely badass, as heavy can kill 3-4 people and still survive with minimum HP. Quote
Guest Posted January 17, 2016 Posted January 17, 2016 Recoil-less weapons are for cucks. Larger the recoil, the better. Well, for me it works absolutely badass, as heavy can kill 3-4 people and still survive with minimum HP. That doesn't make you more badass. Quote
Carver Posted February 12, 2016 Posted February 12, 2016 It's not the lack of recoil making it great, it's the lack of bullet drop. Makes sniping an entirely different game, man. Quote
Guest Posted February 12, 2016 Posted February 12, 2016 It's not the lack of recoil making it great, it's the lack of bullet drop. Makes sniping an entirely different game, man. Yes, it makes countersniping Vanu all the more enjoyable. Quote
Guest Posted February 12, 2016 Posted February 12, 2016 New Conglomerate is underpowered, Vanu is literally homosex and glorious Team Red leads those who serve with honor and duty to victory Did the swarm launcher ever get fixed? Quote
Guest Posted February 12, 2016 Posted February 12, 2016 What was wrong with it, despite it being useless fucking garbage? Quote
Guest Posted February 12, 2016 Posted February 12, 2016 What was wrong with it, despite it being useless fucking garbage? Well... Was hardly effected from the munitions pouch, unlike the Lancer which was given 4 reload cycles and thus 24 more rockets Rearmed from engineering packs, from an incredibly slow speed despite 3 rocket 'magazine' Severe hit detection issues Bad direction detection for a weapon heavily focused around it Firing a rocket not from behind and allowing it to redirect the rocket to hit a vehicle from behind would only cause low damage as if the rocket was fired from the front Fast rocket launching mode would occasionally miss entirely stationary targets It was a good launcher to take out Valkyries and Harassers (on good days), but it was plain up awful against anything else. It takes 8 rockets to disable a Lightning with it. Quote
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.