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Full Departmental Uniform Overhaul & More


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Posted

In regards to Detectives and Forensics. I'm thinking of cutting the amount of shit they get down, a lot. Why does the Detective need to get three separate outfits in his locker, plus jackets and hats? I only see them needing a single always spawning outfit, a work uniform. Everything else should be their own personal business attire. That includes the jackets and hats. Just put it on the loadout or have it spawn on the character, unless they pick to have a different coat and hat with them.

Any thoughts on this standardized uniform? I was thinking of just going with what the Forensic Tech already gets. They share one of these uniforms, they aren't expected to wear it, but it's there if they want to. Just like now. We add all the detective locked outfits to the suit list so people have more variety. Or, we just delete them. The standard detective outfit is really, really crappy. And I plan on respriting it to be a better shade of brown.

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Posted

As a man who likes organization and color-coding and the like, I am in love with these uniforms! 

However there are a few things I would like to point out.

1. I feel mining jumpsuits may be better as a lighter shade of blue, if possible, perhaps we could see a light blue version of the jumpsuit alongside the current one you made?

2. The Captain will seem out of place with these new sprites, if you decide to give the Captain a new jumpsuit, what do you have in mind in terms of color scheme?

3. Perhaps it may be better to have a separate color scheme for command, perhaps a gold stripe or something that all command department staff have (heads). 

4. Do you have sprites of what the FT/CSI would look like? What about science in general? Although you have jumpsuits for RD, I do no see anything else for the science department. (There is a chance I missed them, and I also understand you are not done, so it's fine if they are not finished yet).

Overall, keep up the good work!

 +1

Posted (edited)

I'm not a huge fan of the dark neckscarf aspect. They look a bit like those fallout slave bomb collars, especially on your CMO picture.

 

Also I might be wrong, but aren't badges attachable to uniforms? Why does the HoS get a badge pre-attached, and how does that look with the attachable badge?

 

You also missed part of what I said earlier. Ideally, uniforms have the identifiable department colors on them. Are you planning to replace all of mining's purple with dark blueish/black?

Edited by Conspiir
Posted
1 hour ago, Conspiir said:

I'm not a huge fan of the dark neckscarf aspect. They look a bit like those fallout slave bomb collars, especially on your CMO picture.

 

Also I might be wrong, but aren't badges attachable to uniforms? Why does the HoS get a badge pre-attached, and how does that look with the attachable badge?

 

You also missed part of what I said earlier. Ideally, uniforms have the identifiable department colors on them. Are you planning to replace all of mining's purple with dark blueish/black?

I think they add a unique look. They're a part of the jacket.

I added them [Tie and badge] like I added shoes and gloves. They're just there to help visualize what the outfits will look like in use. The tie isn't a part of that uniform either. If you want, I can add all the relevent equipment for each of the roles, so you can see what it'll look like in your average round.

 

I already started the process of respriting all of mining's purple. Here, take a look. It's not that hard to do, really. Most equipment across the board does not have department colours. It's mainly signs and clothing.

 

 

 

mining_sprites.dmi

Posted
9 hours ago, ben10083 said:

As a man who likes organization and color-coding and the like, I am in love with these uniforms! 

However there are a few things I would like to point out.

1. I feel mining jumpsuits may be better as a lighter shade of blue, if possible, perhaps we could see a light blue version of the jumpsuit alongside the current one you made?

2. The Captain will seem out of place with these new sprites, if you decide to give the Captain a new jumpsuit, what do you have in mind in terms of color scheme?

3. Perhaps it may be better to have a separate color scheme for command, perhaps a gold stripe or something that all command department staff have (heads). 

4. Do you have sprites of what the FT/CSI would look like? What about science in general? Although you have jumpsuits for RD, I do no see anything else for the science department. (There is a chance I missed them, and I also understand you are not done, so it's fine if they are not finished yet).

Overall, keep up the good work!

 +1

1. I'll probably change the colour slightly, yes. Likely not much lighter though. Nor any darker.

2. Captain and HoP stuff. I need a lot of suggestions for the changes there. If anyone has any suggestions they should DM me, or just post here.

3. Each of the Heads already have their own unique looks, and I don't really want to make them look too similar, or force a colour on to them all.

4. FT/CSI will probably share a uniform with the detective, which will just slightly differ from the standard Sec uniform. It's above at the top of this page. The idea is that since Investigative isn't expected to wear a uniform, they'd just sort of have this thing on backup if they ever needed a change of clothing and didn't have work appropriate stuff around. Green is their sub department identifier. Science will have a white version of the Research Director uniform with full stripes if they're a researcher, and no stripes if they're a lab assistant. I don't want to make too many sub department variations unless people want it. But I could, I suppose.

 

Posted

I'd personally support the Med/Sci outfits if you cut the scarf into more of a collar by cutting down 1 pixel, height wise.

 

Also I will support ANYTHING that changes the detective's jacket from that shitty Detriot Become Human reference.

Posted
2 hours ago, Butterrobber202 said:

I'd personally support the Med/Sci outfits if you cut the scarf into more of a collar by cutting down 1 pixel, height wise.

 

Also I will support ANYTHING that changes the detective's jacket from that shitty Detriot Become Human reference.

Honestly, I thought it was a unique item when it was first added. Surprised it was made a general item.

Posted

I'm sorry if this sounds like rude but I don't like the colours, I don't like the shapes, I don't like the fact that you remove the option for 3 security jumpsuits...

-1

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