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Everything posted by Captain Gecko
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From the album: Gecko's Dump
Ankala in her Captain days. Inspired by this image, because Kycilia might have been evil, she always looked super cool.
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Lore Impact: Light? Species: General Short Description: Giving proper lore behind the infamous "Biohazard Levels" How will this be reflected on-station?: Crew, notably Medical, Science and perhaps even engineering, will have some kind system to refer to when handling Biohazard... Or just a tool for roleplay. Does this addition do anything not achieved by what already exists?: I believe so, yeah. I haven't seen such a thing anywhere else on the wiki; Do you understand that the project may change over time in ways you may not foresee once it is handed over to the Lore Team?: Yep Long Description: Last non-canon Lii'dra attack event inspired me, especially with the announcement referring to them as a "Level 9 Biohazard." I felt like giving these Biohazard some proper lore, not only to make sense out of them, but also to flesh out Aurora's setting some more, and give players some more tools to roleplay. I do not know where in the Wiki this would fit, on another page, or as a page on its own, but I feel like it should be here, in our lore, no matter what. The lore app presents an Interstellar Biohazard Levels Index, which works much in the same way as the real life Richter Scale, or the Volcanic explosivity Index, to deduct how dangerous a Biohazard may be. This goes from the total absence of life (and thus of Biohazards) to theorical entities that can bring apocalypse on an interstellar scale (like Titan Diona forms.) Link: https://docs.google.com/document/d/1B5tG9e1CdSyb9mpjHMahBuo-ioRWj1Ul_JaaotJYucE/edit?usp=sharing PS: Yes I know I am a lore deputy, but I work on space lizards. Since this is technically out of my alley, I thought it would be more pertinent to actually go through the whole canon app route.
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That was pretty cool. I got burnt like 20 times, failed miserably at killing a downed, burning Lii'dra, fired a disfunctional weapon so hard I zapped my own skull out... But it was cool. More seriously, getting the time to set up defences and plan things out was smart, I feel like everyone got to play around (and not the issue of only command/security handling issues and the rest cowering in their departments), it had a thousand ways to be messed up and end up being a bummer, but by the Goddess and everything that is holy in the Spur, it was not! It was actually good! The fact that the Lii'dra had clear objectives, objectives that were then laid out to the crew, actually gave the battle a proper flow too and not just people randomly roaming around... All of this was just well done. This was definitely worth staying up to 1:30 am. I mean for now. We'll see how it goes tomorrow morning....
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I like them, but the issue is there doesn't seem to be a message telling you WHEN it ends. On my own eventually, I just had Sezrak use his prescribedd Minaphobin to get out of the emotional influence, so it made me think... Why not make it mechanical? By that I mean just adding a message to say when the effects of the psionic emotional influence ends. Then, consuming one of the following medication would prompt the end message right away: - Minaphobin - Corophenidate - Emoxanyl - Nerospectan - Neurapan - Neurostabin - Orastabin - Parvosil
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Noble Row's Command Whitelist Application
Captain Gecko replied to Noble Row's topic in Whitelist Applications Archives
I didn't even know he was on trial. Broadsword is great and I love him. Both RP-wise and as far as playing with goes. -
Legend. Thanks for your work!
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Prevent Rev-only/Loyalist-only Revolution Rounds
Captain Gecko replied to Captain Gecko's topic in Archive
Yeah the auto-balance sucks, agreed. The pop-up idea is pretty cool though! -
What the title says. I got to play two Revolution rounds in the last two weeks, one with no loyalists and me as Head-rev, and one with no revolutionaries (at the start, withot some admins switching things around) as Head-loyalist. Both were more or less boring (though thankfully admins switching some roles in the second case helped), and the fact we don't have people on the other side playing along with the gimmick makes it extremely hard to... Well, make a gimmick work. It leads to underwhelming rounds, both for the non-antag looking to play along and for the antag themselves. So, here's what we can do: - If the game cannot have at least one rev and one loyalist, move to another game mode (the better option to me) - Have the game automatically take one of the antags and "auto-balance" the round, putting them in the other role.
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head of staff DasFox | Command
Captain Gecko replied to TheSleepyCatmom's topic in Whitelist Applications Archives
Got to meet Sefiya in-round. I can't say much about skills as a CMO, though I haven't witnessed anything bad really, but as far as roleplaying goes, it's definitely pleasant! -
YourDaddy117 - Unathi Whitelist Application
Captain Gecko replied to YourDaddy117's topic in Whitelist Applications Archives
Oh boy, I loved Zivic, and I didn't even get to interact with him that much! Anyways, let's focus on the lizard at hand! 1) Faith, that's very important to Unathi, and I don't see any mentions of it! Now considering his origins, I can probably get a good idea of what religion he's following, but beyond that what's his view on it? Is he very pious? Not at all? Something in-between? 2) What's Ks'aazi's opinion on Notzar? And of the current direction Moghes/The Hegemony is heading to (if he even cares that much about such things) -
Horizon Retrofit #45912 - New Ship New You
Captain Gecko replied to Hunt's topic in Discontinued Projects
No big issues with all of this beside the Consulars/Reps as people already said. They should NOT be in the bridge. A lot of the consul roleplay I had as a consular was with people spotting my flag and knocking at my door. By putting them in the bridge, the only way for these two to have proper roleplay with others is to actually summon people to their office, I can say for certain that it will never be done. It's too much effort and, aside from doing paperwork with others, it's much easier to discuss things in the bar lounge or whatever, then. This is also especially important since the Consulars are not even part of the crew technically, they don't have access to the bridge by themselves! I don't know about the rep but I assume it's more or less similar. -
Oh so that explains everything. Was confused about why some of these would turn off, or just not turn on at all when printed. I agree that should probably be reverted. I don't play miner but I used to main Xenoarch for over 2 years and this is a VERY bad idea. With the science voidsuit's pitiful 1-tile-long/3-tiles-wide helmet light, you NEED these lanterns with you, and your hands are already busy holding the tools you use to either dig or actually find the anomalies you're supposed to locate. And no, you can't just pull it from behind you, because that would negate the range advantage over your suit (since it would be one tile behind you) but you're busy pulling your field generator anyways too. I also don't know how long they last with power cells but you evidently don't want it to happen. With Xenoarch excursions lasting 30-90 minutes (yes it's wide, I know, that's my point) I can actually see this happen too. On another note, providing light sources to the crew is now even harder since instead of just printing a flashlight you need to: - Print a flashlight - Print a cell - Charge the cell This doesn't sound like much, but remember, if you're trying to get a flashlight to give you some light for, say, a situation where the powergrid is collapsing for one reason or another... Well, no, you can't really get it now because you'll need to charge the cell too. You'll probably have enough energy, or time, to charge a single flashlight and then that's over. I imagine that this makes playing Dionae even more dangerous in low-pop/low-power/low-light situations.
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Sounds interesting... Not that I really play much IPCs Unrelated to IPCs, but remember to touch on what requires Nanopaste and that's not an IPC in a game. Thinking of the Spectronometry machines in Xenoarcheology, letting us repair them with tools too, then.
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From the album: Gecko's Dump
Reference sheet for my favorite character from my favorite plaaythrough on my favorite video game. Just that.
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From the album: Gecko's Dump
Pirate, Ex-Captain, now in a position confusing to even her fellow Sinta.
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Not an engineering player so I won't say much.. Just that this ladder in the second pic scares me. I'm remembering the death-hole from the Aurora's warehouse, and I can already imagine a good lot of engineers plumetting through by stepping in the wrong direction. I don't know how it's doable, but I'd either: - Move it to the edges of the room, perhaps that lower right corner with the light tube. - putting railings all around the ladder, except in one direction, most likely the bottom side.
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Allow Robotics to construct the NT Breacher
Captain Gecko replied to DronzTheWolf's topic in Archive
I approve... Let it be unlocked by some nice RnD, and here we go! As far as I know, the Corporate Breacher is absolutely not as OP as the original one, so I'm totally for it! -
RyverStyx - Unathi Application
Captain Gecko replied to RyverStyx's topic in Whitelist Applications Archives
Nice stuff here... And now for questions! 1) What's Tozan's opinion on offworld Unathi? From what I got, he isn't too proud of having left, and that's not just because of his family ties. So what would he think of other non-Moghesian Unathi? Ouereans, Dominians, Pirates/Spaceborn ones, and even those living in mostly Humans planets (Biesel, Mictlan, etc.) 2) What's Tozan opinion on the Hegemon and the Hegemony? The Traditionalists? The Contact War as a whole? There's no real mentions of where he or his family stand/stood in the Tradition-vs-Hegemonic progressivism question, which is not that bad. A Humble family probably has more to care about than politics, especially in post-war Moghesn, still, I'm curious. -
Appealing Personnel: Sezrak Han'san Specific Incident: 18th of September's (2464) Incident - Under NDA Action taken as a result: Demotion from Research Director back to Anomalist (Xenoarcheologist) for Sedition; Suspension from being temporarily promoted in-shift as an Interim Research Director and-or any other command positions. Action contested: Demotion and Suspension from accessing command positions. Reasoning for contest: I am not very good as far as introductions go in such documents, so I will skip it for everyone's sake. I have always believed that I am a useful asset to this ship, whether as an anomalist, or a Director, though I feel like I can provide more in a command position, for the crew's sake, and the mission. I have not expressed myself correctly in my first appeal, however, and I'd like to point something out before proceeding. I stand by the part where I said that all I did on the 18th was done because I thought I was doing the best for the crew and the mission. What I did not express correctly was that I am perfectly aware of my mistake, what led me to this... Situation. I know what I did, and most importantly, I know what this led to. I am aware of the consequences of my actions, and I regret them. And I will not do the same mistake again. Now then, now that I've been given the tools required to fill this appeal, or rather told what I am expected to provide, I suppose it is time for another appeal. 1) First, I need to provide "A clear, nonnegotiable understanding of the responsibilities of a Research Director, such as planning and supervising the safe and productive execution of extravehicular and exoplanetary operations, safe and efficient quarantine of anomalous materials, timely and accurate processing of required paperwork, delegation and explanation of tasks to subordinates, proper and effective communication with department staff, and appropriate but stern exercise of authority." 2) Next, "A clear, nonnegotiable understanding of the responsibility of being an SCC command staff member, and how command presence posits them in a place of scrutiny and authority, and how to properly exercise the latter (authority) in a place that mitigates the former (scrutiny) with both the Conglomerate and crew." 3) I also must provide "A clear, nonnegotiable understanding and acceptance of the expectations of effective management of a working vessel, and how these expectations may come at a social cost to one's reputation among crew and other command staff in the event of a conflict of social or ethical values." 4) And finally, "Willingness and dedication to execute the above criteria and beyond as a representative of the Conglomerate, privileged with the authority bestowed upon them by their benefactors within." 1) 2) 3) 4) Along with showing that I do have the qualities that may be expected of a commander, I would like to point out that some of the best (at least according to me) crewmembers on this ship have vouched for me. These, at least the ones who themselves are in command positions, have these qualities and know what it takes to be a leader, and I know that they wouldn't vouch for me, would they not know about the necessities of these qualities themselves. These are: - Victor Jenkins (Scientist) - Anatolievna Ilyushina (Xenoarcheologist) - Kusherze Ioraks (Chief Engineer) - Adelina Valdemar (Chief Medical Officer) - Malcolm McGulby (Operations Manager) I know what my mistake was, and I learned from it. I am not proud of it, and once again, I see myself as responsible for a part of the chaos that unfolded that day, and the consequences that followed. My choice, that day, did not help, it only made things much worse, today, I recognize this in its full scale. Blinded by a shortsighted urge to protect my fellow crewmen by any means necessary, without taking into account what the long-term consequences might be, I made the wrong choice, and only caused more pain to them. I refuse to cause more damage to my crew and my mission, and I would not be there, writing this appeal, if I didn't think that I had learned. I have learned my lesson. I know that such bad decisions are inconsiderate at best, and lethal at worse. I am here to be a proper command member again, one that is strong and intelligent, one that is responsible, and not one overtaken by chaos. And I know that I can show it, today.
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Strikes me as a great idea to be honest, why didn't we think of that earlier...?