
AccointNaim
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Everything posted by AccointNaim
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I agree with N8 here. Ling, if removed, might never get reworked in exchange for other things. It's such a unique antagonist, and I'm a sucker for body horror and spooky space monsters but... Well, it's just not in a good place right now. I'm not in a place to think why or why not. I'm neither against or for the removal, I just hope it gets some more love soon.
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BYOND key: AccointNaim Discord name/id: Someone Random#5544 Borg / AI names: None, currently. Have you read the Aurora wiki page about the AI?: Yeah. I also read up on the Synthetics page. Why do you wish to be on the whitelist?: AI seems really interesting roleplay wise, and I don't see many of them. I'd love to explore the unique-ness of them, of being connected to the entire ship, having eyes everywhere, and being (rightfully) feared by the crew. The concept of AI like this in fiction really interests me, and I want to carry that over to Aurora in a way that IPCs cant, by being an omnipresent cube bound by laws. Have you received any administrative actions? And how serious were they? I have three recent warnings, and four three year old warnings. I'll only post the three recent ones to save space, unless its required for all of them to be shown. Do you understand your whitelist is not permanent, and may be stripped following continuous administrative action? I do, and if it gets that far then I probably deserve it.
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The EERV is fundamentally flawed as a ship, indirectly and directly telling you to be antagonistic with the Horizon by use of spying and infiltration with the use of the locker full of disguises and the tooltip telling you to investigate and spy on the Horizon. The description of the Einstein crew says as follows: "Crew the Einstein Engines research (or more accurately, spy) ship. Collect intelligence on the SCCV Horizon, all while maintaining plausible deniability. NOT AN ANTAGONIST! Do not act as such." Despite telling you not to act as an antagonist, it implies you need to spy on the Horizon with the use of the disguise closet and infiltration suits, and so the players joining as them act as intended. The first round Einstein was in the hangar blew up, the second round the Captain executed two of the Einstein crewmen, and many other rounds the crew attempted to infiltrate the Horizon to snap pictures or disguise as employees to gain information. I really think Einstein could be a great away ship, with a major megacorporation that doesn't get much in-game representation, and the little representation they do have is antagonist gear, making them in the eyes of the average player as basically just the Syndicate. The way to fix the Einstein ship is to remove the disguise closet, rename or replace the infiltration suits, reworking the description into a research ship instead of a spy ship and allowing them to have canon interactions with the crew.
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I mean, removing the pipes. Rotating the pumps around, removing the igniter from the chamber. A bomb. Seems like it.
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Yes, but the document was in their trash, so I recovered it. I also got permission from Smog to post it again. I'll edit the document, and this post to do that. I'll expand on it as well, I am not going to abandon this like Smog did.
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https://docs.google.com/document/d/1mk-plXaGJ8gQ9TV8g2JT20d1JLensr6TiyH62e6QbG0/edit?usp=sharing Hey look, another suggestion for a changeling rework that will probably not get done! And also, thank you to DaTimeSmog for the entire document. And entire suggestion for the rework. TLDR The Changeling now has biomass instead of genomes, which can be exchanged for evolutions or a few abilities. Evolutions can give various bonuses if you upgrade them, but they will scale in cost the more you do. The volutions are WARRIOR, INFILTRATOR, and ABNORMAL. WARRIOR is a stronger, and more visible version of normal CHANGELING, and that's it. INFILTRATOR is focused on stealth, with more abilities focused on, well, infiltrating. ABNORMAL is focused on building up a hive, and eventually turning the entire station into a hive.
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I have just realised now, that this was posted in Other Games instead of Off Topic. I feel like an idiot.
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BYOND Key: Accointnaim Character Names: Veetek Kalna, Kiols Zsrika, EOS-1 (AI) are the ones I play. There are several others that are just laying in the back of the closet. Species you are applying to play: IPC What color do you plan on making your first alien character: Exempt. Have you read our lore section's page on this species?: Yes, and several others. Such as the Sol Alliance page, the Sol Alliance news pages referencing Synthetics, and the New Hai Phong wiki page, Please provide well articulated answers to the following questions in a paragraph format. One paragraph minimum per question. Why do you wish to play this specific race: Mostly, I'm looking to get my roleplaying ability up, and what better to do that than an IPC? Something that I'm interested in at the moment, and with more ways to roleplay it than any other race. Maybe you're just a standard baseline doing a job, maybe you're a luxurious Bishop model IPC, you could also be a synthetic infiltrator that doesn't want to be killed in an infiltrating mission, so they "Retired" by running away. All of that makes IPC an interesting species(?), with flexible roleplaying potential that I can most likely be good at. Identify what makes role-playing this species different than role-playing a Human: There are multiple things to consider when playing an IPC, but lets start out with the best one. IPCs are objects, and only objects in most areas outside Tau Ceti, with a "Free IPC" being outlandish to them. And, of course, they are just machines. Rational, and not affected by emotions, of course they do still attempt to emulate them, but the only real "Emotion" they have is fear, which is coded in as a self preservation instinct. So they might act 'irrationaly' to survive, for instance, letting yourself be owned. Being owned like a slave is what most people try to avoid, but not IPCs, they can be easily, and willingly, become owned if it means their survival. That doesn't mean all IPCs want to be owned though, some aspire to be free, for reasons such as abuse, threats of being scrapped by their owners, or wanting more rights, all of these have something in common. Survival and preventing damage to themselves, but the costs of being free are so insanely high, such as power and maintenance, that most don't go for it, and even if they do, their owners will most likely hinder them at every opportunity. Character Name: Hao C-23 Please provide a short backstory for this character What do you like about this character? Though the application may not show their personality much, they will be a typical, robotic, and happy(?) accountant, which I think I can nail down the RP of. Which is basically what this application is all about, getting me something that I can roleplay good, and correctly. Which to me, is a robotic accountant who wants to get people into Hephaestus. How would you rate your role-playing ability? 6/10. I have received a couple complaints that I'm not really good at roleplaying, being more LRP then HRP. But, I have been improving (From what I can tell) and can probably roleplay a robot pretty well. Notes: I may not be the best roleplayer, but I think I can pull this off. I've taken criticism from my previous application and applied it to here. Criticism is GREATLY appreciated and advised. Thank you.
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I don't really do any player complaint stuff, but I'll my one, and only experience with Ephemer. It was a Wizard round, I came up with a nice gimmick that's a MAGIC COP trying to arrest three MAGIC CRIMINALS on the Aurora (Yahir Na'Zirah, Minius As'Rojam, and someone I forgot the name of.), Yahir was turning people to stone with their magic criminal power, all good and fun. I don't remember the specifics, but as the MAGIC COP I walked down to the Bar to try and find the MAGIC CRIMINALS. When I arrived in the hall, Yahir was beaten TO DEATH on the floor, by what they told me was Ephemer, which was supported by the fact that they were winded. I'm not exactly sure why they beat Yahir to a pulp, but Yahir was rejuvenated and walked away to do more MAGIC CRIME. They were AHelped and warned (I hope) for the incident as they were winded, I'm sure @Bear can expand on the situation, but if they don't want to get involved that's fine. This paints a picture on how they play their character, and really should not be playing Aurora.
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@Kryostro Include me, you will. Banning, I will do, that is, if not included.
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Not used format, you have. Delete message, you will. @BoryaTheSlayer
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A shitter, goret is. Remove from moderator, we need to do.
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[Accepted] Lupo713's Unathi App (A Wolf Wants Scales)
AccointNaim replied to a topic in Whitelist Applications Archives
Lupo at least to me, is a good roleplayer, even if I have only interacted with one of his characters, Paxton. The application is also very good, including at least a tiny bit of all the Unathi culture, and I'm all for some good old fashioned debt to NanoTrasen making you leave your loved ones to fulfill your student loan debt. The only problem I had with it was the formatting, which Lupo fixed. So, after that was fixed, I'm going to give this my green +1. -
Then that's just poor roleplay, not really the fault of the Ta existing. Blame the player, not the game. Other than that I don't have anything to say about removing Ta.
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We Can Add And Enforce Discrimination And Prejudice And Xenophobia If....
AccointNaim replied to a topic in General
I have no idea if this is a joke, or a real suggestion. And I think it's better that way. -
[Denied] AccointNaim's IPC Application (*beep)
AccointNaim replied to AccointNaim's topic in Whitelist Applications Archives
I've been slowly, but surely, been trying to incorporate Kalna into being more Aut'akh, cutting down on their childish personality to be more naive and gullible instead, and overall been making them more Unathi. I understand where you are coming from and I am trying to change Kalna, and nothing from Kalna will leak into this character. And I am trying to change that aswell, I was kind of stupid with the "Cucumber" incident, and will not do it again. And I am trying to get some more lore into the relay aswell, and trying to make Kalna on there less childish. I have done that for another character concept that Sytic gave me, but I have come up with 95% of this application myself, including the character concept. I have mostly taken inspiration from other applications on what to write, but the concept is all mine. I have not ignored feedback on the other thread, I havent replied but it doesn't mean I didn't read it, even though it may seem that way. -
BYOND Key: AccointNaim Character Names: I have various other characters, but I only play Veetek Kalna right now. Species you are applying to play: IPC. What color do you plan on making your first alien character: Exempt. Have you read our lore section's page on this species?: Yes, I have. Please provide well articulated answers to the following questions in a paragraph format. One paragraph minimum per question. Why do you wish to play this specific race: While IPCs are not the most unique species Space Station 13 has, they're certainly one of the most interesting species, at least to me. They're robotic, emotionless, though it might seem like they have emotion, they are just emulating it, they may cry for help and act sad, but at the end of they day they're emulating it, after all, they're not sentient right? I'd love to play as an IPC as Cyborg/Android/Robot felt limited to me when I played them. And with the SLF Events happening, I think it's the perfect time to apply for IPC. Identify what makes role-playing this species different than role-playing a Human: IPC's are made as tools, whether it's engineering, medical, or even security work, they're owned by the company who made them, or who bought them. They may become free but it is an expensive process most IPCs can't even get close to, even if they do they still have to pay for other expenses like maintenance and power. They're not limited by emotion, which makes them so appealing to various corporations, they won't get sad, make bonds with other crew, can work 24/7, and most importantly, they're rational. They're never childish, jokesters, or anything that conflicts with their jobs, they may be nice, friendly, but it never conflicts with their work. They may still seem like they have emotion, but they're just emulating it, baselines probably won't do it great, shells are one of the best at doing it. Character Name: Akia Please provide a short backstory for this character Akia was made for a fairly big AD Campaign made by Terraneus Diagnostics named "Trust Akia", the Ad went along the lines of "Are you lonely? Do you need a friend? Trust Akia™, the latest Akia™ model from Terraneus Diagnostics, it can comfort you, do chores, and even your work! Only 360,000 Credits, plus shipping and handling, one of the cheapest shells on the market! Wow!! But don't worry, it'll rake in the dough! Akia™ will make you feel better, no matter what, you will feel comfortable around Akia™" The Ad was successful, and NanoTrasen bought several Akia's to work on the station as various civilian and medical roles including counselors and psychiatrists, and they included one on the Aurora. Akia however is a fairly robotic, and cheap-ish made shell, not intending to mimic humans outside of looks and voice, and even then it looks and speaks uncanny if you listen, and stare at it for long enough. What do you like about this character? I'd like to see how patients, willing or otherwise, would like a robot taking care of them (Even if most of the people on the aurora like robots) that looks and sounds exactly* like a human, but in other aspects are completely robotic, the way they act, move, speak, all of it uncanny while combined with the voice and looks. It may not be the most unique concept, but I think its a good one, especially with the SLF Events putting everyone on their toes. How would you rate your role-playing ability? 5/10 to 7/10. I think I can nail the whole extremely robotic, and trying to be friendly aspect of this character though. Notes: Criticism welcome, and advised.
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All the constructive criticism is welcome for Veetek Kalna, nicknamed Bananathi.
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Cult right now is... bad. This is a welcome change, if not needed.
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I'm in.
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There is no shot of Unathi beating up an Aut'akh, 0/523646 not good
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Ah fuck, forgot to brush over that didn't I. Species: Since Zuqarsh grew up with Skrell, and lived with them most their life, plus with the Newly Added(TM) Wake and being a reciever (something that I also brushed over), Zuqarsh has many of the thoughts of the other Skrell about the species that they discovered, though Zuqarsh does have some different views on some species. Such as Dionaea, Zuqarsh really /loves/ the Dionaea, as they lived around them alot, and would like to see them doing something amazing one day, if there is a Dionae on the station, they will be there with them atleast once. They are also very interested in Vaurca though a little scared due to them being twice their size, they will be asking questions about their Queen, and all of that, if there is a Vaurca on the station, maybe they will be there. Everything from here on out is generic skrell culture things. Hobbies: Reading, mostly, it passes the time and allows them to learn more things, though playing with the slimes is a close second. Personality: Curious. Very curious, like if you have a stone in your shoe, they will find out through your barber somehow. Job Happiness: They are extremely passionate about it, knowing about the Dionaea made them wonder if there were other civilizations, and with the Vaurca arriving in Tau Ceti to make contact with humanity, and thus the other races. They are hopeful a new race will do the same, and that they will have first contact with them. What makes them happy: Their hobby, obviously, but also others being happy, especially skrell. The Wake, from what they learned, caused lots of people to experience the loss of others in the Glorsh Era, they don't want that to happen again, through selfishness? Maybe, but it benefits other receivers aswell.