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[1 Dismissal] Remove pulling people lying down on the floor


keinto

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People should not be able to move a downed person at the same speed they can move them while standing up. Right now, pulling people on the floor is used for two things mainly: Moving SSD's to cryo, and flooding the hallway with blood because of people who don't know better. If you want to move SSD to cryo in a timely manner, it's easy to find a rolling chair or a stretcher, or you can deal with the actual weigh a person has and be slowed down considerably.


In the future, devs could add the option to carry a person on their shoulders, which should give the carrier a walking speed between grabbing and normal speed, perhaps more towards the faster end.


edit: I typed roller bed instead of rolling chair/officer chair.

Edited by Guest
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"...easy to find a roller bed or stretcher..."

That seems true for Medical. As non-medical am I suppose to hound medical for a stretcher or roller bed? Is medical now the only department that is suppose to deal with SSD?


Still I wouldn't mind carry weights and such mattering for moving items and such. That'd be kind of neat. I don't like that you specifically call out SSD. I feel targeting the removal of SSD people is silly.

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Keinto, don't you play a medical doctor? You already see people drag SSD into medical to just sit in the chairs and take up space, do you want them to then bring them in consistently for stretchers so they could drag them all the way to Cryo? And you bet your sweet ass that they're not gonna return that stretcher.

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Guest Marlon Phoenix

This would be a big pain in the butt for very little gain. You are removing the ability to quickly relocate people. The drawback of speedy pulls is countered by the fact you worsen the wounds of the person if they were hurt and can't stand up. You also generally make any broken bones worse even if they are standing.


I don't want to go out of my way to slowly, painstakingly grab-pull people around or have to go on a scavenger hunt to find a roller chair. At that point I don't think I would bother picking up SSDs.

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There is already a major drawback to pulling people that are laying on the ground: If they are injured, their injuries will worsen to the point that they are often dead before they reach the medbay.


Voting for dismissal as its absolutely impractical to get a office chair every time you want to pull someone.

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So, besides the inability for borgs to move people without a chair or stretcher (which we could find another solution to), the argument boils down to "It doesn't matter it's not realistic; It should be kept in because I'm too lazy to do something that doesn't break immersions as much".


I would expect people who play on a heavy roleplay server to at least come up with another solution that doesn't allow people to put a pool of blood into every single tile they walk across. I guess only a handful of people besides me really have an issue with that. Personally, I would rather be forced to slow down or to find something with wheels to move the person on to take them to cryo storage (which I still think should be on the main level), than being allowed to pull a 120 kilograms heavy unathi like they are a pillow or watch someone else do such thing. For goodness' sake, even CM has this feature and they are not HRP.

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Guest Marlon Phoenix

Making things less intuitive and more annoying does not make better roleplay. Realism is something we have to pick and choose in balance with actual game mechanics that are intuitive. This is a roleplaying videogame. This is not real life. This does nothing to take that balance into consideration.


Call me lazy all you want but I'd ignore SSD and leave them where they fell unless it was directly over an office chair.

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I'd advise a compromise of allowing the SSD to be pulled but nobody else. I think it is a little stupid that people can be pulled at sprinting speed, but with SSD being basically an OOC mechanic with the tiniest bit of IC psuedo-lore tacked on, I think it could be forgiven.


But yeah, for people who aren't SSD, it's just immersion breaking. Especially watching a tajara run into a battleground after a flashbang, and drag out the hostage at super-sprint speed, completely ruining the fact that there's a hostage in an active combat scene. Seeing people drag people with them while running away is stupid.

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