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Farcry11

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Everything posted by Farcry11

  1. ( The fuck is a serious RP thread doing in the silly RP board )
  2. As an aside, the issue isn't so much "bad" Fear RP; the issue at hand is a near complete lack of Fear RP at all. This. I'd rather you did some shitty RP when I aimed my boomstick at you rather than run up, grab it out of my hands, and shoot me in the mouth with it. I honestly don't get how this is such a prevalent thing on a hardcore RP server. A complete disregard for fear RP should be met with a temp ban, or at the very least a kick, because if people can't manage to restrain themselves, then the staff will have to.
  3. What Jackboot said, pretty much.
  4. Rather than attempting to encourage this, we should be trying to curb it either through character policing or other means. Good luck with that. The fact of the matter is that it happens, and I doubt it'll stop anytime soon. So in this already implausible work situation, is there really that much harm in having some fun ?
  5. Extended: A chance to chill out and RP... Except when everyone forms up in to little RP groups and goes off in to corners to do their own thing, leaving you alone and bored as fuck. Damnit. Secret: Oh, fuck! I've been shot in the back! By my friend! And now he's sucking my blood! And, oh my god, is that a proboscis?! SWEET CHRIST MY BODY FLUIDS AAAAAAAAHG! I kinda like Secret more, to be honest.
  6. Right. So, when I look at these apps, I usually think of the character presented as more of an example of the writer's quality as a creative RPer- not necessarily the character presented actually BEING the head. K0N is a good, smart, thoughtful, creative, and all-around pretty awesome roleplayer- and if Sarah isn't right for the role, they could easily make a new character more fitted to it. So +1 on this.
  7. But aside from this particular incident, we should discuss the issue is a whole. Which I would do, except I'm hella tired right now. Will post tomorrow or somefink.
  8. So, there was very recently a heated debate about fear RP in OOC. The whole thing arose from an unarmed, non-combat-trained doctor rushing a nuke op, disarming him, picking up his gun, reloading it on the fly, and killing him with it. This should not happen. No way. No how. There's a reason nuke ops, changelings, and other antags tend to be so violent and "ganky". It's because they KNOW that the average player would sooner try to rush and kill them than actually RP being a real, normal person. If I were a nuke op, and I came upon multiple unarmed civilians, my first instinct would be to put a bullet in someone- as a warning and as self defense. Because in situations where you and your friends are in danger, the most primal human emotion ceases to matter, right? "But Farcry, fear = adrenaline and adrenaline = badass motherfucker mode!" No. Adrenaline does NOT transform you from a scared civilian in to fucking Rambo. If you want to refute me on this, post evidence, but I'm 99.99% sure that that is not how that shit works. At all. The adrenaline excuse is a lame cop-out that many people use to avoid fear RP. But why do people avoid fear RP? Are they afraid of losing? As far as I was aware, we're playing this game to tell an engaging, at least somewhat believable story- not to win. We should start acting like it. And this is why I implore all of you unarmed noncombatants out there... The next time an unspeakable awful transforming monster barrels down the hall, or you're confronted with a trained, well equipped terrorist, or a wizard is summoning hell-demons... Don't rush them. Don't take their weapons out of their hands and murder them and end their round. Actually act like a human being- you know, roleplay. Because this a roleplaying server. That's my rant on the matter. Post your opinions, because truly, this is a debate that needs to be had.
  9. See, I feel that the reason a lot of people refrain from being more morally questionable is because they're afraid that they'll be accused of self-antagging. Or at least, that seems to be the prevalent attitude in the community.
  10. Wait... Wait just a minute... SPACE PHANTOM But yeah, +1. Makes sense for the character, and you sprited it and all that.
  11. I've always thought that the chaplain, given the existence of vampires, wizards, Eldritch gods, and other mystical entities, should be given a position of higher importance. Security can keep their terrorists, traitors, and lings- but the faith can solve the more unorthodox problems. Would be pretty cool.
  12. Hey, Aurora. Resident charismatic machoman Farcry11 here. Lately, I've been thinking about the concept of non-antag criminal RP. What I mean by this is things like drug dealing, bribery, blackmail, etc etc. Personally, I think that as long as it's done well, it can really spice up a round. For example: the chemist making designer drugs, and selling them through a mildly incompetent assistant (science, bitch!) or a security guard taking bribes to ignore minor crimes or give information on security operations. I feel that this sort of RP can make a round more complex than "crewmen vs antagonists". Wouldn't it be nice if, as a traitor, you could have the chance to bribe a security officer who caught you stealing rather than getting stunned and cuffed instantly? Or ICly augment your earnings by fencing stolen goods or selling drugs? "Hey scrub," some of you might be asking, "why would NanoTrasen ever hire people who would commit such dastardly bastardly deeds?". To that, I say: why would they hire 90% of our characters in the first place? We've got a buttload of former criminals, people with questionable mental and emotional stability, religious nuts, and possible Symdie collaborators. Surely we have enough wiggle-room to work in some wholesome, crime based, story enriching (and probably non-canon) RP. But those are just my opinions on the matter. I'd like to hear all of your guys' views on the idea of non-antag crime.
  13. +1. All of my yes. Why, you ask? Well:
  14. I imagine this would be an actual, metal badge rather than a holo badge. I'd take a crack at spriting it, but I have no idea what programs to use for that shit. +1, by the way. Would make sense to have it.
  15. Yes indeedy.
  16. Help, help, I'm being repressed!
  17. Some new ideas... Scarier Riot Suits: Various real-world countries employ the use of unsettling masks in their riot gear, to demoralize rioters. This concept could easily be applied to our current riot gear with some respriting. Notable examples of scary as fuck riot gear: And, for good measure, the armor from Jin-Roh
  18. Kevin Mahoney is literally the lowest form of human life possible. Literally worse than Space Hitler. Literally.
  19. Hey hey. Just here to offer some ideas for new riot gear for sec, as their current selection is quite limited in terms of crowd control. Here goes! Tear Gas Grenades: What it says on the tin. Simple timer-based grenades that release a choking, irritating gas. Good for crowd dispersal or control. Possibly lethal if inhaled in high doses (an actual reason for sec to wear gas masks?). A box of these would ideally include some sort of propulsion apparatus (I.e, good ol' nade launcher), because who wants to deploy teargas by hand? "Slugger" Shotgun: A modified combat shotgun that fires a special type of ammo: concussive slugs. These tend to consist of metal balls encased in a thick layer of leather. Getting hit with a slugger shot will likely cause bone fractures. A successful shot to the head may knock out a rioter immediately, but of course carries the risk of brain damage. All in all, somewhere between a taser and a combat shotgun in terms of lethality and usefulness. Kinetic Cannon: A small, shotgun like weapon. Firing it creates a massive blast of kinetic force, pushing back the target- whether person or object- as though they had been hit by strong airflow. Useful for crowd dispersal, but using it in closed areas carries the risk of serious injury to the target. (Inspired by the similar device from Minority Report) "Agitator" Heat Ray: A large device that must be moved and deployed like a singularity containment beam. It projects a field 3 tiles wide and 6 tiles long. Rioters within the field will experience a deep, burning pain in their skin- but will suffer no actual burn damage. Mainly effective through RP, though actual negative gameplay effects (such as tox damage) may come from standing in the radioactive field for too long. Those are all my ideas for now. Feedback appreciated. Feel free to add more.
  20. Your average Urist McAssistant could just as easily grab a welding fuel tank and blow it up in the middle of the hallway. We could implement this and just not publicize it very much. The average grifter coming on to the sever wouldn't even know about it, most likely. And if they did, and they lit a fire 4noraisin, they'd get banned post haste. Problem solved. I think you guys might be a bit hasty to boo a clever idea just because of the grief potential. EVERYTHING in this game has grief potential. Nothing really different here- except the opportunity for glorious, incendiary antag pranks.
  21. Farcry11

    Glowsticks

    +1 for space raves, yo. [weird LSD fueled dance intensifies]
  22. #ShittySecGoodRP
  23. Farcry11

    I return!

    eeeeeeey skrub welcom bak
  24. Isgud. Was gonna post my random pencil sketches of weird civil war mechs but This. The perspective, framing, and coloring are all amazing. I'm gonna assume you do graphic design for a living? Even if you don't, you should.
  25. Both Peter Thrushwood and Gerard Dunwich are "dirty" members of sec. Not shitcurity, mind you. Just two of the few officers willing to take bribes to look the other way or provide information. Further fun facts: Jean Tombeur is bisecksual. Peter Thrushwood lost his eye in a terrible accident involving an electrically active Artifact. His scars come from torture and scourging at the hands of NT while he was in Navy custody. Gerard Dunwich is a freelance investigator who has been mentally scarred by Eldritch happenings. Sarge behaves like your stereotypical 60s GI due to a combination of hardware damage and software malfunction. The effect is irreversible. Buford Monroe lost sight in his right eye during a legal sword duel with an embittered political rival. He still won, however.
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