furrycactus Posted July 5, 2019 Share Posted July 5, 2019 (edited) Feedback thread for this PR: https://github.com/Aurorastation/Aurora.3/pull/6669 New sprites are ported from Baystation, this is what they look like compared to what we currently have: Static image of how they look in-game (though in poor lighting, I apologise): Short video of how they look while animated (also poor quality, I apologise): https://i.gyazo.com/e9ae532656b662cd8f2c70cc71f4b74b.mp4 Edited July 5, 2019 by furrycactus Link to comment
kyres1 Posted July 5, 2019 Share Posted July 5, 2019 One of those cases where things look terrible out of game and great ingame. Really weird mix. But, it's meant to be seen ingame, so it's good in my opinion. Link to comment
wowzewow Posted July 5, 2019 Share Posted July 5, 2019 I feel that Eris canister sprites would look better. I mean, I've already implemented their water tanks, so... Link to comment
furrycactus Posted July 5, 2019 Author Share Posted July 5, 2019 34 minutes ago, wowzewow said: I feel that Eris canister sprites would look better. I mean, I've already implemented their water tanks, so... I'm not sure what Eris canisters look like. Also, aren't our water tank sprites also from TG? Link to comment
wowzewow Posted July 6, 2019 Share Posted July 6, 2019 23 hours ago, furrycactus said: I'm not sure what Eris canisters look like. Also, aren't our water tank sprites also from TG? oh, they are from TG. anyway, here's the eris sprites they have better shading IMHO Link to comment
furrycactus Posted July 6, 2019 Author Share Posted July 6, 2019 1 hour ago, geeves said: i prefer the TG ones tbh The TG ones are the ones we've got right now I'm pretty sure. Link to comment
furrycactus Posted July 11, 2019 Author Share Posted July 11, 2019 This was merged already, but if people still have opinions on the sprites now that they're in game I'd certainly welcome them. Link to comment
GreenBoi Posted July 22, 2019 Share Posted July 22, 2019 They look out of place. The old sprites fitted our set much better; also, I don't understand the thought process behind porting sprites from other servers with different spritesets when we're having new sprites for current items being worked on. Link to comment
AmoryBlaine Posted July 22, 2019 Share Posted July 22, 2019 The 'fill' meter is weird on the new one because the way it looks implies it wraps around somewhat, which doesn't really help if you're trying to monitor the amount of gas inside, and standing on one side of it. Other than that, I like that it is muted, and has more detail. So, fix the fill meter, and I'll support this. Link to comment
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