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Remove mice from being able to destroy boxes by chewing them.


Scheveningen

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Guest Marlon Phoenix

Chewing a box should allow the mice to interact with the interior of the box, while adding a description to the box about having a hole chewed into it. This will let mice eat food out of boxes, not do anything to non-food items, and not have the contents spewed all over the place.

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Chewing a box should allow the mice to interact with the interior of the box, while adding a description to the box about having a hole chewed into it. This will let mice eat food out of boxes, not do anything to non-food items, and not have the contents spewed all over the place.

 

this is a good idea

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Chewing a box should allow the mice to interact with the interior of the box, while adding a description to the box about having a hole chewed into it. This will let mice eat food out of boxes, not do anything to non-food items, and not have the contents spewed all over the place.

 

This is a better idea.

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Here are the issues with mice:


1) Meta of traps (which are gay, Menown's Law). Mouse players will meta traps, requiring you to get REALLY creative with placing them. I tend to do pretty well, but when mouse players spawn multiple times within thirty minutes and I'm getting yelled at because they're avoiding the traps, fuck me I'm cryoing because fuck that.


2) Respawn! In tune with the last one, you only need to wait five minutes to respawn as a mouse. If a nefarious son of a biscuit wants to, they can keep doing this until they get bored of it.


3) Ability to hide under things and eat boxes. You can hit hide and go under racks, tables, ect, and continue to tear open boxes and eat food, this is a mechanic abuse in my opinion because you'd need to be actually tearing or eating, visually.


TL:DR - Nanako sucks, fix the mice or something.


EDIT: The last four numbers of this post is 1138. I love you, Delta.

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So uh. I wanted to apologize for chewing every box in the armory. It was hilarious. Yet also wrong at the same time. I only mess with the chef now.

 

Yeah I was the AI and I was like "Security a mouse has destroyed all your boxes in armory" Then command had mice KOS, was a nice example.


But yeah avoid doing that, it is more annoying than anything. Do not dread on your actions too much however, I will give the incident around a week at most then everyone will forget it.

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keep things as they are, just increase the respawn timer to balance it. I think it creates interesting happenings, but the respawn is too short and allows griff, whereas a long timer rewards the crew when they capture the rodent

 

I don't agree with this. The entire pull of mice is that they have a short respawn timer and you can just scurry around observing. Treating them like they are more valuable and require a long respawn timer to make up for them being a minor antagonist that the crew should be rewarded for killing is not the right mindset.


I also don't see a reason why they should be able to affect the round in some tangible way, by destroying objects (boxes). I think even when they eat food it doesn't really deplete the food, you just emote nibbling on it.

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