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kyres1 synth deputy app 2


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Ckey/BYOND Username: Kyres1
Position Being Applied For: Synthetic Lore Deputy
Have you read the Lore Team Rules and Regulations wiki page? : Yes
Past Experiences/Knowledge: A lot of years on the lore team is probably my most notable accomplishment as far as experience goes. Previous positions as synth deputy > synth dev > resignation > synth dev > LM.
Examples of Past Work: I can not begin to wrangle exactly all I've done, but most notably is probably the KOTW arc coordination, the SLF incursion arc in its entirety, the original Purpose arc in its near entirety. Synthetic Origins, Synthetic Factions, about three IPC page rewrites (leading to the majority of the current page), almost the entire Robotics Overview page, almost all Notable Synthetics, and several other since purged pages. My past work outside of synthetic lore is a lot. Delving into specifics is a pretty big waste of time.
Additional Comments: none so I'll answer the questions Lancer has

1)How much time can you devote to lorewriting?

Plenty. I have a full time job so expect my obligations to be cut short in favor of, well, keeping my job if it boils down to it. Otherwise, I have about as much time as anybody else does nowadays.
 

2)Do you have any plans for the lore?

Yes. However, the climate of the team and the directions of the developer above me can change these plans faster than anything. Regardless, I'm supposed to give this answer more than such a small response, so I'll deliver what I actually intend to push onto the lore.

Objective one would be Arcs, or at least myself handling that department if nobody else is keen on it. There are many things that need done in this regard, and many things lore could do that plainly isn't pursued due to lack of drive. I am basically offering to be that drive.

Objective two would be refining what we have. Superfluous, ineffectual lore can go in favor of more lore that affects or helps the players along. From a starter guide on our perception of fictional robots (which is long overdue) to more details on where synthetics come from and why, there's really anything that could be said here. Synthetic origins is overdue for a makeover, as it is basically left in the dust by any other major page (ex: planet pages) as far as player attention goes.

Objective three would be taking our defined traits in lore and expaaaaaaaaaaaaaaaaanding upon them, greatly. I would love nothing more than to finally define positronic design in a way players can be interested in.


3)Why do you want to join?


I miss lore and I have too much to contribute to the server that I feel I'm sitting on without the position to handle it.

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You had an extremely spicy comment by a team member of human lore in your last applications. Since human and synthetic lore work so closely, do you forsee any difficulties? 

Your passion is extremely obvious and I wish you luck regardless of your answer to the above, I have no idea how different your platform is on simpthetics from Lancer, but you'd be fine with that and he's gold with different opinions anyway.

Given I already asked a lot in your last app I won't drill you with those or too many more, tho you could ping me on discord if you want more to flesh out any areas. 

I should note I hold no resentment from back then with tensions on the Dionae team and don't think it's a fair thing to hold against you from Schwann's rather scathing post last time. Shit happens 

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Hi there. Thanks for applying.

Quote

1) What factions do you enjoy the most within IPC lore? 

2) What would you say is the weakest aspect of Aurora Lore? I want your honest opinion, as our previous Deputy Loremaster. What do you think the team should handle better? 

3) If you don't acquire the position, would you still contribute to lore through canonisation applications?

4) Do you think that you'd be able to handle being a Deputy for Lore Development? 

Goodluck. There are no wrong answers. 

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Hi Kyres! During my time as deputy, you've been such a valuable resource and treasured friend who helped me put my thoughts into order and turn the vague gibbering I usually output into something comprehensible and workable. I'm not going to ask questions because Caelphon has that angle COVERED, but I am going to offer my whole biased friendship endorsement. Historically, you've been very good at keeping the lore moving with new ideas and such, I have no reason to doubt you'll bring that with you to the deputy position.

Though I also saw you rubbed a few people the wrong way. Maybe an assurance that things won't go awry in the personal working relationship front will be appreciated? You're good at motivating people to work together (king of the world arc) so I think you'll do just fine.

Best of luck. :)

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@Caelphon

1) Purpose, hands down. There's a story behind this.

Long ago in the times of pre-Cakelore there was a very, very exciting prospect of absolute freedom in synthlore. Some developers were wacky. Some were pretty amazing. There was actually one developer named KillerHurtz who I never met. I never interacted with them, and never even knew their name until Cake shared the original post that created Purpose. It was, in effect, nothing at the time. Nobody regarded it, nobody knew of it even.

You can read the post here before I get to my point,

It was in a much less restrained time in lore's infancy. The train was being built still, as opposed to being on the move and loading passengers as we go (as we are now.) In this time, the creative writing part took hold and there were some pretty questionable decisions made then. However, what good we've got is obvious ; we have a deep, intricate lorebase which has Literally Fucking Exploded in sheer girth, and its origins are impossibly storied with over 50 individual writers having their hands in the lore team since its conception, nevermind player lore. KillerHurtz is one of these fifty writers, and I've no clue where he might be now. Whatever the case may be, the linked topic above has the Purpose origin story, and it's genuinely some creative writing I admire.

What I primarily love about Purpose is that it was effectively my first foray into the art of running events, and improvisation. A lot of the original Purpose arc involved mini-events where drones would appear, and slowly dump exposition onto players as the rounds progressed. Over twenty of these events were ran, almost entirely with similar characters dominating the narrative. If it wasn't obvious, this is a trend I've continued in arcs afterwards - trying my best to reel in players with a good hook and encapsulating them into the narrative they can spin on their own. Purpose, being my first dive into this nonsense, is my favorite faction.

2) Lack of coordination and over saturation of writers and content.

3) Yes. I intend to try and push lore changes no matter the context, as lore has long been my passion and if I'm forced out of the loop entirely I'd be upset, to say the least.

4) Yes. I applied for it, silly.

 

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15 hours ago, Lmwevil said:

You had an extremely spicy comment by a team member of human lore in your last applications. Since human and synthetic lore work so closely, do you forsee any difficulties? 

Your passion is extremely obvious and I wish you luck regardless of your answer to the above, I have no idea how different your platform is on simpthetics from Lancer, but you'd be fine with that and he's gold with different opinions anyway.

Given I already asked a lot in your last app I won't drill you with those or too many more, tho you could ping me on discord if you want more to flesh out any areas. 

I should note I hold no resentment from back then with tensions on the Dionae team and don't think it's a fair thing to hold against you from Schwann's rather scathing post last time. Shit happens 

I do not foresee any issues with the Human team.

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